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169 lines
5.5 KiB
C++
169 lines
5.5 KiB
C++
// -*- c-basic-offset: 2 -*-
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/*
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* This file is part of the KDE libraries
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* Copyright (C) 2004, 2005, 2006, 2007 Apple Computer, Inc.
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* Copyright (C) 2007 Christopher E. Hyde <C.Hyde@parableuk.force9.co.uk>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef KJS_PROPERTY_MAP_H_
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#define KJS_PROPERTY_MAP_H_
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#include "identifier.h"
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#include <wtf/OwnArrayPtr.h>
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namespace KJS {
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class PropertyNameArray;
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class JSValue;
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class SavedProperty;
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struct PropertyMapHashTable;
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// ECMA 262-3 8.6.1
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// Property attributes
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enum Attribute { None = 0,
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ReadOnly = 1 << 1, // property can be only read, not written
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DontEnum = 1 << 2, // property doesn't appear in (for .. in ..)
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DontDelete = 1 << 3, // property can't be deleted
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Internal = 1 << 4, // an internal property, set to bypass checks
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Function = 1 << 5, // property is a function - only used by static hashtables
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GetterSetter = 1 << 6, // property is a getter or setter
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DontMark = 1 << 7}; // used in locals arrays only --- indicates that the slot
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// does not contain a value, and hence should not be marked.
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/*
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* Saved Properties
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*/
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class SavedProperties {
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friend class PropertyMap;
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public:
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SavedProperties();
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~SavedProperties();
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private:
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int _count;
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OwnArrayPtr<SavedProperty> _properties;
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};
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/*
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* A hashtable entry for the @ref PropertyMap.
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*/
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struct PropertyMapHashTableEntry
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{
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PropertyMapHashTableEntry() : key(0) { }
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UString::Rep *key;
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JSValue *value;
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int attributes;
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int index;
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};
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/**
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* Javascript Property Map.
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*/
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class KJS_EXPORT PropertyMap {
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friend class JSObject;
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public:
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enum PropertyMode {
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ExcludeDontEnumProperties,
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IncludeDontEnumProperties
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};
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PropertyMap();
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~PropertyMap();
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void clear();
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void put(const Identifier &name, JSValue *value, int attributes, bool roCheck = false);
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void remove(const Identifier &name);
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JSValue *get(const Identifier &name) const;
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JSValue *get(const Identifier &name, unsigned &attributes) const;
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JSValue **getLocation(const Identifier &name);
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// Returns a location where this property can be set, if it
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// exists, is writeable, and not a setter.
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// Warning: this pointer may become invalid after any further modifications
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JSValue **getWriteLocation(const Identifier &name);
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void mark() const;
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static inline bool checkEnumerable(unsigned int attr, PropertyMode mode)
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{
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return (!(attr & DontEnum) || mode == PropertyMap::IncludeDontEnumProperties);
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}
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void getPropertyNames(PropertyNameArray&, PropertyMode mode = ExcludeDontEnumProperties) const;
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void save(SavedProperties &) const;
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void restore(const SavedProperties &p);
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bool isEmpty() const;
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bool hasGetterSetterProperties() const { return m_getterSetterFlag; }
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void setHasGetterSetterProperties(bool f) { m_getterSetterFlag = f; }
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void setExtensible(bool extensible) { m_extensible = extensible; }
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bool isExtensible() const { return m_extensible; }
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// This /computes/ whether the table has getters or setters, while the above is
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// used to cache the result. In other words, one usually does
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// setHasGetterSetterProperties(containsGettersOrSetters()) whenver
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// there is a reason to believe that the result has changed
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bool containsGettersOrSetters() const;
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private:
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static bool keysMatch(const UString::Rep *, const UString::Rep *);
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void expand();
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void rehash();
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void rehash(int newTableSize);
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void createTable();
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void insert(UString::Rep *, JSValue *value, int attributes, int index);
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void checkConsistency();
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typedef PropertyMapHashTableEntry Entry;
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typedef PropertyMapHashTable Table;
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UString::Rep* m_singleEntryKey;
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union {
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JSValue* singleEntryValue;
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Table* table;
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} m_u;
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short m_singleEntryAttributes;
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bool m_getterSetterFlag : 1;
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bool m_usingTable : 1;
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bool m_extensible : 1;
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// We also stick some of the object's
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// bitflags here. Kind of ugly, but saves memory...
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bool m_objLocalInjected : 1;
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};
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inline PropertyMap::PropertyMap() :
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m_singleEntryKey(0),
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m_getterSetterFlag(false),
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m_usingTable(false),
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m_extensible(true),
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m_objLocalInjected(false)
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{}
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} // namespace
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#endif // _KJS_PROPERTY_MAP_H_
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