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2507 lines
92 KiB
C++
2507 lines
92 KiB
C++
/**
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* This file is part of the html renderer for KDE.
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*
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* Copyright (C) 2000-2003 Lars Knoll (knoll@kde.org)
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* (C) 2003-2007 Apple Computer, Inc.
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* (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com)
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* (C) 2007-2009 Germain Garand (germain@ebooksfrance.org)
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*
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*/
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#include "rendering/bidi.h"
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#include "rendering/break_lines.h"
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#include "rendering/render_block.h"
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#include "rendering/render_text.h"
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#include "rendering/render_arena.h"
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#include "rendering/render_layer.h"
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#include "rendering/render_canvas.h"
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#include "xml/dom_docimpl.h"
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#include <QVector>
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#include "kdebug.h"
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#include <limits.h>
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// SVG
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#include "rendering/SVGRootInlineBox.h"
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#include "rendering/SVGInlineTextBox.h"
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#define BIDI_DEBUG 0
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//#define DEBUG_LINEBREAKS
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//#define PAGE_DEBUG
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namespace khtml {
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// an iterator which goes through a BidiParagraph
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struct BidiIterator
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{
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BidiIterator() : par(0), obj(0), pos(0), endOfInline(false) {}
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BidiIterator(RenderBlock *_par, RenderObject *_obj, unsigned int _pos, bool eoi=false) : par(_par), obj(_obj), pos(_pos), endOfInline(eoi) {}
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void increment( BidiState *bidi=0, bool skipInlines=true );
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bool atEnd() const;
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const QChar ¤t() const;
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QChar::Direction direction() const;
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RenderBlock *par;
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RenderObject *obj;
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unsigned int pos;
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bool endOfInline;
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};
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struct BidiState {
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BidiState() : context(0) {}
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BidiIterator sor;
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BidiIterator eor;
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BidiIterator last;
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BidiIterator current;
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BidiContext *context;
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BidiStatus status;
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};
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// Used to track a list of chained bidi runs.
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static BidiRun* sFirstBidiRun;
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static BidiRun* sLastBidiRun;
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static int sBidiRunCount;
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static BidiRun* sCompactFirstBidiRun;
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static BidiRun* sCompactLastBidiRun;
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static int sCompactBidiRunCount;
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static bool sBuildingCompactRuns;
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// Midpoint globals. The goal is not to do any allocation when dealing with
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// these midpoints, so we just keep an array around and never clear it. We track
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// the number of items and position using the two other variables.
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static QVector<BidiIterator> *smidpoints;
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static uint sNumMidpoints;
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static uint sCurrMidpoint;
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static bool betweenMidpoints;
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static bool isLineEmpty = true;
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static bool previousLineBrokeAtBR = false;
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static QChar::Direction dir = QChar::DirON;
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static bool emptyRun = true;
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static int numSpaces;
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static void embed( QChar::Direction d, BidiState &bidi );
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static void appendRun( BidiState &bidi );
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static int getBPMWidth(int childValue, Length cssUnit)
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{
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if (!cssUnit.isAuto())
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return (cssUnit.isFixed() ? cssUnit.value() : childValue);
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return 0;
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}
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static int getBorderPaddingMargin(RenderObject* child, bool endOfInline)
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{
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RenderStyle* cstyle = child->style();
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int result = 0;
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bool leftSide = (cstyle->direction() == LTR) ? !endOfInline : endOfInline;
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result += getBPMWidth((leftSide ? child->marginLeft() : child->marginRight()),
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(leftSide ? cstyle->marginLeft() :
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cstyle->marginRight()));
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result += getBPMWidth((leftSide ? child->paddingLeft() : child->paddingRight()),
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(leftSide ? cstyle->paddingLeft() :
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cstyle->paddingRight()));
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result += leftSide ? child->borderLeft() : child->borderRight();
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return result;
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}
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#ifndef NDEBUG
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static bool inBidiRunDetach;
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#endif
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void BidiRun::detach(RenderArena* renderArena)
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{
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#ifndef NDEBUG
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inBidiRunDetach = true;
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#endif
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delete this;
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#ifndef NDEBUG
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inBidiRunDetach = false;
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#endif
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// Recover the size left there for us by operator delete and free the memory.
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renderArena->free(*(size_t *)this, this);
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}
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void* BidiRun::operator new(size_t sz, RenderArena* renderArena) throw()
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{
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return renderArena->allocate(sz);
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}
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void BidiRun::operator delete(void* ptr, size_t sz)
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{
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assert(inBidiRunDetach);
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// Stash size where detach can find it.
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*(size_t*)ptr = sz;
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}
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static void deleteBidiRuns(RenderArena* arena)
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{
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if (!sFirstBidiRun)
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return;
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BidiRun* curr = sFirstBidiRun;
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while (curr) {
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BidiRun* s = curr->nextRun;
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curr->detach(arena);
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curr = s;
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}
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sFirstBidiRun = 0;
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sLastBidiRun = 0;
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sBidiRunCount = 0;
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}
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// ---------------------------------------------------------------------
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/* a small helper class used internally to resolve Bidi embedding levels.
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Each line of text caches the embedding level at the start of the line for faster
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relayouting
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*/
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BidiContext::BidiContext(unsigned char l, QChar::Direction e, BidiContext *p, bool o)
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: level(l) , override(o), dir(e)
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{
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parent = p;
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if(p) {
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p->ref();
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basicDir = p->basicDir;
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} else
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basicDir = e;
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count = 0;
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}
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BidiContext::~BidiContext()
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{
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if(parent) parent->deref();
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}
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void BidiContext::ref() const
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{
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count++;
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}
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void BidiContext::deref() const
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{
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count--;
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if(count <= 0) delete this;
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}
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// ---------------------------------------------------------------------
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inline bool operator==(const BidiContext& c1, const BidiContext& c2)
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{
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if (&c1 == &c2)
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return true;
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if (c1.level != c2.level || c1.override != c2.override || c1.dir != c2.dir || c1.basicDir != c2.basicDir)
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return false;
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if (!c1.parent)
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return !c2.parent;
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return c2.parent && *c1.parent == *c2.parent;
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}
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inline bool operator==( const BidiIterator &it1, const BidiIterator &it2 )
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{
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if(it1.pos != it2.pos) return false;
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if(it1.obj != it2.obj) return false;
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return true;
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}
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inline bool operator!=( const BidiIterator &it1, const BidiIterator &it2 )
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{
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if(it1.pos != it2.pos) return true;
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if(it1.obj != it2.obj) return true;
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return false;
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}
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inline bool operator==(const BidiStatus& status1, const BidiStatus& status2)
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{
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return status1.eor == status2.eor && status1.last == status2.last && status1.lastStrong == status2.lastStrong;
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}
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inline bool operator!=(const BidiStatus& status1, const BidiStatus& status2)
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{
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return !(status1 == status2);
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}
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// when modifying this function, make sure you check InlineMinMaxIterator::next() as well.
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static inline RenderObject *Bidinext(RenderObject *par, RenderObject *current, BidiState *bidi=0,
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bool skipInlines = true, bool* endOfInline = 0)
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{
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RenderObject *next = 0;
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bool oldEndOfInline = endOfInline ? *endOfInline : false;
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if (oldEndOfInline)
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*endOfInline = false;
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while(current != 0)
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{
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//kDebug( 6040 ) << "current = " << current;
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if (!oldEndOfInline && !current->isFloating() && !current->isReplaced() && !current->isPositioned()) {
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next = current->firstChild();
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if ( next && bidi) {
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EUnicodeBidi ub = next->style()->unicodeBidi();
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if ( ub != UBNormal && !emptyRun ) {
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EDirection dir = next->style()->direction();
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QChar::Direction d = ( ub == Embed ? ( dir == RTL ? QChar::DirRLE : QChar::DirLRE )
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: ( dir == RTL ? QChar::DirRLO : QChar::DirLRO ) );
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embed( d, *bidi );
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}
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}
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}
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if (!next) {
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if (!skipInlines && !oldEndOfInline && current->isInlineFlow() && endOfInline) {
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next = current;
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*endOfInline = true;
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break;
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}
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while (current && current != par) {
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next = current->nextSibling();
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if (next) break;
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if ( bidi && current->style()->unicodeBidi() != UBNormal && !emptyRun ) {
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embed( QChar::DirPDF, *bidi );
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}
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current = current->parent();
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if (!skipInlines && current && current != par && current->isInlineFlow() && endOfInline) {
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next = current;
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*endOfInline = true;
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break;
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}
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}
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}
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if (!next) break;
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if (next->isText() || next->isBR() || next->isFloating() || next->isReplaced() || next->isPositioned() || next->isGlyph()
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|| ((!skipInlines || !next->firstChild()) // Always return EMPTY inlines.
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&& next->isInlineFlow()))
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break;
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current = next;
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next = 0;
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}
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return next;
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}
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static RenderObject *first( RenderObject *par, BidiState *bidi, bool skipInlines = true )
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{
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if(!par->firstChild()) return 0;
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RenderObject *o = par->firstChild();
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if (o->isInlineFlow()) {
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if (skipInlines && o->firstChild())
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o = Bidinext( par, o, bidi, skipInlines );
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else
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return o; // Never skip empty inlines.
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}
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if (o && !o->isText() && !o->isBR() && !o->isReplaced() && !o->isFloating() && !o->isPositioned() && !o->isGlyph())
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o = Bidinext( par, o, bidi, skipInlines );
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return o;
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}
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inline void BidiIterator::increment(BidiState *bidi, bool skipInlines)
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{
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if(!obj) return;
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if(obj->isText()) {
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pos++;
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if(pos >= static_cast<RenderText *>(obj)->stringLength()) {
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obj = Bidinext( par, obj, bidi, skipInlines );
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pos = 0;
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}
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} else {
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obj = Bidinext( par, obj, bidi, skipInlines, &endOfInline );
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pos = 0;
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}
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}
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inline bool BidiIterator::atEnd() const
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{
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if(!obj) return true;
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return false;
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}
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const QChar &BidiIterator::current() const
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{
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static QChar nonBreakingSpace(0xA0);
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if (!obj || !obj->isText())
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return nonBreakingSpace;
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RenderText* text = static_cast<RenderText*>(obj);
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if (!text->text())
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return nonBreakingSpace;
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return text->text()[pos];
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}
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inline QChar::Direction BidiIterator::direction() const
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{
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if(!obj || !obj->isText() ) return QChar::DirON;
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RenderText *renderTxt = static_cast<RenderText *>( obj );
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if ( pos >= renderTxt->stringLength() )
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return QChar::DirON;
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return renderTxt->text()[pos].direction();
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}
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// -------------------------------------------------------------------------------------------------
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static void addRun(BidiRun* bidiRun)
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{
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if (!sFirstBidiRun)
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sFirstBidiRun = sLastBidiRun = bidiRun;
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else {
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sLastBidiRun->nextRun = bidiRun;
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sLastBidiRun = bidiRun;
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}
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sBidiRunCount++;
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bidiRun->compact = sBuildingCompactRuns;
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// Compute the number of spaces in this run,
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if (bidiRun->obj && bidiRun->obj->isText()) {
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RenderText* text = static_cast<RenderText*>(bidiRun->obj);
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if (text->text()) {
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for (int i = bidiRun->start; i < bidiRun->stop; i++) {
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const QChar c = text->text()[i];
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if (c.unicode() == '\n' || c.category() == QChar::Separator_Space)
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numSpaces++;
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}
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}
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}
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}
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static void reverseRuns(int start, int end)
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{
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if (start >= end)
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return;
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assert(start >= 0 && end < sBidiRunCount);
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// Get the item before the start of the runs to reverse and put it in
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// |beforeStart|. |curr| should point to the first run to reverse.
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BidiRun* curr = sFirstBidiRun;
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BidiRun* beforeStart = 0;
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int i = 0;
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while (i < start) {
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i++;
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beforeStart = curr;
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curr = curr->nextRun;
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}
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BidiRun* startRun = curr;
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while (i < end) {
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i++;
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curr = curr->nextRun;
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}
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BidiRun* endRun = curr;
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BidiRun* afterEnd = curr->nextRun;
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i = start;
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curr = startRun;
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BidiRun* newNext = afterEnd;
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while (i <= end) {
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// Do the reversal.
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BidiRun* next = curr->nextRun;
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curr->nextRun = newNext;
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newNext = curr;
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curr = next;
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i++;
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}
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// Now hook up beforeStart and afterEnd to the newStart and newEnd.
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if (beforeStart)
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beforeStart->nextRun = endRun;
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else
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sFirstBidiRun = endRun;
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startRun->nextRun = afterEnd;
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if (!afterEnd)
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sLastBidiRun = startRun;
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}
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static void chopMidpointsAt(RenderObject* obj, uint pos)
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{
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if (!sNumMidpoints) return;
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BidiIterator* midpoints = smidpoints->data();
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for (uint i = 0; i < sNumMidpoints; i++) {
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const BidiIterator& point = midpoints[i];
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if (point.obj == obj && point.pos == pos) {
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sNumMidpoints = i;
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break;
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}
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}
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}
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static void checkMidpoints(BidiIterator& lBreak)
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{
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// Check to see if our last midpoint is a start point beyond the line break. If so,
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// shave it off the list, and shave off a trailing space if the previous end point isn't
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// white-space: pre.
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if (lBreak.obj && sNumMidpoints && sNumMidpoints%2 == 0) {
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BidiIterator* midpoints = smidpoints->data();
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BidiIterator& endpoint = midpoints[sNumMidpoints-2];
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const BidiIterator& startpoint = midpoints[sNumMidpoints-1];
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BidiIterator currpoint = endpoint;
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while (!currpoint.atEnd() && currpoint != startpoint && currpoint != lBreak)
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currpoint.increment();
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if (currpoint == lBreak) {
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// We hit the line break before the start point. Shave off the start point.
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sNumMidpoints--;
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if (!endpoint.obj->style()->preserveWS()) {
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if (endpoint.obj->isText()) {
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// Don't shave a character off the endpoint if it was from a soft hyphen.
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RenderText* textObj = static_cast<RenderText*>(endpoint.obj);
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if (endpoint.pos+1 < textObj->length() &&
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textObj->text()[endpoint.pos+1].unicode() == SOFT_HYPHEN)
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return;
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}
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endpoint.pos--;
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}
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}
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}
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}
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static void addMidpoint(const BidiIterator& midpoint)
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{
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if (!smidpoints)
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return;
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if (smidpoints->size() <= (int)sNumMidpoints)
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smidpoints->resize(sNumMidpoints+10);
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BidiIterator* midpoints = smidpoints->data();
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// do not place midpoints in inline flows that are going to be skipped by the bidi iteration process.
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// Place them at the next non-skippable object instead.
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// #### eventually, we may want to have the same iteration in bidi and in findNextLineBreak,
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// then this extra complexity can go away.
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if (midpoint.obj && midpoint.obj->isInlineFlow() && (midpoint.obj->firstChild() || midpoint.endOfInline)) {
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BidiIterator n = midpoint;
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n.increment();
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assert(!n.endOfInline);
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// we'll recycle the endOfInline flag to mean : don't include this stop point, stop right before it.
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// this is necessary because we just advanced our position to skip an inline, so we passed the real stop point
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n.endOfInline = true;
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if (!n.atEnd())
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midpoints[sNumMidpoints++] = n;
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} else {
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assert(!midpoint.endOfInline);
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midpoints[sNumMidpoints++] = midpoint;
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}
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}
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static void appendRunsForObject(int start, int end, RenderObject* obj, BidiState &bidi)
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{
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if (start > end || obj->isFloating() ||
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(obj->isPositioned() && !obj->hasStaticX() && !obj->hasStaticY()))
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return;
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|
bool haveNextMidpoint = (smidpoints && sCurrMidpoint < sNumMidpoints);
|
|
BidiIterator nextMidpoint;
|
|
if (haveNextMidpoint)
|
|
nextMidpoint = smidpoints->at(sCurrMidpoint);
|
|
if (betweenMidpoints) {
|
|
if (!(haveNextMidpoint && nextMidpoint.obj == obj))
|
|
return;
|
|
// This is a new start point. Stop ignoring objects and
|
|
// adjust our start.
|
|
betweenMidpoints = false;
|
|
start = nextMidpoint.pos;
|
|
sCurrMidpoint++;
|
|
if (start < end)
|
|
return appendRunsForObject(start, end, obj, bidi);
|
|
}
|
|
else {
|
|
if (!smidpoints || !haveNextMidpoint || (obj != nextMidpoint.obj)) {
|
|
addRun(new (obj->renderArena()) BidiRun(start, end, obj, bidi.context, dir));
|
|
return;
|
|
}
|
|
|
|
// An end midpoint has been encountered within our object. We
|
|
// need to go ahead and append a run with our endpoint.
|
|
if (int(nextMidpoint.pos+1) <= end) {
|
|
betweenMidpoints = true;
|
|
sCurrMidpoint++;
|
|
if (nextMidpoint.pos != UINT_MAX) { // UINT_MAX means stop at the object and don't include any of it.
|
|
if (!nextMidpoint.endOfInline) // In this context, this flag means the stop point is exclusive, not inclusive (see addMidpoint).
|
|
addRun(new (obj->renderArena())
|
|
BidiRun(start, nextMidpoint.pos+1, obj, bidi.context, dir));
|
|
return appendRunsForObject(nextMidpoint.pos+1, end, obj, bidi);
|
|
}
|
|
}
|
|
else
|
|
addRun(new (obj->renderArena()) BidiRun(start, end, obj, bidi.context, dir));
|
|
}
|
|
}
|
|
|
|
static void appendRun( BidiState &bidi )
|
|
{
|
|
if ( emptyRun ) return;
|
|
#if BIDI_DEBUG > 1
|
|
kDebug(6041) << "appendRun: dir="<<(int)dir;
|
|
#endif
|
|
|
|
int start = bidi.sor.pos;
|
|
RenderObject *obj = bidi.sor.obj;
|
|
while( obj && obj != bidi.eor.obj ) {
|
|
appendRunsForObject(start, obj->length(), obj, bidi);
|
|
start = 0;
|
|
obj = Bidinext( bidi.sor.par, obj);
|
|
}
|
|
if (obj)
|
|
appendRunsForObject(start, bidi.eor.pos+1, obj, bidi);
|
|
|
|
bidi.eor.increment();
|
|
bidi.sor = bidi.eor;
|
|
dir = QChar::DirON;
|
|
bidi.status.eor = QChar::DirON;
|
|
}
|
|
|
|
static void embed( QChar::Direction d, BidiState &bidi )
|
|
{
|
|
#if BIDI_DEBUG > 1
|
|
qDebug("*** embed dir=%d emptyrun=%d", d, emptyRun );
|
|
#endif
|
|
if ( d == QChar::DirPDF ) {
|
|
BidiContext *c = bidi.context->parent;
|
|
if (c) {
|
|
if ( bidi.eor != bidi.last ) {
|
|
appendRun( bidi );
|
|
bidi.eor = bidi.last;
|
|
}
|
|
appendRun( bidi );
|
|
emptyRun = true;
|
|
bidi.status.last = bidi.context->dir;
|
|
bidi.context->deref();
|
|
bidi.context = c;
|
|
if(bidi.context->override)
|
|
dir = bidi.context->dir;
|
|
else
|
|
dir = QChar::DirON;
|
|
bidi.status.lastStrong = bidi.context->dir;
|
|
}
|
|
} else {
|
|
QChar::Direction runDir;
|
|
if( d == QChar::DirRLE || d == QChar::DirRLO )
|
|
runDir = QChar::DirR;
|
|
else
|
|
runDir = QChar::DirL;
|
|
bool override;
|
|
if( d == QChar::DirLRO || d == QChar::DirRLO )
|
|
override = true;
|
|
else
|
|
override = false;
|
|
|
|
unsigned char level = bidi.context->level;
|
|
if ( runDir == QChar::DirR ) {
|
|
if(level%2) // we have an odd level
|
|
level += 2;
|
|
else
|
|
level++;
|
|
} else {
|
|
if(level%2) // we have an odd level
|
|
level++;
|
|
else
|
|
level += 2;
|
|
}
|
|
|
|
if(level < 61) {
|
|
if ( bidi.eor != bidi.last ) {
|
|
appendRun( bidi );
|
|
bidi.eor = bidi.last;
|
|
}
|
|
appendRun( bidi );
|
|
emptyRun = true;
|
|
|
|
bidi.context = new BidiContext(level, runDir, bidi.context, override);
|
|
bidi.context->ref();
|
|
dir = runDir;
|
|
bidi.status.last = runDir;
|
|
bidi.status.lastStrong = runDir;
|
|
bidi.status.eor = runDir;
|
|
}
|
|
}
|
|
}
|
|
|
|
InlineFlowBox* RenderBlock::createLineBoxes(RenderObject* obj)
|
|
{
|
|
// See if we have an unconstructed line box for this object that is also
|
|
// the last item on the line.
|
|
KHTMLAssert(obj->isInlineFlow() || obj == this);
|
|
RenderFlow* flow = static_cast<RenderFlow*>(obj);
|
|
|
|
// Get the last box we made for this render object.
|
|
InlineFlowBox* box = flow->lastLineBox();
|
|
|
|
// If this box is constructed then it is from a previous line, and we need
|
|
// to make a new box for our line. If this box is unconstructed but it has
|
|
// something following it on the line, then we know we have to make a new box
|
|
// as well. In this situation our inline has actually been split in two on
|
|
// the same line (this can happen with very fancy language mixtures).
|
|
if (!box || box->isConstructed() || box->nextOnLine()) {
|
|
// We need to make a new box for this render object. Once
|
|
// made, we need to place it at the end of the current line.
|
|
InlineBox* newBox = obj->createInlineBox(false, obj == this);
|
|
KHTMLAssert(newBox->isInlineFlowBox());
|
|
box = static_cast<InlineFlowBox*>(newBox);
|
|
box->setFirstLineStyleBit(m_firstLine);
|
|
|
|
// We have a new box. Append it to the inline box we get by constructing our
|
|
// parent. If we have hit the block itself, then |box| represents the root
|
|
// inline box for the line, and it doesn't have to be appended to any parent
|
|
// inline.
|
|
if (obj != this) {
|
|
InlineFlowBox* parentBox = createLineBoxes(obj->parent());
|
|
parentBox->addToLine(box);
|
|
}
|
|
}
|
|
|
|
return box;
|
|
}
|
|
|
|
RootInlineBox* RenderBlock::constructLine(const BidiIterator &/*start*/, const BidiIterator &end)
|
|
{
|
|
if (!sFirstBidiRun)
|
|
return 0; // We had no runs. Don't make a root inline box at all. The line is empty.
|
|
|
|
InlineFlowBox* parentBox = 0;
|
|
for (BidiRun* r = sFirstBidiRun; r; r = r->nextRun) {
|
|
// Create a box for our object.
|
|
r->box = r->obj->createInlineBox(r->obj->isPositioned(), false);
|
|
|
|
// If we have no parent box yet, or if the run is not simply a sibling,
|
|
// then we need to construct inline boxes as necessary to properly enclose the
|
|
// run's inline box.
|
|
if (!parentBox || (parentBox->object() != r->obj->parent()))
|
|
// Create new inline boxes all the way back to the appropriate insertion point.
|
|
parentBox = createLineBoxes(r->obj->parent());
|
|
|
|
// Append the inline box to this line.
|
|
parentBox->addToLine(r->box);
|
|
}
|
|
|
|
// We should have a root inline box. It should be unconstructed and
|
|
// be the last continuation of our line list.
|
|
KHTMLAssert(lastLineBox() && !lastLineBox()->isConstructed());
|
|
|
|
// Set bits on our inline flow boxes that indicate which sides should
|
|
// paint borders/margins/padding. This knowledge will ultimately be used when
|
|
// we determine the horizontal positions and widths of all the inline boxes on
|
|
// the line.
|
|
RenderObject* endObject = 0;
|
|
bool lastLine = !end.obj;
|
|
if (end.obj && end.pos == 0)
|
|
endObject = end.obj;
|
|
lastLineBox()->determineSpacingForFlowBoxes(lastLine, endObject);
|
|
|
|
// Now mark the line boxes as being constructed.
|
|
lastLineBox()->setConstructed();
|
|
|
|
// Return the last line.
|
|
return lastRootBox();
|
|
}
|
|
|
|
void RenderBlock::computeHorizontalPositionsForLine(InlineFlowBox* lineBox, BidiState &bidi)
|
|
{
|
|
// First determine our total width.
|
|
int totWidth = lineBox->getFlowSpacingWidth();
|
|
BidiRun* r = 0;
|
|
for (r = sFirstBidiRun; r; r = r->nextRun) {
|
|
if (r->obj->isPositioned())
|
|
continue; // Positioned objects are only participating to figure out their
|
|
// correct static x position. They have no effect on the width.
|
|
if (r->obj->isText())
|
|
r->box->setWidth(static_cast<RenderText *>(r->obj)->width(r->start, r->stop-r->start, m_firstLine));
|
|
else if (!r->obj->isInlineFlow()) {
|
|
r->obj->calcWidth(); // Is this really needed or the object width is already correct here ?
|
|
r->box->setWidth(r->obj->width());
|
|
totWidth += r->obj->marginLeft() + r->obj->marginRight();
|
|
}
|
|
totWidth += r->box->width();
|
|
}
|
|
|
|
// Armed with the total width of the line (without justification),
|
|
// we now examine our text-align property in order to determine where to position the
|
|
// objects horizontally. The total width of the line can be increased if we end up
|
|
// justifying text.
|
|
int x = leftOffset(m_height);
|
|
int availableWidth = lineWidth(m_height);
|
|
switch(style()->textAlign()) {
|
|
case LEFT:
|
|
case KHTML_LEFT:
|
|
if (style()->direction() == RTL && totWidth > availableWidth)
|
|
x -= (totWidth - availableWidth);
|
|
numSpaces = 0;
|
|
break;
|
|
case JUSTIFY:
|
|
if (numSpaces != 0 && !bidi.current.atEnd() && !bidi.current.obj->isBR() )
|
|
break;
|
|
// fall through
|
|
case TAAUTO:
|
|
numSpaces = 0;
|
|
// for right to left fall through to right aligned
|
|
if (bidi.context->basicDir == QChar::DirL)
|
|
break;
|
|
case RIGHT:
|
|
case KHTML_RIGHT:
|
|
if (style()->direction() == RTL || totWidth < availableWidth)
|
|
x += availableWidth - totWidth;
|
|
numSpaces = 0;
|
|
break;
|
|
case CENTER:
|
|
case KHTML_CENTER:
|
|
int xd = (availableWidth - totWidth)/2;
|
|
x += xd >0 ? xd : 0;
|
|
numSpaces = 0;
|
|
break;
|
|
}
|
|
|
|
if (numSpaces > 0) {
|
|
for (r = sFirstBidiRun; r; r = r->nextRun) {
|
|
int spaceAdd = 0;
|
|
if (numSpaces > 0 && r->obj->isText()) {
|
|
// get the number of spaces in the run
|
|
int spaces = 0;
|
|
for ( int i = r->start; i < r->stop; i++ ) {
|
|
const QChar c = static_cast<RenderText *>(r->obj)->text()[i];
|
|
if (c.category() == QChar::Separator_Space || c == '\n')
|
|
spaces++;
|
|
}
|
|
|
|
KHTMLAssert(spaces <= numSpaces);
|
|
|
|
// Only justify text with white-space: normal.
|
|
if (r->obj->style()->whiteSpace() == NORMAL) {
|
|
spaceAdd = (availableWidth - totWidth)*spaces/numSpaces;
|
|
spaceAdd = qMax(0, spaceAdd);
|
|
static_cast<InlineTextBox*>(r->box)->setSpaceAdd(spaceAdd);
|
|
totWidth += spaceAdd;
|
|
}
|
|
numSpaces -= spaces;
|
|
}
|
|
}
|
|
}
|
|
|
|
// The widths of all runs are now known. We can now place every inline box (and
|
|
// compute accurate widths for the inline flow boxes).
|
|
int rightPos = lineBox->placeBoxesHorizontally(x);
|
|
if (rightPos > m_overflowWidth)
|
|
m_overflowWidth = rightPos; // FIXME: Work for rtl overflow also.
|
|
if (x < 0)
|
|
m_overflowLeft = qMin(m_overflowLeft, x);
|
|
}
|
|
|
|
void RenderBlock::computeVerticalPositionsForLine(RootInlineBox* lineBox)
|
|
{
|
|
lineBox->verticallyAlignBoxes(m_height);
|
|
lineBox->setBlockHeight(m_height);
|
|
|
|
// Check for page-breaks
|
|
if (canvas()->pagedMode() && !lineBox->afterPageBreak())
|
|
// If we get a page-break we might need to redo the line-break
|
|
if (clearLineOfPageBreaks(lineBox) && hasFloats()) return;
|
|
|
|
// See if the line spilled out. If so set overflow height accordingly.
|
|
int bottomOfLine = lineBox->bottomOverflow();
|
|
if (bottomOfLine > m_height && bottomOfLine > m_overflowHeight)
|
|
m_overflowHeight = bottomOfLine;
|
|
|
|
bool beforeContent = true;
|
|
|
|
// Now make sure we place replaced render objects correctly.
|
|
for (BidiRun* r = sFirstBidiRun; r; r = r->nextRun) {
|
|
|
|
// For positioned placeholders, cache the static Y position an object with non-inline display would have.
|
|
// Either it is unchanged if it comes before any real linebox, or it must clear the current line (already accounted in m_height).
|
|
// This value will be picked up by position() if relevant.
|
|
if (r->obj->isPositioned())
|
|
r->box->setYPos( beforeContent && r->obj->isBox() ? static_cast<RenderBox*>(r->obj)->staticY() : m_height );
|
|
else if (beforeContent)
|
|
beforeContent = false;
|
|
|
|
// Position is used to properly position both replaced elements and
|
|
// to update the static normal flow x/y of positioned elements.
|
|
r->obj->position(r->box, r->start, r->stop - r->start, r->level%2);
|
|
}
|
|
}
|
|
|
|
bool RenderBlock::clearLineOfPageBreaks(InlineFlowBox* lineBox)
|
|
{
|
|
bool doPageBreak = false;
|
|
// Check for physical page-breaks
|
|
int xpage = crossesPageBreak(lineBox->topOverflow(), lineBox->bottomOverflow());
|
|
if (xpage) {
|
|
#ifdef PAGE_DEBUG
|
|
kDebug(6040) << renderName() << " Line crosses to page " << xpage;
|
|
kDebug(6040) << renderName() << " at pos " << lineBox->yPos() << " height " << lineBox->height();
|
|
#endif
|
|
|
|
doPageBreak = true;
|
|
// check page-break-inside
|
|
if (!style()->pageBreakInside()) {
|
|
if (parent()->canClear(this, PageBreakNormal)) {
|
|
setNeedsPageClear(true);
|
|
doPageBreak = false;
|
|
}
|
|
#ifdef PAGE_DEBUG
|
|
else
|
|
kDebug(6040) << "Ignoring page-break-inside: avoid";
|
|
#endif
|
|
}
|
|
// check orphans
|
|
int orphans = 0;
|
|
InlineRunBox* box = lineBox->prevLineBox();
|
|
while (box && orphans < style()->orphans()) {
|
|
orphans++;
|
|
box = box->prevLineBox();
|
|
}
|
|
|
|
if (orphans == 0) {
|
|
setNeedsPageClear(true);
|
|
doPageBreak = false;
|
|
} else
|
|
if (orphans < style()->orphans() ) {
|
|
#ifdef PAGE_DEBUG
|
|
kDebug(6040) << "Orphans: " << orphans;
|
|
#endif
|
|
// Orphans is a level 2 page-break rule and can be broken only
|
|
// if the break is physically required.
|
|
if (parent()->canClear(this, PageBreakHarder)) {
|
|
// move block instead
|
|
setNeedsPageClear(true);
|
|
doPageBreak = false;
|
|
}
|
|
#ifdef PAGE_DEBUG
|
|
else
|
|
kDebug(6040) << "Ignoring violated orphans";
|
|
#endif
|
|
}
|
|
if (doPageBreak) {
|
|
#ifdef PAGE_DEBUG
|
|
int oldYPos = lineBox->yPos();
|
|
#endif
|
|
int pTop = pageTopAfter(lineBox->yPos());
|
|
m_height = pTop;
|
|
lineBox->setAfterPageBreak(true);
|
|
lineBox->verticallyAlignBoxes(m_height);
|
|
if (lineBox->yPos() < pTop) {
|
|
// ### serious crap. render_line is sometimes placing lines too high
|
|
kDebug(6040) << "page top overflow by repositioned line";
|
|
int heightIncrease = pTop - lineBox->yPos();
|
|
m_height = pTop + heightIncrease;
|
|
lineBox->verticallyAlignBoxes(m_height);
|
|
}
|
|
#ifdef PAGE_DEBUG
|
|
kDebug(6040) << "Cleared line " << lineBox->yPos() - oldYPos << "px";
|
|
#endif
|
|
setContainsPageBreak(true);
|
|
}
|
|
}
|
|
return doPageBreak;
|
|
}
|
|
|
|
// collects one line of the paragraph and transforms it to visual order
|
|
void RenderBlock::bidiReorderLine(const BidiIterator &start, const BidiIterator &end, BidiState &bidi)
|
|
{
|
|
if ( start == end ) {
|
|
if ( start.current() == '\n' ) {
|
|
m_height += lineHeight( m_firstLine );
|
|
}
|
|
return;
|
|
}
|
|
|
|
#if BIDI_DEBUG > 1
|
|
kDebug(6041) << "reordering Line from " << start.obj << "/" << start.pos << " to " << end.obj << "/" << end.pos;
|
|
#endif
|
|
|
|
sFirstBidiRun = 0;
|
|
sLastBidiRun = 0;
|
|
sBidiRunCount = 0;
|
|
|
|
// context->ref();
|
|
|
|
dir = QChar::DirON;
|
|
emptyRun = true;
|
|
|
|
numSpaces = 0;
|
|
|
|
bidi.current = start;
|
|
bidi.last = bidi.current;
|
|
bool atEnd = false;
|
|
while( 1 ) {
|
|
QChar::Direction dirCurrent;
|
|
if (atEnd) {
|
|
//kDebug(6041) << "atEnd";
|
|
BidiContext *c = bidi.context;
|
|
if ( bidi.current.atEnd())
|
|
while ( c->parent )
|
|
c = c->parent;
|
|
dirCurrent = c->dir;
|
|
}
|
|
else if (bidi.context->override) {
|
|
dirCurrent = bidi.context->dir;
|
|
}
|
|
else {
|
|
dirCurrent = bidi.current.direction();
|
|
}
|
|
|
|
#ifndef QT_NO_UNICODETABLES
|
|
|
|
#if BIDI_DEBUG > 1
|
|
kDebug(6041) << "directions: dir=" << (int)dir << " current=" << (int)dirCurrent << " last=" << bidi.status.last << " eor=" << bidi.status.eor << " lastStrong=" << bidi.status.lastStrong << " embedding=" << (int)bidi.context->dir << " level =" << (int)bidi.context->level;
|
|
#endif
|
|
|
|
switch(dirCurrent) {
|
|
|
|
// embedding and overrides (X1-X9 in the Bidi specs)
|
|
case QChar::DirRLE:
|
|
case QChar::DirLRE:
|
|
case QChar::DirRLO:
|
|
case QChar::DirLRO:
|
|
case QChar::DirPDF:
|
|
embed( dirCurrent, bidi );
|
|
break;
|
|
|
|
// strong types
|
|
case QChar::DirL:
|
|
if(dir == QChar::DirON)
|
|
dir = QChar::DirL;
|
|
switch(bidi.status.last)
|
|
{
|
|
case QChar::DirL:
|
|
bidi.eor = bidi.current; bidi.status.eor = QChar::DirL; break;
|
|
case QChar::DirR:
|
|
case QChar::DirAL:
|
|
case QChar::DirEN:
|
|
case QChar::DirAN:
|
|
appendRun( bidi );
|
|
break;
|
|
case QChar::DirES:
|
|
case QChar::DirET:
|
|
case QChar::DirCS:
|
|
case QChar::DirBN:
|
|
case QChar::DirB:
|
|
case QChar::DirS:
|
|
case QChar::DirWS:
|
|
case QChar::DirON:
|
|
if( bidi.status.eor != QChar::DirL ) {
|
|
//last stuff takes embedding dir
|
|
if(bidi.context->dir == QChar::DirL || bidi.status.lastStrong == QChar::DirL) {
|
|
if ( bidi.status.eor != QChar::DirEN && bidi.status.eor != QChar::DirAN && bidi.status.eor != QChar::DirON )
|
|
appendRun( bidi );
|
|
dir = QChar::DirL;
|
|
bidi.eor = bidi.current;
|
|
bidi.status.eor = QChar::DirL;
|
|
} else {
|
|
if ( bidi.status.eor == QChar::DirEN || bidi.status.eor == QChar::DirAN )
|
|
{
|
|
dir = bidi.status.eor;
|
|
appendRun( bidi );
|
|
}
|
|
dir = QChar::DirR;
|
|
bidi.eor = bidi.last;
|
|
appendRun( bidi );
|
|
dir = QChar::DirL;
|
|
bidi.status.eor = QChar::DirL;
|
|
}
|
|
} else {
|
|
bidi.eor = bidi.current; bidi.status.eor = QChar::DirL;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
bidi.status.lastStrong = QChar::DirL;
|
|
break;
|
|
case QChar::DirAL:
|
|
case QChar::DirR:
|
|
if(dir == QChar::DirON) dir = QChar::DirR;
|
|
switch(bidi.status.last)
|
|
{
|
|
case QChar::DirR:
|
|
case QChar::DirAL:
|
|
bidi.eor = bidi.current; bidi.status.eor = QChar::DirR; break;
|
|
case QChar::DirL:
|
|
case QChar::DirEN:
|
|
case QChar::DirAN:
|
|
appendRun( bidi );
|
|
dir = QChar::DirR;
|
|
bidi.eor = bidi.current;
|
|
bidi.status.eor = QChar::DirR;
|
|
break;
|
|
case QChar::DirES:
|
|
case QChar::DirET:
|
|
case QChar::DirCS:
|
|
case QChar::DirBN:
|
|
case QChar::DirB:
|
|
case QChar::DirS:
|
|
case QChar::DirWS:
|
|
case QChar::DirON:
|
|
if( !(bidi.status.eor == QChar::DirR) && !(bidi.status.eor == QChar::DirAL) ) {
|
|
//last stuff takes embedding dir
|
|
if(bidi.context->dir == QChar::DirR || bidi.status.lastStrong == QChar::DirR
|
|
|| bidi.status.lastStrong == QChar::DirAL) {
|
|
appendRun( bidi );
|
|
dir = QChar::DirR;
|
|
bidi.eor = bidi.current;
|
|
bidi.status.eor = QChar::DirR;
|
|
} else {
|
|
dir = QChar::DirL;
|
|
bidi.eor = bidi.last;
|
|
appendRun( bidi );
|
|
dir = QChar::DirR;
|
|
bidi.status.eor = QChar::DirR;
|
|
}
|
|
} else {
|
|
bidi.eor = bidi.current; bidi.status.eor = QChar::DirR;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
bidi.status.lastStrong = dirCurrent;
|
|
break;
|
|
|
|
// weak types:
|
|
|
|
case QChar::DirNSM:
|
|
// ### if @sor, set dir to dirSor
|
|
break;
|
|
case QChar::DirEN:
|
|
if(!(bidi.status.lastStrong == QChar::DirAL)) {
|
|
// if last strong was AL change EN to AN
|
|
if(dir == QChar::DirON) {
|
|
dir = QChar::DirL;
|
|
}
|
|
switch(bidi.status.last)
|
|
{
|
|
case QChar::DirET:
|
|
if ( bidi.status.lastStrong == QChar::DirR || bidi.status.lastStrong == QChar::DirAL ) {
|
|
appendRun( bidi );
|
|
dir = QChar::DirEN;
|
|
bidi.status.eor = QChar::DirEN;
|
|
}
|
|
// fall through
|
|
case QChar::DirEN:
|
|
case QChar::DirL:
|
|
bidi.eor = bidi.current;
|
|
bidi.status.eor = dirCurrent;
|
|
break;
|
|
case QChar::DirR:
|
|
case QChar::DirAL:
|
|
case QChar::DirAN:
|
|
appendRun( bidi );
|
|
bidi.status.eor = QChar::DirEN;
|
|
dir = QChar::DirEN; break;
|
|
case QChar::DirES:
|
|
case QChar::DirCS:
|
|
if(bidi.status.eor == QChar::DirEN) {
|
|
bidi.eor = bidi.current; break;
|
|
}
|
|
case QChar::DirBN:
|
|
case QChar::DirB:
|
|
case QChar::DirS:
|
|
case QChar::DirWS:
|
|
case QChar::DirON:
|
|
if(bidi.status.eor == QChar::DirR) {
|
|
// neutrals go to R
|
|
bidi.eor = bidi.last;
|
|
appendRun( bidi );
|
|
dir = QChar::DirEN;
|
|
bidi.status.eor = QChar::DirEN;
|
|
}
|
|
else if( bidi.status.eor == QChar::DirL ||
|
|
(bidi.status.eor == QChar::DirEN && bidi.status.lastStrong == QChar::DirL)) {
|
|
bidi.eor = bidi.current; bidi.status.eor = dirCurrent;
|
|
} else {
|
|
// numbers on both sides, neutrals get right to left direction
|
|
if(dir != QChar::DirL) {
|
|
appendRun( bidi );
|
|
bidi.eor = bidi.last;
|
|
dir = QChar::DirR;
|
|
appendRun( bidi );
|
|
dir = QChar::DirEN;
|
|
bidi.status.eor = QChar::DirEN;
|
|
} else {
|
|
bidi.eor = bidi.current; bidi.status.eor = dirCurrent;
|
|
}
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
case QChar::DirAN:
|
|
dirCurrent = QChar::DirAN;
|
|
if(dir == QChar::DirON) dir = QChar::DirAN;
|
|
switch(bidi.status.last)
|
|
{
|
|
case QChar::DirL:
|
|
case QChar::DirAN:
|
|
bidi.eor = bidi.current; bidi.status.eor = QChar::DirAN; break;
|
|
case QChar::DirR:
|
|
case QChar::DirAL:
|
|
case QChar::DirEN:
|
|
appendRun( bidi );
|
|
dir = QChar::DirAN; bidi.status.eor = QChar::DirAN;
|
|
break;
|
|
case QChar::DirCS:
|
|
if(bidi.status.eor == QChar::DirAN) {
|
|
bidi.eor = bidi.current; break;
|
|
}
|
|
case QChar::DirES:
|
|
case QChar::DirET:
|
|
case QChar::DirBN:
|
|
case QChar::DirB:
|
|
case QChar::DirS:
|
|
case QChar::DirWS:
|
|
case QChar::DirON:
|
|
if(bidi.status.eor == QChar::DirR) {
|
|
// neutrals go to R
|
|
bidi.eor = bidi.last;
|
|
appendRun( bidi );
|
|
dir = QChar::DirAN;
|
|
bidi.status.eor = QChar::DirAN;
|
|
} else if( bidi.status.eor == QChar::DirL ||
|
|
(bidi.status.eor == QChar::DirEN && bidi.status.lastStrong == QChar::DirL)) {
|
|
bidi.eor = bidi.current; bidi.status.eor = dirCurrent;
|
|
} else {
|
|
// numbers on both sides, neutrals get right to left direction
|
|
if(dir != QChar::DirL) {
|
|
appendRun( bidi );
|
|
bidi.eor = bidi.last;
|
|
dir = QChar::DirR;
|
|
appendRun( bidi );
|
|
dir = QChar::DirAN;
|
|
bidi.status.eor = QChar::DirAN;
|
|
} else {
|
|
bidi.eor = bidi.current; bidi.status.eor = dirCurrent;
|
|
}
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
case QChar::DirES:
|
|
case QChar::DirCS:
|
|
break;
|
|
case QChar::DirET:
|
|
if(bidi.status.last == QChar::DirEN) {
|
|
dirCurrent = QChar::DirEN;
|
|
bidi.eor = bidi.current; bidi.status.eor = dirCurrent;
|
|
break;
|
|
}
|
|
break;
|
|
|
|
// boundary neutrals should be ignored
|
|
case QChar::DirBN:
|
|
break;
|
|
// neutrals
|
|
case QChar::DirB:
|
|
// ### what do we do with newline and paragraph separators that come to here?
|
|
break;
|
|
case QChar::DirS:
|
|
// ### implement rule L1
|
|
break;
|
|
case QChar::DirWS:
|
|
break;
|
|
case QChar::DirON:
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
//cout << " after: dir=" << // dir << " current=" << dirCurrent << " last=" << status.last << " eor=" << status.eor << " lastStrong=" << status.lastStrong << " embedding=" << context->dir << endl;
|
|
|
|
if(bidi.current.atEnd()) break;
|
|
|
|
// set status.last as needed.
|
|
switch(dirCurrent)
|
|
{
|
|
case QChar::DirET:
|
|
case QChar::DirES:
|
|
case QChar::DirCS:
|
|
case QChar::DirS:
|
|
case QChar::DirWS:
|
|
case QChar::DirON:
|
|
switch(bidi.status.last)
|
|
{
|
|
case QChar::DirL:
|
|
case QChar::DirR:
|
|
case QChar::DirAL:
|
|
case QChar::DirEN:
|
|
case QChar::DirAN:
|
|
bidi.status.last = dirCurrent;
|
|
break;
|
|
default:
|
|
bidi.status.last = QChar::DirON;
|
|
}
|
|
break;
|
|
case QChar::DirNSM:
|
|
case QChar::DirBN:
|
|
// ignore these
|
|
break;
|
|
case QChar::DirEN:
|
|
if ( bidi.status.last == QChar::DirL ) {
|
|
break;
|
|
}
|
|
// fall through
|
|
default:
|
|
bidi.status.last = dirCurrent;
|
|
}
|
|
#endif
|
|
|
|
if ( atEnd ) break;
|
|
bidi.last = bidi.current;
|
|
|
|
if ( emptyRun ) {
|
|
bidi.sor = bidi.current;
|
|
bidi.eor = bidi.current;
|
|
emptyRun = false;
|
|
}
|
|
|
|
// this causes the operator ++ to open and close embedding levels as needed
|
|
// for the CSS unicode-bidi property
|
|
bidi.current.increment( &bidi );
|
|
|
|
if ( bidi.current == end ) {
|
|
if ( emptyRun )
|
|
break;
|
|
atEnd = true;
|
|
}
|
|
}
|
|
|
|
#if BIDI_DEBUG > 0
|
|
kDebug(6041) << "reached end of line current=" << bidi.current.obj << "/" << bidi.current.pos
|
|
<< ", eor=" << bidi.eor.obj << "/" << bidi.eor.pos << endl;
|
|
#endif
|
|
if ( !emptyRun && bidi.sor != bidi.current ) {
|
|
bidi.eor = bidi.last;
|
|
appendRun( bidi );
|
|
}
|
|
|
|
// reorder line according to run structure...
|
|
|
|
// first find highest and lowest levels
|
|
uchar levelLow = 128;
|
|
uchar levelHigh = 0;
|
|
BidiRun *r = sFirstBidiRun;
|
|
while ( r ) {
|
|
if ( r->level > levelHigh )
|
|
levelHigh = r->level;
|
|
if ( r->level < levelLow )
|
|
levelLow = r->level;
|
|
r = r->nextRun;
|
|
}
|
|
|
|
// implements reordering of the line (L2 according to Bidi spec):
|
|
// L2. From the highest level found in the text to the lowest odd level on each line,
|
|
// reverse any contiguous sequence of characters that are at that level or higher.
|
|
|
|
// reversing is only done up to the lowest odd level
|
|
if( !(levelLow%2) ) levelLow++;
|
|
|
|
int count = sBidiRunCount - 1;
|
|
|
|
// do not reverse for visually ordered web sites
|
|
if(!style()->visuallyOrdered()) {
|
|
while(levelHigh >= levelLow) {
|
|
int i = 0;
|
|
BidiRun* currRun = sFirstBidiRun;
|
|
while ( i < count ) {
|
|
while(i < count && currRun && currRun->level < levelHigh) {
|
|
i++;
|
|
currRun = currRun->nextRun;
|
|
}
|
|
int start = i;
|
|
while(i <= count && currRun && currRun->level >= levelHigh) {
|
|
i++;
|
|
currRun = currRun->nextRun;
|
|
}
|
|
int end = i-1;
|
|
reverseRuns(start, end);
|
|
}
|
|
levelHigh--;
|
|
}
|
|
}
|
|
|
|
#if BIDI_DEBUG > 0
|
|
kDebug(6041) << "visual order is:";
|
|
for (BidiRun* curr = sFirstBidiRun; curr; curr = curr->nextRun)
|
|
kDebug(6041) << " " << curr;
|
|
#endif
|
|
}
|
|
|
|
void RenderBlock::layoutInlineChildren(bool relayoutChildren, int breakBeforeLine)
|
|
{
|
|
BidiState bidi;
|
|
|
|
m_overflowHeight = 0;
|
|
|
|
invalidateVerticalPosition();
|
|
#ifdef DEBUG_LAYOUT
|
|
QTime qt;
|
|
qt.start();
|
|
kDebug( 6040 ) << renderName() << " layoutInlineChildren( " << this <<" )";
|
|
#endif
|
|
#if BIDI_DEBUG > 1 || defined( DEBUG_LINEBREAKS )
|
|
kDebug(6041) << " ------- bidi start " << this << " -------";
|
|
#endif
|
|
|
|
m_height = borderTop() + paddingTop();
|
|
int toAdd = borderBottom() + paddingBottom();
|
|
if (m_layer && scrollsOverflowX() && style()->height().isAuto())
|
|
toAdd += m_layer->horizontalScrollbarHeight();
|
|
|
|
// Figure out if we should clear our line boxes.
|
|
bool fullLayout = !firstLineBox() || !firstChild() || selfNeedsLayout() || relayoutChildren || hasFloats();
|
|
|
|
if (fullLayout)
|
|
deleteInlineBoxes();
|
|
|
|
// Text truncation only kicks in if your overflow isn't visible and your
|
|
// text-overflow-mode isn't clip.
|
|
bool hasTextOverflow = style()->textOverflow() && hasOverflowClip();
|
|
|
|
// Walk all the lines and delete our ellipsis line boxes if they exist.
|
|
if (hasTextOverflow)
|
|
deleteEllipsisLineBoxes();
|
|
|
|
if (firstChild()) {
|
|
// layout replaced elements
|
|
RenderObject *o = first( this, 0, false );
|
|
while ( o ) {
|
|
invalidateVerticalPosition();
|
|
if (!fullLayout && o->markedForRepaint()) {
|
|
o->repaintDuringLayout();
|
|
o->setMarkedForRepaint(false);
|
|
}
|
|
if (o->isReplaced() || o->isFloating() || o->isPositioned()) {
|
|
|
|
if ((!o->isPositioned() || o->isPosWithStaticDim()) &&
|
|
(relayoutChildren || o->style()->width().isPercent() || o->style()->height().isPercent()))
|
|
o->setChildNeedsLayout(true, false);
|
|
|
|
if (o->isPositioned()) {
|
|
if (!o->inPosObjectList())
|
|
o->containingBlock()->insertPositionedObject(o);
|
|
if (fullLayout)
|
|
static_cast<RenderBox*>(o)->RenderBox::deleteInlineBoxes();
|
|
} else {
|
|
if (fullLayout || o->needsLayout())
|
|
static_cast<RenderBox*>(o)->RenderBox::dirtyInlineBoxes(fullLayout);
|
|
o->layoutIfNeeded();
|
|
}
|
|
}
|
|
else {
|
|
if (fullLayout || o->selfNeedsLayout()) {
|
|
o->dirtyInlineBoxes(fullLayout);
|
|
o->setMarkedForRepaint(false);
|
|
}
|
|
o->setNeedsLayout(false);
|
|
}
|
|
o = Bidinext( this, o, 0, false );
|
|
}
|
|
|
|
BidiContext *startEmbed;
|
|
if( style()->direction() == LTR ) {
|
|
startEmbed = new BidiContext( 0, QChar::DirL );
|
|
bidi.status.eor = QChar::DirL;
|
|
} else {
|
|
startEmbed = new BidiContext( 1, QChar::DirR );
|
|
bidi.status.eor = QChar::DirR;
|
|
}
|
|
startEmbed->ref();
|
|
|
|
bidi.status.lastStrong = QChar::DirON;
|
|
bidi.status.last = QChar::DirON;
|
|
|
|
bidi.context = startEmbed;
|
|
|
|
// We want to skip ahead to the first dirty line
|
|
BidiIterator start;
|
|
RootInlineBox* startLine = determineStartPosition(fullLayout, start, bidi);
|
|
|
|
// Then look forward to see if we can find a clean area that is clean up to the end.
|
|
BidiIterator cleanLineStart;
|
|
BidiStatus cleanLineBidiStatus;
|
|
BidiContext* cleanLineBidiContext = 0;
|
|
int endLineYPos = 0;
|
|
RootInlineBox* endLine = (fullLayout || !startLine) ?
|
|
0 : determineEndPosition(startLine, cleanLineStart, cleanLineBidiStatus, cleanLineBidiContext, endLineYPos);
|
|
|
|
// Extract the clean area. We will add it back if we determine that we're able to
|
|
// synchronize after relayouting the dirty area.
|
|
if (endLine)
|
|
for (RootInlineBox* line = endLine; line; line = line->nextRootBox())
|
|
line->extractLine();
|
|
|
|
// Delete the dirty area.
|
|
if (startLine) {
|
|
RenderArena* arena = renderArena();
|
|
RootInlineBox* box = startLine;
|
|
while (box) {
|
|
RootInlineBox* next = box->nextRootBox();
|
|
box->deleteLine(arena);
|
|
box = next;
|
|
}
|
|
startLine = 0;
|
|
}
|
|
BidiIterator end = start;
|
|
bool endLineMatched = false;
|
|
m_firstLine = true;
|
|
|
|
if (!smidpoints)
|
|
smidpoints = new QVector<BidiIterator>;
|
|
|
|
sNumMidpoints = 0;
|
|
sCurrMidpoint = 0;
|
|
sCompactFirstBidiRun = sCompactLastBidiRun = 0;
|
|
sCompactBidiRunCount = 0;
|
|
|
|
previousLineBrokeAtBR = true;
|
|
|
|
int lineCount = 0;
|
|
bool pagebreakHint = false;
|
|
int oldPos = 0;
|
|
BidiIterator oldStart;
|
|
BidiState oldBidi;
|
|
const bool pagedMode = canvas()->pagedMode();
|
|
|
|
while( !end.atEnd() ) {
|
|
start = end;
|
|
if (endLine && (endLineMatched = matchedEndLine(start, bidi.status, bidi.context, cleanLineStart, cleanLineBidiStatus, cleanLineBidiContext, endLine, endLineYPos)))
|
|
break;
|
|
lineCount++;
|
|
betweenMidpoints = false;
|
|
isLineEmpty = true;
|
|
pagebreakHint = false;
|
|
if (pagedMode) {
|
|
oldPos = m_height;
|
|
oldStart = start;
|
|
oldBidi = bidi;
|
|
}
|
|
if (lineCount == breakBeforeLine) {
|
|
m_height = pageTopAfter(oldPos);
|
|
pagebreakHint = true;
|
|
}
|
|
redo_linebreak:
|
|
end = findNextLineBreak(start, bidi);
|
|
if( start.atEnd() ) {
|
|
deleteBidiRuns(renderArena());
|
|
break;
|
|
}
|
|
if (!isLineEmpty) {
|
|
bidiReorderLine(start, end, bidi);
|
|
|
|
// Now that the runs have been ordered, we create the line boxes.
|
|
// At the same time we figure out where border/padding/margin should be applied for
|
|
// inline flow boxes.
|
|
|
|
RootInlineBox* lineBox = 0;
|
|
if (sBidiRunCount) {
|
|
lineBox = constructLine(start, end);
|
|
if (lineBox) {
|
|
lineBox->setEndsWithBreak(previousLineBrokeAtBR);
|
|
if (pagebreakHint) lineBox->setAfterPageBreak(true);
|
|
|
|
// Now we position all of our text runs horizontally.
|
|
computeHorizontalPositionsForLine(lineBox, bidi);
|
|
|
|
// Now position our text runs vertically.
|
|
computeVerticalPositionsForLine(lineBox);
|
|
|
|
// SVG
|
|
if (lineBox->isSVGRootInlineBox()) {
|
|
//kDebug() << "svgrootinline box:" << endl;
|
|
WebCore::SVGRootInlineBox* svgLineBox = static_cast<WebCore::SVGRootInlineBox*>(lineBox);
|
|
svgLineBox->computePerCharacterLayoutInformation();
|
|
}
|
|
|
|
deleteBidiRuns(renderArena());
|
|
|
|
if (lineBox->afterPageBreak() && hasFloats() && !pagebreakHint) {
|
|
start = end = oldStart;
|
|
bidi = oldBidi;
|
|
m_height = pageTopAfter(oldPos);
|
|
deleteLastLineBox(renderArena());
|
|
pagebreakHint = true;
|
|
goto redo_linebreak;
|
|
}
|
|
}
|
|
}
|
|
|
|
if( end == start || (end.obj && end.obj->isBR() && !start.obj->isBR() ) ) {
|
|
end.increment(&bidi);
|
|
} else if (end.obj && end.obj->style()->preserveLF() && end.current() == QChar('\n')) {
|
|
end.increment(&bidi);
|
|
}
|
|
|
|
if (lineBox)
|
|
lineBox->setLineBreakInfo(end.obj, end.pos, bidi.status, bidi.context);
|
|
|
|
m_firstLine = false;
|
|
newLine();
|
|
}
|
|
|
|
sNumMidpoints = 0;
|
|
sCurrMidpoint = 0;
|
|
sCompactFirstBidiRun = sCompactLastBidiRun = 0;
|
|
sCompactBidiRunCount = 0;
|
|
}
|
|
startEmbed->deref();
|
|
//embed->deref();
|
|
|
|
if (endLine) {
|
|
if (endLineMatched) {
|
|
// Attach all the remaining lines, and then adjust their y-positions as needed.
|
|
for (RootInlineBox* line = endLine; line; line = line->nextRootBox())
|
|
line->attachLine();
|
|
|
|
// Now apply the offset to each line if needed.
|
|
int delta = m_height - endLineYPos;
|
|
if (delta) {
|
|
for (RootInlineBox* line = endLine; line; line = line->nextRootBox())
|
|
line->adjustPosition(0, delta);
|
|
}
|
|
m_height = lastRootBox()->blockHeight();
|
|
} else {
|
|
// Delete all the remaining lines.
|
|
InlineRunBox* line = endLine;
|
|
RenderArena* arena = renderArena();
|
|
while (line) {
|
|
InlineRunBox* next = line->nextLineBox();
|
|
line->deleteLine(arena);
|
|
line = next;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
sNumMidpoints = 0;
|
|
sCurrMidpoint = 0;
|
|
|
|
|
|
// If we violate widows page-breaking rules, we set a hint and relayout.
|
|
// Note that the widows rule might still be violated afterwards if the lines have become wider
|
|
if (canvas()->pagedMode() && containsPageBreak() && breakBeforeLine == 0)
|
|
{
|
|
int orphans = 0;
|
|
int widows = 0;
|
|
// find breaking line
|
|
InlineRunBox* lineBox = firstLineBox();
|
|
while (lineBox) {
|
|
if (lineBox->isInlineFlowBox()) {
|
|
InlineFlowBox* flowBox = static_cast<InlineFlowBox*>(lineBox);
|
|
if (flowBox->afterPageBreak()) break;
|
|
}
|
|
orphans++;
|
|
lineBox = lineBox->nextLineBox();
|
|
}
|
|
InlineFlowBox* pageBreaker = static_cast<InlineFlowBox*>(lineBox);
|
|
if (!pageBreaker) goto no_break;
|
|
// count widows
|
|
while (lineBox && widows < style()->widows()) {
|
|
if (lineBox->hasTextChildren())
|
|
widows++;
|
|
lineBox = lineBox->nextLineBox();
|
|
}
|
|
// Widows rule broken and more orphans left to use
|
|
if (widows < style()->widows() && orphans > 0) {
|
|
kDebug( 6040 ) << "Widows: " << widows;
|
|
// Check if we have enough orphans after respecting widows count
|
|
int newOrphans = orphans - (style()->widows() - widows);
|
|
if (newOrphans < style()->orphans()) {
|
|
if (parent()->canClear(this,PageBreakHarder)) {
|
|
// Relayout to remove incorrect page-break
|
|
setNeedsPageClear(true);
|
|
setContainsPageBreak(false);
|
|
layoutInlineChildren(relayoutChildren, -1);
|
|
return;
|
|
}
|
|
} else {
|
|
// Set hint and try again
|
|
layoutInlineChildren(relayoutChildren, newOrphans+1);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
no_break:
|
|
|
|
// in case we have a float on the last line, it might not be positioned up to now.
|
|
// This has to be done before adding in the bottom border/padding, or the float will
|
|
// include the padding incorrectly. -dwh
|
|
positionNewFloats();
|
|
|
|
// Now add in the bottom border/padding.
|
|
m_height += toAdd;
|
|
|
|
// Always make sure this is at least our height.
|
|
m_overflowHeight = qMax(m_height, m_overflowHeight);
|
|
|
|
// See if any lines spill out of the block. If so, we need to update our overflow width.
|
|
checkLinesForOverflow();
|
|
|
|
// See if we have any lines that spill out of our block. If we do, then we will
|
|
// possibly need to truncate text.
|
|
if (hasTextOverflow)
|
|
checkLinesForTextOverflow();
|
|
|
|
#if BIDI_DEBUG > 1
|
|
kDebug(6041) << " ------- bidi end " << this << " -------";
|
|
#endif
|
|
//kDebug() << "RenderBlock::layoutInlineChildren time used " << qt.elapsed();
|
|
//kDebug(6040) << "height = " << m_height;
|
|
}
|
|
|
|
RootInlineBox* RenderBlock::determineStartPosition(bool fullLayout, BidiIterator& start, BidiState& bidi)
|
|
{
|
|
RootInlineBox* curr = 0;
|
|
RootInlineBox* last = 0;
|
|
RenderObject* startObj = 0;
|
|
int pos = 0;
|
|
|
|
if (fullLayout) {
|
|
// Nuke all our lines.
|
|
// ### should be done already at this point... assert( !firstRootBox() )
|
|
if (firstRootBox()) {
|
|
RenderArena* arena = renderArena();
|
|
curr = firstRootBox();
|
|
while (curr) {
|
|
RootInlineBox* next = curr->nextRootBox();
|
|
curr->deleteLine(arena);
|
|
curr = next;
|
|
}
|
|
assert(!firstLineBox() && !lastLineBox());
|
|
}
|
|
} else {
|
|
int cnt = 0;
|
|
for (curr = firstRootBox(); curr && !curr->isDirty(); curr = curr->nextRootBox()) cnt++;
|
|
if (curr) {
|
|
// kDebug( 6040 ) << "found dirty line at " << cnt;
|
|
// We have a dirty line.
|
|
if (RootInlineBox* prevRootBox = curr->prevRootBox()) {
|
|
// We have a previous line.
|
|
if (!prevRootBox->endsWithBreak() || (prevRootBox->lineBreakObj()->isText() && prevRootBox->lineBreakPos() >= static_cast<RenderText*>(prevRootBox->lineBreakObj())->stringLength()))
|
|
// The previous line didn't break cleanly or broke at a newline
|
|
// that has been deleted, so treat it as dirty too.
|
|
curr = prevRootBox;
|
|
}
|
|
} else {
|
|
// kDebug( 6040 ) << "No dirty line found";
|
|
// No dirty lines were found.
|
|
// If the last line didn't break cleanly, treat it as dirty.
|
|
if (lastRootBox() && !lastRootBox()->endsWithBreak())
|
|
curr = lastRootBox();
|
|
}
|
|
|
|
// If we have no dirty lines, then last is just the last root box.
|
|
last = curr ? curr->prevRootBox() : lastRootBox();
|
|
}
|
|
|
|
m_firstLine = !last;
|
|
previousLineBrokeAtBR = !last || last->endsWithBreak();
|
|
if (last) {
|
|
m_height = last->blockHeight();
|
|
startObj = last->lineBreakObj();
|
|
pos = last->lineBreakPos();
|
|
bidi.status = last->lineBreakBidiStatus();
|
|
} else {
|
|
startObj = first(this, &bidi, false);
|
|
}
|
|
|
|
start = BidiIterator(this, startObj, pos);
|
|
|
|
return curr;
|
|
}
|
|
|
|
RootInlineBox* RenderBlock::determineEndPosition(RootInlineBox* startLine, BidiIterator& cleanLineStart, BidiStatus& cleanLineBidiStatus, BidiContext* cleanLineBidiContext, int& yPos)
|
|
{
|
|
RootInlineBox* last = 0;
|
|
if (!startLine)
|
|
last = 0;
|
|
else {
|
|
for (RootInlineBox* curr = startLine->nextRootBox(); curr; curr = curr->nextRootBox()) {
|
|
if (curr->isDirty())
|
|
last = 0;
|
|
else if (!last)
|
|
last = curr;
|
|
}
|
|
}
|
|
|
|
if (!last)
|
|
return 0;
|
|
|
|
RootInlineBox* prev = last->prevRootBox();
|
|
cleanLineStart = BidiIterator(this, prev->lineBreakObj(), prev->lineBreakPos());
|
|
cleanLineBidiStatus = prev->lineBreakBidiStatus();
|
|
cleanLineBidiContext = prev->lineBreakBidiContext();
|
|
yPos = prev->blockHeight();
|
|
|
|
return last;
|
|
}
|
|
|
|
bool RenderBlock::matchedEndLine(const BidiIterator& start, const BidiStatus& status, BidiContext* context,
|
|
const BidiIterator& endLineStart, const BidiStatus& endLineStatus, BidiContext* endLineContext,
|
|
RootInlineBox*& endLine, int& endYPos)
|
|
{
|
|
if (start == endLineStart)
|
|
return status == endLineStatus && endLineContext && (*context == *endLineContext);
|
|
else {
|
|
// The first clean line doesn't match, but we can check a handful of following lines to try
|
|
// to match back up.
|
|
static int numLines = 8; // The # of lines we're willing to match against.
|
|
RootInlineBox* line = endLine;
|
|
for (int i = 0; i < numLines && line; i++, line = line->nextRootBox()) {
|
|
if (line->lineBreakObj() == start.obj && line->lineBreakPos() == start.pos) {
|
|
// We have a match.
|
|
if ((line->lineBreakBidiStatus() != status) || (line->lineBreakBidiContext() != context))
|
|
return false; // ...but the bidi state doesn't match.
|
|
RootInlineBox* result = line->nextRootBox();
|
|
|
|
// Set our yPos to be the block height of endLine.
|
|
if (result)
|
|
endYPos = line->blockHeight();
|
|
|
|
// Now delete the lines that we failed to sync.
|
|
RootInlineBox* boxToDelete = endLine;
|
|
RenderArena* arena = renderArena();
|
|
while (boxToDelete && boxToDelete != result) {
|
|
RootInlineBox* next = boxToDelete->nextRootBox();
|
|
boxToDelete->deleteLine(arena);
|
|
boxToDelete = next;
|
|
}
|
|
|
|
endLine = result;
|
|
return result;
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static void setStaticPosition( RenderBlock* p, RenderObject *o, bool *needToSetStaticX = 0, bool *needToSetStaticY = 0 )
|
|
{
|
|
// If our original display wasn't an inline type, then we can
|
|
// determine our static x position now.
|
|
bool nssx, nssy;
|
|
bool isInlineType = o->style()->isOriginalDisplayInlineType();
|
|
nssx = o->hasStaticX();
|
|
if (nssx && o->isBox()) {
|
|
static_cast<RenderBox*>(o)->setStaticX(o->parent()->style()->direction() == LTR ?
|
|
p->borderLeft()+p->paddingLeft() :
|
|
p->borderRight()+p->paddingRight());
|
|
nssx = isInlineType;
|
|
}
|
|
|
|
// If our original display was an INLINE type, then we can
|
|
// determine our static y position now.
|
|
nssy = o->hasStaticY();
|
|
if (nssy && o->isBox()) {
|
|
static_cast<RenderBox*>(o)->setStaticY(p->height());
|
|
nssy = !isInlineType;
|
|
}
|
|
if (needToSetStaticX) *needToSetStaticX = nssx;
|
|
if (needToSetStaticY) *needToSetStaticY = nssy;
|
|
}
|
|
|
|
static inline bool requiresLineBox(BidiIterator& it)
|
|
{
|
|
if (it.obj->isFloatingOrPositioned())
|
|
return false;
|
|
if (it.obj->isInlineFlow())
|
|
return (getBorderPaddingMargin(it.obj, it.endOfInline) != 0);
|
|
if (it.obj->isText() && !static_cast<RenderText*>(it.obj)->length())
|
|
return false;
|
|
if (it.obj->style()->preserveWS() || it.obj->isBR())
|
|
return true;
|
|
|
|
switch (it.current().unicode()) {
|
|
case 0x0009: // ASCII tab
|
|
case 0x000A: // ASCII line feed
|
|
case 0x000C: // ASCII form feed
|
|
case 0x0020: // ASCII space
|
|
case 0x200B: // Zero-width space
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool RenderBlock::inlineChildNeedsLineBox(RenderObject* inlineObj) // WC: generatesLineBoxesForInlineChild
|
|
{
|
|
assert(inlineObj->parent() == this);
|
|
|
|
BidiIterator it(this, inlineObj, 0);
|
|
while (!it.atEnd() && !requiresLineBox(it))
|
|
it.increment(0, false /*skipInlines*/);
|
|
|
|
return !it.atEnd();
|
|
}
|
|
|
|
void RenderBlock::fitBelowFloats(int widthToFit, int& availableWidth)
|
|
{
|
|
assert(widthToFit > availableWidth);
|
|
|
|
int floatBottom;
|
|
int lastFloatBottom = m_height;
|
|
int newLineWidth = availableWidth;
|
|
while (true) {
|
|
floatBottom = nearestFloatBottom(lastFloatBottom);
|
|
if (!floatBottom)
|
|
break;
|
|
|
|
newLineWidth = lineWidth(floatBottom);
|
|
lastFloatBottom = floatBottom;
|
|
if (newLineWidth >= widthToFit)
|
|
break;
|
|
}
|
|
if (newLineWidth > availableWidth) {
|
|
m_height = lastFloatBottom;
|
|
availableWidth = newLineWidth;
|
|
#ifdef DEBUG_LINEBREAKS
|
|
kDebug(6041) << " new position at " << m_height << " newWidth " << availableWidth;
|
|
#endif
|
|
}
|
|
}
|
|
|
|
BidiIterator RenderBlock::findNextLineBreak(BidiIterator &start, BidiState &bidi)
|
|
{
|
|
int width = lineWidth(m_height);
|
|
int w = 0; // the width from the start of the line up to the currently chosen breaking opportunity
|
|
int tmpW = 0; // the accumulated width since the last chosen breaking opportunity
|
|
#ifdef DEBUG_LINEBREAKS
|
|
kDebug(6041) << "findNextLineBreak: line at " << m_height << " line width " << width;
|
|
kDebug(6041) << "sol: " << start.obj << " " << start.pos;
|
|
#endif
|
|
|
|
BidiIterator posStart = start;
|
|
bool hadPosStart = false;
|
|
|
|
// Skip initial whitespace
|
|
while (!start.atEnd() && !requiresLineBox(start)) {
|
|
if( start.obj->isFloating() || start.obj->isPosWithStaticDim()) {
|
|
RenderObject *o = start.obj;
|
|
// add to special objects...
|
|
if (o->isFloating()) {
|
|
insertFloatingObject(o);
|
|
positionNewFloats();
|
|
width = lineWidth(m_height);
|
|
}
|
|
else if (o->isPositioned()) {
|
|
// add midpoints to have positioned objects at the correct static location
|
|
// while still skipping initial whitespace.
|
|
if (!hadPosStart) {
|
|
hadPosStart = true;
|
|
posStart = start;
|
|
// include this object then stop
|
|
addMidpoint(BidiIterator(0, o, 0));
|
|
} else {
|
|
// start/stop
|
|
addMidpoint(BidiIterator(0, o, 0));
|
|
addMidpoint(BidiIterator(0, o, 0));
|
|
}
|
|
setStaticPosition(this, o);
|
|
}
|
|
}
|
|
start.increment(&bidi, false /*skipInlines*/);
|
|
}
|
|
|
|
if (hadPosStart && !start.atEnd())
|
|
addMidpoint(start);
|
|
|
|
if ( start.atEnd() ){
|
|
if (hadPosStart) {
|
|
start = posStart;
|
|
posStart.increment();
|
|
return posStart;
|
|
}
|
|
return start;
|
|
}
|
|
|
|
// This variable says we have encountered an object after which initial whitespace should be ignored (e.g. InlineFlows at the beginning of a line).
|
|
// Either we have nothing to do, if there is no whitespace after the object... or we have to enter the ignoringSpaces state.
|
|
// This dilemma will be resolved when we have a peek at the next object.
|
|
bool checkShouldIgnoreInitialWhitespace = false;
|
|
|
|
// This variable is used only if whitespace isn't set to PRE, and it tells us whether
|
|
// or not we are currently ignoring whitespace.
|
|
bool ignoringSpaces = false;
|
|
BidiIterator ignoreStart;
|
|
|
|
// This variable tracks whether the very last character we saw was a space. We use
|
|
// this to detect when we encounter a second space so we know we have to terminate
|
|
// a run.
|
|
bool currentCharacterIsSpace = false;
|
|
|
|
// This variable tracks whether there is space still available on the line for floating objects.
|
|
// Once a floating object does not fit, we wait till next linebreak before positioning more floats.
|
|
bool floatsFitOnLine = true;
|
|
|
|
RenderObject* trailingSpaceObject = 0;
|
|
|
|
BidiIterator lBreak = start;
|
|
InlineMinMaxIterator it(start.par, start.obj, start.endOfInline, false /*skipPositioned*/);
|
|
InlineMinMaxIterator lastIt = it;
|
|
int pos = start.pos;
|
|
|
|
bool prevLineBrokeCleanly = previousLineBrokeAtBR;
|
|
previousLineBrokeAtBR = false;
|
|
|
|
RenderObject* o = it.current;
|
|
while( o ) {
|
|
#ifdef DEBUG_LINEBREAKS
|
|
kDebug(6041) << "new object "<< o <<" width = " << w <<" tmpw = " << tmpW;
|
|
#endif
|
|
if(o->isBR()) {
|
|
if( w + tmpW <= width ) {
|
|
lBreak.obj = o;
|
|
lBreak.pos = 0;
|
|
lBreak.endOfInline = it.endOfInline;
|
|
|
|
// A <br> always breaks a line, so don't let the line be collapsed
|
|
// away. Also, the space at the end of a line with a <br> does not
|
|
// get collapsed away. It only does this if the previous line broke
|
|
// cleanly. Otherwise the <br> has no effect on whether the line is
|
|
// empty or not.
|
|
if (prevLineBrokeCleanly)
|
|
isLineEmpty = false;
|
|
trailingSpaceObject = 0;
|
|
previousLineBrokeAtBR = true;
|
|
|
|
if (!isLineEmpty) {
|
|
// only check the clear status for non-empty lines.
|
|
EClear clear = o->style()->clear();
|
|
if(clear != CNONE)
|
|
m_clearStatus = (EClear) (m_clearStatus | clear);
|
|
}
|
|
}
|
|
goto end;
|
|
}
|
|
if( o->isFloatingOrPositioned() ) {
|
|
// add to special objects...
|
|
if(o->isFloating()) {
|
|
insertFloatingObject(o);
|
|
// check if it fits in the current line.
|
|
// If it does, position it now, otherwise, position
|
|
// it after moving to next line (in newLine() func)
|
|
if (floatsFitOnLine && o->width()+o->marginLeft()+o->marginRight()+w+tmpW <= width) {
|
|
positionNewFloats();
|
|
width = lineWidth(m_height);
|
|
} else
|
|
floatsFitOnLine = false;
|
|
}
|
|
else if (o->isPositioned() && o->isPosWithStaticDim()) {
|
|
bool needToSetStaticX;
|
|
bool needToSetStaticY;
|
|
setStaticPosition(this, o, &needToSetStaticX, &needToSetStaticY);
|
|
|
|
// If we're ignoring spaces, we have to stop and include this object and
|
|
// then start ignoring spaces again.
|
|
if (needToSetStaticX || needToSetStaticY) {
|
|
trailingSpaceObject = 0;
|
|
ignoreStart.obj = o;
|
|
ignoreStart.pos = 0;
|
|
if (ignoringSpaces) {
|
|
addMidpoint(ignoreStart); // Stop ignoring spaces.
|
|
addMidpoint(ignoreStart); // Start ignoring again.
|
|
}
|
|
}
|
|
}
|
|
} else if (o->isInlineFlow()) {
|
|
tmpW += getBorderPaddingMargin(o, it.endOfInline);
|
|
if (isLineEmpty) isLineEmpty = !tmpW;
|
|
if (o->isWordBreak()) { // #### shouldn't be an InlineFlow!
|
|
w += tmpW;
|
|
tmpW = 0;
|
|
lBreak.obj = o;
|
|
lBreak.pos = 0;
|
|
lBreak.endOfInline = it.endOfInline;
|
|
} else if (!it.endOfInline) {
|
|
// this is the beginning of the line (other non-initial inline flows are handled directly when
|
|
// incrementing the iterator below). We want to skip initial whitespace as much as possible.
|
|
checkShouldIgnoreInitialWhitespace = true;
|
|
}
|
|
} else if ( o->isReplaced() || o->isGlyph() ) {
|
|
EWhiteSpace currWS = o->style()->whiteSpace();
|
|
EWhiteSpace lastWS = lastIt.current->style()->whiteSpace();
|
|
|
|
// WinIE marquees have different whitespace characteristics by default when viewed from
|
|
// the outside vs. the inside. Text inside is NOWRAP, and so we altered the marquee's
|
|
// style to reflect this, but we now have to get back to the original whitespace value
|
|
// for the marquee when checking for line breaking.
|
|
if (o->isHTMLMarquee() && o->layer() && o->layer()->marquee())
|
|
currWS = o->layer()->marquee()->whiteSpace();
|
|
if (lastIt.current->isHTMLMarquee() && lastIt.current->layer() && lastIt.current->layer()->marquee())
|
|
lastWS = lastIt.current->layer()->marquee()->whiteSpace();
|
|
|
|
// Break on replaced elements if either has normal white-space.
|
|
if (currWS == NORMAL || lastWS == NORMAL) {
|
|
w += tmpW;
|
|
tmpW = 0;
|
|
lBreak.obj = o;
|
|
lBreak.pos = 0;
|
|
lBreak.endOfInline = false;
|
|
}
|
|
|
|
tmpW += o->width()+o->marginLeft()+o->marginRight();
|
|
if (ignoringSpaces) {
|
|
BidiIterator startMid( 0, o, 0 );
|
|
addMidpoint(startMid);
|
|
}
|
|
isLineEmpty = false;
|
|
ignoringSpaces = false;
|
|
currentCharacterIsSpace = false;
|
|
trailingSpaceObject = 0;
|
|
|
|
if (o->isListMarker()) {
|
|
checkShouldIgnoreInitialWhitespace = true;
|
|
}
|
|
} else if ( o->isText() ) {
|
|
RenderText *t = static_cast<RenderText *>(o);
|
|
int strlen = t->stringLength();
|
|
int len = strlen - pos;
|
|
QChar *str = t->text();
|
|
|
|
const Font *f = t->htmlFont( m_firstLine );
|
|
// proportional font, needs a bit more work.
|
|
int lastSpace = pos;
|
|
bool autoWrap = o->style()->autoWrap();
|
|
bool preserveWS = o->style()->preserveWS();
|
|
bool preserveLF = o->style()->preserveLF();
|
|
#ifdef APPLE_CHANGES
|
|
int wordSpacing = o->style()->wordSpacing();
|
|
#endif
|
|
bool nextIsSoftBreakable = false;
|
|
bool checkBreakWord = autoWrap && (o->style()->wordWrap() == WWBREAKWORD);
|
|
|
|
while(len) {
|
|
bool previousCharacterIsSpace = currentCharacterIsSpace;
|
|
bool isSoftBreakable = nextIsSoftBreakable;
|
|
nextIsSoftBreakable = false;
|
|
const QChar c = str[pos];
|
|
currentCharacterIsSpace = c.unicode() == ' ';
|
|
checkBreakWord &= !w; // only break words when no other breaking opportunity exists earlier
|
|
// on the line (even within the text object we are currently processing)
|
|
|
|
if (preserveWS || !currentCharacterIsSpace)
|
|
isLineEmpty = false;
|
|
|
|
// Check for soft hyphens. Go ahead and ignore them.
|
|
if (c.unicode() == SOFT_HYPHEN && pos > 0) {
|
|
nextIsSoftBreakable = true;
|
|
if (!ignoringSpaces) {
|
|
// Ignore soft hyphens
|
|
BidiIterator endMid(0, o, pos-1);
|
|
addMidpoint(endMid);
|
|
|
|
// Add the width up to but not including the hyphen.
|
|
tmpW += t->width(lastSpace, pos - lastSpace, f);
|
|
|
|
// For wrapping text only, include the hyphen. We need to ensure it will fit
|
|
// on the line if it shows when we break.
|
|
if (o->style()->autoWrap()) {
|
|
const QChar softHyphen(0x00ad);
|
|
tmpW += f->charWidth(&softHyphen, 1, 0, true);
|
|
}
|
|
|
|
BidiIterator startMid(0, o, pos+1);
|
|
addMidpoint(startMid);
|
|
}
|
|
|
|
pos++;
|
|
len--;
|
|
lastSpace = pos; // Cheesy hack to prevent adding in widths of the run twice.
|
|
continue;
|
|
}
|
|
#ifdef APPLE_CHANGES // KDE applies wordspacing differently
|
|
bool applyWordSpacing = false;
|
|
#endif
|
|
if (ignoringSpaces) {
|
|
// We need to stop ignoring spaces, if we encounter a non-space or
|
|
// a run that doesn't collapse spaces.
|
|
if (!currentCharacterIsSpace || preserveWS) {
|
|
// Stop ignoring spaces and begin at this
|
|
// new point.
|
|
ignoringSpaces = false;
|
|
lastSpace = pos; // e.g., "Foo goo", don't add in any of the ignored spaces.
|
|
BidiIterator startMid ( 0, o, pos );
|
|
addMidpoint(startMid);
|
|
}
|
|
else {
|
|
// Just keep ignoring these spaces.
|
|
pos++;
|
|
len--;
|
|
continue;
|
|
}
|
|
}
|
|
bool isbreakablePosition = (preserveLF && c.unicode() == '\n') || (autoWrap && (isBreakable( str, pos, strlen ) || isSoftBreakable));
|
|
if ( isbreakablePosition || checkBreakWord) {
|
|
tmpW += t->width(lastSpace, pos - lastSpace, f);
|
|
#ifdef APPLE_CHANGES
|
|
applyWordSpacing = (wordSpacing && currentCharacterIsSpace && !previousCharacterIsSpace &&
|
|
!t->containsOnlyWhitespace(pos+1, strlen-(pos+1)));
|
|
#endif
|
|
#ifdef DEBUG_LINEBREAKS
|
|
kDebug(6041) << "found space at " << pos << " in string '" << QString( str, strlen ).toLatin1().constData() << "' adding " << tmpW << " new width = " << w;
|
|
#endif
|
|
if (!w && autoWrap && tmpW > width)
|
|
fitBelowFloats(tmpW, width);
|
|
|
|
if (autoWrap) {
|
|
if (w+tmpW > width) {
|
|
if (checkBreakWord && pos) {
|
|
lBreak.obj = o;
|
|
lBreak.pos = pos-1;
|
|
lBreak.endOfInline = false;
|
|
}
|
|
goto end;
|
|
} else if ( (pos > 1 && str[pos-1].unicode() == SOFT_HYPHEN) )
|
|
// Subtract the width of the soft hyphen out since we fit on a line.
|
|
tmpW -= t->width(pos-1, 1, f);
|
|
}
|
|
|
|
if( preserveLF && (str+pos)->unicode() == '\n' ) {
|
|
lBreak.obj = o;
|
|
lBreak.pos = pos;
|
|
lBreak.endOfInline = false;
|
|
|
|
#ifdef DEBUG_LINEBREAKS
|
|
kDebug(6041) << "forced break sol: " << start.obj << " " << start.pos << " end: " << lBreak.obj << " " << lBreak.pos << " width=" << w;
|
|
#endif
|
|
return lBreak;
|
|
}
|
|
|
|
if ( autoWrap && isbreakablePosition ) {
|
|
w += tmpW;
|
|
tmpW = 0;
|
|
lBreak.obj = o;
|
|
lBreak.pos = pos;
|
|
lBreak.endOfInline = false;
|
|
}
|
|
|
|
lastSpace = pos;
|
|
#ifdef APPLE_CHANGES
|
|
if (applyWordSpacing)
|
|
w += wordSpacing;
|
|
#endif
|
|
}
|
|
|
|
if (!ignoringSpaces && !preserveWS) {
|
|
// If we encounter a second space, we need to go ahead and break up this run
|
|
// and enter a mode where we start collapsing spaces.
|
|
if (currentCharacterIsSpace && previousCharacterIsSpace) {
|
|
ignoringSpaces = true;
|
|
|
|
// We just entered a mode where we are ignoring
|
|
// spaces. Create a midpoint to terminate the run
|
|
// before the second space.
|
|
addMidpoint(ignoreStart);
|
|
lastSpace = pos;
|
|
}
|
|
}
|
|
|
|
if (currentCharacterIsSpace && !previousCharacterIsSpace) {
|
|
ignoreStart.obj = o;
|
|
ignoreStart.pos = pos;
|
|
}
|
|
|
|
if (!preserveWS && currentCharacterIsSpace && !ignoringSpaces)
|
|
trailingSpaceObject = o;
|
|
else if (preserveWS || !currentCharacterIsSpace)
|
|
trailingSpaceObject = 0;
|
|
|
|
pos++;
|
|
len--;
|
|
}
|
|
|
|
if (!ignoringSpaces) {
|
|
// We didn't find any space that would be beyond the line |width|.
|
|
// Lets add to |tmpW| the remaining width since the last space we found.
|
|
// Before we test this new |tmpW| however, we will have to look ahead to check
|
|
// if the next object/position can serve as a line breaking opportunity.
|
|
tmpW += t->width(lastSpace, pos - lastSpace, f);
|
|
if (checkBreakWord && !w && pos && tmpW > width) {
|
|
// Avoid doing the costly lookahead for break-word,
|
|
// since we know we are allowed to break.
|
|
lBreak.obj = o;
|
|
lBreak.pos = pos-1;
|
|
lBreak.endOfInline = false;
|
|
goto end;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
KHTMLAssert( false );
|
|
}
|
|
|
|
InlineMinMaxIterator savedIt = lastIt;
|
|
lastIt = it;
|
|
o = it.next();
|
|
|
|
// Advance the iterator to the next non-inline-flow
|
|
while (o && o->isInlineFlow() && !o->isWordBreak()) {
|
|
tmpW += getBorderPaddingMargin(o, it.endOfInline);
|
|
if (isLineEmpty) isLineEmpty = !tmpW;
|
|
o = it.next();
|
|
}
|
|
|
|
// All code below, until the end of the loop, is looking ahead the |it| object we just
|
|
// advanced to, comparing it to the previous object |lastIt|.
|
|
|
|
if (checkShouldIgnoreInitialWhitespace) {
|
|
// Check if we should switch to ignoringSpaces state
|
|
if (!style()->preserveWS() && it.current && it.current->isText()) {
|
|
const RenderText* rt = static_cast<RenderText*>(it.current);
|
|
if (rt->stringLength() > 0 && (rt->text()[0].category() == QChar::Separator_Space || rt->text()[0] == '\n')) {
|
|
currentCharacterIsSpace = true;
|
|
ignoringSpaces = true;
|
|
BidiIterator endMid( 0, lastIt.current, 0 );
|
|
addMidpoint(endMid);
|
|
}
|
|
}
|
|
checkShouldIgnoreInitialWhitespace = false;
|
|
}
|
|
|
|
bool autoWrap = lastIt.current->style()->autoWrap();
|
|
bool canBreak = !lBreak.obj || !lBreak.obj->isInlineFlow() || !lBreak.obj->firstChild();
|
|
|
|
bool checkForBreak = autoWrap;
|
|
if (canBreak) {
|
|
if (!autoWrap && w && w + tmpW > width && lBreak.obj && !lastIt.current->style()->preserveLF())
|
|
// ### needs explanation
|
|
checkForBreak = true;
|
|
else if (it.current && lastIt.current->isText() && it.current->isText() && !it.current->isBR()) {
|
|
// We are looking ahead the next text object to see if it continues a word started previously,
|
|
// or is a line-breaking opportunity.
|
|
if (autoWrap || it.current->style()->autoWrap()) {
|
|
if (currentCharacterIsSpace)
|
|
// "<i>s </i>top"
|
|
// _ ^
|
|
checkForBreak = true;
|
|
else {
|
|
// either "<i>c</i>ontinue" or "<i>s</i> top"
|
|
// _ ^ _ ^
|
|
checkForBreak = false;
|
|
RenderText* nextText = static_cast<RenderText*>(it.current);
|
|
if (nextText->stringLength() != 0) {
|
|
QChar c = nextText->text()[0];
|
|
// If the next item is a space, then we may try to break.
|
|
// Otherwise the next text run continues our word (and so it needs to
|
|
// keep adding to |tmpW|).
|
|
if (c == ' ' || c == '\t' || (c == '\n' && !it.current->style()->preserveLF())) {
|
|
checkForBreak = true;
|
|
}
|
|
}
|
|
|
|
bool willFitOnLine = (w + tmpW <= width);
|
|
if (!willFitOnLine && !w) {
|
|
fitBelowFloats(tmpW, width);
|
|
willFitOnLine = tmpW <= width;
|
|
}
|
|
bool canPlaceOnLine = willFitOnLine || !autoWrap;
|
|
if (canPlaceOnLine && checkForBreak) {
|
|
w += tmpW;
|
|
tmpW = 0;
|
|
lBreak.obj = it.current;
|
|
lBreak.pos = 0;
|
|
lBreak.endOfInline = it.endOfInline;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (checkForBreak && (w + tmpW > width)) {
|
|
// if we have floats, try to get below them.
|
|
if (currentCharacterIsSpace && !ignoringSpaces && !lastIt.current->style()->preserveWS())
|
|
trailingSpaceObject = 0;
|
|
|
|
if (w)
|
|
goto end;
|
|
fitBelowFloats(tmpW, width);
|
|
|
|
// |width| may have been adjusted because we got shoved down past a float (thus
|
|
// giving us more room), so we need to retest, and only jump to
|
|
// the end label if we still don't fit on the line. -dwh
|
|
if (w + tmpW > width) {
|
|
it = lastIt;
|
|
lastIt = savedIt;
|
|
o = it.current;
|
|
goto end;
|
|
}
|
|
}
|
|
}
|
|
if (!lastIt.current->isFloatingOrPositioned() && lastIt.current->isReplaced() && lastIt.current->style()->autoWrap()) {
|
|
// Go ahead and add in tmpW.
|
|
w += tmpW;
|
|
tmpW = 0;
|
|
lBreak.obj = o;
|
|
lBreak.pos = 0;
|
|
lBreak.endOfInline = it.endOfInline;
|
|
}
|
|
|
|
// Clear out our character space bool, since inline <pre>s don't collapse whitespace
|
|
// with adjacent inline normal/nowrap spans.
|
|
if (lastIt.current->style()->preserveWS())
|
|
currentCharacterIsSpace = false;
|
|
|
|
pos = 0;
|
|
}
|
|
|
|
#ifdef DEBUG_LINEBREAKS
|
|
kDebug( 6041 ) << "end of par, width = " << width << " linewidth = " << w + tmpW;
|
|
#endif
|
|
if( w + tmpW <= width || (lastIt.current && !lastIt.current->style()->autoWrap())) {
|
|
lBreak.obj = 0;
|
|
lBreak.pos = 0;
|
|
lBreak.endOfInline = false;
|
|
}
|
|
|
|
end:
|
|
if ( lBreak == start && !lBreak.obj->isBR() ) {
|
|
// Having an |lBreak| identical to our |start| at this point means the first suitable
|
|
// break point |it.current| that we found was past |width|, so we jumped to the |end| label
|
|
// before we could set this (overflowing) breaking opportunity. Let's set it now.
|
|
if ( style()->whiteSpace() == PRE ) {
|
|
// FIXME: Don't really understand this case.
|
|
if(pos != 0) {
|
|
lBreak.obj = o;
|
|
lBreak.pos = pos - 1;
|
|
lBreak.endOfInline = it.endOfInline;
|
|
} else {
|
|
lBreak.obj = lastIt.current;
|
|
lBreak.pos = lastIt.current->isText() ? lastIt.current->length() : 0;
|
|
lBreak.endOfInline = lastIt.endOfInline;
|
|
}
|
|
} else if( lBreak.obj ) {
|
|
lBreak.obj = o;
|
|
lBreak.pos = (o && o->isText() ? pos : 0);
|
|
lBreak.endOfInline = it.endOfInline;
|
|
}
|
|
}
|
|
|
|
if (hadPosStart)
|
|
start = posStart;
|
|
|
|
if( lBreak == start) {
|
|
// make sure we consume at least one char/object.
|
|
lBreak.increment();
|
|
}
|
|
|
|
#ifdef DEBUG_LINEBREAKS
|
|
kDebug(6041) << "regular break sol: " << start.obj << " " << start.pos << " end: " << lBreak.obj << " " << lBreak.pos << " width=" << w;
|
|
#endif
|
|
|
|
// Sanity check our midpoints.
|
|
checkMidpoints(lBreak);
|
|
|
|
if (trailingSpaceObject) {
|
|
// This object is either going to be part of the last midpoint, or it is going
|
|
// to be the actual endpoint. In both cases we just decrease our pos by 1 level to
|
|
// exclude the space, allowing it to - in effect - collapse into the newline.
|
|
if (sNumMidpoints%2==1) {
|
|
BidiIterator* midpoints = smidpoints->data();
|
|
midpoints[sNumMidpoints-1].pos--;
|
|
}
|
|
//else if (lBreak.pos > 0)
|
|
// lBreak.pos--;
|
|
else if (lBreak.obj == 0 && trailingSpaceObject->isText()) {
|
|
// Add a new end midpoint that stops right at the very end.
|
|
RenderText* text = static_cast<RenderText *>(trailingSpaceObject);
|
|
unsigned pos = text->length() >=2 ? text->length() - 2 : UINT_MAX;
|
|
BidiIterator endMid ( 0, trailingSpaceObject, pos );
|
|
addMidpoint(endMid);
|
|
}
|
|
}
|
|
|
|
// We might have made lBreak an iterator that points past the end
|
|
// of the object. Do this adjustment to make it point to the start
|
|
// of the next object instead to avoid confusing the rest of the
|
|
// code.
|
|
if (lBreak.pos > 0) {
|
|
lBreak.pos--;
|
|
lBreak.increment();
|
|
}
|
|
|
|
if (lBreak.obj && lBreak.pos >= 2 && lBreak.obj->isText()) {
|
|
// For soft hyphens on line breaks, we have to chop out the midpoints that made us
|
|
// ignore the hyphen so that it will render at the end of the line.
|
|
QChar c = static_cast<RenderText*>(lBreak.obj)->text()[lBreak.pos-1];
|
|
if (c.unicode() == SOFT_HYPHEN)
|
|
chopMidpointsAt(lBreak.obj, lBreak.pos-2);
|
|
}
|
|
|
|
return lBreak;
|
|
}
|
|
|
|
void RenderBlock::checkLinesForOverflow()
|
|
{
|
|
for (RootInlineBox* curr = static_cast<khtml::RootInlineBox*>(firstLineBox()); curr; curr = static_cast<khtml::RootInlineBox*>(curr->nextLineBox())) {
|
|
// m_overflowLeft = min(curr->leftOverflow(), m_overflowLeft);
|
|
m_overflowTop = qMin(curr->topOverflow(), m_overflowTop);
|
|
// m_overflowWidth = max(curr->rightOverflow(), m_overflowWidth);
|
|
m_overflowHeight = qMax(curr->bottomOverflow(), m_overflowHeight);
|
|
}
|
|
}
|
|
|
|
void RenderBlock::deleteEllipsisLineBoxes()
|
|
{
|
|
for (RootInlineBox* curr = firstRootBox(); curr; curr = curr->nextRootBox())
|
|
curr->clearTruncation();
|
|
}
|
|
|
|
void RenderBlock::checkLinesForTextOverflow()
|
|
{
|
|
// Determine the width of the ellipsis using the current font.
|
|
QChar ellipsis = 0x2026; // FIXME: CSS3 says this is configurable, also need to use 0x002E (FULL STOP) if 0x2026 not renderable
|
|
static QString ellipsisStr(ellipsis);
|
|
const Font& firstLineFont = style(true)->htmlFont();
|
|
const Font& font = style()->htmlFont();
|
|
int firstLineEllipsisWidth = firstLineFont.charWidth(&ellipsis, 1, 0, true /*fast algo*/);
|
|
int ellipsisWidth = (font == firstLineFont) ? firstLineEllipsisWidth : font.charWidth(&ellipsis, 1, 0, true /*fast algo*/);
|
|
|
|
// For LTR text truncation, we want to get the right edge of our padding box, and then we want to see
|
|
// if the right edge of a line box exceeds that. For RTL, we use the left edge of the padding box and
|
|
// check the left edge of the line box to see if it is less
|
|
// Include the scrollbar for overflow blocks, which means we want to use "contentWidth()"
|
|
bool ltr = style()->direction() == LTR;
|
|
for (RootInlineBox* curr = firstRootBox(); curr; curr = curr->nextRootBox()) {
|
|
int blockEdge = ltr ? rightOffset(curr->yPos()) : leftOffset(curr->yPos());
|
|
int lineBoxEdge = ltr ? curr->xPos() + curr->width() : curr->xPos();
|
|
if ((ltr && lineBoxEdge > blockEdge) || (!ltr && lineBoxEdge < blockEdge)) {
|
|
// This line spills out of our box in the appropriate direction. Now we need to see if the line
|
|
// can be truncated. In order for truncation to be possible, the line must have sufficient space to
|
|
// accommodate our truncation string, and no replaced elements (images, tables) can overlap the ellipsis
|
|
// space.
|
|
int width = curr == firstRootBox() ? firstLineEllipsisWidth : ellipsisWidth;
|
|
if (curr->canAccommodateEllipsis(ltr, blockEdge, lineBoxEdge, width))
|
|
curr->placeEllipsis(ellipsisStr, ltr, blockEdge, width);
|
|
}
|
|
}
|
|
}
|
|
|
|
// For --enable-final
|
|
#undef BIDI_DEBUG
|
|
#undef DEBUG_LINEBREAKS
|
|
#undef DEBUG_LAYOUT
|
|
|
|
}
|
|
// kate: space-indent on; indent-width 4; tab-width 8;
|