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
most of the changes were done trought Katie's namefsck script which convertes forward class declarations to include directives, however other fixes here and there were needed as well as some questionable changes to Q_DECLARE_TYPEINFO() macro calls because they most likely have to do the namespacing themselfs (QT_BEGIN/END_NAMESPACE, and probably will be in Katie) meaning that some of the changes may be temporary and reverted later. Signed-off-by: Ivailo Monev <xakepa10@gmail.com>
320 lines
7.9 KiB
C++
320 lines
7.9 KiB
C++
/* This file is part of the KDE libraries
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Copyright (C) 1998 Jörg Habenicht (j.habenicht@europemail.com)
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#ifndef KLED_H
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#define KLED_H
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#include <kdeui_export.h>
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#include <QtGui/QWidget>
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#include <QColor>
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/**
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* @short An LED widget.
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*
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* Displays a round or rectangular light emitting diode.
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*
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* It is configurable to arbitrary colors, the two on/off states and three
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* styles (or "looks");
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*
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* It may display itself in a performant flat view, a round view with
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* light spot or a round view sunken in the screen.
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*
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* \image html kled.png "KDE LED Widget"
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*
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* @author Joerg Habenicht, Richard J. Moore (rich@kde.org) 1998, 1999
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*/
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class KDEUI_EXPORT KLed : public QWidget
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{
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Q_OBJECT
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Q_ENUMS( State Shape Look )
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Q_PROPERTY( State state READ state WRITE setState )
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Q_PROPERTY( Shape shape READ shape WRITE setShape )
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Q_PROPERTY( Look look READ look WRITE setLook )
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Q_PROPERTY( QColor color READ color WRITE setColor )
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Q_PROPERTY( int darkFactor READ darkFactor WRITE setDarkFactor )
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public:
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/**
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* Status of the light is on/off.
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* @short LED on/off.
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*/
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enum State { Off, On };
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/**
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* Shades of the lamp.
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* @short LED shape
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*/
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enum Shape { Rectangular, Circular };
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/**
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* Displays a flat, round or sunken LED.
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*
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* Displaying the LED flat is less time and color consuming,
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* but not so nice to see.
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*
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* The sunken LED itself is (certainly) smaller than the round LED
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* because of the 3 shading circles and is
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* most time consuming. Makes sense for LED > 15x15 pixels.
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*
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* \b Timings: \n
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* ( AMD K5/133, Diamond Stealth 64 PCI Graphics, widgetsize 29x29 )
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* @li flat Approximately 0.7 msec per paint
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* @li round Approximately 2.9 msec per paint
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* @li sunken Approximately 3.3 msec per paint
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*
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* The widget will be updated on the next repaining event.
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*
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* @short LED look.
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*/
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enum Look { Flat, Raised, Sunken };
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/**
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* Constructs a green, round LED widget which will initially
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* be turned on.
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*
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* @param parent The parent widget.
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*/
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explicit KLed( QWidget *parent = 0 );
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/**
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* Constructs a round LED widget with the supplied color which will
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* initially be turned on.
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*
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* @param color Initial color of the LED.
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* @param parent The parent widget.
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* @short Constructor
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*/
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explicit KLed( const QColor &color, QWidget *parent = 0 );
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/**
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* Constructor with the color, state and look.
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*
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* Differs from above only in the parameters, which configure all settings.
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*
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* @param color Initial color of the LED.
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* @param state Sets the State.
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* @param look Sets the Look.
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* @param shape Sets the Shape (rectangular or circular).
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* @param parent The parent widget.
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* @short Constructor
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*/
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KLed( const QColor& color, KLed::State state, KLed::Look look, KLed::Shape shape,
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QWidget *parent = 0 );
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/**
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* Destroys the LED widget.
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* @short Destructor
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*/
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~KLed();
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/**
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* Returns the current color of the widget.
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*
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* @see Color
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* @short Returns LED color.
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*/
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QColor color() const;
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/**
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* Returns the current state of the widget (on/off).
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*
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* @see State
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* @short Returns LED state.
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*/
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State state() const;
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/**
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* Returns the current look of the widget.
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*
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* @see Look
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* @short Returns LED look.
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*/
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Look look() const;
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/**
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* Returns the current shape of the widget.
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*
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* @see Shape
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* @short Returns LED shape.
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*/
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Shape shape() const;
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/**
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* Returns the factor to darken the LED.
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*
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* @see setDarkFactor()
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* @short Returns dark factor.
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*/
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int darkFactor() const;
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/**
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* Set the color of the widget.
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*
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* The LED is shown with Color when in the KLed::On state
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* or with the darken Color (@see setDarkFactor) in KLed::Off
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* state.
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*
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* The widget calls the update() method, so it will
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* be updated when entering the main event loop.
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*
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* @see Color
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*
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* @param color New color of the LED.
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* @short Sets the LED color.
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*/
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void setColor( const QColor& color );
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/**
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* Sets the state of the widget to On or Off.
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*
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* The widget will be painted immediately.
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* @see on() off() toggle()
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*
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* @param state The LED state: on or off.
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* @short Set LED state.
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*/
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void setState( State state );
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/**
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* Sets the look of the widget.
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*
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* The look may be Flat, Raised or Sunken.
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*
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* The widget calls the update() method, so it will
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* be updated when entering the main event loop.
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*
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* @see Look
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*
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* @param look New look of the LED.
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* @short Sets LED look.
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*/
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void setLook( Look look );
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/**
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* Set the shape of the LED.
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*
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* @param shape The LED shape.
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* @short Set LED shape.
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*/
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void setShape( Shape shape );
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/**
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* Sets the factor to darken the LED in KLed::Off state.
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*
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* The @param darkFactor should be greater than 100, otherwise the LED
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* becomes lighter in KLed::Off state.
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*
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* Defaults to 300.
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*
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* @see QColor
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*
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* @param darkFactor Sets the factor to darken the LED.
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* @short Sets the factor to darken the LED.
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*/
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void setDarkFactor( int darkFactor );
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virtual QSize sizeHint() const;
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virtual QSize minimumSizeHint() const;
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public Q_SLOTS:
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/**
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* Toggles the state of the led from Off to On or vice versa.
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*
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* The widget repaints itself immediately.
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*/
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void toggle();
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/**
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* Sets the state of the widget to On.
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*
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* The widget will be painted immediately.
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* @see off() toggle() setState()
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*/
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void on();
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/**
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* Sets the state of the widget to Off.
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*
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* The widget will be painted immediately.
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* @see on() toggle() setState()
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*/
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void off();
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protected:
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/**
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* Returns the width of the led.
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*/
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virtual int ledWidth() const;
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/**
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* Paints a circular, flat LED.
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*/
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virtual void paintFlat();
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/**
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* Paints a circular, raised LED.
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*/
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virtual void paintRaised();
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/**
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* Paints a circular, sunken LED.
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*/
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virtual void paintSunken();
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/**
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* Paints a rectangular, flat LED.
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*/
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virtual void paintRect();
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/**
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* Paints a rectangular LED, either raised or
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* sunken, depending on its argument.
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*/
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virtual void paintRectFrame( bool raised );
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void paintEvent( QPaintEvent* );
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void resizeEvent( QResizeEvent* );
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/**
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* Paint the cached antialiased pixmap corresponding to the state if any
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* @return true if the pixmap was painted, false if it hasn't been created yet
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*/
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bool paintCachedPixmap();
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/**
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* @internal
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* invalidates caches after property changes and calls update()
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*/
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void updateCachedPixmap();
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/**
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* @internal
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*/
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void paintLed(Shape shape, Look look);
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private:
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class Private;
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Private * const d;
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};
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#endif
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