kde-workspace/kwin/effects.cpp

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/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
Copyright (C) 2010, 2011 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "config-kwin.h"
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#include "effects.h"
#include "effectsadaptor.h"
#include "decorations.h"
#include "deleted.h"
#include "client.h"
#include "cursor.h"
#include "group.h"
#include "scene_xrender.h"
#include "unmanaged.h"
#ifdef KWIN_BUILD_SCREENEDGES
#include "screenedge.h"
#endif
#include "screens.h"
#include "virtualdesktops.h"
#include "workspace.h"
#include "composite.h"
#include "xcbutils.h"
#include "effects/diminactive/diminactive.h"
#include "effects/dimscreen/dimscreen.h"
#include "effects/highlightwindow/highlightwindow.h"
#include "effects/logout/logout.h"
#include "effects/magnifier/magnifier.h"
#include "effects/minimizeanimation/minimizeanimation.h"
#include "effects/mousemark/mousemark.h"
#include "effects/presentwindows/presentwindows.h"
#include "effects/resize/resize.h"
#include "effects/showfps/showfps.h"
#include "effects/showpaint/showpaint.h"
#include "effects/slide/slide.h"
#include "effects/slideback/slideback.h"
#include "effects/slidingpopups/slidingpopups.h"
#include "effects/snaphelper/snaphelper.h"
#include "effects/taskbarthumbnail/taskbarthumbnail.h"
#include "effects/thumbnailaside/thumbnailaside.h"
#include "effects/trackmouse/trackmouse.h"
#include "effects/windowgeometry/windowgeometry.h"
#include "effects/zoom/zoom.h"
#include "effects/startupfeedback/startupfeedback.h"
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#include <QMetaProperty>
#include <QDBusServiceWatcher>
#include <QDBusPendingCallWatcher>
#include <KDebug>
#include <KDesktopFile>
#include <KConfigGroup>
#include <KGlobal>
#include <KStandardDirs>
#include <KService>
#include <KServiceTypeTrader>
#include <KPluginInfo>
#include <assert.h>
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namespace KWin
{
//---------------------
// Static
static QByteArray readWindowProperty(Window win, long atom, long type, int format)
{
int len = 32768;
for (;;) {
unsigned char* data;
Atom rtype;
int rformat;
unsigned long nitems, after;
if (XGetWindowProperty(QX11Info::display(), win,
atom, 0, len, False, AnyPropertyType,
&rtype, &rformat, &nitems, &after, &data) == Success) {
if (after > 0) {
XFree(data);
len *= 2;
continue;
}
if (long(rtype) == type && rformat == format) {
int bytelen = format == 8 ? nitems : format == 16 ? nitems * sizeof(short) : nitems * sizeof(long);
QByteArray ret(reinterpret_cast< const char* >(data), bytelen);
XFree(data);
return ret;
} else { // wrong format, type or something
XFree(data);
return QByteArray();
}
} else // XGetWindowProperty() failed
return QByteArray();
}
}
static void deleteWindowProperty(Window win, long int atom)
{
XDeleteProperty(QX11Info::display(), win, atom);
}
//---------------------
EffectsHandlerImpl::EffectsHandlerImpl(Compositor *compositor, Scene *scene)
: EffectsHandler(scene->compositingType())
, keyboard_grab_effect(NULL)
, fullscreen_effect(0)
, next_window_quad_type(EFFECT_QUAD_TYPE_START)
, m_compositor(compositor)
, m_scene(scene)
, m_desktopRendering(false)
, m_currentRenderedDesktop(0)
{
new EffectsAdaptor(this);
QDBusConnection dbus = QDBusConnection::sessionBus();
dbus.registerObject("/Effects", this);
dbus.registerService("org.kde.kwin.Effects");
// init is important, otherwise causes crashes when quads are build before the first painting pass start
m_currentBuildQuadsIterator = m_activeEffects.constEnd();
Workspace *ws = Workspace::self();
VirtualDesktopManager *vds = VirtualDesktopManager::self();
connect(ws, SIGNAL(currentDesktopChanged(int,KWin::Client*)), SLOT(slotDesktopChanged(int,KWin::Client*)));
connect(ws, SIGNAL(desktopPresenceChanged(KWin::Client*,int)), SLOT(slotDesktopPresenceChanged(KWin::Client*,int)));
connect(ws, SIGNAL(clientAdded(KWin::Client*)), this, SLOT(slotClientAdded(KWin::Client*)));
connect(ws, SIGNAL(unmanagedAdded(KWin::Unmanaged*)), this, SLOT(slotUnmanagedAdded(KWin::Unmanaged*)));
connect(ws, SIGNAL(clientActivated(KWin::Client*)), this, SLOT(slotClientActivated(KWin::Client*)));
connect(ws, SIGNAL(deletedRemoved(KWin::Deleted*)), this, SLOT(slotDeletedRemoved(KWin::Deleted*)));
connect(vds, SIGNAL(countChanged(uint,uint)), SIGNAL(numberDesktopsChanged(uint)));
connect(Cursor::self(), SIGNAL(mouseChanged(QPoint,QPoint,Qt::MouseButtons,Qt::MouseButtons,Qt::KeyboardModifiers,Qt::KeyboardModifiers)),
SIGNAL(mouseChanged(QPoint,QPoint,Qt::MouseButtons,Qt::MouseButtons,Qt::KeyboardModifiers,Qt::KeyboardModifiers)));
connect(ws, SIGNAL(propertyNotify(long)), this, SLOT(slotPropertyNotify(long)));
connect(ws, SIGNAL(stackingOrderChanged()), SIGNAL(stackingOrderChanged()));
#ifdef KWIN_BUILD_SCREENEDGES
connect(ScreenEdges::self(), SIGNAL(approaching(ElectricBorder,qreal,QRect)), SIGNAL(screenEdgeApproaching(ElectricBorder,qreal,QRect)));
#endif
// connect all clients
foreach (const Client *c, ws->clientList()) {
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setupClientConnections(c);
}
foreach (const Unmanaged *u, ws->unmanagedList()) {
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setupUnmanagedConnections(u);
}
reconfigure();
}
EffectsHandlerImpl::~EffectsHandlerImpl()
{
if (keyboard_grab_effect != NULL) {
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ungrabKeyboard();
}
QStringList loaded_names;
foreach (const EffectPair &ep, loaded_effects) {
loaded_names.append(ep.first);
}
foreach (const QString &en, loaded_names) {
unloadEffect(en);
}
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}
void EffectsHandlerImpl::setupClientConnections(const Client* c)
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{
connect(c, SIGNAL(windowClosed(KWin::Toplevel*,KWin::Deleted*)), this, SLOT(slotWindowClosed(KWin::Toplevel*)));
connect(c, SIGNAL(clientMaximizedStateChanged(KWin::Client*,KDecorationDefines::MaximizeMode)), this, SLOT(slotClientMaximized(KWin::Client*,KDecorationDefines::MaximizeMode)));
connect(c, SIGNAL(clientStartUserMovedResized(KWin::Client*)), this, SLOT(slotClientStartUserMovedResized(KWin::Client*)));
connect(c, SIGNAL(clientStepUserMovedResized(KWin::Client*,QRect)), this, SLOT(slotClientStepUserMovedResized(KWin::Client*,QRect)));
connect(c, SIGNAL(clientFinishUserMovedResized(KWin::Client*)), this, SLOT(slotClientFinishUserMovedResized(KWin::Client*)));
connect(c, SIGNAL(opacityChanged(KWin::Toplevel*,qreal)), this, SLOT(slotOpacityChanged(KWin::Toplevel*,qreal)));
connect(c, SIGNAL(clientMinimized(KWin::Client*,bool)), this, SLOT(slotClientMinimized(KWin::Client*,bool)));
connect(c, SIGNAL(clientUnminimized(KWin::Client*,bool)), this, SLOT(slotClientUnminimized(KWin::Client*,bool)));
connect(c, SIGNAL(modalChanged()), this, SLOT(slotClientModalityChanged()));
connect(c, SIGNAL(geometryShapeChanged(KWin::Toplevel*,QRect)), this, SLOT(slotGeometryShapeChanged(KWin::Toplevel*,QRect)));
connect(c, SIGNAL(paddingChanged(KWin::Toplevel*,QRect)), this, SLOT(slotPaddingChanged(KWin::Toplevel*,QRect)));
connect(c, SIGNAL(damaged(KWin::Toplevel*,QRect)), this, SLOT(slotWindowDamaged(KWin::Toplevel*,QRect)));
connect(c, SIGNAL(propertyNotify(KWin::Toplevel*,long)), this, SLOT(slotPropertyNotify(KWin::Toplevel*,long)));
}
void EffectsHandlerImpl::setupUnmanagedConnections(const Unmanaged* u)
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{
connect(u, SIGNAL(windowClosed(KWin::Toplevel*,KWin::Deleted*)), this, SLOT(slotWindowClosed(KWin::Toplevel*)));
connect(u, SIGNAL(opacityChanged(KWin::Toplevel*,qreal)), this, SLOT(slotOpacityChanged(KWin::Toplevel*,qreal)));
connect(u, SIGNAL(geometryShapeChanged(KWin::Toplevel*,QRect)), this, SLOT(slotGeometryShapeChanged(KWin::Toplevel*,QRect)));
connect(u, SIGNAL(paddingChanged(KWin::Toplevel*,QRect)), this, SLOT(slotPaddingChanged(KWin::Toplevel*,QRect)));
connect(u, SIGNAL(damaged(KWin::Toplevel*,QRect)), this, SLOT(slotWindowDamaged(KWin::Toplevel*,QRect)));
connect(u, SIGNAL(propertyNotify(KWin::Toplevel*,long)), this, SLOT(slotPropertyNotify(KWin::Toplevel*,long)));
}
void EffectsHandlerImpl::reconfigure()
{
const KService::List offers = KServiceTypeTrader::self()->query(QString("KWin/Effect"), QString());
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QStringList effectsToBeLoaded;
QStringList checkDefault;
KConfigGroup conf(KGlobal::config(), "Plugins");
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// First unload necessary effects
foreach (const KService::Ptr & service, offers) {
KPluginInfo plugininfo(service);
plugininfo.load(conf);
if (plugininfo.isPluginEnabledByDefault()) {
const QString key = plugininfo.pluginName() + QString::fromLatin1("Enabled");
if (!conf.hasKey(key))
checkDefault.append(plugininfo.pluginName());
}
bool isloaded = isEffectLoaded(plugininfo.pluginName());
bool shouldbeloaded = plugininfo.isPluginEnabled();
if (!shouldbeloaded && isloaded)
unloadEffect(plugininfo.pluginName());
if (shouldbeloaded)
effectsToBeLoaded.append(plugininfo.pluginName());
}
QStringList newLoaded;
// Then load those that should be loaded
foreach (const QString & effectName, effectsToBeLoaded) {
if (!isEffectLoaded(effectName)) {
if (loadEffect(effectName, checkDefault.contains(effectName)))
newLoaded.append(effectName);
}
}
foreach (const EffectPair & ep, loaded_effects) {
if (!newLoaded.contains(ep.first)) // don't reconfigure newly loaded effects
ep.second->reconfigure(Effect::ReconfigureAll);
}
}
// the idea is that effects call this function again which calls the next one
void EffectsHandlerImpl::prePaintScreen(ScreenPrePaintData& data, int time)
{
if (m_currentPaintScreenIterator != m_activeEffects.constEnd()) {
(*m_currentPaintScreenIterator++)->prePaintScreen(data, time);
--m_currentPaintScreenIterator;
}
// no special final code
}
void EffectsHandlerImpl::paintScreen(int mask, QRegion region, ScreenPaintData& data)
{
if (m_currentPaintScreenIterator != m_activeEffects.constEnd()) {
(*m_currentPaintScreenIterator++)->paintScreen(mask, region, data);
--m_currentPaintScreenIterator;
} else
m_scene->finalPaintScreen(mask, region, data);
}
void EffectsHandlerImpl::paintDesktop(int desktop, int mask, QRegion region, ScreenPaintData &data)
{
if (desktop < 1 || desktop > numberOfDesktops()) {
return;
}
m_currentRenderedDesktop = desktop;
m_desktopRendering = true;
// save the paint screen iterator
EffectsIterator savedIterator = m_currentPaintScreenIterator;
m_currentPaintScreenIterator = m_activeEffects.constBegin();
effects->paintScreen(mask, region, data);
// restore the saved iterator
m_currentPaintScreenIterator = savedIterator;
m_desktopRendering = false;
}
void EffectsHandlerImpl::postPaintScreen()
{
if (m_currentPaintScreenIterator != m_activeEffects.constEnd()) {
(*m_currentPaintScreenIterator++)->postPaintScreen();
--m_currentPaintScreenIterator;
}
// no special final code
}
void EffectsHandlerImpl::prePaintWindow(EffectWindow* w, WindowPrePaintData& data, int time)
{
if (m_currentPaintWindowIterator != m_activeEffects.constEnd()) {
(*m_currentPaintWindowIterator++)->prePaintWindow(w, data, time);
--m_currentPaintWindowIterator;
}
// no special final code
}
void EffectsHandlerImpl::paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data)
{
if (m_currentPaintWindowIterator != m_activeEffects.constEnd()) {
(*m_currentPaintWindowIterator++)->paintWindow(w, mask, region, data);
--m_currentPaintWindowIterator;
} else
m_scene->finalPaintWindow(static_cast<EffectWindowImpl*>(w), mask, region, data);
}
void EffectsHandlerImpl::paintEffectFrame(EffectFrame* frame, QRegion region, double opacity, double frameOpacity)
{
if (m_currentPaintEffectFrameIterator != m_activeEffects.constEnd()) {
(*m_currentPaintEffectFrameIterator++)->paintEffectFrame(frame, region, opacity, frameOpacity);
--m_currentPaintEffectFrameIterator;
} else {
const EffectFrameImpl* frameImpl = static_cast<const EffectFrameImpl*>(frame);
frameImpl->finalRender(region, opacity, frameOpacity);
}
}
void EffectsHandlerImpl::postPaintWindow(EffectWindow* w)
{
if (m_currentPaintWindowIterator != m_activeEffects.constEnd()) {
(*m_currentPaintWindowIterator++)->postPaintWindow(w);
--m_currentPaintWindowIterator;
}
// no special final code
}
Effect *EffectsHandlerImpl::provides(Effect::Feature ef)
{
for (int i = 0; i < loaded_effects.size(); ++i)
if (loaded_effects.at(i).second->provides(ef))
return loaded_effects.at(i).second;
return NULL;
}
void EffectsHandlerImpl::drawWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data)
{
if (m_currentDrawWindowIterator != m_activeEffects.constEnd()) {
(*m_currentDrawWindowIterator++)->drawWindow(w, mask, region, data);
--m_currentDrawWindowIterator;
} else
m_scene->finalDrawWindow(static_cast<EffectWindowImpl*>(w), mask, region, data);
}
void EffectsHandlerImpl::buildQuads(EffectWindow* w, WindowQuadList& quadList)
{
static bool initIterator = true;
if (initIterator) {
m_currentBuildQuadsIterator = m_activeEffects.constBegin();
initIterator = false;
}
if (m_currentBuildQuadsIterator != m_activeEffects.constEnd()) {
(*m_currentBuildQuadsIterator++)->buildQuads(w, quadList);
--m_currentBuildQuadsIterator;
}
if (m_currentBuildQuadsIterator == m_activeEffects.constBegin())
initIterator = true;
}
bool EffectsHandlerImpl::hasDecorationShadows() const
{
return decorationPlugin()->hasShadows();
}
// start another painting pass
void EffectsHandlerImpl::startPaint()
{
m_activeEffects.clear();
m_activeEffects.reserve(loaded_effects.count());
foreach (const KWin::EffectPair &it, loaded_effects) {
if (it.second->isActive()) {
m_activeEffects << it.second;
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}
}
m_currentDrawWindowIterator = m_activeEffects.constBegin();
m_currentPaintWindowIterator = m_activeEffects.constBegin();
m_currentPaintScreenIterator = m_activeEffects.constBegin();
m_currentPaintEffectFrameIterator = m_activeEffects.constBegin();
}
void EffectsHandlerImpl::slotClientMaximized(KWin::Client *c, KDecorationDefines::MaximizeMode maxMode)
{
bool horizontal = false;
bool vertical = false;
switch (maxMode) {
case KDecorationDefines::MaximizeHorizontal:
horizontal = true;
break;
case KDecorationDefines::MaximizeVertical:
vertical = true;
break;
case KDecorationDefines::MaximizeFull:
horizontal = true;
vertical = true;
break;
case KDecorationDefines::MaximizeRestore: // fall through
default:
// default - nothing to do
break;
}
if (EffectWindowImpl *w = c->effectWindow()) {
emit windowMaximizedStateChanged(w, horizontal, vertical);
}
}
void EffectsHandlerImpl::slotClientStartUserMovedResized(Client *c)
{
emit windowStartUserMovedResized(c->effectWindow());
}
void EffectsHandlerImpl::slotClientFinishUserMovedResized(Client *c)
{
emit windowFinishUserMovedResized(c->effectWindow());
}
void EffectsHandlerImpl::slotClientStepUserMovedResized(Client* c, const QRect& geometry)
{
emit windowStepUserMovedResized(c->effectWindow(), geometry);
}
void EffectsHandlerImpl::slotOpacityChanged(Toplevel *t, qreal oldOpacity)
{
if (t->opacity() == oldOpacity || !t->effectWindow()) {
return;
}
emit windowOpacityChanged(t->effectWindow(), oldOpacity, (qreal)t->opacity());
}
void EffectsHandlerImpl::slotClientAdded(Client *c)
{
if (c->readyForPainting())
slotClientShown(c);
else
connect(c, SIGNAL(windowShown(KWin::Toplevel*)), SLOT(slotClientShown(KWin::Toplevel*)));
}
void EffectsHandlerImpl::slotUnmanagedAdded(Unmanaged *u)
{
// it's never initially ready but has synthetic 50ms delay
connect(u, SIGNAL(windowShown(KWin::Toplevel*)), SLOT(slotUnmanagedShown(KWin::Toplevel*)));
}
void EffectsHandlerImpl::slotClientShown(KWin::Toplevel *t)
{
Q_ASSERT(qobject_cast<Client*>(t));
Client *c = qobject_cast<Client*>(t);
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setupClientConnections(c);
if (!c->tabGroup()) // the "window" has already been there
emit windowAdded(c->effectWindow());
}
void EffectsHandlerImpl::slotUnmanagedShown(KWin::Toplevel *t)
{ // regardless, unmanaged windows are -yet?- not synced anyway
Q_ASSERT(qobject_cast<Unmanaged*>(t));
Unmanaged *u = qobject_cast<Unmanaged*>(t);
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setupUnmanagedConnections(u);
emit windowAdded(u->effectWindow());
}
void EffectsHandlerImpl::slotDeletedRemoved(KWin::Deleted *d)
{
emit windowDeleted(d->effectWindow());
elevated_windows.removeAll(d->effectWindow());
}
void EffectsHandlerImpl::slotWindowClosed(KWin::Toplevel *c)
{
c->disconnect(this);
emit windowClosed(c->effectWindow());
}
void EffectsHandlerImpl::slotClientActivated(KWin::Client *c)
{
emit windowActivated(c ? c->effectWindow() : NULL);
}
void EffectsHandlerImpl::slotClientMinimized(Client *c, bool animate)
{
// TODO: notify effects even if it should not animate?
if (animate) {
emit windowMinimized(c->effectWindow());
}
}
void EffectsHandlerImpl::slotClientUnminimized(Client* c, bool animate)
{
// TODO: notify effects even if it should not animate?
if (animate) {
emit windowUnminimized(c->effectWindow());
}
}
void EffectsHandlerImpl::slotClientModalityChanged()
{
emit windowModalityChanged(static_cast<Client*>(sender())->effectWindow());
}
void EffectsHandlerImpl::slotDesktopChanged(int old, Client *c)
{
const int newDesktop = VirtualDesktopManager::self()->current();
if (old != 0 && newDesktop != old) {
emit desktopChanged(old, newDesktop, c ? c->effectWindow() : 0);
// TODO: remove in 4.10
emit desktopChanged(old, newDesktop);
}
}
void EffectsHandlerImpl::slotDesktopPresenceChanged(Client *c, int old)
{
if (!c->effectWindow()) {
return;
}
emit desktopPresenceChanged(c->effectWindow(), old, c->desktop());
}
void EffectsHandlerImpl::slotWindowDamaged(Toplevel* t, const QRect& r)
{
if (!t->effectWindow()) {
// can happen during tear down of window
return;
}
emit windowDamaged(t->effectWindow(), r);
}
void EffectsHandlerImpl::slotGeometryShapeChanged(Toplevel* t, const QRect& old)
{
// during late cleanup effectWindow() may be already NULL
// in some functions that may still call this
if (t == NULL || t->effectWindow() == NULL)
return;
emit windowGeometryShapeChanged(t->effectWindow(), old);
}
void EffectsHandlerImpl::slotPaddingChanged(Toplevel* t, const QRect& old)
{
// during late cleanup effectWindow() may be already NULL
// in some functions that may still call this
if (t == NULL || t->effectWindow() == NULL)
return;
emit windowPaddingChanged(t->effectWindow(), old);
}
void EffectsHandlerImpl::setActiveFullScreenEffect(Effect* e)
{
fullscreen_effect = e;
m_compositor->checkUnredirect();
}
Effect* EffectsHandlerImpl::activeFullScreenEffect() const
{
return fullscreen_effect;
}
bool EffectsHandlerImpl::grabKeyboard(Effect* effect)
{
if (keyboard_grab_effect != NULL)
return false;
bool ret = grabXKeyboard();
if (!ret)
return false;
keyboard_grab_effect = effect;
return true;
}
void EffectsHandlerImpl::ungrabKeyboard()
{
assert(keyboard_grab_effect != NULL);
ungrabXKeyboard();
keyboard_grab_effect = NULL;
}
void EffectsHandlerImpl::grabbedKeyboardEvent(QKeyEvent* e)
{
if (keyboard_grab_effect != NULL)
keyboard_grab_effect->grabbedKeyboardEvent(e);
}
void EffectsHandlerImpl::startMouseInterception(Effect *effect, Qt::CursorShape shape)
{
if (m_grabbedMouseEffects.contains(effect)) {
return;
}
m_grabbedMouseEffects.append(effect);
if (m_grabbedMouseEffects.size() != 1) {
return;
}
// NOTE: it is intended to not perform an XPointerGrab on X11. See documentation in kwineffects.h
// The mouse grab is implemented by using a full screen input only window
if (!m_mouseInterceptionWindow.isValid()) {
const QRect geo(0, 0, displayWidth(), displayHeight());
const uint32_t mask = XCB_CW_OVERRIDE_REDIRECT | XCB_CW_EVENT_MASK | XCB_CW_CURSOR;
const uint32_t values[] = {
true,
XCB_EVENT_MASK_BUTTON_PRESS | XCB_EVENT_MASK_BUTTON_RELEASE | XCB_EVENT_MASK_POINTER_MOTION,
Cursor::x11Cursor(shape)
};
m_mouseInterceptionWindow.reset(Xcb::createInputWindow(geo, mask, values));
}
m_mouseInterceptionWindow.map();
m_mouseInterceptionWindow.raise();
// Raise electric border windows above the input windows
// so they can still be triggered.
#ifdef KWIN_BUILD_SCREENEDGES
ScreenEdges::self()->ensureOnTop();
#endif
}
void EffectsHandlerImpl::stopMouseInterception(Effect *effect)
{
if (!m_grabbedMouseEffects.contains(effect)) {
return;
}
m_grabbedMouseEffects.removeAll(effect);
if (m_grabbedMouseEffects.isEmpty()) {
m_mouseInterceptionWindow.unmap();
#ifdef KWIN_BUILD_SCREENEDGES
Workspace::self()->stackScreenEdgesUnderOverrideRedirect();
#endif
}
}
void* EffectsHandlerImpl::getProxy(QString name)
{
// All effects start with "kwin4_effect_", prepend it to the name
name.prepend("kwin4_effect_");
foreach (const EffectPair &it, loaded_effects) {
if (it.first == name) {
return it.second->proxy();
}
}
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return NULL;
}
void EffectsHandlerImpl::startMousePolling()
{
Cursor::self()->startMousePolling();
}
void EffectsHandlerImpl::stopMousePolling()
{
Cursor::self()->stopMousePolling();
}
bool EffectsHandlerImpl::hasKeyboardGrab() const
{
return keyboard_grab_effect != NULL;
}
void EffectsHandlerImpl::desktopResized(const QSize &size)
{
m_scene->screenGeometryChanged(size);
if (m_mouseInterceptionWindow.isValid()) {
m_mouseInterceptionWindow.setGeometry(QRect(0, 0, size.width(), size.height()));
}
emit screenGeometryChanged(size);
}
void EffectsHandlerImpl::slotPropertyNotify(Toplevel* t, long int atom)
{
if (!registered_atoms.contains(atom))
return;
emit propertyNotify(t->effectWindow(), atom);
}
void EffectsHandlerImpl::slotPropertyNotify(long int atom)
{
if (!registered_atoms.contains(atom))
return;
emit propertyNotify(NULL, atom);
}
void EffectsHandlerImpl::registerPropertyType(long atom, bool reg)
{
if (reg)
++registered_atoms[ atom ]; // initialized to 0 if not present yet
else {
if (--registered_atoms[ atom ] == 0)
registered_atoms.remove(atom);
}
}
xcb_atom_t EffectsHandlerImpl::announceSupportProperty(const QByteArray &propertyName, Effect *effect)
{
PropertyEffectMap::iterator it = m_propertiesForEffects.find(propertyName);
if (it != m_propertiesForEffects.end()) {
// property has already been registered for an effect
// just append Effect and return the atom stored in m_managedProperties
if (!it.value().contains(effect)) {
it.value().append(effect);
}
return m_managedProperties.value(propertyName);
}
// get the atom for the propertyName
ScopedCPointer<xcb_intern_atom_reply_t> atomReply(xcb_intern_atom_reply(connection(),
xcb_intern_atom_unchecked(connection(), false, propertyName.size(), propertyName.constData()),
NULL));
if (atomReply.isNull()) {
return XCB_ATOM_NONE;
}
m_compositor->keepSupportProperty(atomReply->atom);
// announce property on root window
unsigned char dummy = 0;
xcb_change_property(connection(), XCB_PROP_MODE_REPLACE, rootWindow(), atomReply->atom, atomReply->atom, 8, 1, &dummy);
// TODO: add to _NET_SUPPORTED
m_managedProperties.insert(propertyName, atomReply->atom);
m_propertiesForEffects.insert(propertyName, QList<Effect*>() << effect);
registerPropertyType(atomReply->atom, true);
return atomReply->atom;
}
void EffectsHandlerImpl::removeSupportProperty(const QByteArray &propertyName, Effect *effect)
{
PropertyEffectMap::iterator it = m_propertiesForEffects.find(propertyName);
if (it == m_propertiesForEffects.end()) {
// property is not registered - nothing to do
return;
}
if (!it.value().contains(effect)) {
// property is not registered for given effect - nothing to do
return;
}
it.value().removeAll(effect);
if (!it.value().isEmpty()) {
// property still registered for another effect - nothing further to do
return;
}
const xcb_atom_t atom = m_managedProperties.take(propertyName);
registerPropertyType(atom, false);
m_propertiesForEffects.remove(propertyName);
m_compositor->removeSupportProperty(atom); // delayed removal
}
QByteArray EffectsHandlerImpl::readRootProperty(long atom, long type, int format) const
{
return readWindowProperty(rootWindow(), atom, type, format);
}
void EffectsHandlerImpl::deleteRootProperty(long atom) const
{
deleteWindowProperty(rootWindow(), atom);
}
void EffectsHandlerImpl::activateWindow(EffectWindow* c)
{
if (Client* cl = qobject_cast< Client* >(static_cast<EffectWindowImpl*>(c)->window()))
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Workspace::self()->activateClient(cl, true);
}
EffectWindow* EffectsHandlerImpl::activeWindow() const
{
return Workspace::self()->activeClient() ? Workspace::self()->activeClient()->effectWindow() : NULL;
}
void EffectsHandlerImpl::moveWindow(EffectWindow* w, const QPoint& pos, bool snap, double snapAdjust)
{
Client* cl = qobject_cast< Client* >(static_cast<EffectWindowImpl*>(w)->window());
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if (!cl || !cl->isMovable())
return;
if (snap)
cl->move(Workspace::self()->adjustClientPosition(cl, pos, true, snapAdjust));
else
cl->move(pos);
}
void EffectsHandlerImpl::windowToDesktop(EffectWindow* w, int desktop)
{
Client* cl = qobject_cast< Client* >(static_cast<EffectWindowImpl*>(w)->window());
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if (cl && !cl->isDesktop() && !cl->isDock())
Workspace::self()->sendClientToDesktop(cl, desktop, true);
}
void EffectsHandlerImpl::windowToScreen(EffectWindow* w, int screen)
{
Client* cl = qobject_cast< Client* >(static_cast<EffectWindowImpl*>(w)->window());
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if (cl && !cl->isDesktop() && !cl->isDock())
Workspace::self()->sendClientToScreen(cl, screen);
}
void EffectsHandlerImpl::setShowingDesktop(bool showing)
{
Workspace::self()->setShowingDesktop(showing);
}
int EffectsHandlerImpl::currentDesktop() const
{
return VirtualDesktopManager::self()->current();
}
int EffectsHandlerImpl::numberOfDesktops() const
{
return VirtualDesktopManager::self()->count();
}
void EffectsHandlerImpl::setCurrentDesktop(int desktop)
{
VirtualDesktopManager::self()->setCurrent(desktop);
}
void EffectsHandlerImpl::setNumberOfDesktops(int desktops)
{
VirtualDesktopManager::self()->setCount(desktops);
}
QSize EffectsHandlerImpl::desktopGridSize() const
{
return VirtualDesktopManager::self()->grid().size();
}
int EffectsHandlerImpl::desktopGridWidth() const
{
return desktopGridSize().width();
}
int EffectsHandlerImpl::desktopGridHeight() const
{
return desktopGridSize().height();
}
int EffectsHandlerImpl::workspaceWidth() const
{
return desktopGridWidth() * displayWidth();
}
int EffectsHandlerImpl::workspaceHeight() const
{
return desktopGridHeight() * displayHeight();
}
int EffectsHandlerImpl::desktopAtCoords(QPoint coords) const
{
return VirtualDesktopManager::self()->grid().at(coords);
}
QPoint EffectsHandlerImpl::desktopGridCoords(int id) const
{
return VirtualDesktopManager::self()->grid().gridCoords(id);
}
QPoint EffectsHandlerImpl::desktopCoords(int id) const
{
QPoint coords = VirtualDesktopManager::self()->grid().gridCoords(id);
if (coords.x() == -1)
return QPoint(-1, -1);
return QPoint(coords.x() * displayWidth(), coords.y() * displayHeight());
}
int EffectsHandlerImpl::desktopAbove(int desktop, bool wrap) const
{
return getDesktop<DesktopAbove>(desktop, wrap);
}
int EffectsHandlerImpl::desktopToRight(int desktop, bool wrap) const
{
return getDesktop<DesktopRight>(desktop, wrap);
}
int EffectsHandlerImpl::desktopBelow(int desktop, bool wrap) const
{
return getDesktop<DesktopBelow>(desktop, wrap);
}
int EffectsHandlerImpl::desktopToLeft(int desktop, bool wrap) const
{
return getDesktop<DesktopLeft>(desktop, wrap);
}
QString EffectsHandlerImpl::desktopName(int desktop) const
{
return VirtualDesktopManager::self()->name(desktop);
}
bool EffectsHandlerImpl::optionRollOverDesktops() const
{
return options->isRollOverDesktops();
}
double EffectsHandlerImpl::animationTimeFactor() const
{
return options->animationTimeFactor();
}
WindowQuadType EffectsHandlerImpl::newWindowQuadType()
{
return WindowQuadType(next_window_quad_type++);
}
int EffectsHandlerImpl::displayWidth() const
{
return KWin::displayWidth();
}
int EffectsHandlerImpl::displayHeight() const
{
return KWin::displayHeight();
}
EffectWindow* EffectsHandlerImpl::findWindow(WId id) const
{
if (Client* w = Workspace::self()->findClient(WindowMatchPredicate(id)))
return w->effectWindow();
if (Unmanaged* w = Workspace::self()->findUnmanaged(WindowMatchPredicate(id)))
return w->effectWindow();
return NULL;
}
EffectWindowList EffectsHandlerImpl::stackingOrder() const
{
ToplevelList list = Workspace::self()->xStackingOrder();
EffectWindowList ret;
foreach (Toplevel *it, list) {
if (EffectWindow *ew = effectWindow(it))
ret.append(ew);
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}
return ret;
}
void EffectsHandlerImpl::setElevatedWindow(EffectWindow* w, bool set)
{
elevated_windows.removeAll(w);
if (set)
elevated_windows.append(w);
}
void EffectsHandlerImpl::addRepaintFull()
{
m_compositor->addRepaintFull();
}
void EffectsHandlerImpl::addRepaint(const QRect& r)
{
m_compositor->addRepaint(r);
}
void EffectsHandlerImpl::addRepaint(const QRegion& r)
{
m_compositor->addRepaint(r);
}
void EffectsHandlerImpl::addRepaint(int x, int y, int w, int h)
{
m_compositor->addRepaint(x, y, w, h);
}
int EffectsHandlerImpl::activeScreen() const
{
return screens()->current();
}
int EffectsHandlerImpl::numScreens() const
{
return screens()->count();
}
int EffectsHandlerImpl::screenNumber(const QPoint& pos) const
{
return screens()->number(pos);
}
QRect EffectsHandlerImpl::clientArea(clientAreaOption opt, int screen, int desktop) const
{
return Workspace::self()->clientArea(opt, screen, desktop);
}
QRect EffectsHandlerImpl::clientArea(clientAreaOption opt, const EffectWindow* c) const
{
const Toplevel* t = static_cast< const EffectWindowImpl* >(c)->window();
if (const Client* cl = qobject_cast< const Client* >(t))
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return Workspace::self()->clientArea(opt, cl);
else
return Workspace::self()->clientArea(opt, t->geometry().center(), VirtualDesktopManager::self()->current());
}
QRect EffectsHandlerImpl::clientArea(clientAreaOption opt, const QPoint& p, int desktop) const
{
return Workspace::self()->clientArea(opt, p, desktop);
}
void EffectsHandlerImpl::defineCursor(Qt::CursorShape shape)
{
if (!m_mouseInterceptionWindow.isValid()) {
return;
}
m_mouseInterceptionWindow.defineCursor(Cursor::x11Cursor(shape));
}
bool EffectsHandlerImpl::checkInputWindowEvent(XEvent* e)
{
if (e->type != ButtonPress && e->type != ButtonRelease && e->type != MotionNotify)
return false;
if (m_grabbedMouseEffects.isEmpty() || m_mouseInterceptionWindow != e->xany.window) {
return false;
}
foreach (Effect *effect, m_grabbedMouseEffects) {
switch(e->type) {
case ButtonPress: {
XButtonEvent* e2 = &e->xbutton;
Qt::MouseButton button = x11ToQtMouseButton(e2->button);
Qt::MouseButtons buttons = x11ToQtMouseButtons(e2->state) | button;
QMouseEvent ev(QEvent::MouseButtonPress,
QPoint(e2->x, e2->y), QPoint(e2->x_root, e2->y_root),
button, buttons, x11ToQtKeyboardModifiers(e2->state));
effect->windowInputMouseEvent(&ev);
break; // --->
}
case ButtonRelease: {
XButtonEvent* e2 = &e->xbutton;
Qt::MouseButton button = x11ToQtMouseButton(e2->button);
Qt::MouseButtons buttons = x11ToQtMouseButtons(e2->state) & ~button;
QMouseEvent ev(QEvent::MouseButtonRelease,
QPoint(e2->x, e2->y), QPoint(e2->x_root, e2->y_root),
button, buttons, x11ToQtKeyboardModifiers(e2->state));
effect->windowInputMouseEvent(&ev);
break; // --->
}
case MotionNotify: {
XMotionEvent* e2 = &e->xmotion;
QMouseEvent ev(QEvent::MouseMove, QPoint(e2->x, e2->y), QPoint(e2->x_root, e2->y_root),
Qt::NoButton, x11ToQtMouseButtons(e2->state), x11ToQtKeyboardModifiers(e2->state));
effect->windowInputMouseEvent(&ev);
break; // --->
}
}
}
return true; // eat event
}
void EffectsHandlerImpl::checkInputWindowStacking()
{
if (m_grabbedMouseEffects.isEmpty()) {
return;
}
m_mouseInterceptionWindow.raise();
// Raise electric border windows above the input windows
// so they can still be triggered. TODO: Do both at once.
#ifdef KWIN_BUILD_SCREENEDGES
ScreenEdges::self()->ensureOnTop();
#endif
}
QPoint EffectsHandlerImpl::cursorPos() const
{
return Cursor::pos();
}
void EffectsHandlerImpl::reserveElectricBorder(ElectricBorder border, Effect *effect)
{
#ifdef KWIN_BUILD_SCREENEDGES
ScreenEdges::self()->reserve(border, effect, "borderActivated");
#else
Q_UNUSED(border)
Q_UNUSED(effect)
#endif
}
void EffectsHandlerImpl::unreserveElectricBorder(ElectricBorder border, Effect *effect)
{
#ifdef KWIN_BUILD_SCREENEDGES
ScreenEdges::self()->unreserve(border, effect);
#else
Q_UNUSED(border)
Q_UNUSED(effect)
#endif
}
unsigned long EffectsHandlerImpl::xrenderBufferPicture()
{
#ifdef KWIN_BUILD_COMPOSITE
if (SceneXrender* s = qobject_cast< SceneXrender* >(m_scene))
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return s->bufferPicture();
#endif
return None;
}
void EffectsHandlerImpl::toggleEffect(const QString& name)
{
if (isEffectLoaded(name))
unloadEffect(name);
else
loadEffect(name);
}
QStringList EffectsHandlerImpl::loadedEffects() const
{
QStringList listModules;
foreach (const EffectPair &it, loaded_effects) {
listModules << it.first;
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}
return listModules;
}
QStringList EffectsHandlerImpl::listOfEffects() const
{
const KService::List offers = KServiceTypeTrader::self()->query("KWin/Effect");
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QStringList listOfModules;
// First unload necessary effects
foreach (const KService::Ptr & service, offers) {
KPluginInfo plugininfo(service);
listOfModules << plugininfo.pluginName();
}
return listOfModules;
}
bool EffectsHandlerImpl::loadEffect(const QString& name, bool checkDefault)
{
m_compositor->addRepaintFull();
if (!name.startsWith(QLatin1String("kwin4_effect_")))
kWarning(1212) << "Effect names usually have kwin4_effect_ prefix" ;
// Make sure a single effect won't be loaded multiple times
foreach (const EffectPair &it, loaded_effects) {
if (it.first == name) {
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kDebug(1212) << "EffectsHandler::loadEffect : Effect already loaded : " << name;
return true;
}
}
kDebug(1212) << "Trying to load " << name;
QString internalname = name.toLower();
QString constraint = QString("[X-KDE-PluginInfo-Name] == '%1'").arg(internalname);
KService::List offers = KServiceTypeTrader::self()->query("KWin/Effect", constraint);
if (offers.isEmpty()) {
kError(1212) << "Couldn't find effect " << name;
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return false;
}
KService::Ptr service = offers.first();
Effect* effect = 0;
// builtins first
if (internalname == "kwin4_effect_presentwindows") {
effect = new PresentWindowsEffect();
} else if (internalname == "kwin4_effect_slidingpopups") {
effect = new SlidingPopupsEffect();
} else if (internalname == "kwin4_effect_taskbarthumbnail") {
effect = new TaskbarThumbnailEffect();
} else if (internalname == "kwin4_effect_diminactive") {
effect = new DimInactiveEffect();
} else if (internalname == "kwin4_effect_dimscreen") {
effect = new DimScreenEffect();
} else if (internalname == "kwin4_effect_highlightwindow") {
effect = new HighlightWindowEffect();
} else if (internalname == "kwin4_effect_minimizeanimation") {
effect = new MinimizeAnimationEffect();
} else if (internalname == "kwin4_effect_resize") {
effect = new ResizeEffect();
} else if (internalname == "kwin4_effect_showfps") {
effect = new ShowFpsEffect();
} else if (internalname == "kwin4_effect_showpaint") {
effect = new ShowPaintEffect();
} else if (internalname == "kwin4_effect_slide") {
effect = new SlideEffect();
} else if (internalname == "kwin4_effect_slideback") {
effect = new SlideBackEffect();
} else if (internalname == "kwin4_effect_thumbnailaside") {
effect = new ThumbnailAsideEffect();
} else if (internalname == "kwin4_effect_windowgeometry") {
effect = new WindowGeometryEffect();
} else if (internalname == "kwin4_effect_zoom") {
effect = new ZoomEffect();
} else if (internalname == "kwin4_effect_logout") {
effect = new LogoutEffect();
} else if (internalname == "kwin4_effect_magnifier") {
effect = new MagnifierEffect();
} else if (internalname == "kwin4_effect_mousemark") {
effect = new MouseMarkEffect();
} else if (internalname == "kwin4_effect_snaphelper") {
effect = new SnapHelperEffect();
} else if (internalname == "kwin4_effect_trackmouse") {
effect = new TrackMouseEffect();
} else if (internalname == "kwin4_effect_startupfeedback") {
effect = new StartupFeedbackEffect();
}
if (effect) {
bool enabledByDefault = service->property("X-KDE-PluginInfo-EnabledByDefault").toBool();
if (checkDefault && !enabledByDefault) {
kDebug(1212) << "Disabled internal effect" << name;
delete effect;
return false;
}
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kDebug(1212) << "Internal effect has been loaded" << name;
loaded_effects.append(EffectPair(name, effect));
effectsChanged();
return true;
}
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kWarning() << "Invalid effect" << name;
return false;
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}
void EffectsHandlerImpl::unloadEffect(const QString& name)
{
m_compositor->addRepaintFull();
QMutableVectorIterator<EffectPair> it(loaded_effects);
while (it.hasNext()) {
const EffectPair &effect = it.next();
if (effect.first == name) {
Effect* effectptr = effect.second;
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kDebug(1212) << "EffectsHandler::unloadEffect : Unloading Effect : " << name;
if (activeFullScreenEffect() == effectptr) {
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setActiveFullScreenEffect(0);
}
stopMouseInterception(effectptr);
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// remove support properties for the effect
const QList<QByteArray> properties = m_propertiesForEffects.keys();
foreach (const QByteArray &property, properties) {
removeSupportProperty(property, effectptr);
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}
it.remove();
delete effectptr;
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effectsChanged();
return;
}
}
kDebug(1212) << "EffectsHandler::unloadEffect : Effect not loaded : " << name;
}
void EffectsHandlerImpl::reconfigureEffect(const QString& name)
{
foreach (EffectPair &it, loaded_effects) {
if (it.first == name) {
it.second->reconfigure(Effect::ReconfigureAll);
break;
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}
}
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}
bool EffectsHandlerImpl::isEffectLoaded(const QString& name) const
{
for (QVector< EffectPair >::const_iterator it = loaded_effects.constBegin(); it != loaded_effects.constEnd(); ++it)
if ((*it).first == name)
return true;
return false;
}
void EffectsHandlerImpl::reloadEffect(Effect *effect)
{
QString effectName;
foreach (const EffectPair &it, loaded_effects) {
if (it.second == effect) {
effectName = it.first;
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break;
}
}
if (!effectName.isEmpty()) {
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unloadEffect(effectName);
loadEffect(effectName);
}
}
void EffectsHandlerImpl::effectsChanged()
{
// it's possible to have a reconfigure and a quad rebuild between two paint cycles - bug #308201
m_activeEffects.clear();
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m_activeEffects.reserve(loaded_effects.count());
}
QStringList EffectsHandlerImpl::activeEffects() const
{
QStringList ret;
foreach (const EffectPair &it, loaded_effects) {
if (it.second->isActive()) {
ret << it.first;
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}
}
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return ret;
}
EffectFrame* EffectsHandlerImpl::effectFrame(bool staticSize, const QPoint& position, Qt::Alignment alignment) const
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{
return new EffectFrameImpl(staticSize, position, alignment);
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}
QVariant EffectsHandlerImpl::kwinOption(KWinOption kwopt)
{
switch (kwopt) {
case CloseButtonCorner:
return decorationPlugin()->closeButtonCorner();
#ifdef KWIN_BUILD_SCREENEDGES
case SwitchDesktopOnScreenEdge:
return ScreenEdges::self()->isDesktopSwitching();
case SwitchDesktopOnScreenEdgeMovingWindows:
return ScreenEdges::self()->isDesktopSwitchingMovingClients();
#endif
default:
return QVariant(); // an invalid one
}
}
QString EffectsHandlerImpl::supportInformation(const QString &name) const
{
if (!isEffectLoaded(name)) {
return QString();
}
for (QVector< EffectPair >::const_iterator it = loaded_effects.constBegin(); it != loaded_effects.constEnd(); ++it) {
if ((*it).first == name) {
QString support((*it).first + ":\n");
const QMetaObject *metaOptions = (*it).second->metaObject();
for (int i=0; i<metaOptions->propertyCount(); ++i) {
const QMetaProperty property = metaOptions->property(i);
if (QLatin1String(property.name()) == "objectName") {
continue;
}
support.append(QLatin1String(property.name()) + ": " + (*it).second->property(property.name()).toString() + '\n');
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}
return support;
}
}
return QString();
}
QString EffectsHandlerImpl::debug(const QString& name, const QString& parameter) const
{
QString internalName = name.startsWith("kwin4_effect_") ? name : "kwin4_effect_" + name;
for (QVector< EffectPair >::const_iterator it = loaded_effects.constBegin(); it != loaded_effects.constEnd(); ++it) {
if ((*it).first == internalName) {
return it->second->debug(parameter);
}
}
return QString();
}
//****************************************
// EffectWindowImpl
//****************************************
EffectWindowImpl::EffectWindowImpl(Toplevel *toplevel)
: EffectWindow(toplevel)
, toplevel(toplevel)
, sw(NULL)
{
}
EffectWindowImpl::~EffectWindowImpl()
{
}
bool EffectWindowImpl::isPaintingEnabled()
{
return sceneWindow()->isPaintingEnabled();
}
void EffectWindowImpl::enablePainting(int reason)
{
sceneWindow()->enablePainting(reason);
}
void EffectWindowImpl::disablePainting(int reason)
{
sceneWindow()->disablePainting(reason);
}
const EffectWindowGroup* EffectWindowImpl::group() const
{
if (Client* c = qobject_cast< Client* >(toplevel))
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return c->group()->effectGroup();
// TODO
return NULL;
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}
void EffectWindowImpl::refWindow()
{
if (Deleted* d = qobject_cast< Deleted* >(toplevel))
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return d->refWindow();
// TODO
kFatal() << "Something strange happened";
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}
void EffectWindowImpl::unrefWindow()
{
if (Deleted* d = qobject_cast< Deleted* >(toplevel))
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return d->unrefWindow(); // delays deletion in case
// TODO
kFatal() << "Something strange happened";
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}
void EffectWindowImpl::setWindow(Toplevel* w)
{
toplevel = w;
setParent(w);
}
void EffectWindowImpl::setSceneWindow(Scene::Window* w)
{
sw = w;
}
QRegion EffectWindowImpl::shape() const
{
return sw ? sw->shape() : geometry();
}
QRect EffectWindowImpl::decorationInnerRect() const
{
Client *client = qobject_cast<Client*>(toplevel);
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return client ? client->transparentRect() : contentsRect();
}
QByteArray EffectWindowImpl::readProperty(long atom, long type, int format) const
{
return readWindowProperty(window()->window(), atom, type, format);
}
void EffectWindowImpl::deleteProperty(long int atom) const
{
deleteWindowProperty(window()->window(), atom);
}
EffectWindow* EffectWindowImpl::findModal()
{
if (Client* c = qobject_cast< Client* >(toplevel)) {
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if (Client* c2 = c->findModal())
return c2->effectWindow();
}
return NULL;
}
template <typename T>
EffectWindowList getMainWindows(Toplevel *toplevel)
{
T *c = static_cast<T*>(toplevel);
EffectWindowList ret;
ClientList mainclients = c->mainClients();
foreach (Client *tmp, mainclients) {
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ret.append(tmp->effectWindow());
}
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return ret;
}
EffectWindowList EffectWindowImpl::mainWindows() const
{
if (toplevel->isClient()) {
return getMainWindows<Client>(toplevel);
} else if (toplevel->isDeleted()) {
return getMainWindows<Deleted>(toplevel);
}
return EffectWindowList();
}
WindowQuadList EffectWindowImpl::buildQuads(bool force) const
{
return sceneWindow()->buildQuads(force);
}
void EffectWindowImpl::setData(int role, const QVariant &data)
{
if (!data.isNull())
dataMap[ role ] = data;
else
dataMap.remove(role);
}
QVariant EffectWindowImpl::data(int role) const
{
if (!dataMap.contains(role))
return QVariant();
return dataMap[ role ];
}
EffectWindow* effectWindow(Toplevel* w)
{
EffectWindowImpl* ret = w->effectWindow();
return ret;
}
EffectWindow* effectWindow(Scene::Window* w)
{
EffectWindowImpl* ret = w->window()->effectWindow();
ret->setSceneWindow(w);
return ret;
}
void EffectWindowImpl::elevate(bool elevate)
{
effects->setElevatedWindow(this, elevate);
}
void EffectWindowImpl::referencePreviousWindowPixmap()
{
if (sw) {
sw->referencePreviousPixmap();
}
}
void EffectWindowImpl::unreferencePreviousWindowPixmap()
{
if (sw) {
sw->unreferencePreviousPixmap();
}
}
//****************************************
// EffectWindowGroupImpl
//****************************************
EffectWindowList EffectWindowGroupImpl::members() const
{
EffectWindowList ret;
foreach (Toplevel *client, group->members()) {
ret.append(client->effectWindow());
}
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return ret;
}
//****************************************
// EffectFrameImpl
//****************************************
EffectFrameImpl::EffectFrameImpl(bool staticSize, QPoint position, Qt::Alignment alignment)
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: QObject(0)
, EffectFrame()
, m_static(staticSize)
, m_point(position)
, m_alignment(alignment)
{
if (effects->compositingType() == XRenderCompositing) {
#ifdef KWIN_BUILD_COMPOSITE
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m_sceneFrame = new SceneXrender::EffectFrame(this);
#endif
} else {
// that should not happen and will definitely crash!
m_sceneFrame = NULL;
}
}
EffectFrameImpl::~EffectFrameImpl()
{
delete m_sceneFrame;
}
const QFont& EffectFrameImpl::font() const
{
return m_font;
}
void EffectFrameImpl::setFont(const QFont& font)
{
if (m_font == font) {
return;
}
m_font = font;
QRect oldGeom = m_geometry;
if (!m_text.isEmpty()) {
autoResize();
}
if (oldGeom == m_geometry) {
// Wasn't updated in autoResize()
m_sceneFrame->freeTextFrame();
}
}
void EffectFrameImpl::free()
{
m_sceneFrame->free();
}
const QRect& EffectFrameImpl::geometry() const
{
return m_geometry;
}
void EffectFrameImpl::setGeometry(const QRect& geometry, bool force)
{
QRect oldGeom = m_geometry;
m_geometry = geometry;
if (m_geometry == oldGeom && !force) {
return;
}
effects->addRepaint(oldGeom);
effects->addRepaint(m_geometry);
if (m_geometry.size() == oldGeom.size() && !force) {
return;
}
free();
}
const QPixmap& EffectFrameImpl::icon() const
{
return m_icon;
}
void EffectFrameImpl::setIcon(const QPixmap& icon)
{
m_icon = icon;
if (isCrossFade()) {
m_sceneFrame->crossFadeIcon();
}
if (m_iconSize.isEmpty()) { // Set a size if we don't already have one
setIconSize(m_icon.size());
}
m_sceneFrame->freeIconFrame();
}
const QSize& EffectFrameImpl::iconSize() const
{
return m_iconSize;
}
void EffectFrameImpl::setIconSize(const QSize& size)
{
if (m_iconSize == size) {
return;
}
m_iconSize = size;
autoResize();
m_sceneFrame->freeIconFrame();
}
void EffectFrameImpl::render(QRegion region, double opacity, double frameOpacity)
{
if (m_geometry.isEmpty()) {
return; // Nothing to display
}
effects->paintEffectFrame(this, region, opacity, frameOpacity);
}
void EffectFrameImpl::finalRender(QRegion region, double opacity, double frameOpacity) const
{
region = infiniteRegion();
2014-11-13 19:30:51 +02:00
m_sceneFrame->render(region, opacity, frameOpacity);
}
Qt::Alignment EffectFrameImpl::alignment() const
{
return m_alignment;
}
void
EffectFrameImpl::align(QRect &geometry)
{
if (m_alignment & Qt::AlignLeft)
geometry.moveLeft(m_point.x());
else if (m_alignment & Qt::AlignRight)
geometry.moveLeft(m_point.x() - geometry.width());
else
geometry.moveLeft(m_point.x() - geometry.width() / 2);
if (m_alignment & Qt::AlignTop)
geometry.moveTop(m_point.y());
else if (m_alignment & Qt::AlignBottom)
geometry.moveTop(m_point.y() - geometry.height());
else
geometry.moveTop(m_point.y() - geometry.height() / 2);
}
void EffectFrameImpl::setAlignment(Qt::Alignment alignment)
{
m_alignment = alignment;
align(m_geometry);
setGeometry(m_geometry);
}
void EffectFrameImpl::setPosition(const QPoint& point)
{
m_point = point;
QRect geometry = m_geometry; // this is important, setGeometry need call repaint for old & new geometry
align(geometry);
setGeometry(geometry);
}
const QString& EffectFrameImpl::text() const
{
return m_text;
}
void EffectFrameImpl::setText(const QString& text)
{
if (m_text == text) {
return;
}
if (isCrossFade()) {
m_sceneFrame->crossFadeText();
}
m_text = text;
QRect oldGeom = m_geometry;
autoResize();
if (oldGeom == m_geometry) {
// Wasn't updated in autoResize()
m_sceneFrame->freeTextFrame();
}
}
void EffectFrameImpl::autoResize()
{
if (m_static)
return; // Not automatically resizing
QRect geometry;
// Set size
if (!m_text.isEmpty()) {
QFontMetrics metrics(m_font);
geometry.setSize(metrics.size(0, m_text));
}
if (!m_icon.isNull() && !m_iconSize.isEmpty()) {
geometry.setLeft(-m_iconSize.width());
if (m_iconSize.height() > geometry.height())
geometry.setHeight(m_iconSize.height());
}
align(geometry);
setGeometry(geometry);
}
} // namespace