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86 lines
2.5 KiB
C++
86 lines
2.5 KiB
C++
/*
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Copyright (C) 2004, 2005, 2008 Nikolas Zimmermann <zimmermann@kde.org>
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2004, 2005 Rob Buis <buis@kde.org>
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This file is part of the KDE project
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#include "config.h"
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#include "wtf/Platform.h"
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#if ENABLE(SVG)
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#include "AffineTransform.h"
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#include "SVGTransform.h"
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#include "SVGSVGElement.h"
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#include "SVGTransformDistance.h"
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#include "SVGTransformList.h"
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using namespace WebCore;
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SVGTransformList::SVGTransformList(const QualifiedName& attributeName)
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: SVGPODList<SVGTransform>(attributeName)
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{
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}
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SVGTransformList::~SVGTransformList()
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{
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}
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SVGTransform SVGTransformList::createSVGTransformFromMatrix(const AffineTransform& matrix) const
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{
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return SVGSVGElement::createSVGTransformFromMatrix(matrix);
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}
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SVGTransform SVGTransformList::consolidate()
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{
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ExceptionCode ec = 0;
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return initialize(concatenate(), ec);
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}
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SVGTransform SVGTransformList::concatenate() const
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{
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unsigned int length = numberOfItems();
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if (!length)
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return SVGTransform();
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AffineTransform matrix;
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ExceptionCode ec = 0;
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for (unsigned int i = 0; i < length; i++)
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matrix = getItem(i, ec).matrix() * matrix;
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return SVGTransform(matrix);
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}
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SVGTransform SVGTransformList::concatenateForType(SVGTransform::SVGTransformType type) const
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{
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unsigned int length = numberOfItems();
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if (!length)
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return SVGTransform();
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ExceptionCode ec = 0;
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SVGTransformDistance totalTransform;
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for (unsigned int i = 0; i < length; i++) {
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const SVGTransform& transform = getItem(i, ec);
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if (transform.type() == type)
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totalTransform.addSVGTransform(transform);
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}
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return totalTransform.addToSVGTransform(SVGTransform());
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}
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#endif // ENABLE(SVG)
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