kdelibs/khtml/rendering/render_frames.cpp

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2014-11-13 01:04:59 +02:00
/**
* This file is part of the KDE project.
*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 2000 Simon Hausmann <hausmann@kde.org>
* (C) 2000 Stefan Schimanski (1Stein@gmx.de)
* (C) 2003 Apple Computer, Inc.
* (C) 2005 Niels Leenheer <niels.leenheer@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
//#define DEBUG_LAYOUT
#include "rendering/render_frames.h"
#include "rendering/render_canvas.h"
#include "html/html_baseimpl.h"
#include "html/html_objectimpl.h"
#include "html/htmltokenizer.h"
#include "xml/dom2_eventsimpl.h"
#include "xml/dom_docimpl.h"
#include "khtmlview.h"
#include "khtml_part.h"
#include <kmessagebox.h>
#include <kmimetype.h>
#include <klocale.h>
#include <kdebug.h>
#include <QtCore/QTimer>
#include <QtGui/QPainter>
#include <QtGui/QCursor>
#include <QtGui/QApplication>
using namespace khtml;
using namespace DOM;
RenderFrameSet::RenderFrameSet( HTMLFrameSetElementImpl *frameSet)
: RenderBox(frameSet)
{
// init RenderObject attributes
setInline(false);
for (int k = 0; k < 2; ++k) {
m_gridLen[k] = -1;
m_gridDelta[k] = 0;
m_gridLayout[k] = 0;
}
m_resizing = m_clientresizing= false;
m_cursor = Qt::ArrowCursor;
m_hSplit = -1;
m_vSplit = -1;
m_hSplitVar = 0;
m_vSplitVar = 0;
}
RenderFrameSet::~RenderFrameSet()
{
for (int k = 0; k < 2; ++k) {
delete [] m_gridLayout[k];
delete [] m_gridDelta[k];
}
delete [] m_hSplitVar;
delete [] m_vSplitVar;
}
bool RenderFrameSet::nodeAtPoint(NodeInfo& info, int _x, int _y, int _tx, int _ty, HitTestAction hitTestAction, bool inBox)
{
RenderBox::nodeAtPoint(info, _x, _y, _tx, _ty, hitTestAction, inBox);
bool inside = m_resizing || canResize(_x, _y);
if ( inside && element() && !element()->noResize() && !info.readonly()) {
info.setInnerNode(element());
info.setInnerNonSharedNode(element());
}
return inside || m_clientresizing;
}
void RenderFrameSet::layout( )
{
KHTMLAssert( needsLayout() );
KHTMLAssert( minMaxKnown() );
if ( !parent()->isFrameSet() ) {
KHTMLView* view = canvas()->view();
m_width = view ? view->visibleWidth() : 0;
m_height = view ? view->visibleHeight() : 0;
}
#ifdef DEBUG_LAYOUT
kDebug( 6040 ) << renderName() << "(FrameSet)::layout( ) width=" << width() << ", height=" << height();
#endif
int remainingLen[2];
remainingLen[1] = m_width - (element()->totalCols()-1)*element()->border();
if(remainingLen[1]<0) remainingLen[1]=0;
remainingLen[0] = m_height - (element()->totalRows()-1)*element()->border();
if(remainingLen[0]<0) remainingLen[0]=0;
int availableLen[2];
availableLen[0] = remainingLen[0];
availableLen[1] = remainingLen[1];
if (m_gridLen[0] != element()->totalRows() || m_gridLen[1] != element()->totalCols()) {
// number of rows or cols changed
// need to zero out the deltas
m_gridLen[0] = element()->totalRows();
m_gridLen[1] = element()->totalCols();
for (int k = 0; k < 2; ++k) {
delete [] m_gridDelta[k];
m_gridDelta[k] = new int[m_gridLen[k]];
delete [] m_gridLayout[k];
m_gridLayout[k] = new int[m_gridLen[k]];
for (int i = 0; i < m_gridLen[k]; ++i)
m_gridDelta[k][i] = 0;
}
}
for (int k = 0; k < 2; ++k) {
int totalRelative = 0;
int totalFixed = 0;
int totalPercent = 0;
int countRelative = 0;
int countFixed = 0;
int countPercent = 0;
int gridLen = m_gridLen[k];
int* gridDelta = m_gridDelta[k];
khtml::Length* grid = k ? element()->m_cols : element()->m_rows;
int* gridLayout = m_gridLayout[k];
if (grid) {
// First we need to investigate how many columns of each type we have and
// how much space these columns are going to require.
for (int i = 0; i < gridLen; ++i) {
// Count the total length of all of the fixed columns/rows -> totalFixed
// Count the number of columns/rows which are fixed -> countFixed
if (grid[i].isFixed()) {
gridLayout[i] = qMax(grid[i].value(), 0);
totalFixed += gridLayout[i];
countFixed++;
}
// Count the total percentage of all of the percentage columns/rows -> totalPercent
// Count the number of columns/rows which are percentages -> countPercent
if (grid[i].isPercent()) {
gridLayout[i] = qMax(grid[i].width(availableLen[k]), 0);
totalPercent += gridLayout[i];
countPercent++;
}
// Count the total relative of all the relative columns/rows -> totalRelative
// Count the number of columns/rows which are relative -> countRelative
if (grid[i].isRelative()) {
totalRelative += qMax(grid[i].value(), 1);
countRelative++;
}
}
// Fixed columns/rows are our first priority. If there is not enough space to fit all fixed
// columns/rows we need to proportionally adjust their size.
if (totalFixed > remainingLen[k]) {
int remainingFixed = remainingLen[k];
for (int i = 0; i < gridLen; ++i) {
if (grid[i].isFixed()) {
gridLayout[i] = (gridLayout[i] * remainingFixed) / totalFixed;
remainingLen[k] -= gridLayout[i];
}
}
} else {
remainingLen[k] -= totalFixed;
}
// Percentage columns/rows are our second priority. Divide the remaining space proportionally
// over all percentage columns/rows. IMPORTANT: the size of each column/row is not relative
// to 100%, but to the total percentage. For example, if there are three columns, each of 75%,
// and the available space is 300px, each column will become 100px in width.
if (totalPercent > remainingLen[k]) {
int remainingPercent = remainingLen[k];
for (int i = 0; i < gridLen; ++i) {
if (grid[i].isPercent()) {
gridLayout[i] = (gridLayout[i] * remainingPercent) / totalPercent;
remainingLen[k] -= gridLayout[i];
}
}
} else {
remainingLen[k] -= totalPercent;
}
// Relative columns/rows are our last priority. Divide the remaining space proportionally
// over all relative columns/rows. IMPORTANT: the relative value of 0* is treated as 1*.
if (countRelative) {
int lastRelative = 0;
int remainingRelative = remainingLen[k];
for (int i = 0; i < gridLen; ++i) {
if (grid[i].isRelative()) {
gridLayout[i] = (qMax(grid[i].value(), 1) * remainingRelative) / totalRelative;
remainingLen[k] -= gridLayout[i];
lastRelative = i;
}
}
// If we could not evently distribute the available space of all of the relative
// columns/rows, the remainder will be added to the last column/row.
// For example: if we have a space of 100px and three columns (*,*,*), the remainder will
// be 1px and will be added to the last column: 33px, 33px, 34px.
if (remainingLen[k]) {
gridLayout[lastRelative] += remainingLen[k];
remainingLen[k] = 0;
}
}
// If we still have some left over space we need to divide it over the already existing
// columns/rows
if (remainingLen[k]) {
// Our first priority is to spread if over the percentage columns. The remaining
// space is spread evenly, for example: if we have a space of 100px, the columns
// definition of 25%,25% used to result in two columns of 25px. After this the
// columns will each be 50px in width.
if (countPercent && totalPercent) {
int remainingPercent = remainingLen[k];
int changePercent = 0;
for (int i = 0; i < gridLen; ++i) {
if (grid[i].isPercent()) {
changePercent = (remainingPercent * gridLayout[i]) / totalPercent;
gridLayout[i] += changePercent;
remainingLen[k] -= changePercent;
}
}
} else if (totalFixed) {
// Our last priority is to spread the remaining space over the fixed columns.
// For example if we have 100px of space and two column of each 40px, both
// columns will become exactly 50px.
int remainingFixed = remainingLen[k];
int changeFixed = 0;
for (int i = 0; i < gridLen; ++i) {
if (grid[i].isFixed()) {
changeFixed = (remainingFixed * gridLayout[i]) / totalFixed;
gridLayout[i] += changeFixed;
remainingLen[k] -= changeFixed;
}
}
}
}
// If we still have some left over space we probably ended up with a remainder of
// a division. We can not spread it evenly anymore. If we have any percentage
// columns/rows simply spread the remainder equally over all available percentage columns,
// regardless of their size.
if (remainingLen[k] && countPercent) {
int remainingPercent = remainingLen[k];
int changePercent = 0;
for (int i = 0; i < gridLen; ++i) {
if (grid[i].isPercent()) {
changePercent = remainingPercent / countPercent;
gridLayout[i] += changePercent;
remainingLen[k] -= changePercent;
}
}
}
// If we don't have any percentage columns/rows we only have fixed columns. Spread
// the remainder equally over all fixed columns/rows.
else if (remainingLen[k] && countFixed) {
int remainingFixed = remainingLen[k];
int changeFixed = 0;
for (int i = 0; i < gridLen; ++i) {
if (grid[i].isFixed()) {
changeFixed = remainingFixed / countFixed;
gridLayout[i] += changeFixed;
remainingLen[k] -= changeFixed;
}
}
}
// Still some left over... simply add it to the last column, because it is impossible
// spread it evenly or equally.
if (remainingLen[k]) {
gridLayout[gridLen - 1] += remainingLen[k];
}
// now we have the final layout, distribute the delta over it
bool worked = true;
for (int i = 0; i < gridLen; ++i) {
if (gridLayout[i] && gridLayout[i] + gridDelta[i] <= 0)
worked = false;
gridLayout[i] += gridDelta[i];
}
// now the delta's broke something, undo it and reset deltas
if (!worked)
for (int i = 0; i < gridLen; ++i) {
gridLayout[i] -= gridDelta[i];
gridDelta[i] = 0;
}
}
else
gridLayout[0] = remainingLen[k];
}
positionFrames();
RenderObject *child = firstChild();
if ( !child )
goto end2;
if(!m_hSplitVar && !m_vSplitVar)
{
#ifdef DEBUG_LAYOUT
kDebug( 6031 ) << "calculationg fixed Splitters";
#endif
if(!m_vSplitVar && element()->totalCols() > 1)
{
m_vSplitVar = new bool[element()->totalCols()];
for(int i = 0; i < element()->totalCols(); i++) m_vSplitVar[i] = true;
}
if(!m_hSplitVar && element()->totalRows() > 1)
{
m_hSplitVar = new bool[element()->totalRows()];
for(int i = 0; i < element()->totalRows(); i++) m_hSplitVar[i] = true;
}
for(int r = 0; r < element()->totalRows(); r++)
{
for(int c = 0; c < element()->totalCols(); c++)
{
bool fixed = false;
if ( child->isFrameSet() )
fixed = static_cast<RenderFrameSet *>(child)->element()->noResize();
else
fixed = static_cast<RenderFrame *>(child)->element()->noResize();
if(fixed)
{
#ifdef DEBUG_LAYOUT
kDebug( 6031 ) << "found fixed cell " << r << "/" << c << "!";
#endif
if( element()->totalCols() > 1)
{
if(c>0) m_vSplitVar[c-1] = false;
m_vSplitVar[c] = false;
}
if( element()->totalRows() > 1)
{
if(r>0) m_hSplitVar[r-1] = false;
m_hSplitVar[r] = false;
}
child = child->nextSibling();
if(!child) goto end2;
}
#ifdef DEBUG_LAYOUT
else
kDebug( 6031 ) << "not fixed: " << r << "/" << c << "!";
#endif
}
}
}
RenderContainer::layout();
end2:
setNeedsLayout(false);
}
void RenderFrameSet::positionFrames()
{
int r;
int c;
RenderObject *child = firstChild();
if ( !child )
return;
// NodeImpl *child = _first;
// if(!child) return;
int yPos = 0;
for(r = 0; r < element()->totalRows(); r++)
{
int xPos = 0;
for(c = 0; c < element()->totalCols(); c++)
{
child->setPos( xPos, yPos );
#ifdef DEBUG_LAYOUT
kDebug(6040) << "child frame at (" << xPos << "/" << yPos << ") size (" << m_gridLayout[1][c] << "/" << m_gridLayout[0][r] << ")";
#endif
// has to be resized and itself resize its contents
if ((m_gridLayout[1][c] != child->width()) || (m_gridLayout[0][r] != child->height())) {
child->setWidth( m_gridLayout[1][c] );
child->setHeight( m_gridLayout[0][r] );
child->setNeedsLayout(true);
child->layout();
}
xPos += m_gridLayout[1][c] + element()->border();
child = child->nextSibling();
if ( !child )
return;
}
yPos += m_gridLayout[0][r] + element()->border();
}
// all the remaining frames are hidden to avoid ugly
// spurious unflowed frames
while ( child ) {
child->setWidth( 0 );
child->setHeight( 0 );
child->setNeedsLayout(false);
child = child->nextSibling();
}
}
bool RenderFrameSet::userResize( MouseEventImpl *evt )
{
if (needsLayout()) return false;
bool res = false;
int _x = evt->clientX();
int _y = evt->clientY();
if ( ( !m_resizing && evt->id() == EventImpl::MOUSEMOVE_EVENT ) || evt->id() == EventImpl::MOUSEDOWN_EVENT )
{
#ifdef DEBUG_LAYOUT
kDebug( 6031 ) << "mouseEvent:check";
#endif
m_hSplit = -1;
m_vSplit = -1;
// check if we're over a horizontal or vertical boundary
int pos = m_gridLayout[1][0] + xPos();
for(int c = 1; c < element()->totalCols(); c++)
{
if(_x >= pos && _x <= pos+element()->border())
{
if(m_vSplitVar && m_vSplitVar[c-1] == true) m_vSplit = c-1;
#ifdef DEBUG_LAYOUT
kDebug( 6031 ) << "vsplit!";
#endif
res = true;
break;
}
pos += m_gridLayout[1][c] + element()->border();
}
pos = m_gridLayout[0][0] + yPos();
for(int r = 1; r < element()->totalRows(); r++)
{
if( _y >= pos && _y <= pos+element()->border())
{
if(m_hSplitVar && m_hSplitVar[r-1] == true) m_hSplit = r-1;
#ifdef DEBUG_LAYOUT
kDebug( 6031 ) << "hsplitvar = " << m_hSplitVar;
kDebug( 6031 ) << "hsplit!";
#endif
res = true;
break;
}
pos += m_gridLayout[0][r] + element()->border();
}
#ifdef DEBUG_LAYOUT
kDebug( 6031 ) << m_hSplit << "/" << m_vSplit;
#endif
}
m_cursor = Qt::ArrowCursor;
if(m_hSplit != -1 && m_vSplit != -1)
m_cursor = Qt::SizeAllCursor;
else if( m_vSplit != -1 )
m_cursor = Qt::SizeHorCursor;
else if( m_hSplit != -1 )
m_cursor = Qt::SizeVerCursor;
if(!m_resizing && evt->id() == EventImpl::MOUSEDOWN_EVENT)
{
setResizing(true);
QApplication::setOverrideCursor(QCursor(m_cursor));
m_vSplitPos = _x;
m_hSplitPos = _y;
m_oldpos = -1;
}
// ### check the resize is not going out of bounds.
if(m_resizing)
{
if (evt->id() == EventImpl::MOUSEUP_EVENT) {
setResizing(false);
QApplication::restoreOverrideCursor();
}
if(m_vSplit != -1 )
{
#ifdef DEBUG_LAYOUT
kDebug( 6031 ) << "split xpos=" << _x;
#endif
int delta = m_vSplitPos - _x;
m_gridDelta[1][m_vSplit] -= delta;
m_gridDelta[1][m_vSplit+1] += delta;
m_vSplitPos = _x;
}
if(m_hSplit != -1 )
{
#ifdef DEBUG_LAYOUT
kDebug( 6031 ) << "split ypos=" << _y;
#endif
int delta = m_hSplitPos - _y;
m_gridDelta[0][m_hSplit] -= delta;
m_gridDelta[0][m_hSplit+1] += delta;
m_hSplitPos = _y;
}
// this just schedules the relayout
// important, otherwise the moving indicator is not correctly erased
setNeedsLayout(true);
}
/*
KHTMLView *view = canvas()->view();
if ((m_resizing || evt->id() == EventImpl::MOUSEUP_EVENT) && view) {
QPainter paint( view );
paint.setPen( Qt::gray );
paint.setBrush( Qt::gray );
paint.setCompositionMode(QPainter::CompositionMode_Xor);
QRect r(xPos(), yPos(), width(), height());
const int rBord = 3;
int sw = element()->border();
int p = m_resizing ? (m_vSplit > -1 ? _x : _y) : -1;
if (m_vSplit > -1) {
if ( m_oldpos >= 0 )
paint.drawRect( m_oldpos + sw/2 - rBord , r.y(),
2*rBord, r.height() );
if ( p >= 0 )
paint.drawRect( p + sw/2 - rBord, r.y(), 2*rBord, r.height() );
} else {
if ( m_oldpos >= 0 )
paint.drawRect( r.x(), m_oldpos + sw/2 - rBord,
r.width(), 2*rBord );
if ( p >= 0 )
paint.drawRect( r.x(), p + sw/2 - rBord, r.width(), 2*rBord );
}
m_oldpos = p;
}
*/
return res;
}
void RenderFrameSet::paintFrameSetRules( QPainter *paint, const QRect& damageRect )
{
Q_UNUSED( damageRect );
KHTMLView *view = canvas()->view();
if (view && !noResize()) {
paint->setPen( Qt::gray );
paint->setBrush( Qt::gray );
const int rBord = 3;
int sw = element()->border();
// ### implement me
(void) rBord;
(void) sw;
}
}
void RenderFrameSet::setResizing(bool e)
{
m_resizing = e;
for (RenderObject* p = parent(); p; p = p->parent())
if (p->isFrameSet()) static_cast<RenderFrameSet*>(p)->m_clientresizing = m_resizing;
}
bool RenderFrameSet::canResize( int _x, int _y )
{
// if we haven't received a layout, then the gridLayout doesn't contain useful data yet
if (needsLayout() || !m_gridLayout[0] || !m_gridLayout[1] ) return false;
// check if we're over a horizontal or vertical boundary
int pos = m_gridLayout[1][0];
for(int c = 1; c < element()->totalCols(); c++)
if(_x >= pos && _x <= pos+element()->border())
return true;
pos = m_gridLayout[0][0];
for(int r = 1; r < element()->totalRows(); r++)
if( _y >= pos && _y <= pos+element()->border())
return true;
return false;
}
#ifdef ENABLE_DUMP
void RenderFrameSet::dump(QTextStream &stream, const QString &ind) const
{
RenderBox::dump(stream,ind);
stream << " totalrows=" << element()->totalRows();
stream << " totalcols=" << element()->totalCols();
if ( m_hSplitVar )
for (uint i = 0; i < (uint)element()->totalRows(); i++) {
stream << " hSplitvar(" << i << ")=" << m_hSplitVar[i];
}
if ( m_vSplitVar )
for (uint i = 0; i < (uint)element()->totalCols(); i++)
stream << " vSplitvar(" << i << ")=" << m_vSplitVar[i];
}
#endif
/**************************************************************************************/
RenderPart::RenderPart(DOM::HTMLElementImpl* node)
: RenderWidget(node)
{
// init RenderObject attributes
setInline(false);
// HTMLPartContainerElementImpl does memory management, not us
setDoesNotOwnWidget();
}
void RenderPart::setWidget( QWidget *widget )
{
#ifdef DEBUG_LAYOUT
kDebug(6031) << "RenderPart::setWidget()";
#endif
setQWidget( widget );
if (widget) {
widget->setFocusPolicy(Qt::WheelFocus);
if(widget->inherits("KHTMLView"))
connect( widget, SIGNAL(cleared()), this, SLOT(slotViewCleared()) );
}
setNeedsLayoutAndMinMaxRecalc();
// make sure the scrollbars are set correctly for restore
// ### find better fix
slotViewCleared();
}
short RenderPart::intrinsicWidth() const
{
return 300;
}
int RenderPart::intrinsicHeight() const
{
return 150;
}
void RenderPart::slotViewCleared()
{
}
/***************************************************************************************/
RenderFrame::RenderFrame( DOM::HTMLFrameElementImpl *frame )
: RenderPart(frame)
{
setInline( false );
}
void RenderFrame::slotViewCleared()
{
if (QScrollArea *view = qobject_cast<QScrollArea*>(m_widget)) {
#ifdef DEBUG_LAYOUT
kDebug(6031) << "frame is a scrollarea!";
#endif
if(!element()->frameBorder || !((static_cast<HTMLFrameSetElementImpl *>(element()->parentNode()))->frameBorder()))
view->setFrameStyle(QFrame::NoFrame);
if(KHTMLView *htmlView = qobject_cast<KHTMLView*>(view)) {
#ifdef DEBUG_LAYOUT
kDebug(6031) << "frame is a KHTMLview!";
#endif
htmlView->setVerticalScrollBarPolicy(element()->scrolling );
htmlView->setHorizontalScrollBarPolicy(element()->scrolling );
if(element()->marginWidth != -1) htmlView->setMarginWidth(element()->marginWidth);
if(element()->marginHeight != -1) htmlView->setMarginHeight(element()->marginHeight);
} else {
// those are no more virtual in Qt4 ;(
view->setVerticalScrollBarPolicy(element()->scrolling );
view->setHorizontalScrollBarPolicy(element()->scrolling );
}
}
}
/****************************************************************************************/
RenderPartObject::RenderPartObject( DOM::HTMLElementImpl* element )
: RenderPart( element )
{
// init RenderObject attributes
setInline(true);
}
void RenderPartObject::layout( )
{
KHTMLAssert( needsLayout() );
KHTMLAssert( minMaxKnown() );
calcWidth();
calcHeight();
RenderPart::layout();
setNeedsLayout(false);
}
void RenderPartObject::slotViewCleared()
{
if(QScrollArea *view = qobject_cast<QScrollArea*>(m_widget)) {
#ifdef DEBUG_LAYOUT
kDebug(6031) << "iframe is a scrollview!";
#endif
int frameStyle = QFrame::NoFrame;
Qt::ScrollBarPolicy scroll = Qt::ScrollBarAsNeeded;
int marginw = -1;
int marginh = -1;
if ( element()->id() == ID_IFRAME) {
HTMLIFrameElementImpl *frame = static_cast<HTMLIFrameElementImpl *>(element());
if(frame->frameBorder)
frameStyle = QFrame::Box;
scroll = frame->scrolling;
marginw = frame->marginWidth;
marginh = frame->marginHeight;
}
view->setFrameStyle(frameStyle);
if (KHTMLView *htmlView = qobject_cast<KHTMLView*>(view)) {
#ifdef DEBUG_LAYOUT
kDebug(6031) << "frame is a KHTMLview!";
#endif
htmlView->setIgnoreWheelEvents( element()->id() == ID_IFRAME );
htmlView->setVerticalScrollBarPolicy(scroll );
htmlView->setHorizontalScrollBarPolicy(scroll );
if(marginw != -1) htmlView->setMarginWidth(marginw);
if(marginh != -1) htmlView->setMarginHeight(marginh);
} else {
// those are no more virtual in Qt4 ;(
view->setVerticalScrollBarPolicy(scroll );
view->setHorizontalScrollBarPolicy(scroll );
}
}
}
#include "render_frames.moc"