kde-extraapps/ksnapshot/regiongrabber.cpp

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/*
* Copyright (C) 2007 Luca Gugelmann <lucag@student.ethz.ch>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Library General Public License version 2 as
* published by the Free Software Foundation
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "regiongrabber.h"
#include <QPainter>
#include <QtGui/qevent.h>
#include <QApplication>
#include <QDesktopWidget>
#include <QToolTip>
#include <QTimer>
#include <klocale.h>
#include <KWindowSystem>
RegionGrabber::RegionGrabber( const QRect &startSelection ) :
QWidget( 0, Qt::X11BypassWindowManagerHint | Qt::WindowStaysOnTopHint | Qt::FramelessWindowHint | Qt::Tool ),
selection( startSelection ), mouseDown( false ), newSelection( false ),
handleSize( 10 ), mouseOverHandle( 0 ),
showHelp( true ), grabbing( false ),
TLHandle(0,0,handleSize,handleSize), TRHandle(0,0,handleSize,handleSize),
BLHandle(0,0,handleSize,handleSize), BRHandle(0,0,handleSize,handleSize),
LHandle(0,0,handleSize,handleSize), THandle(0,0,handleSize,handleSize),
RHandle(0,0,handleSize,handleSize), BHandle(0,0,handleSize,handleSize)
{
handles << &TLHandle << &TRHandle << &BLHandle << &BRHandle
<< &LHandle << &THandle << &RHandle << &BHandle;
setMouseTracking( true );
int timeout = KWindowSystem::compositingActive() ? 200 : 50;
QTimer::singleShot( timeout, this, SLOT(init()) );
}
RegionGrabber::~RegionGrabber()
{
}
void RegionGrabber::init()
{
pixmap = QPixmap::grabWindow( QApplication::desktop()->winId() );
resize( pixmap.size() );
move( 0, 0 );
setCursor( Qt::CrossCursor );
show();
grabMouse();
grabKeyboard();
}
static void drawRect( QPainter *painter, const QRect &r, const QColor &outline, const QColor &fill = QColor() )
{
QRegion clip( r );
clip = clip.subtracted( r.adjusted( 1, 1, -1, -1 ) );
painter->save();
painter->setClipRegion( clip );
painter->setPen( Qt::NoPen );
painter->setBrush( outline );
painter->drawRect( r );
if ( fill.isValid() ) {
painter->setClipping( false );
painter->setBrush( fill );
painter->drawRect( r.adjusted( 1, 1, -1, -1 ) );
}
painter->restore();
}
void RegionGrabber::paintEvent( QPaintEvent* e )
{
Q_UNUSED( e );
if ( grabbing ) // grabWindow() should just get the background
return;
QPainter painter( this );
QPalette pal(QToolTip::palette());
QFont font = QToolTip::font();
QColor handleColor = pal.color( QPalette::Active, QPalette::Highlight );
handleColor.setAlpha( 160 );
QColor overlayColor( 0, 0, 0, 160 );
QColor textColor = pal.color( QPalette::Active, QPalette::Text );
QColor textBackgroundColor = pal.color( QPalette::Active, QPalette::Base );
painter.drawPixmap(0, 0, pixmap);
painter.setFont(font);
QRect r = selection;
if ( !selection.isNull() )
{
QRegion grey( rect() );
grey = grey.subtracted( r );
painter.setClipRegion( grey );
painter.setPen( Qt::NoPen );
painter.setBrush( overlayColor );
painter.drawRect( rect() );
painter.setClipRect( rect() );
drawRect( &painter, r, handleColor );
}
if ( showHelp )
{
painter.setPen( textColor );
painter.setBrush( textBackgroundColor );
QString helpText = i18n( "Select a region using the mouse. To take the snapshot, press the Enter key or double click. Press Esc to quit." );
helpTextRect = painter.boundingRect( rect().adjusted( 2, 2, -2, -2 ), Qt::TextWordWrap, helpText );
helpTextRect.adjust( -2, -2, 4, 2 );
drawRect( &painter, helpTextRect, textColor, textBackgroundColor );
painter.drawText( helpTextRect.adjusted( 3, 3, -3, -3 ), helpText );
}
if ( selection.isNull() )
{
return;
}
// The grabbed region is everything which is covered by the drawn
// rectangles (border included). This means that there is no 0px
// selection, since a 0px wide rectangle will always be drawn as a line.
QString txt = QString( "%1x%2" ).arg( selection.width() )
.arg( selection.height() );
QRect textRect = painter.boundingRect( rect(), Qt::AlignLeft, txt );
QRect boundingRect = textRect.adjusted( -4, 0, 0, 0);
if ( textRect.width() < r.width() - 2*handleSize &&
textRect.height() < r.height() - 2*handleSize &&
( r.width() > 100 && r.height() > 100 ) ) // center, unsuitable for small selections
{
boundingRect.moveCenter( r.center() );
textRect.moveCenter( r.center() );
}
else if ( r.y() - 3 > textRect.height() &&
r.x() + textRect.width() < rect().right() ) // on top, left aligned
{
boundingRect.moveBottomLeft( QPoint( r.x(), r.y() - 3 ) );
textRect.moveBottomLeft( QPoint( r.x() + 2, r.y() - 3 ) );
}
else if ( r.x() - 3 > textRect.width() ) // left, top aligned
{
boundingRect.moveTopRight( QPoint( r.x() - 3, r.y() ) );
textRect.moveTopRight( QPoint( r.x() - 5, r.y() ) );
}
else if ( r.bottom() + 3 + textRect.height() < rect().bottom() &&
r.right() > textRect.width() ) // at bottom, right aligned
{
boundingRect.moveTopRight( QPoint( r.right(), r.bottom() + 3 ) );
textRect.moveTopRight( QPoint( r.right() - 2, r.bottom() + 3 ) );
}
else if ( r.right() + textRect.width() + 3 < rect().width() ) // right, bottom aligned
{
boundingRect.moveBottomLeft( QPoint( r.right() + 3, r.bottom() ) );
textRect.moveBottomLeft( QPoint( r.right() + 5, r.bottom() ) );
}
// if the above didn't catch it, you are running on a very tiny screen...
drawRect( &painter, boundingRect, textColor, textBackgroundColor );
painter.drawText( textRect, txt );
if ( ( r.height() > handleSize*2 && r.width() > handleSize*2 )
|| !mouseDown )
{
updateHandles();
painter.setPen( Qt::NoPen );
painter.setBrush( handleColor );
painter.setClipRegion( handleMask( StrokeMask ) );
painter.drawRect( rect() );
handleColor.setAlpha( 60 );
painter.setBrush( handleColor );
painter.setClipRegion( handleMask( FillMask ) );
painter.drawRect( rect() );
}
}
void RegionGrabber::resizeEvent( QResizeEvent* e )
{
Q_UNUSED( e );
if ( selection.isNull() )
return;
QRect r = selection;
r.setTopLeft( limitPointToRect( r.topLeft(), rect() ) );
r.setBottomRight( limitPointToRect( r.bottomRight(), rect() ) );
if ( r.width() <= 1 || r.height() <= 1 ) //this just results in ugly drawing...
selection = QRect();
else
selection = normalizeSelection(r);
}
void RegionGrabber::mousePressEvent( QMouseEvent* e )
{
showHelp = !helpTextRect.contains( e->pos() );
if ( e->button() == Qt::LeftButton )
{
mouseDown = true;
dragStartPoint = e->pos();
selectionBeforeDrag = selection;
if ( !selection.contains( e->pos() ) )
{
newSelection = true;
selection = QRect();
}
else
{
setCursor( Qt::ClosedHandCursor );
}
}
else if ( e->button() == Qt::RightButton )
{
newSelection = false;
selection = QRect();
setCursor( Qt::CrossCursor );
}
update();
}
void RegionGrabber::mouseMoveEvent( QMouseEvent* e )
{
bool shouldShowHelp = !helpTextRect.contains( e->pos() );
if (shouldShowHelp != showHelp) {
showHelp = shouldShowHelp;
update();
}
if ( mouseDown )
{
if ( newSelection )
{
QPoint p = e->pos();
QRect r = rect();
selection = normalizeSelection(QRect( dragStartPoint, limitPointToRect( p, r ) ));
}
else if ( mouseOverHandle == 0 ) // moving the whole selection
{
QRect r = rect().normalized(), s = selectionBeforeDrag.normalized();
QPoint p = s.topLeft() + e->pos() - dragStartPoint;
r.setBottomRight( r.bottomRight() - QPoint( s.width(), s.height() ) + QPoint( 1, 1 ) );
if ( !r.isNull() && r.isValid() )
selection.moveTo( limitPointToRect( p, r ) );
}
else // dragging a handle
{
QRect r = selectionBeforeDrag;
QPoint offset = e->pos() - dragStartPoint;
if ( mouseOverHandle == &TLHandle || mouseOverHandle == &THandle
|| mouseOverHandle == &TRHandle ) // dragging one of the top handles
{
r.setTop( r.top() + offset.y() );
}
if ( mouseOverHandle == &TLHandle || mouseOverHandle == &LHandle
|| mouseOverHandle == &BLHandle ) // dragging one of the left handles
{
r.setLeft( r.left() + offset.x() );
}
if ( mouseOverHandle == &BLHandle || mouseOverHandle == &BHandle
|| mouseOverHandle == &BRHandle ) // dragging one of the bottom handles
{
r.setBottom( r.bottom() + offset.y() );
}
if ( mouseOverHandle == &TRHandle || mouseOverHandle == &RHandle
|| mouseOverHandle == &BRHandle ) // dragging one of the right handles
{
r.setRight( r.right() + offset.x() );
}
r.setTopLeft( limitPointToRect( r.topLeft(), rect() ) );
r.setBottomRight( limitPointToRect( r.bottomRight(), rect() ) );
selection = normalizeSelection(r);
}
update();
}
else
{
if ( selection.isNull() )
return;
bool found = false;
foreach( QRect* r, handles )
{
if ( r->contains( e->pos() ) )
{
mouseOverHandle = r;
found = true;
break;
}
}
if ( !found )
{
mouseOverHandle = 0;
if ( selection.contains( e->pos() ) )
setCursor( Qt::OpenHandCursor );
else
setCursor( Qt::CrossCursor );
}
else
{
if ( mouseOverHandle == &TLHandle || mouseOverHandle == &BRHandle )
setCursor( Qt::SizeFDiagCursor );
if ( mouseOverHandle == &TRHandle || mouseOverHandle == &BLHandle )
setCursor( Qt::SizeBDiagCursor );
if ( mouseOverHandle == &LHandle || mouseOverHandle == &RHandle )
setCursor( Qt::SizeHorCursor );
if ( mouseOverHandle == &THandle || mouseOverHandle == &BHandle )
setCursor( Qt::SizeVerCursor );
}
}
}
void RegionGrabber::mouseReleaseEvent( QMouseEvent* e )
{
mouseDown = false;
newSelection = false;
if ( mouseOverHandle == 0 && selection.contains( e->pos() ) )
setCursor( Qt::OpenHandCursor );
update();
}
void RegionGrabber::mouseDoubleClickEvent( QMouseEvent* )
{
grabRect();
}
void RegionGrabber::keyPressEvent( QKeyEvent* e )
{
QRect r = selection;
if ( e->key() == Qt::Key_Escape )
{
emit regionUpdated( r );
emit regionGrabbed( QPixmap() );
}
else if ( e->key() == Qt::Key_Enter || e->key() == Qt::Key_Return )
{
grabRect();
}
else
{
e->ignore();
}
}
void RegionGrabber::grabRect()
{
QRect r = selection;
if ( !r.isNull() && r.isValid() )
{
grabbing = true;
emit regionUpdated( r );
emit regionGrabbed( pixmap.copy(r) );
}
}
void RegionGrabber::updateHandles()
{
QRect r = selection;
int s2 = handleSize / 2;
TLHandle.moveTopLeft( r.topLeft() );
TRHandle.moveTopRight( r.topRight() );
BLHandle.moveBottomLeft( r.bottomLeft() );
BRHandle.moveBottomRight( r.bottomRight() );
LHandle.moveTopLeft( QPoint( r.x(), r.y() + r.height() / 2 - s2) );
THandle.moveTopLeft( QPoint( r.x() + r.width() / 2 - s2, r.y() ) );
RHandle.moveTopRight( QPoint( r.right(), r.y() + r.height() / 2 - s2 ) );
BHandle.moveBottomLeft( QPoint( r.x() + r.width() / 2 - s2, r.bottom() ) );
}
QRegion RegionGrabber::handleMask( MaskType type ) const
{
// note: not normalized QRects are bad here, since they will not be drawn
QRegion mask;
foreach( QRect* rect, handles ) {
if ( type == StrokeMask ) {
QRegion r( *rect );
mask += r.subtracted( rect->adjusted( 1, 1, -1, -1 ) );
} else {
mask += QRegion( rect->adjusted( 1, 1, -1, -1 ) );
}
}
return mask;
}
QPoint RegionGrabber::limitPointToRect( const QPoint &p, const QRect &r ) const
{
QPoint q;
q.setX( p.x() < r.x() ? r.x() : p.x() < r.right() ? p.x() : r.right() );
q.setY( p.y() < r.y() ? r.y() : p.y() < r.bottom() ? p.y() : r.bottom() );
return q;
}
QRect RegionGrabber::normalizeSelection( const QRect &s ) const
{
QRect r = s;
if (r.width() <= 0) {
int l = r.left();
int w = r.width();
r.setLeft(l + w - 1);
r.setRight(l);
}
if (r.height() <= 0) {
int t = r.top();
int h = r.height();
r.setTop(t + h - 1);
r.setBottom(t);
}
return r;
}
2015-02-27 11:02:43 +00:00
#include "moc_regiongrabber.cpp"