/* This file is part of the KDE libraries Copyright (C) 2000 Kurt Granroth Copyright (C) 2006 Hamish Rodda This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License version 2 as published by the Free Software Foundation. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef KANIMATEDBUTTON_H #define KANIMATEDBUTTON_H #include #include /** * @short An extended version of QToolButton which can display an animated icon. * * This widget extends QToolButton with the ability to display animation * using a sequence of individual pixmaps. All you need to do is pass along * a list of icon names and their size and everything else is taken * care of. * * \note if you change the iconSize() via setIconSize(), you will need to call * updateIcons() also to force reloading of the correct icon size. * * @author Kurt Granroth */ class KDEUI_EXPORT KAnimatedButton : public QToolButton { Q_OBJECT Q_PROPERTY( QString icons READ icons WRITE setIcons ) public: /** * Construct an animated tool button. * * @param parent The parent widget */ explicit KAnimatedButton(QWidget *parent = 0L); /** * Destructor */ virtual ~KAnimatedButton(); /** * Returns the current maximum dimension (width or length) for an icon. */ int iconDimensions() const; /** * Returns the current icons */ QString icons() const; /** * Sets the name of the animated icons to load. This will use the * KIconLoader::loadAnimated method for the actual loading. * * @param icons The name of the icons to use for the animation */ void setIcons( const QString& icons ); public Q_SLOTS: /** * Starts the animation from frame 1 */ void start(); /** * Stops the animation. This will also reset the widget to frame 1. */ void stop(); /** * Updates the icons by reloading them if required. * * You must call this after you change the icon size, in order for the correct * size icon to be loaded. */ void updateIcons(); Q_SIGNALS: void clicked(); protected Q_SLOTS: void slotTimerUpdate(); private: class KAnimatedButtonPrivate *const d; Q_PRIVATE_SLOT(d, void _k_movieFrameChanged(int)) Q_PRIVATE_SLOT(d, void _k_movieFinished()) Q_DISABLE_COPY(KAnimatedButton) }; #endif // KANIMATEDBUTTON_H