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https://bitbucket.org/smil3y/kde-playground.git
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167 lines
3.8 KiB
C++
167 lines
3.8 KiB
C++
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/*
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This file is part of kdepim.
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Copyright (c) 2009 Kevin Krammer <kevin.krammer@gmx.at>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#include "concurrentjobs.h"
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#include "itemsavecontext.h"
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#include <akonadi/itemfetchscope.h>
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using namespace Akonadi;
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ConcurrentJobBase::~ConcurrentJobBase()
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{
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}
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ConcurrentJobBase::JobRunner::JobRunner( ConcurrentJobBase *parent )
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: QThread(), mParent( parent )
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{
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Q_ASSERT( mParent != 0 );
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}
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void ConcurrentJobBase::JobRunner::run()
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{
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QMutexLocker mutexLocker( &( mParent->mMutex ) );
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mParent->createJob();
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Job *job = mParent->job();
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Q_ASSERT( job != 0 );
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mParent->mRunnerResult = job->exec();
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if ( mParent->mRunnerResult ) {
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mParent->handleSuccess();
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} else {
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mParent->mErrorString = job->errorString();
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}
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delete job;
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mParent->mCondition.wakeAll();
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}
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const ConcurrentCollectionFetchJob *ConcurrentCollectionFetchJob::operator->() const
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{
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return this;
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}
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Collection::List ConcurrentCollectionFetchJob::collections() const
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{
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return mCollections;
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}
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void ConcurrentCollectionFetchJob::createJob()
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{
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mJob = new CollectionFetchJob( Collection::root(), CollectionFetchJob::Recursive );
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}
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void ConcurrentCollectionFetchJob::handleSuccess()
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{
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mCollections = mJob->collections();
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}
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ConcurrentItemFetchJob::ConcurrentItemFetchJob( const Collection &collection )
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: ConcurrentJob<ItemFetchJob>(),
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mCollection( collection )
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{
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}
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const ConcurrentItemFetchJob *ConcurrentItemFetchJob::operator->() const
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{
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return this;
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}
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Item::List ConcurrentItemFetchJob::items() const
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{
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return mItems;
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}
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void ConcurrentItemFetchJob::createJob()
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{
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mJob = new ItemFetchJob( mCollection );
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mJob->fetchScope().fetchFullPayload();
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}
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void ConcurrentItemFetchJob::handleSuccess()
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{
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mItems = mJob->items();
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}
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ConcurrentItemSaveJob::ConcurrentItemSaveJob( const ItemSaveContext &saveContext )
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: ConcurrentJob<ItemSaveJob>(),
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mSaveContext( saveContext )
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{
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}
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const ConcurrentItemSaveJob *ConcurrentItemSaveJob::operator->() const
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{
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return this;
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}
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void ConcurrentItemSaveJob::createJob()
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{
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mJob = new ItemSaveJob( mSaveContext );
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}
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void ConcurrentItemSaveJob::handleSuccess()
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{
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}
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ConcurrentCollectionCreateJob::ConcurrentCollectionCreateJob( const Akonadi::Collection &collection )
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: ConcurrentJob<CollectionCreateJob>(),
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mCollection( collection )
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{
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}
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const ConcurrentCollectionCreateJob *ConcurrentCollectionCreateJob::operator->() const
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{
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return this;
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}
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void ConcurrentCollectionCreateJob::createJob()
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{
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mJob = new CollectionCreateJob( mCollection );
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}
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void ConcurrentCollectionCreateJob::handleSuccess()
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{
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}
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ConcurrentCollectionDeleteJob::ConcurrentCollectionDeleteJob( const Akonadi::Collection &collection )
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: ConcurrentJob<CollectionDeleteJob>(),
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mCollection( collection )
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{
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}
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const ConcurrentCollectionDeleteJob *ConcurrentCollectionDeleteJob::operator->() const
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{
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return this;
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}
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void ConcurrentCollectionDeleteJob::createJob()
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{
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mJob = new CollectionDeleteJob( mCollection );
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}
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void ConcurrentCollectionDeleteJob::handleSuccess()
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{
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}
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// kate: space-indent on; indent-width 2; replace-tabs on;
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