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123 lines
3.8 KiB
C++
123 lines
3.8 KiB
C++
// -*- Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil; -*-
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/*
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*
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* Copyright (C) 2003 Zack Rusin <zack@kde.org>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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* 02110-1301 USA
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*/
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#ifndef SONNET_LOADER_P_H
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#define SONNET_LOADER_P_H
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#include <kdecore_export.h>
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#include <ksharedptr.h>
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#include <QtCore/QObject>
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#include <QtCore/QStringList>
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#include <QtCore/QString>
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class KService;
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namespace Sonnet
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{
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class Settings;
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class QSpellEnchantDict;
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/**
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* \internal
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* @short Class used to deal with dictionaries
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*
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* This class manages all dictionaries. It's the top level
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* Sonnet class, you can think of it as the kernel or manager
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* of the Sonnet architecture.
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*/
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class KDECORE_EXPORT Loader : public QObject
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{
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Q_OBJECT
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public:
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/**
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* Constructs the loader.
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*
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* It's very important that you leave the return value in a Loader::Ptr.
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* Loader is reference counted so if you don't want to have it deleted
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* under you simply have to hold it in a Loader::Ptr for as long as
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* you're using it.
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*/
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static Loader *openLoader();
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public:
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Loader();
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~Loader();
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/**
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* Returns dictionary for the given language and preferred client.
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*
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* @param language specifies the language of the dictionary. If an
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* empty string will be passed the default language will
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* be used. Has to be one of the values returned by
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* \ref languages()
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* @param client specifies the preferred client. If no client is
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* specified a client which supports the given
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* language is picked. If a few clients supports
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* the same language the one with the biggest
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* reliability value is returned.
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*
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*/
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QSpellEnchantDict *createSpeller(
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const QString& language = QString(),
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const QString& client = QString()) const;
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/**
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* Returns names of all supported clients (e.g. ISpell, ASpell)
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*/
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QStringList clients() const;
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/**
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* Returns a list of supported languages.
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*/
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QStringList languages() const;
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/**
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* Returns a localized list of names of supported languages.
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*/
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QStringList languageNames() const;
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/**
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* @param langCode the dictionary name/language code, e.g. en_gb
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* @return the localized language name, e.g. "British English"
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* @since 4.2
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*/
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QString languageNameForCode(const QString &langCode) const;
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/**
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* Returns the Settings object used by the loader.
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*/
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Settings *settings() const;
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Q_SIGNALS:
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/**
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* Signal is emitted whenever the Settings object
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* associated with this Loader changes.
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*/
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void configurationChanged();
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protected:
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friend class Settings;
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void changed();
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private:
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class Private;
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Private *const d;
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};
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}
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#endif // SONNET_LOADER_P_H
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