2014-11-13 19:30:51 +02:00
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/*
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* Copyright (C) 2007 Christopher Blauvelt <cblauvelt@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Library General Public License version 2 as
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* published by the Free Software Foundation
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this program; if not, write to the
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* Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef DEVICE_SIGNAL_MAPPER_H
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#define DEVICE_SIGNAL_MAPPER_H
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#include <QObject>
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#include <QSignalMapper>
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#include <QMap>
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#include <KDebug>
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#include <solid/devicenotifier.h>
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#include <solid/device.h>
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#include <solid/processor.h>
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#include <solid/block.h>
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#include <solid/storageaccess.h>
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#include <solid/storagedrive.h>
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#include <solid/opticaldrive.h>
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#include <solid/storagevolume.h>
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#include <solid/opticaldisc.h>
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#include <solid/camera.h>
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#include <solid/portablemediaplayer.h>
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#include <solid/networkinterface.h>
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#include <solid/acadapter.h>
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#include <solid/battery.h>
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#include <solid/button.h>
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#include <solid/audiointerface.h>
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#include <solid/video.h>
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2021-11-03 12:45:26 +02:00
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#include <solid/graphic.h>
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2014-11-13 19:30:51 +02:00
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class DeviceSignalMapper : public QSignalMapper
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{
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Q_OBJECT
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public:
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DeviceSignalMapper(QObject *parent=0);
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~DeviceSignalMapper();
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void setMapping(QObject* device, const QString &udi);
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Q_SIGNALS:
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void deviceChanged(const QString& udi, const QString &property, QVariant value);
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protected:
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QMap<QObject*, QString> signalmap;
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};
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class AcAdapterSignalMapper : public DeviceSignalMapper
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{
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Q_OBJECT
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public:
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AcAdapterSignalMapper(QObject *parent=0);
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~AcAdapterSignalMapper();
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public Q_SLOTS:
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void plugStateChanged(bool newState);
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};
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class ButtonSignalMapper : public DeviceSignalMapper
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{
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Q_OBJECT
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public:
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ButtonSignalMapper(QObject *parent=0);
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~ButtonSignalMapper();
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public Q_SLOTS:
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void pressed(Solid::Button::ButtonType type);
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};
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class BatterySignalMapper : public DeviceSignalMapper
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{
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Q_OBJECT
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public:
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BatterySignalMapper(QObject *parent=0);
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~BatterySignalMapper();
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public Q_SLOTS:
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void chargePercentChanged(int value);
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void chargeStateChanged(int newState);
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void plugStateChanged(bool newState);
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};
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class StorageAccessSignalMapper : public DeviceSignalMapper
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{
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Q_OBJECT
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public:
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StorageAccessSignalMapper(QObject *parent=0);
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~StorageAccessSignalMapper();
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public Q_SLOTS:
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void accessibilityChanged(bool accessible);
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};
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#endif
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