kde-playground/kdepim-runtime/kresources/shared/concurrentjobs.cpp
2015-04-14 22:08:21 +00:00

166 lines
3.8 KiB
C++

/*
This file is part of kdepim.
Copyright (c) 2009 Kevin Krammer <kevin.krammer@gmx.at>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#include "concurrentjobs.h"
#include "itemsavecontext.h"
#include <akonadi/itemfetchscope.h>
using namespace Akonadi;
ConcurrentJobBase::~ConcurrentJobBase()
{
}
ConcurrentJobBase::JobRunner::JobRunner( ConcurrentJobBase *parent )
: QThread(), mParent( parent )
{
Q_ASSERT( mParent != 0 );
}
void ConcurrentJobBase::JobRunner::run()
{
QMutexLocker mutexLocker( &( mParent->mMutex ) );
mParent->createJob();
Job *job = mParent->job();
Q_ASSERT( job != 0 );
mParent->mRunnerResult = job->exec();
if ( mParent->mRunnerResult ) {
mParent->handleSuccess();
} else {
mParent->mErrorString = job->errorString();
}
delete job;
mParent->mCondition.wakeAll();
}
const ConcurrentCollectionFetchJob *ConcurrentCollectionFetchJob::operator->() const
{
return this;
}
Collection::List ConcurrentCollectionFetchJob::collections() const
{
return mCollections;
}
void ConcurrentCollectionFetchJob::createJob()
{
mJob = new CollectionFetchJob( Collection::root(), CollectionFetchJob::Recursive );
}
void ConcurrentCollectionFetchJob::handleSuccess()
{
mCollections = mJob->collections();
}
ConcurrentItemFetchJob::ConcurrentItemFetchJob( const Collection &collection )
: ConcurrentJob<ItemFetchJob>(),
mCollection( collection )
{
}
const ConcurrentItemFetchJob *ConcurrentItemFetchJob::operator->() const
{
return this;
}
Item::List ConcurrentItemFetchJob::items() const
{
return mItems;
}
void ConcurrentItemFetchJob::createJob()
{
mJob = new ItemFetchJob( mCollection );
mJob->fetchScope().fetchFullPayload();
}
void ConcurrentItemFetchJob::handleSuccess()
{
mItems = mJob->items();
}
ConcurrentItemSaveJob::ConcurrentItemSaveJob( const ItemSaveContext &saveContext )
: ConcurrentJob<ItemSaveJob>(),
mSaveContext( saveContext )
{
}
const ConcurrentItemSaveJob *ConcurrentItemSaveJob::operator->() const
{
return this;
}
void ConcurrentItemSaveJob::createJob()
{
mJob = new ItemSaveJob( mSaveContext );
}
void ConcurrentItemSaveJob::handleSuccess()
{
}
ConcurrentCollectionCreateJob::ConcurrentCollectionCreateJob( const Akonadi::Collection &collection )
: ConcurrentJob<CollectionCreateJob>(),
mCollection( collection )
{
}
const ConcurrentCollectionCreateJob *ConcurrentCollectionCreateJob::operator->() const
{
return this;
}
void ConcurrentCollectionCreateJob::createJob()
{
mJob = new CollectionCreateJob( mCollection );
}
void ConcurrentCollectionCreateJob::handleSuccess()
{
}
ConcurrentCollectionDeleteJob::ConcurrentCollectionDeleteJob( const Akonadi::Collection &collection )
: ConcurrentJob<CollectionDeleteJob>(),
mCollection( collection )
{
}
const ConcurrentCollectionDeleteJob *ConcurrentCollectionDeleteJob::operator->() const
{
return this;
}
void ConcurrentCollectionDeleteJob::createJob()
{
mJob = new CollectionDeleteJob( mCollection );
}
void ConcurrentCollectionDeleteJob::handleSuccess()
{
}
// kate: space-indent on; indent-width 2; replace-tabs on;