kdelibs/kdecore/util/krandom.h

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/* This file is part of the KDE libraries
Copyright (C) 2022 Ivailo Monev <xakepa10@gmail.com>
Copyright (c) 1999 Sean Harmer <sh@astro.keele.ac.uk>
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License version 2, as published by the Free Software Foundation.
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This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef KRANDOM_H
#define KRANDOM_H
#include <kdecore_export.h>
#include <QtCore/QString>
/**
* \headerfile krandom.h <KRandom>
*
* @short Helper class to create random data
*
* This namespace provides methods which generate random data.
*/
namespace KRandom {
/**
* Generates a uniform random number.
* @return A random number in the range [0, RAND_MAX]
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*/
inline int random() { return qrand(); };
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/**
* Generates a uniform random number.
* @param max Maximum value for the returned number.
* @return A random number in the range [0, @p max]
*/
KDECORE_EXPORT int randomMax(int max);
/**
* Generates a random string. It operates in the range [A-Za-z0-9]
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* @param length Generate a string of this length.
* @return the random string
*/
KDECORE_EXPORT QString randomString(int length);
/**
* Put a list in random order. Since KDE 4.11, this function uses a more
* efficient algorithm (Fisher-Yates). Therefore, the order of the items
* in the randomized list is different from the one in earlier versions
* if the same seed value is used for the random sequence.
*
* @param list the list whose order will be modified
* @note modifies the list in place
* @author Sean Harmer <sh@astro.keele.ac.uk>
*/
template<typename T> void randomize(QList<T>& list) {
// Fisher-Yates algorithm
for (int index = list.count() - 1; index > 0; --index) {
const int swapIndex = randomMax(index + 1);
qSwap(list[index], list[swapIndex]);
}
}
}
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#endif // KRANDOM_H