This is a bugfix release. From the announcement:
Changes from 10.1.4 to 10.1.5:
Brian Paul (1):
glsl: fix use-after free bug/crash in ast_declarator_list::hir()
Emil Velikov (1):
glx: do not leak dri3Display
Ilia Mirkin (2):
nv50/ir: fix s32 x s32 -> high s32 multiply logic
nv50/ir: fix constant folding for OP_MUL subop HIGH
James Legg (1):
mesa: Fix unbinding GL_DEPTH_STENCIL_ATTACHMENT
Jeremy Huddleston Sequoia (2):
glapi: Avoid heap corruption in _glapi_table
darwin: Fix test for kCGLPFAOpenGLProfile support at runtime
Pavel Popov (2):
i965: Properly return *RESET* status in
glGetGraphicsResetStatusARB
i965: Fix Line Stipple enable bit in 3DSTATE_SF for Haswell.
Roland Scheidegger (1):
llvmpipe: fix crash when not all attachments are populated in a fb
This is a bugfix release. From the announcement:
Changes from 10.1.3 to 10.1.4:
Brian Paul (1):
mesa: fix double-freeing of dispatch tables inside glBegin/End.
Carl Worth (4):
docs: Add MD5 sums for 10.1.3
cherry-ignore: Roland and Michel agreed to drop these patches.
VERSION: Update to 10.1.4
docs: Add release notes for the 10.1.4 release.
Emil Velikov (1):
configure: error out if building GBM without dri
Eric Anholt (1):
i965/vs: Use samplers for UBOs in the VS like we do for non-UBO
pulls.
Ilia Mirkin (3):
nv50/ir: make sure to reverse cond codes on all the OP_SET
variants
nv50: fix setting of texture ms info to be per-stage
nv50/ir: fix integer mul lowering for u32 x u32 -> high u32
Michel Dänzer (1):
radeonsi: Fix anisotropic filtering state setup
Tom Stellard (2):
configure.ac: Add LLVM_VERSION_PATCH to DEFINES
radeonsi: Enable geometry shaders with LLVM 3.4.1
From the release announcement:
Mesa 10.1.2 is a bug fix release which fixes bugs fixed since the 10.1.1
release, (see below for a list of changes).
Ander Conselvan de Oliveira (2):
gbm/dri: Fix out-of-memory error path in dri_device_create()
egl: Protect use of gbm_dri with ifdef HAVE_DRM_PLATFORM
Anuj Phogat (27):
mesa: Fix glGetVertexAttribi(GL_VERTEX_ATTRIB_ARRAY_SIZE)
swrast: Add glBlitFramebuffer to commands affected by conditional
rendering
mesa: Fix error condition for multisample proxy texture targets
i965: Put an assertion to check valid varying_to_slot[varying]
i965: Fix component mask and varying_to_slot mapping for gl_Layer
i965: Fix component mask and varying_to_slot mapping for
gl_ViewportIndex
mesa: Add helper function _mesa_is_format_integer()
mesa: Add error condition for integer formats in glGetTexImage()
mesa: Add an error condition in
glGetFramebufferAttachmentParameteriv()
mesa: Fix error code generation in glReadPixels()
glsl: Allow overlapping locations for vertex input attributes
mesa: Fix querying location of nth element of an array variable
mesa: Use location VERT_ATTRIB_GENERIC0 for vertex attribute 0
glsl: Compile error if fs defines conflicting qualifiers for
gl_FragCoord
glsl: Compile error if fs uses gl_FragCoord before first
redeclaration
mesa: Add entry for extension ARB_texture_stencil8
mesa: Add error condition for format=STENCIL_INDEX in
glGetTexImage()
i965: Fix crash in do_blit_readpixels()
mesa: Add missing types in _mesa_texstore_xx_xx() functions
mesa: Allow srcFormat=GL_DEPTH_STENCIL in _mesa_texstore_xx_xx()
functions
mesa: Add new helper function _mesa_unpack_depth_stencil_row()
mesa: Add support to unpack depth-stencil texture in to
FLOAT_32_UNSIGNED_INT_24_8_REV
mesa: Allow FLOAT_32_UNSIGNED_INT_24_8_REV in
get_tex_depth_stencil()
i965: Add glBlitFramebuffer to commands affected by conditional
rendering
glsl: Use switch to allow adding more shader types
glsl: Link error if fs defines conflicting qualifiers for
gl_FragCoord
glsl: Apply the link error conditions to
GL_ARB_fragment_coord_conventions
Benjamin Bellec (1):
mesa: fix GetStringi error message with correct function name
Brian Paul (1):
swrast: allocate swrast_texture_image::ImageSlices array if needed
Carl Worth (5):
docs: Add the MD5 sums for the 10.1.1 release tar files.
cherry-ignore: Ignore a patch causing a regression
cherry-ignore: Drop an ignored patch now that piglit has been
updated.
Update VERSION to 10.1.2
docs: Add notes for the 10.1.2 release.
Chris Forbes (1):
glsl: Only allow `invariant` on shader in/out between stages.
Eric Anholt (1):
i965: Fix render-to-texture in non-FinishRenderTexture cases.
Ian Romanick (1):
dri3: Enable GLX_MESA_query_renderer on DRI3 too
Kenneth Graunke (2):
i965: Don't enable reset notification support on Gen4-5.
i965: Actually emit PIPELINE_SELECT and 3DSTATE_VF_STATISTICS.
Marek Olšák (10):
r300g: don't crash when getting NULL colorbuffers
st/mesa: remove trailing NULL colorbuffers
r600g: fix edge flags and layered rendering on R600-R700
r600g: disable async DMA on R700
r600g: fix MSAA resolve on R6xx when the destination is 1D-tiled
r600g: fix flushing on RV670, RS780, RS880 again
r600g: fix buffer copying on R600-R700
r600g: fix for broken CULL_FRONT behavior on R6xx
r600g: fix for an MSAA hang on RV770
r600g: fix hang on RV740 by using DX_RASTERIZATION_KILL instead of
SX_MISC
Michel Dänzer (2):
r600g: Disable LLVM by default at runtime for graphics
st/mesa: Fix NULL pointer dereference for incomplete framebuffers
Neil Roberts (1):
wayland: Fix the logic in disabling the prime capability
Samuel Iglesias Gonsalvez (1):
mesa: fix check for dummy renderbuffer in
_mesa_FramebufferRenderbufferEXT()
Thomas Hellstrom (1):
st/xa: Cache render target surface
nick (1):
swrast: Fix vertex color in _swsetup_Translate()
Mesa was updated to version 10.1.1. Some packaging problems remain to be
fixed by the subsequent commits, but still.
Here are the main changes made by this commit besides version up.
1. Added the missing build dependency on libdrm libs for xa tracker.
2. Added 2 patches from Fedora (000[12]-mesa-*).
3. libdrm version 2.4.52 or newer is now required.
4. Mesa 10.x does not provide dricore library anymore, the drivers that
used to require it are more self-contained now. Added obsoletes.
5. Mesa no longer provides XvMC support for r300 and softpipe drivers.
6. osmesa libraries can now be built during the same build as other
libraries. Removed the double build that was used before.
7. Mesa is currently built without support for DRI3 (it is supported
since Xorg 1.15 but we have 1.14 currently).
After we update to Xorg 1.15 or newer, support for DRI3 can be
enabled here.
8. GLX is now enabled by default, no need to configure with
--enable-glx option
9. XvMC should be enabled explicitly if we are to provide it.
10. Support for LLVM compiler for r600 drivers is currently broken.
Disabled it by default.