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
most of the changes were done trought Katie's namefsck script which convertes forward class declarations to include directives, however other fixes here and there were needed as well as some questionable changes to Q_DECLARE_TYPEINFO() macro calls because they most likely have to do the namespacing themselfs (QT_BEGIN/END_NAMESPACE, and probably will be in Katie) meaning that some of the changes may be temporary and reverted later. Signed-off-by: Ivailo Monev <xakepa10@gmail.com>
112 lines
3.7 KiB
C++
112 lines
3.7 KiB
C++
/* -*- C++ -*-
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This file implements the state handling in ThreadWeaver.
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$ Author: Mirko Boehm $
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$ Copyright: (C) 2005-2013 Mirko Boehm $
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$ Contact: mirko@kde.org
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http://www.kde.org
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http://creative-destruction.me $
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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$Id: State.h 32 2005-08-17 08:38:01Z mirko $
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*/
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#ifndef THREADWEAVER_STATE_H
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#define THREADWEAVER_STATE_H
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#include <threadweaver/threadweaver_export.h>
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#include <QString>
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namespace ThreadWeaver {
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class Job;
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class Thread;
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class WeaverInterface;
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/** All weaver objects maintain a state of operation which can be
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queried by the application. See the threadweaver documentation on
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how the different states are related.
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State is not part of the published API.
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*/
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enum StateId {
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/** The object is in the state of construction and has not yet
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started to process jobs. */
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InConstruction = 0,
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/** Jobs are being processed. */
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WorkingHard,
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/** Job processing is suspended, but some jobs which where already
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in progress are not finished yet. */
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Suspending,
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/** Job processing is suspended, and no jobs are being
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processed. */
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Suspended,
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/** The object is being destructed. Jobs might still be processed,
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the destructor will wait for all threads to exit and then
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end. */
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ShuttingDown,
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/** The object is being destructed, and all threads have
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exited. No jobs are handled anymore. */
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Destructed,
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/** Not a state, but a sentinel for the number of defined states. */
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NoOfStates
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};
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/** We use a State pattern to handle the system state in ThreadWeaver.
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*/
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class THREADWEAVER_EXPORT State
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{
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public:
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/** Default constructor. */
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explicit State( WeaverInterface *weaver );
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/** Destructor. */
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virtual ~State();
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/** The ID of the current state.
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@see StateNames, StateID
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*/
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QString stateName() const;
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/** The state Id. */
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virtual StateId stateId() const = 0;
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/** Suspend job processing. */
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virtual void suspend() = 0;
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/** Resume job processing. */
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virtual void resume() = 0;
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/** Assign a job to an idle thread.
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@param th the thread to give a new Job to
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@param previous the job this thread finished before calling
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* */
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virtual Job* applyForWork ( Thread *th, Job* previous ) = 0;
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/** Wait (by suspending the calling thread) until a job becomes available. */
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virtual void waitForAvailableJob ( Thread *th ) = 0;
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/** The state has been changed so that this object is responsible for
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* state handling. */
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virtual void activated();
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protected:
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/** The Weaver interface this state handles. */
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WeaverInterface* weaver();
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class Private;
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Private * const d;
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};
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}
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#endif // THREADWEAVER_STATE_H
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