/* -*- C++ -*- This file declares the SuspendedState class. $ Author: Mirko Boehm $ $ Copyright: (C) 2005-2013 Mirko Boehm $ $ Contact: mirko@kde.org http://www.kde.org http://creative-destruction.me $ This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. $Id: SuspendedState.h 32 2005-08-17 08:38:01Z mirko $ */ #ifndef SUSPENDEDSTATE_H #define SUSPENDEDSTATE_H #ifndef THREADWEAVER_PRIVATE_API #define THREADWEAVER_PRIVATE_API #endif #include "StateImplementation.h" #include "WeaverImpl.h" namespace ThreadWeaver { /** In SuspendedState, jobs are queued, but will not be executed. All thread remains blocked. */ class SuspendedState : public StateImplementation { public: explicit SuspendedState( WeaverImpl *weaver) : StateImplementation (weaver) { } /** Suspend job processing. */ virtual void suspend(); /** Resume job processing. */ virtual void resume(); /** Assign a job to an idle thread. */ virtual Job* applyForWork ( Thread *th, Job* previous ); /** Wait (by suspending the calling thread) until a job becomes available. */ virtual void waitForAvailableJob ( Thread *th ); /** reimpl */ StateId stateId() const; }; } #endif // SUSPENDEDSTATE_H