kdelibs/kdeui/widgets/kmultitabbar.cpp
Ivailo Monev 59b6598599 generic: remove bogus KMultiTabBarInternal and KACLListView reimplementations
there are no virtual QFrame::contentsMousePressEvent() and
QTreeWidget::contentsMousePressEvent() methods

Signed-off-by: Ivailo Monev <xakepa10@gmail.com>
2023-06-20 01:49:01 +03:00

610 lines
16 KiB
C++

/***************************************************************************
kmultitabbar.cpp - description
-------------------
begin : 2001
copyright : (C) 2001,2002,2003 by Joseph Wenninger <jowenn@kde.org>
***************************************************************************/
/***************************************************************************
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
***************************************************************************/
#include "kmultitabbar.h"
#include "kmultitabbar_p.h"
#include "moc_kmultitabbar.cpp"
#include "moc_kmultitabbar_p.cpp"
#include <QtGui/qevent.h>
#include <QtGui/QLayout>
#include <QtGui/QPainter>
#include <QtGui/QFontMetrics>
#include <QtGui/QStyle>
#include <QtGui/qstyleoption.h>
#include <kiconloader.h>
#include <kdebug.h>
#include <QtGui/QApplication>
#include <math.h>
/**
A bit of an overview about what's going on here:
There are two sorts of things that can be in the tab bar: tabs and regular
buttons. The former are managed by KMultiTabBarInternal, the later
by the KMultiTabBar itself.
*/
class KMultiTabBarPrivate
{
public:
class KMultiTabBarInternal *m_internal;
QBoxLayout *m_l;
QFrame *m_btnTabSep;
QList<KMultiTabBarButton*> m_buttons;
KMultiTabBar::KMultiTabBarPosition m_position;
};
KMultiTabBarInternal::KMultiTabBarInternal(QWidget *parent, KMultiTabBar::KMultiTabBarPosition pos):QFrame(parent)
{
m_position = pos;
if (pos == KMultiTabBar::Left || pos == KMultiTabBar::Right)
mainLayout=new QVBoxLayout(this);
else
mainLayout=new QHBoxLayout(this);
mainLayout->setMargin(0);
mainLayout->setSpacing(0);
mainLayout->addStretch();
setFrameStyle(NoFrame);
setBackgroundRole(QPalette::Background);
}
KMultiTabBarInternal::~KMultiTabBarInternal()
{
qDeleteAll(m_tabs);
m_tabs.clear();
}
void KMultiTabBarInternal::setStyle(enum KMultiTabBar::KMultiTabBarStyle style)
{
m_style=style;
for (int i=0;i<m_tabs.count();i++)
m_tabs.at(i)->setStyle(m_style);
updateGeometry();
}
void KMultiTabBarInternal::mousePressEvent(QMouseEvent *ev)
{
ev->ignore();
}
KMultiTabBarTab* KMultiTabBarInternal::tab(int id) const
{
QListIterator<KMultiTabBarTab*> it(m_tabs);
while (it.hasNext()) {
KMultiTabBarTab *tab = it.next();
if (tab->id()==id) return tab;
}
return 0;
}
int KMultiTabBarInternal::appendTab(const QPixmap &pic, int id, const QString& text)
{
KMultiTabBarTab *tab;
m_tabs.append(tab= new KMultiTabBarTab(pic,text,id,this,m_position,m_style));
// Insert before the stretch..
mainLayout->insertWidget(m_tabs.size()-1, tab);
tab->show();
return 0;
}
void KMultiTabBarInternal::removeTab(int id)
{
for (int pos=0;pos<m_tabs.count();pos++)
{
if (m_tabs.at(pos)->id()==id)
{
// remove & delete the tab
delete m_tabs.takeAt(pos);
break;
}
}
}
void KMultiTabBarInternal::setPosition(enum KMultiTabBar::KMultiTabBarPosition pos)
{
m_position=pos;
for (int i=0;i<m_tabs.count();i++)
m_tabs.at(i)->setPosition(m_position);
updateGeometry();
}
// KMultiTabBarButton
///////////////////////////////////////////////////////////////////////////////
KMultiTabBarButton::KMultiTabBarButton(const QPixmap& pic, const QString& text,
int id, QWidget *parent)
: QPushButton(QIcon(pic), text, parent), m_id(id)
{
connect(this,SIGNAL(clicked()),this,SLOT(slotClicked()));
// we can't see the focus, so don't take focus. #45557
// If keyboard navigation is wanted, then only the bar should take focus,
// and arrows could change the focused button; but generally, tabbars don't take focus anyway.
setFocusPolicy(Qt::NoFocus);
}
KMultiTabBarButton::~KMultiTabBarButton()
{
}
void KMultiTabBarButton::setText(const QString &text)
{
QPushButton::setText(text);
}
void KMultiTabBarButton::slotClicked()
{
updateGeometry();
emit clicked(m_id);
}
int KMultiTabBarButton::id() const
{
return m_id;
}
void KMultiTabBarButton::hideEvent( QHideEvent* he) {
QPushButton::hideEvent(he);
KMultiTabBar *tb=qobject_cast<KMultiTabBar*>(parentWidget());
if (tb) tb->updateSeparator();
}
void KMultiTabBarButton::showEvent( QShowEvent* he) {
QPushButton::showEvent(he);
KMultiTabBar *tb=qobject_cast<KMultiTabBar*>(parentWidget());
if (tb) tb->updateSeparator();
}
void KMultiTabBarButton::paintEvent(QPaintEvent *) {
QStyleOptionButton opt;
opt.initFrom(this);
opt.icon = icon();
opt.iconSize = iconSize();
// removes the QStyleOptionButton::HasMenu ButtonFeature
opt.features = QStyleOptionButton::Flat;
QPainter painter(this);
style()->drawControl(QStyle::CE_PushButton, &opt, &painter, this);
}
// KMultiTabBarTab
///////////////////////////////////////////////////////////////////////////////
KMultiTabBarTab::KMultiTabBarTab(const QPixmap& pic, const QString& text,
int id, QWidget *parent,
KMultiTabBar::KMultiTabBarPosition pos,
KMultiTabBar::KMultiTabBarStyle style)
: KMultiTabBarButton(pic, text, id, parent), m_style(style), d(0)
{
m_position=pos;
setToolTip(text);
setCheckable(true);
setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Preferred);
// shrink down to icon only, but prefer to show text if it's there
}
KMultiTabBarTab::~KMultiTabBarTab()
{
}
void KMultiTabBarTab::setPosition(KMultiTabBar::KMultiTabBarPosition pos)
{
m_position=pos;
updateGeometry();
}
void KMultiTabBarTab::setStyle(KMultiTabBar::KMultiTabBarStyle style)
{
m_style=style;
updateGeometry();
}
QPixmap KMultiTabBarTab::iconPixmap() const
{
int iconSize = style()->pixelMetric(QStyle::PM_SmallIconSize, 0, this);
return icon().pixmap(iconSize);
}
void KMultiTabBarTab::initStyleOption(QStyleOptionToolButton* opt) const
{
opt->initFrom(this);
// Setup icon..
if (!icon().isNull()) {
opt->iconSize = iconPixmap().size();
opt->icon = icon();
}
// Should we draw text?
if (shouldDrawText())
opt->text = text();
opt->state |= QStyle::State_AutoRaise;
if (underMouse())
opt->state |= QStyle::State_MouseOver | QStyle::State_Raised;
if (isChecked())
opt->state |= QStyle::State_Sunken | QStyle::State_On;
opt->font = font();
opt->toolButtonStyle = shouldDrawText() ? Qt::ToolButtonTextBesideIcon : Qt::ToolButtonIconOnly;
opt->subControls = QStyle::SC_ToolButton;
}
QSize KMultiTabBarTab::sizeHint() const
{
return computeSizeHint(shouldDrawText());
}
QSize KMultiTabBarTab::minimumSizeHint() const
{
return computeSizeHint(false);
}
void KMultiTabBarTab::computeMargins(int* hMargin, int* vMargin) const
{
// Unfortunately, QStyle does not give us enough information to figure out
// where to place things, so we try to reverse-engineer it
QStyleOptionToolButton opt;
initStyleOption(&opt);
QPixmap iconPix = iconPixmap();
QSize trialSize = iconPix.size();
QSize expandSize = style()->sizeFromContents(QStyle::CT_ToolButton, &opt, trialSize, this);
*hMargin = (expandSize.width() - trialSize.width())/2;
*vMargin = (expandSize.height() - trialSize.height())/2;
}
QSize KMultiTabBarTab::computeSizeHint(bool withText) const
{
// Compute as horizontal first, then flip around if need be.
QStyleOptionToolButton opt;
initStyleOption(&opt);
int hMargin, vMargin;
computeMargins(&hMargin, &vMargin);
// Compute interior size, starting from pixmap..
QPixmap iconPix = iconPixmap();
QSize size = iconPix.size();
// Always include text height in computation, to avoid resizing the minor direction
// when expanding text..
QSize textSize = fontMetrics().size(0, text());
size.setHeight(qMax(size.height(), textSize.height()));
// Pick margins for major/minor direction, depending on orientation
int majorMargin = isVertical() ? vMargin : hMargin;
int minorMargin = isVertical() ? hMargin : vMargin;
size.setWidth (size.width() + 2*majorMargin);
size.setHeight(size.height() + 2*minorMargin);
if (withText)
// Add enough room for the text, and an extra major margin.
size.setWidth(size.width() + textSize.width() + majorMargin);
// flip time?
if (isVertical())
return QSize(size.height(), size.width());
else
return size;
}
void KMultiTabBarTab::setState(bool newState)
{
setChecked(newState);
updateGeometry();
}
void KMultiTabBarTab::setIcon(const QString& icon)
{
QPixmap pic=SmallIcon(icon);
setIcon(pic);
}
void KMultiTabBarTab::setIcon(const QPixmap& icon)
{
QPushButton::setIcon(icon);
}
bool KMultiTabBarTab::shouldDrawText() const
{
return (m_style==KMultiTabBar::KDEV3ICON) || isChecked();
}
bool KMultiTabBarTab::isVertical() const
{
return m_position==KMultiTabBar::Right || m_position==KMultiTabBar::Left;
}
void KMultiTabBarTab::paintEvent(QPaintEvent*) {
QPainter painter(this);
QStyleOptionToolButton opt;
initStyleOption(&opt);
// Paint bevel..
if (underMouse() || isChecked()) {
opt.text.clear();
opt.icon = QIcon();
style()->drawComplexControl(QStyle::CC_ToolButton, &opt, &painter, this);
}
int hMargin, vMargin;
computeMargins(&hMargin, &vMargin);
// We first figure out how much room we have for the text, based on
// icon size and margin, try to fit in by eliding, and perhaps
// give up on drawing the text entirely if we're too short on room
QPixmap icon = iconPixmap();
int textRoom = 0;
int iconRoom = 0;
QString t;
if (shouldDrawText()) {
if (isVertical()) {
iconRoom = icon.height() + 2*vMargin;
textRoom = height() - iconRoom - vMargin;
} else {
iconRoom = icon.width() + 2*hMargin;
textRoom = width() - iconRoom - hMargin;
}
t = painter.fontMetrics().elidedText(text(), Qt::ElideRight, textRoom);
// See whether anything is left. Qt will return either
// ... or the ellipsis unicode character, 0x2026
if (t == QLatin1String("...") || t == QChar(0x2026))
t.clear();
}
// Label time.... Simple case: no text, so just plop down the icon right in the center
// We only do this when the button never draws the text, to avoid jumps in icon position
// when resizing
if (!shouldDrawText()) {
style()->drawItemPixmap(&painter, rect(), Qt::AlignCenter | Qt::AlignVCenter, icon);
return;
}
// Now where the icon/text goes depends on text direction and tab position
QRect iconArea;
QRect labelArea;
bool bottomIcon = false;
bool rtl = layoutDirection() == Qt::RightToLeft;
if (isVertical()) {
if (m_position == KMultiTabBar::Left && !rtl)
bottomIcon = true;
if (m_position == KMultiTabBar::Right && rtl)
bottomIcon = true;
}
//alignFlags = Qt::AlignLeading | Qt::AlignVCenter;
if (isVertical()) {
if (bottomIcon) {
labelArea = QRect(0, vMargin, width(), textRoom);
iconArea = QRect(0, vMargin + textRoom, width(), iconRoom);
} else {
labelArea = QRect(0, iconRoom, width(), textRoom);
iconArea = QRect(0, 0, width(), iconRoom);
}
} else {
// Pretty simple --- depends only on RTL/LTR
if (rtl) {
labelArea = QRect(hMargin, 0, textRoom, height());
iconArea = QRect(hMargin + textRoom, 0, iconRoom, height());
} else {
labelArea = QRect(iconRoom, 0, textRoom, height());
iconArea = QRect(0, 0, iconRoom, height());
}
}
style()->drawItemPixmap(&painter, iconArea, Qt::AlignCenter | Qt::AlignVCenter, icon);
if (t.isEmpty())
return;
QRect labelPaintArea = labelArea;
if (isVertical()) {
// If we're vertical, we paint to a simple 0,0 origin rect,
// and get the transformations to get us in the right place
labelPaintArea = QRect(0, 0, labelArea.height(), labelArea.width());
QTransform tr;
if (bottomIcon) {
tr.translate(labelArea.x(), labelPaintArea.width() + labelArea.y());
tr.rotate(-90);
} else {
tr.translate(labelPaintArea.height() + labelArea.x(), labelArea.y());
tr.rotate(90);
}
painter.setTransform(tr);
}
style()->drawItemText(&painter, labelPaintArea, Qt::AlignLeading | Qt::AlignVCenter,
palette(), true, t, QPalette::ButtonText);
}
// KMultiTabBar
///////////////////////////////////////////////////////////////////////////////
KMultiTabBar::KMultiTabBar(KMultiTabBarPosition pos, QWidget *parent)
: QWidget(parent),
d(new KMultiTabBarPrivate)
{
if (pos == Left || pos == Right)
{
d->m_l=new QVBoxLayout(this);
setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Expanding/*, true*/);
}
else
{
d->m_l=new QHBoxLayout(this);
setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed/*, true*/);
}
d->m_l->setMargin(0);
d->m_l->setSpacing(0);
d->m_internal=new KMultiTabBarInternal(this, pos);
setPosition(pos);
setStyle(VSNET);
d->m_l->insertWidget(0,d->m_internal);
d->m_l->insertWidget(0,d->m_btnTabSep=new QFrame(this));
d->m_btnTabSep->setFixedHeight(4);
d->m_btnTabSep->setFrameStyle(QFrame::Panel | QFrame::Sunken);
d->m_btnTabSep->setLineWidth(2);
d->m_btnTabSep->hide();
updateGeometry();
}
KMultiTabBar::~KMultiTabBar()
{
qDeleteAll( d->m_buttons );
d->m_buttons.clear();
delete d;
}
int KMultiTabBar::appendButton(const QPixmap &pic, int id, QMenu *popup, const QString&)
{
KMultiTabBarButton *btn = new KMultiTabBarButton(pic, QString(), id, this);
// a button with a QMenu can have another size. Make sure the button has always the same size.
btn->setFixedWidth(btn->height());
btn->setMenu(popup);
d->m_buttons.append(btn);
d->m_l->insertWidget(0,btn);
btn->show();
d->m_btnTabSep->show();
return 0;
}
void KMultiTabBar::updateSeparator() {
bool hideSep=true;
QListIterator<KMultiTabBarButton*> it(d->m_buttons);
while (it.hasNext()){
if (it.next()->isVisibleTo(this)) {
hideSep=false;
break;
}
}
if (hideSep)
d->m_btnTabSep->hide();
else
d->m_btnTabSep->show();
}
int KMultiTabBar::appendTab(const QPixmap &pic, int id, const QString& text)
{
d->m_internal->appendTab(pic,id,text);
return 0;
}
KMultiTabBarButton* KMultiTabBar::button(int id) const
{
QListIterator<KMultiTabBarButton*> it(d->m_buttons);
while ( it.hasNext() ) {
KMultiTabBarButton *button = it.next();
if ( button->id() == id )
return button;
}
return 0;
}
KMultiTabBarTab* KMultiTabBar::tab(int id) const
{
return d->m_internal->tab(id);
}
void KMultiTabBar::removeButton(int id)
{
for (int pos=0;pos<d->m_buttons.count();pos++)
{
if (d->m_buttons.at(pos)->id()==id)
{
d->m_buttons.takeAt(pos)->deleteLater();
break;
}
}
if (d->m_buttons.count()==0)
d->m_btnTabSep->hide();
}
void KMultiTabBar::removeTab(int id)
{
d->m_internal->removeTab(id);
}
void KMultiTabBar::setTab(int id,bool state)
{
KMultiTabBarTab *ttab=tab(id);
if (ttab)
ttab->setState(state);
}
bool KMultiTabBar::isTabRaised(int id) const
{
KMultiTabBarTab *ttab=tab(id);
if (ttab)
return ttab->isChecked();
return false;
}
void KMultiTabBar::setStyle(KMultiTabBarStyle style)
{
d->m_internal->setStyle(style);
}
KMultiTabBar::KMultiTabBarStyle KMultiTabBar::tabStyle() const
{
return d->m_internal->m_style;
}
void KMultiTabBar::setPosition(KMultiTabBarPosition pos)
{
d->m_position=pos;
d->m_internal->setPosition(pos);
}
KMultiTabBar::KMultiTabBarPosition KMultiTabBar::position() const
{
return d->m_position;
}
void KMultiTabBar::fontChange(const QFont& /* oldFont */)
{
updateGeometry();
}
// vim: ts=4 sw=4 noet
// kate: indent-width 4; replace-tabs off; tab-width 4; space-indent off;