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176 lines
4.7 KiB
C++
176 lines
4.7 KiB
C++
/*
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Copyright (C) 2004, 2005, 2007, 2008 Nikolas Zimmermann <zimmermann@kde.org>
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2004, 2005, 2006 Rob Buis <buis@kde.org>
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This file is part of the KDE project
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#include "config.h"
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#include "wtf/Platform.h"
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#if ENABLE(SVG)
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#include "SVGAngle.h"
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#include <math.h>
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#include <wtf/MathExtras.h>
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namespace WebCore {
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SVGAngle::SVGAngle()
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: RefCounted<SVGAngle>(0)
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, m_unitType(SVG_ANGLETYPE_UNKNOWN)
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, m_value(0)
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, m_valueInSpecifiedUnits(0)
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{
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}
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SVGAngle::~SVGAngle()
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{
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}
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SVGAngle::SVGAngleType SVGAngle::unitType() const
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{
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return m_unitType;
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}
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void SVGAngle::setValue(float value)
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{
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m_value = value;
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}
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float SVGAngle::value() const
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{
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return m_value;
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}
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// calc m_value
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void SVGAngle::calculate()
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{
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if (m_unitType == SVG_ANGLETYPE_GRAD)
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m_value = grad2deg(m_valueInSpecifiedUnits);
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else if (m_unitType == SVG_ANGLETYPE_RAD)
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m_value = rad2deg(m_valueInSpecifiedUnits);
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else if (m_unitType == SVG_ANGLETYPE_UNSPECIFIED || m_unitType == SVG_ANGLETYPE_DEG)
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m_value = m_valueInSpecifiedUnits;
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}
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void SVGAngle::setValueInSpecifiedUnits(float valueInSpecifiedUnits)
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{
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m_valueInSpecifiedUnits = valueInSpecifiedUnits;
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calculate();
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}
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float SVGAngle::valueInSpecifiedUnits() const
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{
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return m_valueInSpecifiedUnits;
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}
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void SVGAngle::setValueAsString(const String& s)
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{
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m_valueAsString = s;
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bool bOK;
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m_valueInSpecifiedUnits = m_valueAsString.toFloat(&bOK);
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m_unitType = SVG_ANGLETYPE_UNSPECIFIED;
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if (!bOK) {
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if (m_valueAsString.endsWith("deg"))
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m_unitType = SVG_ANGLETYPE_DEG;
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else if (m_valueAsString.endsWith("grad"))
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m_unitType = SVG_ANGLETYPE_GRAD;
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else if (m_valueAsString.endsWith("rad"))
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m_unitType = SVG_ANGLETYPE_RAD;
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}
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calculate();
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}
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String SVGAngle::valueAsString() const
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{
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m_valueAsString = String::number(m_valueInSpecifiedUnits);
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switch (m_unitType) {
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case SVG_ANGLETYPE_UNSPECIFIED:
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case SVG_ANGLETYPE_DEG:
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m_valueAsString += "deg";
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break;
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case SVG_ANGLETYPE_RAD:
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m_valueAsString += "rad";
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break;
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case SVG_ANGLETYPE_GRAD:
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m_valueAsString += "grad";
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break;
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case SVG_ANGLETYPE_UNKNOWN:
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break;
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}
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return m_valueAsString;
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}
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void SVGAngle::newValueSpecifiedUnits(unsigned short unitType, float valueInSpecifiedUnits)
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{
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m_unitType = (SVGAngleType)unitType;
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m_valueInSpecifiedUnits = valueInSpecifiedUnits;
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calculate();
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}
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void SVGAngle::convertToSpecifiedUnits(unsigned short unitType)
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{
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if (m_unitType == unitType)
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return;
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if (m_unitType == SVG_ANGLETYPE_DEG && unitType == SVG_ANGLETYPE_RAD)
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m_valueInSpecifiedUnits = deg2rad(m_valueInSpecifiedUnits);
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else if (m_unitType == SVG_ANGLETYPE_GRAD && unitType == SVG_ANGLETYPE_RAD)
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m_valueInSpecifiedUnits = grad2rad(m_valueInSpecifiedUnits);
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else if (m_unitType == SVG_ANGLETYPE_DEG && unitType == SVG_ANGLETYPE_GRAD)
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m_valueInSpecifiedUnits = deg2grad(m_valueInSpecifiedUnits);
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else if (m_unitType == SVG_ANGLETYPE_RAD && unitType == SVG_ANGLETYPE_GRAD)
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m_valueInSpecifiedUnits = rad2grad(m_valueInSpecifiedUnits);
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else if (m_unitType == SVG_ANGLETYPE_RAD && unitType == SVG_ANGLETYPE_DEG)
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m_valueInSpecifiedUnits = rad2deg(m_valueInSpecifiedUnits);
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else if (m_unitType == SVG_ANGLETYPE_GRAD && unitType == SVG_ANGLETYPE_DEG)
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m_valueInSpecifiedUnits = grad2deg(m_valueInSpecifiedUnits);
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m_unitType = (SVGAngleType)unitType;
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}
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// Helpers
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double SVGAngle::todeg(double rad)
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{
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return rad2deg(rad);
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}
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double SVGAngle::torad(double deg)
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{
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return deg2rad(deg);
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}
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double SVGAngle::shortestArcBisector(double angle1, double angle2)
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{
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double bisector = (angle1 + angle2) / 2;
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if (fabs(angle1 - angle2) > 180)
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bisector += 180;
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return bisector;
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}
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}
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#endif // ENABLE(SVG)
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