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99 lines
3.2 KiB
C++
99 lines
3.2 KiB
C++
/***************************************************************************
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* script.h
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* This file is part of the KDE project
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* copyright (C)2007-2008 by Sebastian Sauer (mail@dipe.org)
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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* You should have received a copy of the GNU Library General Public License
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* along with this program; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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***************************************************************************/
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#ifndef KROSS_QTS_SCRIPT_H
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#define KROSS_QTS_SCRIPT_H
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#include <kross/core/krossconfig.h>
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#include <kross/core/interpreter.h>
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#include <kross/core/manager.h>
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#include <kross/core/script.h>
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#include <kross/core/action.h>
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#include <kross/core/object.h>
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namespace Kross {
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/**
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* The EcmaScript class implements a \a Kross::Script to handle
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* a single script. Each script and script file will have its
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* own \a EcmaScript instance as container for a Ecma QtScript
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* that is managed by the \a Kross::Action class.
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*/
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class EcmaScript : public Kross::Script
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{
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Q_OBJECT
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public:
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/**
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* Constructor.
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*
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* \param interpreter The \a EcmaInterpreter instance this
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* script belongs to.
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* \param action The \a Kross::Action instance that contains
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* details about the script and that decorates this script.
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*/
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EcmaScript(Kross::Interpreter* interpreter, Kross::Action* action);
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/**
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* Destructor.
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*/
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virtual ~EcmaScript();
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public Q_SLOTS:
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/**
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* Executes the script.
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*/
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virtual void execute();
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/**
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* \return a list of function-names.
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*/
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virtual QStringList functionNames();
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/**
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* Execute a function.
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*
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* \param name The name of the function that should be called.
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* \param args The optional arguments for the function.
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* \return The return value of the function.
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*/
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virtual QVariant callFunction(const QString& name, const QVariantList& args = QVariantList());
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/**
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* Evaluate some scripting code.
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*
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* \param code The scripting code to evaluate.
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* \return The return value of the evaluation.
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*/
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virtual QVariant evaluate(const QByteArray& code);
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/**
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* \return the internal used QScriptEngine instance.
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*/
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QObject* engine() const;
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private:
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class Private;
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Private* const d;
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};
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}
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#endif
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