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53 lines
1.3 KiB
C++
53 lines
1.3 KiB
C++
/* -*- C++ -*-
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This file implements the DestructedState class.
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$ Author: Mirko Boehm $
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$ Copyright: (C) 2005-2013 Mirko Boehm $
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$ Contact: mirko@kde.org
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http://www.kde.org
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http://creative-destruction.me $
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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$Id: DestructedState.cpp 30 2005-08-16 16:16:04Z mirko $
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*/
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#include "DestructedState.h"
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using namespace ThreadWeaver;
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void DestructedState::suspend()
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{
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}
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void DestructedState::resume()
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{
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}
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Job* DestructedState::applyForWork ( Thread*, Job*)
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{
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return 0;
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}
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void DestructedState::waitForAvailableJob ( Thread * )
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{
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}
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StateId DestructedState::stateId() const
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{
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return Destructed;
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}
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