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115 lines
3.1 KiB
C++
115 lines
3.1 KiB
C++
/**
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* This file is part of the html renderer for KDE.
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*
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* Copyright (C) 2000-2003 Lars Knoll (knoll@kde.org)
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*
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*/
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#include "rendering/render_body.h"
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#include "rendering/render_canvas.h"
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#include "html/html_baseimpl.h"
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#include "xml/dom_docimpl.h"
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#include "khtmlview.h"
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#include <kglobal.h>
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#include <kdebug.h>
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#include <QScrollBar>
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using namespace khtml;
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using namespace DOM;
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RenderBody::RenderBody(HTMLBodyElementImpl* element)
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: RenderBlock(element)
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{
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scrollbarsStyled = false;
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}
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RenderBody::~RenderBody()
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{
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}
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void RenderBody::setStyle(RenderStyle* style)
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{
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RenderBlock::setStyle(style);
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document()->setTextColor( style->color() );
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scrollbarsStyled = false;
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}
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void RenderBody::paintBoxDecorations(PaintInfo& paintInfo, int _tx, int _ty)
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{
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//kDebug( 6040 ) << renderName() << "::paintDecorations()";
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QColor bgColor;
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const BackgroundLayer *bgLayer = 0;
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if( parent()->style()->hasBackground() ) {
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// the root element already has a non-transparent background of its own
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// so we must fork our own. (CSS2.1 - 14.2 §4)
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bgColor = style()->backgroundColor();
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bgLayer = style()->backgroundLayers();
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}
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int w = width();
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int h = height() + borderTopExtra() + borderBottomExtra();
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_ty -= borderTopExtra();
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QRect cr = QRect(_tx, _ty, w, h).intersected(paintInfo.r);
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paintAllBackgrounds(paintInfo.p, bgColor, bgLayer, cr, _tx, _ty, w, h);
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if(style()->hasBorder())
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paintBorder( paintInfo.p, _tx, _ty, w, h, style() );
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}
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void RenderBody::repaint(Priority p)
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{
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RenderObject *cb = containingBlock();
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if(cb)
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cb->repaint(p);
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}
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void RenderBody::layout()
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{
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// in quirk mode, we'll need to have our margins determined
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// for percentage height calculations
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if (style()->htmlHacks())
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calcHeight();
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RenderBlock::layout();
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if (!scrollbarsStyled)
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{
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RenderCanvas* canvas = this->canvas();
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if (canvas->view())
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{
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canvas->view()->horizontalScrollBar()->setPalette(style()->palette());
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canvas->view()->verticalScrollBar()->setPalette(style()->palette());
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}
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scrollbarsStyled=true;
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}
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}
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int RenderBody::availableHeight() const
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{
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int h = RenderBlock::availableHeight();
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if( style()->marginTop().isFixed() )
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h -= style()->marginTop().value();
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if( style()->marginBottom().isFixed() )
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h -= style()->marginBottom().value();
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return qMax(0, h);
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}
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