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105 lines
3.2 KiB
C
105 lines
3.2 KiB
C
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/*
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Large image displaying library.
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Copyright (C) 2004 Maks Orlovich (maksim@kde.org)
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef IMAGE_MANAGER_H
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#define IMAGE_MANAGER_H
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#include "animtimer.h"
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#include "loaderdatabase.h"
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#include "tilecache.h"
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#include "updater.h"
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class QPixmap;
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namespace khtmlImLoad {
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class ImageManager
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{
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private:
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static AnimTimer* anmTimer;
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static TileCache* imgCache;
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static TileCache* pixCache;
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static LoaderDatabase* loaderDB;
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static Updater* theUpdater;
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static QPixmap* emptyPix;
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static unsigned int pixmapCacheSize();
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static unsigned int imageCacheSize();
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static void initLoaders();
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public:
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// IMPORTANT: Don't even think about changing these to signed; it's security-critical
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// This method determines whether we'll ever accept an image so large
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static bool isAcceptableSize(unsigned width, unsigned height);
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// IMPORTANT: Don't even think about changing these to signed; it's security-critical
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// Says whether the target size is OK to scale an image too. This is much
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// bigger than the above, as we store the actual data in the tile cache, so
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// we just need some control information, which is much smaller
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static bool isAcceptableScaleSize(unsigned width, unsigned height);
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static AnimTimer* animTimer()
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{
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if (!anmTimer)
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anmTimer = new AnimTimer();
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return anmTimer;
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}
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static TileCache* imageCache()
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{
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if (!imgCache)
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imgCache = new TileCache(imageCacheSize());
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return imgCache;
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}
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static TileCache* pixmapCache()
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{
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if (!pixCache)
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pixCache = new TileCache(pixmapCacheSize());
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return pixCache;
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}
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static Updater* updater()
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{
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if (!theUpdater)
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theUpdater = new Updater();
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return theUpdater;
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}
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static LoaderDatabase* loaderDatabase()
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{
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if (!loaderDB)
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{
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loaderDB = new LoaderDatabase();
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initLoaders(); //Register built-in decoders
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}
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return loaderDB;
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}
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};
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}
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#endif
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// kate: indent-width 4; replace-tabs on; tab-width 4; space-indent on;
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