/* * Copyright 2005 by Aaron Seigo * Copyright 2008 by Andrew Lake * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Library General Public License as * published by the Free Software Foundation; either version 2, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details * * You should have received a copy of the GNU Library General Public * License along with this program; if not, write to the * Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include #include #include #include #include #include "kiconeffect.h" #include "private/effects/blur.cpp" #include "private/effects/halopainter_p.h" #include "svg.h" namespace Plasma { namespace PaintUtils { void shadowBlur(QImage &image, int radius, const QColor &color) { if (radius < 1 || image.isNull()) { return; } KIconEffect::shadowBlur(image, float(radius), color); } //TODO: we should have shadowText methods that paint the results directly into a QPainter passed in QPixmap shadowText(QString text, QColor textColor, QColor shadowColor, QPoint offset, int radius) { return shadowText(text, qApp->font(), textColor, shadowColor, offset, radius); } QPixmap shadowText(QString text, const QFont &font, QColor textColor, QColor shadowColor, QPoint offset, int radius) { //don't try to paint stuff on a future null pixmap because the text is empty if (text.isEmpty()) { return QPixmap(); } // Draw text QFontMetrics fm(font); QRect textRect = fm.boundingRect(text); QPixmap textPixmap(textRect.width(), fm.height()); textPixmap.fill(Qt::transparent); QPainter p(&textPixmap); p.setPen(textColor); p.setFont(font); // FIXME: the center alignment here is odd: the rect should be the size needed by // the text, but for some fonts and configurations this is off by a pixel or so // and "centering" the text painting 'fixes' that. Need to research why // this is the case and determine if we should be painting it differently here, // doing soething different with the boundingRect call or if it's a problem // in Qt itself p.drawText(textPixmap.rect(), Qt::AlignCenter, text); p.end(); //Draw blurred shadow QImage img(textRect.size() + QSize(radius * 2, radius * 2), QImage::Format_ARGB32_Premultiplied); img.fill(0); p.begin(&img); p.drawImage(QPoint(radius, radius), textPixmap.toImage()); p.end(); shadowBlur(img, radius, shadowColor); //Compose text and shadow int addSizeX = qMax(0, qAbs(offset.x()) - radius); int addSizeY = qMax(0, qAbs(offset.y()) - radius); QPixmap finalPixmap(img.size() + QSize(addSizeX, addSizeY)); finalPixmap.fill(Qt::transparent); p.begin(&finalPixmap); p.drawImage(qMax(0, offset.x()), qMax(0, offset.y()), img); p.drawPixmap(radius + qMax(0, -offset.x()), radius + qMax(0, -offset.y()), textPixmap); p.end(); return finalPixmap; } QPixmap texturedText(const QString &text, const QFont &font, Plasma::Svg *texture) { QFontMetrics fm(font); //the text will be moved a bit from contentsRect QRect contentsRect = fm.boundingRect(text).adjusted(0, 0, 2, 2); contentsRect.moveTo(0,0); QPixmap pixmap(contentsRect.size()); pixmap.fill(Qt::transparent); QPainter buffPainter(&pixmap); buffPainter.setPen(Qt::black); buffPainter.setFont(font); buffPainter.drawText(contentsRect, Qt::AlignCenter, text); buffPainter.setCompositionMode(QPainter::CompositionMode_SourceIn); texture->paint(&buffPainter, contentsRect, "foreground"); buffPainter.end(); //do the shadow QImage image(pixmap.size() + QSize(2, 2), QImage::Format_ARGB32_Premultiplied); image.fill(Qt::transparent); buffPainter.begin(&image); buffPainter.setFont(font); buffPainter.drawText(contentsRect.translated(1, 1), Qt::AlignCenter, text); buffPainter.setCompositionMode(QPainter::CompositionMode_SourceIn); texture->paint(&buffPainter, contentsRect.adjusted(-1, -1, 1, 1), "shadow"); buffPainter.end(); expblur<16, 7>(image, 1); //hole in the shadow buffPainter.begin(&image); buffPainter.setCompositionMode(QPainter::CompositionMode_DestinationOut); buffPainter.setFont(font); buffPainter.drawText(contentsRect.translated(1, 1), Qt::AlignCenter, text); buffPainter.end(); QPixmap ret(image.size()); ret.fill(Qt::transparent); buffPainter.begin(&ret); buffPainter.setCompositionMode(QPainter::CompositionMode_SourceOver); buffPainter.drawImage(QPoint(0,0), image); buffPainter.drawPixmap(QPoint(1,1), pixmap); buffPainter.end(); return ret; } void drawHalo(QPainter *painter, const QRectF &rect) { HaloPainter::instance()->drawHalo(painter, rect.toRect()); } QPainterPath roundedRectangle(const QRectF &rect, qreal radius) { QPainterPath path(QPointF(rect.left(), rect.top() + radius)); path.quadTo(rect.left(), rect.top(), rect.left() + radius, rect.top()); // Top left corner path.lineTo(rect.right() - radius, rect.top()); // Top side path.quadTo(rect.right(), rect.top(), rect.right(), rect.top() + radius); // Top right corner path.lineTo(rect.right(), rect.bottom() - radius); // Right side path.quadTo(rect.right(), rect.bottom(), rect.right() - radius, rect.bottom()); // Bottom right corner path.lineTo(rect.left() + radius, rect.bottom()); // Bottom side path.quadTo(rect.left(), rect.bottom(), rect.left(), rect.bottom() - radius); // Bottom left corner path.closeSubpath(); return path; } void centerPixmaps(QPixmap &from, QPixmap &to) { if (from.size() == to.size() && from.hasAlphaChannel() && to.hasAlphaChannel()) { return; } QRect fromRect(from.rect()); QRect toRect(to.rect()); QRect actualRect = QRect(QPoint(0,0), fromRect.size().expandedTo(toRect.size())); fromRect.moveCenter(actualRect.center()); toRect.moveCenter(actualRect.center()); if (from.size() != actualRect.size() || !from.hasAlphaChannel()) { QPixmap result(actualRect.size()); result.fill(Qt::transparent); QPainter p(&result); p.setCompositionMode(QPainter::CompositionMode_Source); p.drawPixmap(fromRect.topLeft(), from); p.end(); from = result; } if (to.size() != actualRect.size() || !to.hasAlphaChannel()) { QPixmap result(actualRect.size()); result.fill(Qt::transparent); QPainter p(&result); p.setCompositionMode(QPainter::CompositionMode_Source); p.drawPixmap(toRect.topLeft(), to); p.end(); to = result; } } QPixmap transition(const QPixmap &from, const QPixmap &to, qreal amount) { if (from.isNull() && to.isNull()) { return from; } if (qFuzzyCompare(amount + 1, qreal(1.0))) { return from; } QRect startRect(from.rect()); QRect targetRect(to.rect()); QSize pixmapSize = startRect.size().expandedTo(targetRect.size()); QRect toRect = QRect(QPoint(0,0), pixmapSize); targetRect.moveCenter(toRect.center()); startRect.moveCenter(toRect.center()); // paint to in the center of from, skipping setAlphaF() QColor color(0, 0, 0, amount); QPixmap startPixmap(pixmapSize); startPixmap.fill(Qt::transparent); QPixmap targetPixmap(pixmapSize); targetPixmap.fill(Qt::transparent); QPainter p; p.begin(&targetPixmap); p.drawPixmap(targetRect, to); p.setCompositionMode(QPainter::CompositionMode_DestinationIn); p.fillRect(targetRect, color); p.end(); p.begin(&startPixmap); p.drawPixmap(startRect, from); p.setCompositionMode(QPainter::CompositionMode_DestinationOut); p.fillRect(startRect, color); p.setCompositionMode(QPainter::CompositionMode_Plus); p.drawPixmap(targetRect, targetPixmap); p.end(); return startPixmap; } } // PaintUtils namespace } // Plasma namespace