kdelibs/khtml/html/html_canvasimpl.cpp
Ivailo Monev 39f1e04295 generic: add back khtml and kjs with some changes
Signed-off-by: Ivailo Monev <xakepa10@gmail.com>
2015-11-09 23:23:53 +02:00

1609 lines
46 KiB
C++

/*
* Copyright (C) 2004 Apple Computer, Inc. All rights reserved.
* Copyright (C) 2005 Zack Rusin <zack@kde.org>
* Copyright (C) 2007, 2008 Maksim Orlovich <maksim@kde.org>
* Copyright (C) 2007, 2008 Fredrik Höglund <fredrik@kde.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Portions of this code are (c) by Apple Computer, Inc. and were licensed
* under the following terms:
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "html_canvasimpl.h"
#include "html_documentimpl.h"
#include <khtmlview.h>
#include <khtml_part.h>
#include <config.h>
#include <kdebug.h>
#include <dom/dom_exception.h>
#include <rendering/render_canvasimage.h>
#include <rendering/render_flow.h>
#include <css/cssstyleselector.h>
#include <css/cssproperties.h>
#include <css/cssparser.h>
#include <css/cssvalues.h>
#include <css/csshelper.h>
#include <xml/dom2_eventsimpl.h>
#include <html/html_imageimpl.h>
#include <misc/helper.h> // for colorFromCSSValue
#include <misc/translator.h>
#include <misc/imagefilter.h>
#include <imload/canvasimage.h>
#include <imload/imagemanager.h>
#include <kjs/global.h>
#include <kjs/operations.h> //uglyyy: needs for inf/NaN tests
#include <QtCore/qalgorithms.h>
#include <QtCore/qstring.h>
#include <QtCore/QPoint>
#include <QtCore/QLocale>
#include <QtGui/QRegion>
#include <QtGui/QImage>
#include <QDebug>
#include <cmath>
#include <limits>
using namespace DOM;
using namespace khtml;
using namespace std;
// -------------------------------------------------------------------------
HTMLCanvasElementImpl::HTMLCanvasElementImpl(DocumentImpl *doc)
: HTMLElementImpl(doc)
{
w = 300;
h = 150;
unsafe = false;
}
HTMLCanvasElementImpl::~HTMLCanvasElementImpl()
{
if (context)
context->canvasElement = 0;
}
void HTMLCanvasElementImpl::parseAttribute(AttributeImpl* attr)
{
bool ok = false;
int val;
switch (attr->id())
{
// ### TODO: making them reflect w/h -- how?
case ATTR_WIDTH:
val = attr->val() ? attr->val()->toInt(&ok) : -1;
if (!ok || val <= 0)
w = 300;
else
w = val;
if (context)
context->resetContext(w, h);
setChanged();
break;
case ATTR_HEIGHT:
val = attr->val() ? attr->val()->toInt(&ok) : -1;
if (!ok || val <= 0)
h = 150;
else
h = val;
if (context)
context->resetContext(w, h);
setChanged();
break;
default:
HTMLElementImpl::parseAttribute(attr);
}
}
NodeImpl::Id HTMLCanvasElementImpl::id() const
{
return ID_CANVAS;
}
void HTMLCanvasElementImpl::attach()
{
assert(!attached());
assert(!m_render);
assert(parentNode());
RenderStyle* _style = document()->styleSelector()->styleForElement(this);
_style->ref();
if (parentNode()->renderer() && parentNode()->renderer()->childAllowed() &&
_style->display() != NONE)
{
m_render = new (document()->renderArena()) RenderCanvasImage(this);
m_render->setStyle(_style);
parentNode()->renderer()->addChild(m_render, nextRenderer());
}
_style->deref();
NodeBaseImpl::attach();
if (m_render)
m_render->updateFromElement();
}
CanvasContext2DImpl* HTMLCanvasElementImpl::getContext2D()
{
if (!context)
context = new CanvasContext2DImpl(this, w, h);
return context.get();
}
khtmlImLoad::CanvasImage* HTMLCanvasElementImpl::getCanvasImage()
{
return getContext2D()->canvasImage;
}
bool HTMLCanvasElementImpl::isUnsafe() const
{
return unsafe;
}
void HTMLCanvasElementImpl::markUnsafe()
{
unsafe = true;
}
QString HTMLCanvasElementImpl::toDataURL(int& exceptionCode)
{
if (isUnsafe()) {
exceptionCode = DOMException::INVALID_ACCESS_ERR;
return "";
}
khtmlImLoad::CanvasImage* ci = getCanvasImage();
context->syncBackBuffer();
QByteArray pngBytes;
QBuffer pngSink(&pngBytes);
pngSink.open(QIODevice::WriteOnly);
ci->qimage()->save(&pngSink, "PNG");
pngSink.close();
return QString::fromLatin1("data:image/png;base64,") + pngBytes.toBase64();
}
// -------------------------------------------------------------------------
CanvasContext2DImpl::CanvasContext2DImpl(HTMLCanvasElementImpl* element, int width, int height):
canvasElement(element), canvasImage(0)
{
resetContext(width, height);
}
CanvasContext2DImpl::~CanvasContext2DImpl()
{
if (workPainter.isActive())
workPainter.end(); // Make sure to stop it before blowing the image away!
delete canvasImage;
}
// Basic infrastructure..
void CanvasContext2DImpl::resetContext(int width, int height)
{
// ### FIXME FIXME: use khtmlImLoad's limit policy
// for physical canvas and transform painter to match logical resolution
if (workPainter.isActive())
workPainter.end();
if (canvasImage)
canvasImage->resizeImage(width, height);
else
canvasImage = new khtmlImLoad::CanvasImage(width, height);
canvasImage->qimage()->fill(0x00000000); // transparent black is the initial state
stateStack.clear();
PaintState defaultState;
beginPath();
defaultState.infinityTransform = false;
defaultState.clipPath = QPainterPath();
defaultState.clipPath.setFillRule(Qt::WindingFill);
defaultState.clipping = false;
defaultState.globalAlpha = 1.0f;
defaultState.globalCompositeOperation = QPainter::CompositionMode_SourceOver;
defaultState.strokeStyle = new CanvasColorImpl(QColor(Qt::black));
defaultState.fillStyle = new CanvasColorImpl(QColor(Qt::black));
defaultState.lineWidth = 1.0f;
defaultState.lineCap = Qt::FlatCap;
defaultState.lineJoin = Qt::SvgMiterJoin;
defaultState.miterLimit = 10.0f;
defaultState.shadowOffsetX = 0.0f;
defaultState.shadowOffsetY = 0.0f;
defaultState.shadowBlur = 0.0f;
defaultState.shadowColor = QColor(0, 0, 0, 0); // Transparent black
stateStack.push(defaultState);
dirty = DrtAll;
needRendererUpdate();
emptyPath = true;
}
void CanvasContext2DImpl::save()
{
stateStack.push(stateStack.top());
}
void CanvasContext2DImpl::restore()
{
if (stateStack.size() <= 1)
return;
stateStack.pop();
dirty = DrtAll;
}
QPainter* CanvasContext2DImpl::acquirePainter()
{
if (!workPainter.isActive()) {
workPainter.begin(canvasImage->qimage());
workPainter.setRenderHint(QPainter::Antialiasing);
workPainter.setRenderHint(QPainter::SmoothPixmapTransform);
dirty = DrtAll;
}
PaintState& state = activeState();
if (dirty & DrtClip) {
if (state.clipping)
workPainter.setClipPath(state.clipPath);
else
workPainter.setClipping(false);
}
if (dirty & DrtAlpha)
workPainter.setOpacity(state.globalAlpha);
if (dirty & DrtCompOp)
workPainter.setCompositionMode(state.globalCompositeOperation);
if (dirty & DrtStroke) {
QPen pen;
pen.setWidth(state.lineWidth);
pen.setCapStyle (state.lineCap);
pen.setJoinStyle(state.lineJoin);
pen.setMiterLimit(state.miterLimit);
CanvasStyleBaseImpl* style = state.strokeStyle.get();
if (style->type() == CanvasStyleBaseImpl::Color)
pen.setColor(static_cast<CanvasColorImpl*>(style)->color);
else
pen.setBrush(style->toBrush());
workPainter.setPen(pen); // ### should I even do this?
// I have a feeling I am mixing up path and
// non-path ops
}
if (dirty & DrtFill)
workPainter.setBrush(state.fillStyle->toBrush());
dirty = 0;
needRendererUpdate();
return &workPainter;
}
QImage CanvasContext2DImpl::extractImage(ElementImpl* el, int& exceptionCode, bool& unsafeOut) const
{
QImage pic;
exceptionCode = 0;
unsafeOut = false;
if (el->id() == ID_CANVAS) {
CanvasContext2DImpl* other = static_cast<HTMLCanvasElementImpl*>(el)->getContext2D();
other->syncBackBuffer();
pic = *other->canvasImage->qimage();
if (static_cast<HTMLCanvasElementImpl*>(el)->isUnsafe())
unsafeOut = true;
} else if (el->id() == ID_IMG) {
HTMLImageElementImpl* img = static_cast<HTMLImageElementImpl*>(el);
if (img->complete())
pic = img->currentImage();
else
exceptionCode = DOMException::INVALID_STATE_ERR;
if (img->isUnsafe())
unsafeOut = true;
} else {
exceptionCode = DOMException::TYPE_MISMATCH_ERR;
}
return pic;
}
void CanvasContext2DImpl::needRendererUpdate()
{
needsCommit = true;
if (canvasElement)
canvasElement->setChanged();
}
void CanvasContext2DImpl::syncBackBuffer()
{
if (workPainter.isActive())
workPainter.end();
}
void CanvasContext2DImpl::commit()
{
syncBackBuffer();
// Flush caches if we have changes.
if (needsCommit) {
canvasImage->contentUpdated();
needsCommit = false;
}
}
HTMLCanvasElementImpl* CanvasContext2DImpl::canvas() const
{
return canvasElement;
}
// Transformation ops
//
static inline float degrees(float radians)
{
return radians * 180.0 / M_PI;
}
static inline bool isInfArg(float x)
{
return KJS::isInf(x) || KJS::isNaN(x);
}
void CanvasContext2DImpl::scale(float x, float y)
{
dirty |= DrtTransform;
bool& infinityTransform = activeState().infinityTransform;
infinityTransform |= isInfArg(x) | isInfArg(y);
if (infinityTransform) return;
activeState().transform.scale(x, y);
}
void CanvasContext2DImpl::rotate(float angle)
{
dirty |= DrtTransform;
bool& infinityTransform = activeState().infinityTransform;
infinityTransform |= isInfArg(angle);
if (infinityTransform) return;
activeState().transform.rotateRadians(angle);
}
void CanvasContext2DImpl::translate(float x, float y)
{
dirty |= DrtTransform;
bool& infinityTransform = activeState().infinityTransform;
infinityTransform |= isInfArg(x) | isInfArg(y);
if (infinityTransform) return;
activeState().transform.translate(x, y);
}
void CanvasContext2DImpl::transform(float m11, float m12, float m21, float m22, float dx, float dy)
{
dirty |= DrtTransform;
bool& infinityTransform = activeState().infinityTransform;
infinityTransform |= isInfArg(m11) | isInfArg(m12) | isInfArg(m21) | isInfArg(m22) |
isInfArg(dx) | isInfArg(dy);
if (infinityTransform) return;
activeState().transform *= QTransform(m11, m12, 0.0f, m21, m22, 0.0f, dx, dy, 1.0f);
}
void CanvasContext2DImpl::setTransform(float m11, float m12, float m21, float m22, float dx, float dy)
{
activeState().transform.reset();
activeState().infinityTransform = false; // As cleared the matrix..
transform(m11, m12, m21, m22, dx, dy);
}
// Composition state setting
//
float CanvasContext2DImpl::globalAlpha() const
{
return activeState().globalAlpha;
}
void CanvasContext2DImpl::setGlobalAlpha(float a)
{
if (a < 0.0f || a > 1.0f)
return;
activeState().globalAlpha = a;
dirty |= DrtAlpha;
}
static const IDTranslator<QString, QPainter::CompositionMode, const char*>::Info compModeTranslatorTable[] = {
{"source-over", QPainter::CompositionMode_SourceOver},
{"source-out", QPainter::CompositionMode_SourceOut},
{"source-in", QPainter::CompositionMode_SourceIn},
{"source-atop", QPainter::CompositionMode_SourceAtop},
{"destination-atop", QPainter::CompositionMode_DestinationAtop},
{"destination-in", QPainter::CompositionMode_DestinationIn},
{"destination-out", QPainter::CompositionMode_DestinationOut},
{"destination-over", QPainter::CompositionMode_DestinationOver},
{"lighter", QPainter::CompositionMode_Plus},
{"copy", QPainter::CompositionMode_Source},
{"xor", QPainter::CompositionMode_Xor},
{0, (QPainter::CompositionMode)0}
};
MAKE_TRANSLATOR(compModeTranslator, QString, QPainter::CompositionMode, const char*, compModeTranslatorTable)
DOM::DOMString CanvasContext2DImpl::globalCompositeOperation() const
{
return compModeTranslator()->toLeft(activeState().globalCompositeOperation);
}
void CanvasContext2DImpl::setGlobalCompositeOperation(const DOM::DOMString& op)
{
QString opStr = op.string();
if (!compModeTranslator()->hasLeft(opStr))
return; // Ignore unknown
activeState().globalCompositeOperation = compModeTranslator()->toRight(opStr);
dirty |= DrtCompOp;
}
// Colors and styles.
//
static QColor colorFromString(DOM::DOMString domStr)
{
// We make a temporary CSS decl. object to parse the color using the CSS parser.
CSSStyleDeclarationImpl tempStyle(0);
if (!tempStyle.setProperty(CSS_PROP_COLOR, domStr))
return QColor();
CSSValueImpl* val = tempStyle.getPropertyCSSValue(CSS_PROP_COLOR);
if (!val || val->cssValueType() != CSSValue::CSS_PRIMITIVE_VALUE)
return QColor();
CSSPrimitiveValueImpl* primVal = static_cast<CSSPrimitiveValueImpl*>(val);
if (primVal->primitiveType() == CSSPrimitiveValue::CSS_IDENT)
return colorForCSSValue(primVal->getIdent());
if (primVal->primitiveType() != CSSPrimitiveValue::CSS_RGBCOLOR)
return QColor();
return QColor::fromRgba(primVal->getRGBColorValue());
}
static DOMString colorToString(const QColor& color)
{
QString str;
if (color.alpha() == 255)
str.sprintf("#%02x%02x%02x", color.red(), color.green(), color.blue());
else {
QString alphaColor = QString::number(color.alphaF());
// Ensure we always have a decimal period
if ((int)color.alphaF() == color.alphaF())
alphaColor = QString::number((int)color.alphaF()) + ".0";
str.sprintf("rgba(%d, %d, %d, ", color.red(), color.green(), color.blue());
str += alphaColor + ")";
}
return str;
}
//-------
DOM::DOMString CanvasColorImpl::toString() const
{
return colorToString(color);
}
CanvasColorImpl* CanvasColorImpl::fromString(const DOM::DOMString& str)
{
QColor cl = colorFromString(str);
if (!cl.isValid())
return 0;
return new CanvasColorImpl(cl);
}
//-------
CanvasGradientImpl::CanvasGradientImpl(QGradient* newGradient, float innerRadius, bool inverse)
: gradient(newGradient), innerRadius(innerRadius), inverse(inverse)
{}
static qreal adjustPosition( qreal pos, const QGradientStops &stops )
{
QGradientStops::const_iterator itr = stops.constBegin();
const qreal smallDiff = 0.00001;
while ( itr != stops.constEnd() ) {
const QGradientStop &stop = *itr;
++itr;
bool atEnd = ( itr != stops.constEnd() );
if ( qFuzzyCompare( pos, stop.first ) ) {
if ( atEnd || !qFuzzyCompare( pos + smallDiff, ( *itr ).first ) ) {
return qMin(pos + smallDiff, qreal(1.0));
}
}
}
return pos;
}
void CanvasGradientImpl::addColorStop(float offset, const DOM::DOMString& color, int& exceptionCode)
{
// ### we may have to handle the "currentColor" KW here. ouch.
exceptionCode = 0;
if (isInfArg(offset)) {
exceptionCode = DOMException::INDEX_SIZE_ERR;
return;
}
//### fuzzy compare (also for alpha)
if (offset < 0 || offset > 1) {
exceptionCode = DOMException::INDEX_SIZE_ERR;
return;
}
QColor qcolor = colorFromString(color);
if (!qcolor.isValid()) {
exceptionCode = DOMException::SYNTAX_ERR;
return;
}
// Adjust the position of the stop to emulate an inner radius.
// If the inner radius is larger than the outer, we'll reverse
// the position of the stop.
if (gradient->type() == QGradient::RadialGradient) {
if (inverse)
offset = 1.0 - offset;
offset = innerRadius + offset * (1.0 - innerRadius);
}
//<canvas> says that gradient can have two stops at the same position
//Qt doesn't handle that. We hack around that by creating a fake position
//stop.
offset = adjustPosition(offset, gradient->stops());
gradient->setColorAt(offset, qcolor);
}
CanvasGradientImpl::~CanvasGradientImpl()
{
delete gradient;
}
QBrush CanvasGradientImpl::toBrush() const
{
return QBrush(*gradient);
}
//-------
CanvasPatternImpl::CanvasPatternImpl(const QImage& inImg, bool unsafe, bool rx, bool ry):
img(inImg), repeatX(rx), repeatY(ry), unsafe(unsafe)
{}
QBrush CanvasPatternImpl::toBrush() const
{
return QBrush(img);
}
QRectF CanvasPatternImpl::clipForRepeat(const QPointF &origin, const QRectF &fillBounds) const
{
if (repeatX && repeatY)
return QRectF();
if (!repeatX && !repeatY)
return QRectF(origin, img.size());
if (repeatX)
return QRectF(fillBounds.x(), origin.y(), fillBounds.width(), img.height());
// repeatY
return QRectF(origin.x(), fillBounds.y(), img.width(), fillBounds.height());
}
//-------
CanvasImageDataImpl::CanvasImageDataImpl(unsigned width, unsigned height) : data(width, height, QImage::Format_ARGB32)
{}
CanvasImageDataImpl::CanvasImageDataImpl(const QImage& _data): data(_data)
{}
CanvasImageDataImpl* CanvasImageDataImpl::clone() const
{
return new CanvasImageDataImpl(data);
}
unsigned CanvasImageDataImpl::width() const
{
return data.width();
}
unsigned CanvasImageDataImpl::height() const
{
return data.height();
}
#if 0
static inline unsigned char unpremulComponent(unsigned original, unsigned alpha)
{
unsigned char val = alpha ? (unsigned char)(original * 255 / alpha) : 0;
return val;
}
#endif
QColor CanvasImageDataImpl::pixel(unsigned pixelNum) const
{
int w = data.width();
QRgb code = data.pixel(pixelNum % w, pixelNum / w);
return code;
}
#if 0
static inline unsigned char premulComponent(unsigned original, unsigned alpha)
{
unsigned product = original * alpha; // this is conceptually 255 * intended value.
return (unsigned char)((product + product/256 + 128)/256);
}
#endif
void CanvasImageDataImpl::setPixel(unsigned pixelNum, const QColor& val)
{
int w = data.width();
data.setPixel(pixelNum % w, pixelNum / w, val.rgba());
}
void CanvasImageDataImpl::setComponent(unsigned pixelNum, int component,
int value)
{
int w = data.width();
int x = pixelNum % w;
int y = pixelNum / w;
// ### could avoid inherent QImage::detach() by a const cast
QRgb *rgb = reinterpret_cast<QRgb*>(data.scanLine(y) + 4 * x);
switch (component) {
case 0: //Red
*rgb = qRgba(value, qGreen(*rgb), qBlue(*rgb), qAlpha(*rgb));
break;
case 1: //Green
*rgb = qRgba(qRed(*rgb), value, qBlue(*rgb), qAlpha(*rgb));
break;
case 2: //Blue
*rgb = qRgba(qRed(*rgb), qGreen(*rgb), value, qAlpha(*rgb));
break;
case 3: //Alpha
default:
*rgb = qRgba(qRed(*rgb), qGreen(*rgb), qBlue(*rgb), value);
break;
}
}
//-------
void CanvasContext2DImpl::setStrokeStyle(CanvasStyleBaseImpl* strokeStyle)
{
if (!strokeStyle)
return;
if (strokeStyle->isUnsafe())
canvas()->markUnsafe();
activeState().strokeStyle = strokeStyle;
dirty |= DrtStroke;
}
CanvasStyleBaseImpl* CanvasContext2DImpl::strokeStyle() const
{
return activeState().strokeStyle.get();
}
void CanvasContext2DImpl::setFillStyle(CanvasStyleBaseImpl* fillStyle)
{
if (!fillStyle)
return;
if (fillStyle->isUnsafe())
canvas()->markUnsafe();
activeState().fillStyle = fillStyle;
dirty |= DrtFill;
}
CanvasStyleBaseImpl* CanvasContext2DImpl::fillStyle() const
{
return activeState().fillStyle.get();
}
CanvasGradientImpl* CanvasContext2DImpl::createLinearGradient(float x0, float y0, float x1, float y1) const
{
QLinearGradient* grad = new QLinearGradient(x0, y0, x1, y1);
return new CanvasGradientImpl(grad);
}
CanvasGradientImpl* CanvasContext2DImpl::createRadialGradient(float x0, float y0, float r0,
float x1, float y1, float r1,
int& exceptionCode) const
{
exceptionCode = 0;
//### fuzzy
if (r0 < 0.0f || r1 < 0.0f) {
exceptionCode = DOMException::INDEX_SIZE_ERR;
return 0;
}
QPointF center, focalPoint;
float radius, innerRadius;
bool inverse;
// Use the larger of the two radii as the radius in the QGradient.
// The gradient is always supposed to move from r0 to r1, so if r0 is
// larger than r1, we'll use r0 as the radius and reverse the direction
// of the gradient by inverting the positions of the color stops.
// innerRadius is a percentage of the outer radius.
if (r1 > r0) {
center = QPointF(x1, y1);
focalPoint = QPointF(x0, y0);
radius = r1;
innerRadius = (r1 > 0.0f ? r0 / r1 : 0.0f);
inverse = false;
} else {
center = QPointF(x0, y0);
focalPoint = QPointF(x1, y1);
radius = r0;
innerRadius = (r0 > 0.0f ? r1 / r0 : 0.0f);
inverse = true;
}
QGradient *gradient = new QRadialGradient(center, radius, focalPoint);
return new CanvasGradientImpl(gradient, innerRadius, inverse);
}
CanvasPatternImpl* CanvasContext2DImpl::createPattern(ElementImpl* pat, const DOMString& rpt,
int& exceptionCode) const
{
exceptionCode = 0;
// Decode repetition..
bool repeatX;
bool repeatY;
if (rpt == "repeat" || rpt.isEmpty()) {
repeatX = true;
repeatY = true;
} else if (rpt == "repeat-x") {
repeatX = true;
repeatY = false;
} else if (rpt == "repeat-y") {
repeatX = false;
repeatY = true;
} else if (rpt == "no-repeat") {
repeatX = false;
repeatY = false;
} else {
exceptionCode = DOMException::SYNTAX_ERR;
return 0;
}
bool unsafe;
QImage pic = extractImage(pat, exceptionCode, unsafe);
if (exceptionCode)
return 0;
return new CanvasPatternImpl(pic, unsafe, repeatX, repeatY);
}
// Pen style ops
//
float CanvasContext2DImpl::lineWidth() const
{
return activeState().lineWidth;
}
void CanvasContext2DImpl::setLineWidth(float newLW)
{
if (newLW <= 0.0)
return;
activeState().lineWidth = newLW;
dirty |= DrtStroke;
}
static const IDTranslator<QString, Qt::PenCapStyle, const char*>::Info penCapTranslatorTable[] = {
{"round", Qt::RoundCap},
{"square", Qt::SquareCap},
{"butt", Qt::FlatCap},
{0, (Qt::PenCapStyle)0}
};
MAKE_TRANSLATOR(penCapTranslator, QString, Qt::PenCapStyle, const char*, penCapTranslatorTable)
DOMString CanvasContext2DImpl::lineCap() const
{
return penCapTranslator()->toLeft(activeState().lineCap);
}
void CanvasContext2DImpl::setLineCap(const DOM::DOMString& cap)
{
QString capStr = cap.string();
if (!penCapTranslator()->hasLeft(capStr))
return;
activeState().lineCap = penCapTranslator()->toRight(capStr);
dirty |= DrtStroke;
}
static const IDTranslator<QString, Qt::PenJoinStyle, const char*>::Info penJoinTranslatorTable[] = {
{"round", Qt::RoundJoin},
{"miter", Qt::SvgMiterJoin},
{"bevel", Qt::BevelJoin},
{0, (Qt::PenJoinStyle)0}
};
MAKE_TRANSLATOR(penJoinTranslator, QString, Qt::PenJoinStyle, const char*, penJoinTranslatorTable)
DOMString CanvasContext2DImpl::lineJoin() const
{
return penJoinTranslator()->toLeft(activeState().lineJoin);
}
void CanvasContext2DImpl::setLineJoin(const DOM::DOMString& join)
{
QString joinStr = join.string();
if (!penJoinTranslator()->hasLeft(joinStr))
return;
activeState().lineJoin = penJoinTranslator()->toRight(joinStr);
dirty |= DrtStroke;
}
float CanvasContext2DImpl::miterLimit() const
{
return activeState().miterLimit;
}
void CanvasContext2DImpl::setMiterLimit(float newML)
{
if (newML <= 0.0)
return;
activeState().miterLimit = newML;
dirty |= DrtStroke;
}
// Shadow settings
//
float CanvasContext2DImpl::shadowOffsetX() const
{
return activeState().shadowOffsetX;
}
void CanvasContext2DImpl::setShadowOffsetX(float newOX)
{
activeState().shadowOffsetX = newOX;
}
float CanvasContext2DImpl::shadowOffsetY() const
{
return activeState().shadowOffsetY;
}
void CanvasContext2DImpl::setShadowOffsetY(float newOY)
{
activeState().shadowOffsetY = newOY;
}
float CanvasContext2DImpl::shadowBlur() const
{
return activeState().shadowBlur;
}
void CanvasContext2DImpl::setShadowBlur(float newBlur)
{
if (newBlur < 0)
return;
activeState().shadowBlur = newBlur;
}
DOMString CanvasContext2DImpl::shadowColor() const
{
return colorToString(activeState().shadowColor);
}
void CanvasContext2DImpl::setShadowColor(const DOMString& newColor)
{
// This not specified, it seems, but I presume setting
// and invalid color does not change the state
QColor cl = colorFromString(newColor);
if (cl.isValid())
activeState().shadowColor = cl;
}
// Rectangle ops
//
void CanvasContext2DImpl::clearRect (float x, float y, float w, float h, int& exceptionCode)
{
exceptionCode = 0;
if (w == 0.0f || h == 0.0f) {
return;
}
QPainter* p = acquirePainter();
p->setCompositionMode(QPainter::CompositionMode_Source);
dirty |= DrtCompOp; // We messed it up..
p->fillRect(QRectF(x, y, w, h), Qt::transparent);
}
void CanvasContext2DImpl::fillRect (float x, float y, float w, float h, int& exceptionCode)
{
exceptionCode = 0;
if (w == 0.0f || h == 0.0f) {
return;
}
QPainter* p = acquirePainter();
QPainterPath path;
path.addPolygon(QRectF(x, y, w, h) * activeState().transform);
path.closeSubpath();
drawPath(p, path, DrawFill);
}
void CanvasContext2DImpl::strokeRect (float x, float y, float w, float h, int& exceptionCode)
{
exceptionCode = 0;
if (w == 0.0f && h == 0.0f) {
return;
}
QPainter* p = acquirePainter();
QPainterPath path;
path.addPolygon(QRectF(x, y, w, h) * activeState().transform);
path.closeSubpath();
drawPath(p, path, DrawStroke);
}
inline bool CanvasContext2DImpl::isPathEmpty() const
{
// For an explanation of this, see the comment in beginPath()
return emptyPath;
}
// Path ops
//
void CanvasContext2DImpl::beginPath()
{
path = QPainterPath();
path.setFillRule(Qt::WindingFill);
// QPainterPath always contains an initial MoveTo element to (0, 0), and there is
// no way to tell.
// We used to insert a Inf/Inf element to tell if its empty. But that no longer
// works with Qt newer than 2011-01-21
// http://qt.gitorious.org/qt/qt/commit/972fcb6de69fb7ed3ae8147498ceb5d2ac79f057
// Now go with a extra bool to check if its really empty.
emptyPath = true;
}
void CanvasContext2DImpl::closePath()
{
path.closeSubpath();
}
void CanvasContext2DImpl::moveTo(float x, float y)
{
path.moveTo(mapToDevice(x, y));
emptyPath = false;
}
void CanvasContext2DImpl::lineTo(float x, float y)
{
if (isPathEmpty())
return;
path.lineTo(mapToDevice(x, y));
emptyPath = false;
}
void CanvasContext2DImpl::quadraticCurveTo(float cpx, float cpy, float x, float y)
{
if (isPathEmpty())
return;
path.quadTo(mapToDevice(cpx, cpy), mapToDevice(x, y));
emptyPath = false;
}
void CanvasContext2DImpl::bezierCurveTo(float cp1x, float cp1y, float cp2x, float cp2y, float x, float y)
{
if (isPathEmpty())
return;
path.cubicTo(mapToDevice(cp1x, cp1y), mapToDevice(cp2x, cp2y), mapToDevice(x, y));
emptyPath = false;
}
void CanvasContext2DImpl::rect(float x, float y, float w, float h, int& exceptionCode)
{
exceptionCode = 0;
path.addPolygon(QRectF(x, y, w, h) * activeState().transform);
path.closeSubpath();
}
inline bool CanvasContext2DImpl::needsShadow() const
{
return activeState().shadowColor.alpha() > 0;
}
QPainterPath CanvasContext2DImpl::clipForPatternRepeat(QPainter *p, PathPaintOp op) const
{
const CanvasStyleBaseImpl *style = op == DrawFill ?
activeState().fillStyle.get() : activeState().strokeStyle.get();
if (style->type() != CanvasStyleBaseImpl::Pattern)
return QPainterPath();
const CanvasPatternImpl *pattern = static_cast<const CanvasPatternImpl*>(style);
const QTransform &ctm = activeState().transform;
const QRectF fillBounds = ctm.inverted().mapRect(QRectF(QPointF(), canvasImage->size()));
const QRectF clipRect = pattern->clipForRepeat(p->brushOrigin(), fillBounds);
if (clipRect.isEmpty())
return QPainterPath();
QPainterPath path;
path.addRect(clipRect);
return path * ctm;
}
void CanvasContext2DImpl::drawPath(QPainter *p, const QPainterPath &path, const PathPaintOp op) const
{
const PaintState &state = activeState();
QPainterPathStroker stroker;
QPainterPath fillPath;
QBrush brush;
if (state.infinityTransform)
return;
switch (op)
{
case DrawStroke:
brush = p->pen().brush();
stroker.setCapStyle(state.lineCap);
stroker.setJoinStyle(state.lineJoin);
stroker.setMiterLimit(state.miterLimit);
stroker.setWidth(state.lineWidth);
if (!state.transform.isIdentity() && state.transform.isInvertible())
fillPath = stroker.createStroke(path * state.transform.inverted()) * state.transform;
else
fillPath = stroker.createStroke(path);
break;
case DrawFill:
brush = p->brush();
fillPath = path;
break;
}
brush.setTransform(state.transform);
p->save();
p->setPen(Qt::NoPen);
p->setBrush(brush);
if (needsShadow())
drawPathWithShadow(p, fillPath, op);
else
{
const QPainterPath repeatClip = clipForPatternRepeat(p, op);
if (!repeatClip.isEmpty())
p->setClipPath(repeatClip, Qt::IntersectClip);
p->drawPath(fillPath);
}
p->restore();
}
void CanvasContext2DImpl::drawPathWithShadow(QPainter *p, const QPainterPath &path, PathPaintOp op, PaintFlags flags) const
{
const PaintState &state = activeState();
float radius = shadowBlur();
// This seems to produce a shadow that's a fairly close approximation
// to the shadows rendered by CoreGraphics.
if (radius > 7)
radius = qMin(7 + std::pow(float(radius - 7.0), float(.7)), float(127.0));
const qreal offset = radius * 2;
const QPainterPath repeatClip = (flags & NotUsingCanvasPattern) ?
QPainterPath() : clipForPatternRepeat(p, op);
QRect shapeBounds;
if (!repeatClip.isEmpty())
shapeBounds = path.intersected(repeatClip).controlPointRect().toAlignedRect();
else
shapeBounds = path.controlPointRect().toAlignedRect();
QRect clipRect;
if (state.clipping) {
clipRect = state.clipPath.controlPointRect().toAlignedRect();
clipRect &= QRect(QPoint(), canvasImage->size());
} else
clipRect = QRect(QPoint(), canvasImage->size());
const QRect shadowRect = shapeBounds.translated(shadowOffsetX(), shadowOffsetY())
.adjusted(-offset, -offset, offset, offset) &
clipRect.adjusted(-offset, -offset, offset, offset);
const QRect shapeRect = QRect(shapeBounds & clipRect) |
(shadowRect.translated(-shadowOffsetX(), -shadowOffsetY()) & shapeBounds);
if (!shapeRect.isValid())
return;
QPainter painter;
// Create the image for the original shape
QImage shape(shapeRect.size(), QImage::Format_ARGB32_Premultiplied);
shape.fill(0);
// Draw the shape
painter.begin(&shape);
painter.setRenderHints(p->renderHints());
painter.setBrushOrigin(p->brushOrigin());
painter.setBrush(p->brush());
painter.setPen(Qt::NoPen);
painter.translate(-shapeRect.x(), -shapeRect.y());
if (!repeatClip.isEmpty())
painter.setClipPath(repeatClip);
painter.drawPath(path);
painter.end();
// Create the shadow image and draw the original image on it
if (shadowRect.isValid()) {
QImage shadow(shadowRect.size(), QImage::Format_ARGB32_Premultiplied);
shadow.fill(0);
painter.begin(&shadow);
painter.setCompositionMode(QPainter::CompositionMode_Source);
painter.translate(-shadowRect.x(), -shadowRect.y());
painter.drawImage(shapeRect.x() + shadowOffsetX(),
shapeRect.y() + shadowOffsetY(), shape);
painter.end();
// Blur the alpha channel
ImageFilter::shadowBlur(shadow, radius, state.shadowColor);
// Draw the shadow on the canvas
p->drawImage(shadowRect.topLeft(), shadow);
}
// Composite the original image over the shadow.
p->drawImage(shapeRect.topLeft(), shape);
}
void CanvasContext2DImpl::fill()
{
QPainter* p = acquirePainter();
drawPath(p, path, DrawFill);
}
void CanvasContext2DImpl::stroke()
{
QPainter* p = acquirePainter();
drawPath(p, path, DrawStroke);
}
void CanvasContext2DImpl::clip()
{
PaintState& state = activeState();
QPainterPath pathCopy = path;
pathCopy.closeSubpath();
if (state.clipping)
state.clipPath = state.clipPath.intersected(pathCopy);
else
state.clipPath = pathCopy;
state.clipPath.setFillRule(Qt::WindingFill);
state.clipping = true;
dirty |= DrtClip;
}
bool CanvasContext2DImpl::isPointInPath(float x, float y) const
{
return path.contains(QPointF(x, y));
}
void CanvasContext2DImpl::arcTo(float x1, float y1, float x2, float y2, float radius, int& exceptionCode)
{
exceptionCode = 0;
if (radius <= 0) {
exceptionCode = DOMException::INDEX_SIZE_ERR;
return;
}
if (isPathEmpty()) {
moveTo(x1,y1);
}
emptyPath = false;
QLineF line1(QPointF(x1, y1), mapToUser(path.currentPosition()));
QLineF line2(QPointF(x1, y1), QPointF(x2, y2));
// If the first line is a point, we'll do nothing.
if (line1.p1() == line1.p2())
return;
// If the second line is a point, we'll add a line segment to (x1, y1).
if (line2.p1() == line2.p2()) {
path.lineTo(mapToDevice(x1, y1));
return;
}
float angle1 = std::atan2(line1.dy(), line1.dx());
float angle2 = std::atan2(line2.dy(), line2.dx());
// The smallest angle between the lines
float theta = angle2 - angle1;
if (theta < -M_PI)
theta = (2 * M_PI + theta);
else if (theta > M_PI)
theta = -(2 * M_PI - theta);
// If the angle between the lines is 180 degrees, the span of the arc becomes
// zero, causing the tangent points to converge to the same point at (x1, y1).
if (qFuzzyCompare(qAbs(theta), float(M_PI))) {
path.lineTo(mapToDevice(x1, y1));
return;
}
// The length of the hypotenuse of the right triangle formed by the points
// (x1, y1), the center point of the circle, and either of the two tangent points.
float h = radius / std::sin(qAbs(theta / 2.0));
// The distance from (x1, y1) to the tangent points on line1 and line2.
float tDist = std::cos(theta / 2.0) * h;
// As theta approaches 0, the distance to the two tangent points approach infinity.
// If we exceeded the data type limit, draw a long line toward the first tangent point.
// This matches CoreGraphics and Postscript behavior.
if (KJS::isInf(h) || KJS::isInf(tDist)) {
QPointF point(line1.p2().x() + std::cos(angle1) * 1e10,
line1.p2().y() + std::sin(angle1) * 1e10);
path.lineTo(mapToDevice(point));
return;
}
// The center point of the circle
float angle = angle1 + theta / 2.0;
QPointF centerPoint(x1 + std::cos(angle) * h, y1 + std::sin(angle) * h);
// Note that we don't check if the lines are long enough for the circle to actually
// tangent them; like CoreGraphics and Postscript, we treat the points as points on
// two infinitely long lines that intersect one another at (x1, y1).
float startAngle = theta < 0 ? angle1 + M_PI_2 : angle1 - M_PI_2;
float endAngle = theta < 0 ? angle2 - M_PI_2 : angle2 + M_PI_2;
bool counterClockWise = theta > 0;
int dummy; // Exception code from arc()
arc(centerPoint.x(), centerPoint.y(), radius, startAngle, endAngle, counterClockWise, dummy);
}
void CanvasContext2DImpl::arc(float x, float y, float radius, float startAngle, float endAngle,
bool counterClockWise, int& exceptionCode)
{
exceptionCode = 0;
if (radius <= 0) {
exceptionCode = DOMException::INDEX_SIZE_ERR;
return;
}
const QRectF rect(x - radius, y - radius, radius * 2, radius * 2);
float sweepLength = -degrees(endAngle - startAngle);
startAngle = -degrees(startAngle);
if (counterClockWise && (sweepLength < 0 || sweepLength > 360))
{
sweepLength = 360 + std::fmod(sweepLength, float(360.0));
if (qFuzzyCompare(sweepLength + 1, 1))
sweepLength = 360;
}
else if (!counterClockWise && (sweepLength > 0 || sweepLength < -360))
{
sweepLength = -(360 - std::fmod(sweepLength, float(360.0)));
if (qFuzzyCompare(sweepLength + 1, 1))
sweepLength = 360;
}
QPainterPath arcPath;
arcPath.arcMoveTo(rect, startAngle);
arcPath.arcTo(rect, startAngle, sweepLength);
// When drawing the arc, Safari will loop around the circle several times if
// the sweep length is greater than 360 degrees, leaving the current position
// in the path at endAngle. QPainterPath::arcTo() will stop when it reaches
// 360 degrees, thus leaving the current position at that point. To match
// Safari behavior, we call QPainterPath::arcTo() twice in this case, to make
// the arc continue to the intended end point. Adding a MoveTo element will
// not suffice, since this will not produce correct results if additional
// elements are added to the path before it is stroked or filled.
if (sweepLength > 360.0 || sweepLength < -360.0)
{
if (sweepLength < 0) {
sweepLength += 360.0;
startAngle -= 360.0;
} else {
sweepLength -= 360.0;
startAngle += 360.0;
}
arcPath.arcTo(rect, startAngle, sweepLength);
}
// Add the transformed arc to the path
if (isPathEmpty())
path.addPath(arcPath * activeState().transform);
else
{
if (path.elementAt(path.elementCount() - 1).type != QPainterPath::MoveToElement)
path.connectPath(arcPath * activeState().transform);
else {
// ### This is needed to work around buggy behavior in QPainterPath::connectPath()
// when the last element in the path being added to is a MoveToElement.
arcPath = arcPath * activeState().transform;
path.lineTo(arcPath.elementAt(0));
if (arcPath.elementCount() > 1)
for (int i = 1; i < arcPath.elementCount(); i += 3)
path.cubicTo(arcPath.elementAt(i), arcPath.elementAt(i+1),
arcPath.elementAt(i+2));
}
}
emptyPath = false;
}
void CanvasContext2DImpl::drawImage(QPainter *p, const QRectF &dstRect, const QImage &image, const QRectF &srcRect) const
{
if (activeState().infinityTransform)
return;
if (!needsShadow())
{
p->setTransform(activeState().transform);
p->drawImage(dstRect, image, srcRect);
p->resetTransform();
return;
}
float xscale = dstRect.width() / srcRect.width();
float yscale = dstRect.height() / srcRect.height();
float dx = dstRect.x() - srcRect.x() * xscale;
float dy = dstRect.y() - srcRect.y() * yscale;
QTransform transform;
transform.translate(dx, dy);
transform.scale(xscale, yscale);
QBrush brush(image);
brush.setTransform(transform * activeState().transform);
QPainterPath path;
path.addRect(dstRect);
path = path * activeState().transform;
p->save();
p->setBrush(brush);
p->setPen(Qt::NoPen);
drawPathWithShadow(p, path, DrawFill, NotUsingCanvasPattern);
p->restore();
}
// Image stuff
void CanvasContext2DImpl::drawImage(ElementImpl* image, float dx, float dy, int& exceptionCode)
{
exceptionCode = 0;
bool unsafe;
QImage img = extractImage(image, exceptionCode, unsafe);
if (unsafe)
canvas()->markUnsafe();
if (exceptionCode)
return;
QPainter* p = acquirePainter();
drawImage(p, QRectF(dx, dy, img.width(), img.height()), img, img.rect());
}
void CanvasContext2DImpl::drawImage(ElementImpl* image, float dx, float dy, float dw, float dh,
int& exceptionCode)
{
//### do we need DoS protection here?
exceptionCode = 0;
bool unsafe;
QImage img = extractImage(image, exceptionCode, unsafe);
if (unsafe)
canvas()->markUnsafe();
if (exceptionCode)
return;
if (dw < 0 || dh < 0) {
exceptionCode = DOMException::INDEX_SIZE_ERR;
return;
}
if (qFuzzyCompare(dw + 1, 1) || qFuzzyCompare(dh + 1, 1))
return;
QPainter* p = acquirePainter();
drawImage(p, QRectF(dx, dy, dw, dh), img, img.rect());
}
void CanvasContext2DImpl::drawImage(ElementImpl* image,
float sx, float sy, float sw, float sh,
float dx, float dy, float dw, float dh,
int& exceptionCode)
{
//### do we need DoS protection here?
exceptionCode = 0;
bool unsafe;
QImage img = extractImage(image, exceptionCode, unsafe);
if (unsafe)
canvas()->markUnsafe();
if (exceptionCode)
return;
if (sx < 0 || sy < 0 || sw < 0 || sh < 0 || dw < 0 || dh < 0 ||
sx + sw > img.width() || sy + sh > img.height())
{
exceptionCode = DOMException::INDEX_SIZE_ERR;
return;
}
if (qFuzzyCompare(sw + 1, 1) || qFuzzyCompare(sh + 1, 1) ||
qFuzzyCompare(dw + 1, 1) || qFuzzyCompare(dh + 1, 1))
return;
QPainter* p = acquirePainter();
drawImage(p, QRectF(dx, dy, dw, dh), img, QRectF(sx, sy, sw, sh));
}
// Pixel stuff.
CanvasImageDataImpl* CanvasContext2DImpl::getImageData(float sx, float sy, float sw, float sh, int& exceptionCode)
{
int w = qRound(sw);
int h = qRound(sh);
if (canvas()->isUnsafe()) {
exceptionCode = DOMException::INVALID_ACCESS_ERR;
return 0;
}
if (w <= 0 || h <= 0) {
exceptionCode = DOMException::INDEX_SIZE_ERR;
return 0;
}
if (!khtmlImLoad::ImageManager::isAcceptableSize(unsigned(w), unsigned(h))) {
exceptionCode = DOMException::INDEX_SIZE_ERR;
return 0;
}
int x = qRound(sx);
int y = qRound(sy);
CanvasImageDataImpl* id = new CanvasImageDataImpl(w, h);
id->data.fill(Qt::transparent);
// Clip the source rect again the viewport.
QRect srcRect = QRect(x, y, w, h);
QRect clpRect = srcRect & QRect(0, 0, canvasElement->width(), canvasElement->height());
if (!clpRect.isEmpty()) {
QPainter p(&id->data);
p.setCompositionMode(QPainter::CompositionMode_Source);
// Flush our data..
syncBackBuffer();
// Copy it over..
QImage* backBuffer = canvasImage->qimage();
p.drawImage(clpRect.topLeft() - srcRect.topLeft(), *backBuffer, clpRect);
p.end();
}
return id;
}
void CanvasContext2DImpl::putImageData(CanvasImageDataImpl* id, float dx, float dy, int& exceptionCode)
{
if (!id) {
exceptionCode = DOMException::TYPE_MISMATCH_ERR;
return;
}
// Flush any previous changes
syncBackBuffer();
// We use our own painter here since we should not be affected by clipping, etc.
// Hence we need to mark ourselves dirty, too
needRendererUpdate();
QPainter p(canvasImage->qimage());
int x = qRound(dx);
int y = qRound(dy);
p.setCompositionMode(QPainter::CompositionMode_Source);
p.drawImage(x, y, id->data);
}
CanvasImageDataImpl* CanvasContext2DImpl::createImageData(float sw, float sh, int& exceptionCode)
{
int w = qRound(qAbs(sw));
int h = qRound(qAbs(sh));
if (w == 0 || h == 0) {
exceptionCode = DOMException::INDEX_SIZE_ERR;
return 0;
}
CanvasImageDataImpl* id = new CanvasImageDataImpl(w, h);
id->data.fill(Qt::transparent);
return id;
}
// kate: indent-width 4; replace-tabs on; tab-width 4; space-indent on;