refactor: fix common misspelling of init*

Change-Id: I3fc95e8e53ef487fd5a559cda739aaea33d765a9
Signed-off-by: Harrison Mutai <harrison.mutai@arm.com>
This commit is contained in:
Harrison Mutai 2024-03-20 11:38:07 +00:00
parent 57249e7758
commit 998da640fa
3 changed files with 6 additions and 6 deletions

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@ -1,5 +1,5 @@
/*
* Copyright (c) 2019-2023, Arm Limited. All rights reserved.
* Copyright (c) 2019-2024, Arm Limited. All rights reserved.
* Copyright (c) 2022-2023, NVIDIA Corporation. All rights reserved.
*
* SPDX-License-Identifier: BSD-3-Clause
@ -75,7 +75,7 @@ static void set_gicd_dchipr_rt_owner(uintptr_t base, unsigned int rt_owner)
panic();
}
/* Poll till PUP is zero before intiating write */
/* Poll till PUP is zero before initiating write */
gicd_dchipr_wait_for_power_update_progress(base);
write_gicd_dchipr(base, read_gicd_dchipr(base) |

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@ -1,5 +1,5 @@
/*
* Copyright (c) 2018-2019, ARM Limited and Contributors. All rights reserved.
* Copyright (c) 2018-2024, ARM Limited and Contributors. All rights reserved.
*
* SPDX-License-Identifier: BSD-3-Clause
*/
@ -100,7 +100,7 @@ endfunc plat_crash_console_init
* int plat_crash_console_putc(char c)
* Prints the character on all consoles registered with the console
* framework that have CONSOLE_FLAG_CRASH set. Note that this is only
* helpful for crashes that occur after the platform intialization code
* helpful for crashes that occur after the platform initialization code
* has registered a console. Platforms using this implementation need to
* ensure that all console drivers they use that have the CRASH flag set
* support this (i.e. are written in assembly and comply to the register

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@ -1,5 +1,5 @@
/*
* Copyright (c) 2019-2020, ARM Limited and Contributors. All rights reserved.
* Copyright (c) 2019-2024, ARM Limited and Contributors. All rights reserved.
* Copyright (c) 2019-2023, Intel Corporation. All rights reserved.
*
* SPDX-License-Identifier: BSD-3-Clause
@ -182,7 +182,7 @@ const mmap_region_t plat_agilex_mmap[] = {
/*******************************************************************************
* Perform the very early platform specific architectural setup here. At the
* moment this is only intializes the mmu in a quick and dirty way.
* moment this is only initializes the mmu in a quick and dirty way.
******************************************************************************/
void bl31_plat_arch_setup(void)
{