Fix issue with Windows paths containing spaces. Recent toolchain
refactoring (cc277de) caused a regression in the Windows build. Ensure
toolchain path utilities wrap paths in double quoted strings.
Change-Id: I7a136e459d85cff1e9851aedf0a5272a841df09c
Signed-off-by: Harrison Mutai <harrison.mutai@arm.com>
Signed-off-by: Chris Kay <chris.kay@arm.com>
Co-authored-by: Chris Kay <chris.kay@arm.com>
This change refactors how we identify the toolchain, with the ultimate
aim of eventually cleaning up the various mechanisms that we employ to
configure default tools, identify the tools in use, and configure
toolchain flags.
To do this, we introduce three new concepts in this change:
- Toolchain identifiers,
- Tool class identifiers, and
- Tool identifiers.
Toolchain identifiers identify a configurable chain of tools targeting
one platform/machine/architecture. Today, these are:
- The host machine, which receives the `host` identifier,
- The AArch32 architecture, which receives the `aarch32` identifier, and
- The AArch64 architecture, which receivs the `aarch64` identifier.
The tools in a toolchain may come from different vendors, and are not
necessarily expected to come from one single toolchain distribution. In
most cases it is perfectly valid to mix tools from different toolchain
distributions, with some exceptions (notably, link-time optimization
generally requires the compiler and the linker to be aligned).
Tool class identifiers identify a class (or "role") of a tool. C
compilers, assemblers and linkers are all examples of tool classes.
Tool identifiers identify a specific tool recognized and supported by
the build system. Every tool that can make up a part of a toolchain must
receive a tool identifier.
These new identifiers can be used to retrieve information about the
toolchain in a more standardized fashion.
For example, logic in a Makefile that should only execute when the C
compiler is GNU GCC can now check the tool identifier for the C compiler
in the relevant toolchain:
ifeq ($($(ARCH)-cc-id),gnu-gcc)
...
endif
Change-Id: Icc23e43aaa32f4fd01d8187c5202f5012a634e7c
Signed-off-by: Chris Kay <chris.kay@arm.com>
Commit <ee1ba6d4ddf1> ("Makefile: Support totally quiet output with -s")
broke verbose (V=1) builds on Windows. This patch fixes it by adding
helpers to silence echo prints in a OS-dependent way.
Change-Id: I24669150457516e9fb34fa32fa103398efe8082d
Signed-off-by: Antonio Nino Diaz <antonio.ninodiaz@arm.com>
To make software license auditing simpler, use SPDX[0] license
identifiers instead of duplicating the license text in every file.
NOTE: Files that have been imported by FreeBSD have not been modified.
[0]: https://spdx.org/
Change-Id: I80a00e1f641b8cc075ca5a95b10607ed9ed8761a
Signed-off-by: dp-arm <dimitris.papastamos@arm.com>
2 problems were found, but are in one change to avoid submitting a patch
that might fail to build. The problems were:
1. The macro MAKE_PREREQ_DIR has a minor bug, in that it is capable of
generating recursive dependencies.
2. The inclusion of BUILD_DIR in TEMP_OBJ_DIRS left no explicit
dependency, BUILD_DIR might not exist when subdirectories are
created by a thread on another CPU.
This fix corrects these with the following changes:
1. MAKE_PREREQ_DIR does nothing for a direct self dependency.
2. BUILD_DIR is built using MAKE_PREREQ_DIR.
3. BUILD_DIR is an explicit prerequisite of all OBJ_DIRS.
Change-Id: I938cddea4a006df225c02a47b9cf759212f27fb7
Signed-off-by: Evan Lloyd <evan.lloyd@arm.com>
Macros are inserted to replace direct invocations of commands that are
problematic on some build environments. (e.g. Some environments expect
\ in paths instead of /.)
The changes take into account mismatched command mappings across
environments.
The new helper file unix.mk retains existing makefile behaviour on unix
like build environments by providing the following macro definitions:
SHELL_COPY cp -f
SHELL_COPY_TREE cp -rf
SHELL_DELETE rm -f
SHELL_DELETE_ALL rm -rf
MAKE_PREREQ_DIR mkdir -p (As make target)
SHELL_REMOVE_DIR rm -rf
Change-Id: I1b5ca5e1208e78230b15284c4af00c1c006cffcb