/* -*- C++ -*- This file implements the DestructedState class. $ Author: Mirko Boehm $ $ Copyright: (C) 2005-2013 Mirko Boehm $ $ Contact: mirko@kde.org http://www.kde.org http://creative-destruction.me $ This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. $Id: DestructedState.cpp 30 2005-08-16 16:16:04Z mirko $ */ #include "DestructedState.h" using namespace ThreadWeaver; void DestructedState::suspend() { } void DestructedState::resume() { } Job* DestructedState::applyForWork ( Thread*, Job*) { return 0; } void DestructedState::waitForAvailableJob ( Thread * ) { } StateId DestructedState::stateId() const { return Destructed; }