# - Try to find the LibArt 2D graphics library # Once done this will define # # LIBART_FOUND - system has the LibArt # LIBART_INCLUDE_DIR - the LibArt include directory # LIBART_LIBRARIES - The libraries needed to use LibArt # Copyright (c) 2006, Alexander Neundorf, # # Redistribution and use is allowed according to the terms of the BSD license. # For details see the accompanying COPYING-CMAKE-SCRIPTS file. if (LIBART_INCLUDE_DIR AND LIBART_LIBRARIES) # in cache already SET(LIBART_FOUND TRUE) else (LIBART_INCLUDE_DIR AND LIBART_LIBRARIES) IF (NOT WIN32) find_package(PkgConfig) # use pkg-config to get the directories and then use these values # in the FIND_PATH() and FIND_LIBRARY() calls pkg_check_modules(PC_LIBART QUIET libart-2.0) ######### ?? where is this used ?? ############### set(LIBART_DEFINITIONS ${PC_LIBART_CFLAGS_OTHER}) ENDIF (NOT WIN32) FIND_PATH(LIBART_INCLUDE_DIR NAMES libart_lgpl/libart.h PATHS ${PC_LIBART_INCLUDEDIR} ${PC_LIBART_INCLUDE_DIRS} PATH_SUFFIXES libart-2.0 ) FIND_LIBRARY(LIBART_LIBRARIES NAMES art_lgpl_2 PATHS ${PC_LIBART_LIBDIR} ${PC_LIBART_LIBRARY_DIRS} ) if (LIBART_INCLUDE_DIR AND LIBART_LIBRARIES) set(LIBART_FOUND TRUE) endif (LIBART_INCLUDE_DIR AND LIBART_LIBRARIES) if (LIBART_FOUND) if (NOT LibArt_FIND_QUIETLY) message(STATUS "Found libart: ${LIBART_LIBRARIES}") endif (NOT LibArt_FIND_QUIETLY) else (LIBART_FOUND) if (LibArt_FIND_REQUIRED) message(FATAL_ERROR "Could NOT find libart") endif (LibArt_FIND_REQUIRED) endif (LIBART_FOUND) MARK_AS_ADVANCED(LIBART_INCLUDE_DIR LIBART_LIBRARIES) endif (LIBART_INCLUDE_DIR AND LIBART_LIBRARIES)