/* * Copyright (C) 2007 Christopher Blauvelt * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Library General Public License version 2 as * published by the Free Software Foundation * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details * * You should have received a copy of the GNU Library General Public * License along with this program; if not, write to the * Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef DEVICE_SIGNAL_MAPPER_H #define DEVICE_SIGNAL_MAPPER_H #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include class DeviceSignalMapper : public QSignalMapper { Q_OBJECT public: DeviceSignalMapper(QObject *parent=0); ~DeviceSignalMapper(); void setMapping(QObject* device, const QString &udi); Q_SIGNALS: void deviceChanged(const QString& udi, const QString &property, QVariant value); protected: QMap signalmap; }; class AcAdapterSignalMapper : public DeviceSignalMapper { Q_OBJECT public: AcAdapterSignalMapper(QObject *parent=0); ~AcAdapterSignalMapper(); public Q_SLOTS: void plugStateChanged(bool newState); }; class ButtonSignalMapper : public DeviceSignalMapper { Q_OBJECT public: ButtonSignalMapper(QObject *parent=0); ~ButtonSignalMapper(); public Q_SLOTS: void pressed(Solid::Button::ButtonType type); }; class BatterySignalMapper : public DeviceSignalMapper { Q_OBJECT public: BatterySignalMapper(QObject *parent=0); ~BatterySignalMapper(); public Q_SLOTS: void chargePercentChanged(int value); void chargeStateChanged(int newState); void plugStateChanged(bool newState); }; class StorageAccessSignalMapper : public DeviceSignalMapper { Q_OBJECT public: StorageAccessSignalMapper(QObject *parent=0); ~StorageAccessSignalMapper(); public Q_SLOTS: void accessibilityChanged(bool accessible); }; #endif