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204 lines
6.1 KiB
C++
204 lines
6.1 KiB
C++
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/*
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Copyright (c) 2003-2007 Clarence Dang <dang@kde.org>
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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1. Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#define DEBUG_KP_EFFECT_BLUR_SHARPEN 0
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#include <kpEffectBlurSharpen.h>
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#include <qimageblitz.h>
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#include <qbitmap.h>
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#include <qimage.h>
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#include <kdebug.h>
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#include <kpPixmapFX.h>
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#if DEBUG_KP_EFFECT_BLUR_SHARPEN
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#include <QTime>
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#endif
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//---------------------------------------------------------------------
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//
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// For info on "radius" and "sigma", see http://redskiesatnight.com/Articles/IMsharpen/
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//
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// Daniel Duley says:
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//
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// <quote>
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// I don't think I can describe it any better than the article: The radius
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// controls many how pixels are taken into account when determining the value
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// of the center pixel. This controls the quality [and speed] of the result but not
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// necessarily the strength. The sigma controls how those neighboring pixels
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// are weighted depending on how far the are from the center one. This is
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// closer to strength, but not exactly >:)
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// </quote>
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//
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static QImage BlurQImage (const QImage qimage_, int strength)
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{
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QImage qimage = qimage_;
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if (strength == 0)
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return qimage;
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// The numbers that follow were picked by experimentation to try to get
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// an effect linearly proportional to <strength> and at the same time,
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// be fast enough.
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//
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// I still have no idea what "radius" means.
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const double RadiusMin = 1;
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const double RadiusMax = 10;
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const double radius = RadiusMin +
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(strength - 1) *
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(RadiusMax - RadiusMin) /
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(kpEffectBlurSharpen::MaxStrength - 1);
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#if DEBUG_KP_EFFECT_BLUR_SHARPEN
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kDebug () << "kpEffectBlurSharpen.cpp:BlurQImage(strength=" << strength << ")"
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<< " radius=" << radius
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<< endl;
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#endif
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qimage = Blitz::blur (qimage, qRound (radius));
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return qimage;
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}
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//---------------------------------------------------------------------
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static QImage SharpenQImage (const QImage &qimage_, int strength)
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{
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QImage qimage = qimage_;
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if (strength == 0)
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return qimage;
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// The numbers that follow were picked by experimentation to try to get
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// an effect linearly proportional to <strength> and at the same time,
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// be fast enough.
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//
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// I still have no idea what "radius" and "sigma" mean.
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const double RadiusMin = .1;
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const double RadiusMax = 2.5;
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const double radius = RadiusMin +
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(strength - 1) *
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(RadiusMax - RadiusMin) /
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(kpEffectBlurSharpen::MaxStrength - 1);
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const double SigmaMin = .5;
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const double SigmaMax = 3.0;
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const double sigma = SigmaMin +
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(strength - 1) *
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(SigmaMax - SigmaMin) /
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(kpEffectBlurSharpen::MaxStrength - 1);
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const double RepeatMin = 1;
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const double RepeatMax = 2;
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const double repeat = qRound (RepeatMin +
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(strength - 1) *
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(RepeatMax - RepeatMin) /
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(kpEffectBlurSharpen::MaxStrength - 1));
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// I guess these values are more proper as they use an auto-calculated
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// radius but they cause sharpen() to be too slow.
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#if 0
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const double radius = 0/*auto-calculate*/;
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const double SigmaMin = .6;
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const double SigmaMax = 1.0;
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const double sigma = SigmaMin +
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(strength - 1) *
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(SigmaMax - SigmaMin) /
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(kpEffectBlurSharpen::MaxStrength - 1);
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const double RepeatMin = 1;
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const double RepeatMax = 3;
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const double repeat = qRound (RepeatMin +
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(strength - 1) *
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(RepeatMax - RepeatMin) /
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(kpEffectBlurSharpen::MaxStrength - 1));
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#endif
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#if DEBUG_KP_EFFECT_BLUR_SHARPEN
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kDebug () << "kpEffectBlurSharpen.cpp:SharpenQImage(strength=" << strength << ")"
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<< " radius=" << radius
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<< " sigma=" << sigma
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<< " repeat=" << repeat
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<< endl;
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#endif
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for (int i = 0; i < repeat; i++)
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{
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#if DEBUG_KP_EFFECT_BLUR_SHARPEN
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QTime timer; timer.start ();
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#endif
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qimage = Blitz::gaussianSharpen (qimage, radius, sigma);
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#if DEBUG_KP_EFFECT_BLUR_SHARPEN
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kDebug () << "\titeration #" + QString::number (i)
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<< ": " + QString::number (timer.elapsed ()) << "ms" << endl;
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#endif
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}
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return qimage;
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}
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//---------------------------------------------------------------------
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// public static
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kpImage kpEffectBlurSharpen::applyEffect (const kpImage &image,
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Type type, int strength)
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{
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#if DEBUG_KP_EFFECT_BLUR_SHARPEN
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kDebug () << "kpEffectBlurSharpen::applyEffect(image.rect=" << image.rect ()
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<< ",type=" << int (type)
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<< ",strength=" << strength
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<< ")" << endl;
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#endif
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Q_ASSERT (strength >= MinStrength && strength <= MaxStrength);
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if (type == Blur)
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return ::BlurQImage (image, strength);
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else if (type == Sharpen)
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return ::SharpenQImage (image, strength);
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else
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return kpImage();
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}
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//---------------------------------------------------------------------
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