/* This file is part of the KDE libraries Copyright (C) 2000 Daniel M. Duley Copyright (C) 2006 Olivier Goffart This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License version 2 as published by the Free Software Foundation. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef KMENU_H #define KMENU_H #include #include /** * @short A menu with keyboard searching * * KMenu is a class for menus with keyboard * accessibility for popups with many options and/or varying options. It acts * identically to QMenu, with the addition of setKeyboardShortcutsEnabled() and * setKeyboardShortcutsExecute() methods. * * * The keyboard search algorithm is incremental with additional underlining * for user feedback. * * @author Daniel M. Duley * @author Hamish Rodda */ class KDEUI_EXPORT KMenu : public QMenu { Q_OBJECT public: /** * Constructs a KMenu. */ explicit KMenu(QWidget *parent = 0L); /** * Constructs a KMenu. * \param title The text displayed in a parent menu when it is inserted * into another menu as a submenu. * \param parent the parent QWidget object */ explicit KMenu(const QString& title, QWidget *parent = 0L); /** * Destructs the object */ ~KMenu(); /** * Inserts a title item with no icon. */ QAction* addTitle(const QString &text, QAction* before = 0L); /** * Inserts a title item with the given icon and title. */ QAction* addTitle(const QIcon &icon, const QString &text, QAction* before = 0L); /** * Enables keyboard navigation by searching for the entered key sequence. * Also underlines the currently selected item, providing feedback on the search. * * Defaults to off. * * \warning calls to text() of currently keyboard-selected items will * contain additional ampersand characters. * * \warning though pre-existing keyboard shortcuts will not interfere with the * operation of this feature, they may be confusing to the user as the existing * shortcuts will not work. In addition, where text already contains ampersands, * the underline produced is likely to confuse the user (as this feature uses * underlining of text to indicate the current key selection sequence). */ void setKeyboardShortcutsEnabled(bool enable); /** * Enables execution of the menu item once it is uniquely specified. * Defaults to off. */ void setKeyboardShortcutsExecute(bool enable); /** * Returns the context menu associated with this menu * The data property of all actions inserted into the context menu is modified * all the time to point to the action and menu it has been shown for */ QMenu* contextMenu(); /** * Returns the context menu associated with this menu */ const QMenu* contextMenu() const; /** * Hides the context menu if shown */ void hideContextMenu(); /** * Returns the KMenu associated with the current context menu */ static KMenu* contextMenuFocus(); /** * returns the QAction associated with the current context menu */ static QAction* contextMenuFocusAction(); /** * returns QAction for use as title */ static QAction* titleAction(const QIcon &icon, const QString &text, QWidget* parent); /** * Return the state of the mouse buttons when the last menuitem was activated. */ Qt::MouseButtons mouseButtons() const; /** * Return the state of the keyboard modifiers when the last menuitem was activated. */ Qt::KeyboardModifiers keyboardModifiers() const; Q_SIGNALS: /** * connect to this signal to be notified when a context menu is about to be shown * @param menu The menu that the context menu is about to be shown for * @param menuAction The action that the context menu is currently on * @param ctxMenu The context menu itself */ void aboutToShowContextMenu(KMenu* menu, QAction* menuAction, QMenu* ctxMenu); protected: virtual void closeEvent(QCloseEvent *); virtual void keyPressEvent(QKeyEvent* e); virtual void mouseReleaseEvent(QMouseEvent* e); virtual void mousePressEvent(QMouseEvent* e); virtual bool focusNextPrevChild( bool next ); virtual void contextMenuEvent(QContextMenuEvent *e); virtual void hideEvent(QHideEvent*); private: QString underlineText(const QString& text, uint length); class KMenuPrivate; KMenuPrivate * const d; Q_PRIVATE_SLOT(d, void resetKeyboardVars(bool b = false)) Q_PRIVATE_SLOT(d, void actionHovered(QAction*)) Q_PRIVATE_SLOT(d, void showCtxMenu(const QPoint &)) }; #endif