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341 lines
9 KiB
C++
341 lines
9 KiB
C++
/*
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Copyright (c) 2000 Bernd Johannes Wuebben <wuebben@math.cornell.edu>
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Copyright (c) 2000 Stephan Kulow <coolo@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "smtp.h"
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#include <sys/utsname.h>
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#include <unistd.h>
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#include <stdio.h>
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#include <kdebug.h>
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SMTP::SMTP(char *serverhost, unsigned short int port, int timeout)
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{
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struct utsname uts;
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serverHost = serverhost;
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hostPort = port;
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timeOut = timeout * 1000;
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senderAddress = "user@example.net";
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recipientAddress = "user@example.net";
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messageSubject = "(no subject)";
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messageBody = "empty";
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messageHeader = "";
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connected = false;
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finished = false;
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sock = 0L;
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state = Init;
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serverState = None;
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uname(&uts);
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domainName = uts.nodename;
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if(domainName.isEmpty())
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domainName = "somemachine.example.net";
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kDebug() << "SMTP object created";
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connect(&connectTimer, SIGNAL(timeout()), this, SLOT(connectTimerTick()));
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connect(&timeOutTimer, SIGNAL(timeout()), this, SLOT(connectTimedOut()));
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connect(&interactTimer, SIGNAL(timeout()), this, SLOT(interactTimedOut()));
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// some sendmail will give 'duplicate helo' error, quick fix for now
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connect(this, SIGNAL(messageSent()), SLOT(closeConnection()));
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}
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SMTP::~SMTP()
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{
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delete sock;
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sock = 0L;
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connectTimer.stop();
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timeOutTimer.stop();
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}
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void SMTP::setServerHost(const QString& serverhost)
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{
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serverHost = serverhost;
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}
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void SMTP::setPort(unsigned short int port)
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{
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hostPort = port;
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}
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void SMTP::setTimeOut(int timeout)
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{
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timeOut = timeout;
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}
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void SMTP::setSenderAddress(const QString& sender)
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{
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senderAddress = sender;
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int index = senderAddress.indexOf('<');
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if (index == -1)
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return;
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senderAddress = senderAddress.mid(index + 1);
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index = senderAddress.indexOf('>');
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if (index != -1)
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senderAddress = senderAddress.left(index);
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senderAddress = senderAddress.simplified();
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while (1) {
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index = senderAddress.indexOf(' ');
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if (index != -1)
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senderAddress = senderAddress.mid(index + 1); // take one side
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else
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break;
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}
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index = senderAddress.indexOf('@');
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if (index == -1)
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senderAddress.append("@localhost"); // won't go through without a local mail system
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}
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void SMTP::setRecipientAddress(const QString& recipient)
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{
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recipientAddress = recipient;
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}
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void SMTP::setMessageSubject(const QString& subject)
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{
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messageSubject = subject;
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}
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void SMTP::setMessageBody(const QString& message)
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{
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messageBody = message;
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}
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void SMTP::setMessageHeader(const QString &header)
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{
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messageHeader = header;
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}
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void SMTP::openConnection(void)
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{
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kDebug() << "started connect timer";
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connectTimer.setSingleShot(true);
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connectTimer.start(100);
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}
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void SMTP::closeConnection(void)
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{
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socketClosed();
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}
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void SMTP::sendMessage(void)
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{
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if(!connected)
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connectTimerTick();
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if(state == Finished && connected){
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kDebug() << "state was == Finished\n";
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finished = false;
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state = In;
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writeString = QString::fromLatin1("helo %1\r\n").arg(domainName);
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sock->write(writeString.toLatin1().constData(), writeString.length());
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}
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if(connected){
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kDebug() << "enabling read on sock...\n";
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interactTimer.setSingleShot(true);
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interactTimer.start(timeOut);
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}
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}
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void SMTP::connectTimerTick(void)
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{
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connectTimer.stop();
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// timeOutTimer.start(timeOut, true);
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kDebug() << "connectTimerTick called...";
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delete sock;
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sock = 0L;
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kDebug() << "connecting to " << serverHost << ":" << hostPort << " ..... ";
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sock = KSocketFactory::connectToHost("smtp", serverHost, hostPort, this);
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connected = true;
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finished = false;
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state = Init;
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serverState = None;
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connect(sock, SIGNAL(readyRead()), this, SLOT(socketReadyToRead()));
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connect(sock, SIGNAL(error(QAbstractSocket::SocketError)), this,
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SLOT(socketError(QAbstractSocket::SocketError)));
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connect(sock, SIGNAL(disconnected()), this, SLOT(socketClosed()));
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timeOutTimer.stop();
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kDebug() << "connected";
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}
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void SMTP::connectTimedOut(void)
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{
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timeOutTimer.stop();
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kDebug() << "socket connection timed out";
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socketClosed();
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emit error(ConnectTimeout);
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}
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void SMTP::interactTimedOut(void)
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{
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interactTimer.stop();
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kDebug() << "time out waiting for server interaction";
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socketClosed();
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emit error(InteractTimeout);
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}
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void SMTP::socketReadyToRead()
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{
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int n, nl;
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kDebug() << "socketRead() called...";
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interactTimer.stop();
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if (!sock)
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return;
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n = sock->read(readBuffer, SMTP_READ_BUFFER_SIZE-1);
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if (n < 0)
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return;
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readBuffer[n] = 0;
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lineBuffer += readBuffer;
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nl = lineBuffer.indexOf('\n');
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if(nl == -1)
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return;
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lastLine = lineBuffer.left(nl);
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lineBuffer = lineBuffer.right(lineBuffer.length() - nl - 1);
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processLine(&lastLine);
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if(connected) {
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interactTimer.setSingleShot(true);
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interactTimer.start(timeOut);
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}
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}
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void SMTP::socketError(QAbstractSocket::SocketError socketError)
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{
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kDebug() << socketError << sock->errorString();
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Q_UNUSED(socketError);
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emit error(ConnectError);
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socketClosed();
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}
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void SMTP::socketClosed()
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{
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timeOutTimer.stop();
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kDebug() << "connection terminated";
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connected = false;
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if (sock)
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sock->deleteLater();
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sock = 0;
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emit connectionClosed();
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}
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void SMTP::processLine(QString *line)
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{
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int i, stat;
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QString tmpstr;
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i = line->indexOf(' ');
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tmpstr = line->left(i);
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if(i > 3)
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kDebug() << "warning: SMTP status code longer than 3 digits: " << tmpstr;
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stat = tmpstr.toInt();
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serverState = (SMTPServerStatus)stat;
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lastState = state;
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kDebug() << "smtp state: [" << stat << "][" << *line << "]";
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switch(stat){
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case Greet: //220
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state = In;
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writeString = QString::fromLatin1("helo %1\r\n").arg(domainName);
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kDebug() << "out: " << writeString;
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sock->write(writeString.toLatin1().constData(), writeString.length());
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break;
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case Goodbye: //221
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state = Quit;
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break;
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case Successful://250
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switch(state){
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case In:
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state = Ready;
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writeString = QString::fromLatin1("mail from: %1\r\n").arg(senderAddress);
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kDebug() << "out: " << writeString;
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sock->write(writeString.toLatin1().constData(), writeString.length());
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break;
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case Ready:
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state = SentFrom;
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writeString = QString::fromLatin1("rcpt to: %1\r\n").arg(recipientAddress);
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kDebug() << "out: " << writeString;
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sock->write(writeString.toLatin1().constData(), writeString.length());
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break;
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case SentFrom:
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state = SentTo;
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writeString = QLatin1String("data\r\n");
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kDebug() << "out: " << writeString;
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sock->write(writeString.toLatin1().constData(), writeString.length());
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break;
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case Data:
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state = Finished;
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finished = true;
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emit messageSent();
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break;
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default:
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state = CError;
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kDebug() << "smtp error (state error): [" << lastState << "]:[" << stat << "][" << *line << "]";
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socketClosed();
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emit error(Command);
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break;
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}
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break;
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case ReadyData: //354
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state = Data;
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writeString = QString::fromLatin1("Subject: %1\r\n").arg(messageSubject);
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writeString += messageHeader;
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writeString += "\r\n";
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writeString += messageBody;
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writeString += QLatin1String(".\r\n");
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kDebug() << "out: " << writeString;
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sock->write(writeString.toLatin1().constData(), writeString.length());
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break;
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case Error: //501
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state = CError;
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kDebug() << "smtp error (command error): [" << lastState << "]:[" << stat << "][" << *line << "]\n";
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socketClosed();
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emit error(Command);
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break;
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case Unknown: //550
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state = CError;
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kDebug() << "smtp error (unknown user): [" << lastState << "]:[" << stat << "][" << *line << "]";
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socketClosed();
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emit error(UnknownUser);
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break;
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default:
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state = CError;
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kDebug() << "unknown response: [" << lastState << "]:[" << stat << "][" << *line << "]";
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socketClosed();
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emit error(UnknownResponse);
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}
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}
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#include "smtp.moc"
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