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99 lines
3.2 KiB
C++
99 lines
3.2 KiB
C++
/*
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Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
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2004, 2005 Rob Buis <buis@kde.org>
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2005 Eric Seidel <eric@webkit.org>
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2006 Apple Computer, Inc
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This file is part of the KDE project
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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aint with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#ifndef RenderPath_h
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#define RenderPath_h
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#if ENABLE(SVG)
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#include "AffineTransform.h"
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#include "FloatRect.h"
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#include "RenderObject.h"
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#include "IntRect.h"
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#include "Path.h"
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#include "FloatPoint.h"
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namespace WebCore {
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class FloatPoint;
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//class Path;
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//class RenderSVGContainer;
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class SVGStyledTransformableElement;
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class RenderPath : public RenderObject
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{
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public:
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RenderPath(RenderStyle*, SVGStyledTransformableElement*);
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virtual ~RenderPath();
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// Hit-detection separated for the fill and the stroke
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virtual bool fillContains(const FloatPoint&, bool requiresFill = true) const;
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/*virtual bool strokeContains(const FloatPoint&, bool requiresStroke = true) const;*/
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// Returns an unscaled bounding box (not even including localTransform()) for this vector path
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virtual FloatRect relativeBBox(bool includeStroke = true) const;
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const khtml::Path& path() const;
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void setPath(const khtml::Path& newPath);
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virtual bool isRenderPath() const { return true; }
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virtual const char* renderName() const { return "RenderPath"; }
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bool calculateLocalTransform();
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virtual AffineTransform localTransform() const;
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virtual void layout();
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virtual IntRect absoluteClippedOverflowRect();
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virtual bool requiresLayer() const;
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virtual short lineHeight(bool b) const;
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virtual short baselinePosition(bool b) const;
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virtual void paint(PaintInfo&, int parentX, int parentY);
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virtual void absoluteRects(Vector<IntRect>&, int tx, int ty, bool topLevel = true);
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/*virtual void addFocusRingRects(GraphicsContext*, int tx, int ty);
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virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction);
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FloatRect drawMarkersIfNeeded(GraphicsContext*, const FloatRect&, const Path&) const;*/
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/*virtual FloatRect strokeBBox() const;*/
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private:
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FloatPoint mapAbsolutePointToLocal(const FloatPoint&) const;
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mutable khtml::Path m_path;
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mutable FloatRect m_fillBBox;
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mutable FloatRect m_strokeBbox;
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FloatRect m_markerBounds;
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AffineTransform m_localTransform;
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IntRect m_absoluteBounds;
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};
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}
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#endif // ENABLE(SVG)
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#endif
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// vim:ts=4:noet
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