kde-workspace/kate/part/syntax/data/cubescript.xml
Ivailo Monev f68295ea28 generic: move sub-projects from kde-baseapps [ci reset]
Signed-off-by: Ivailo Monev <xakepa10@gmail.com>
2022-05-14 21:56:54 +03:00

456 lines
17 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE language SYSTEM "language.dtd">
<!--
This is an attempt to write a quick and dirty syntax file for Cubescript.
This will only document a subset of available keywords and internal commands, partly due to the various forks and the little overlap they have.
Some effort has been taken to highlight and mark errors where possible.
List values which are current ignored by the keyword identifier are commented.
-->
<language name="CubeScript" section="Scripts" version="0.77" kateversion="3.7" extensions="*.cfg" mimetype="" casesensitive="true" author="Kevin Meyer" license="zlib/libpng" indenter="normal">
<highlighting>
<!--
There are far more commands than these, these are just guaranteed to be in all forks.
-->
<list name="commands">
<item> ? </item>
<item> alias </item>
<item> at </item>
<item> case </item>
<item> casef </item>
<item> cases </item>
<item> clearconsole </item>
<item> clearsleep </item>
<item> complete </item>
<item> concat </item>
<item> concatword </item>
<item> cond </item>
<item> conskip </item>
<item> do </item>
<item> echo </item>
<item> error </item>
<item> escape </item>
<item> exec </item>
<item> format </item>
<item> getalias </item>
<item> getfvarmin </item>
<item> getfvarmax </item>
<item> getvarmin </item>
<item> getvarmax </item>
<item> history </item>
<item> if </item>
<item> indexof </item>
<item> inputcommand </item>
<item> keymap </item>
<item> listcomplete </item>
<item> listdel </item>
<item> listfind </item>
<item> listlen </item>
<item> listsplice </item>
<item> local </item>
<item> loop </item>
<item> loopconcat </item>
<item> loopconcatword </item>
<item> loopfiles </item>
<item> looplist </item>
<item> loopwhile </item>
<item> miniconskip </item>
<item> nodebug </item>
<item> onrelease </item>
<item> prettylist </item>
<item> push </item>
<item> resetvar </item>
<item> result </item>
<item> rnd </item>
<item> saycommand </item>
<item> searchbinds </item>
<item> searcheditbinds </item>
<item> searchspecbinds </item>
<item> sleep </item>
<item> strcmp </item>
<item> strlen </item>
<item> strreplace </item>
<item> strstr </item>
<item> sublist </item>
<item> substr </item>
<item> tabify </item>
<item> toggleconsole </item>
<item> unescape </item>
<item> while </item>
<item> writecfg </item>
</list>
<list name="bindcommands">
<item> bind </item>
<item> editbind </item>
<item> specbind </item>
<item> getbind </item>
<item> geteditbind </item>
<item> getspecbind </item>
</list>
<list name="operators">
<!--
listed in the same order as in src/engine/command.cpp
Includes all available operators, both basic and advanced
-->
<item> + </item>
<item> * </item>
<item> - </item>
<item> +f </item>
<item> *f </item>
<item> -f </item>
<item> = </item>
<item> != </item>
<item> &gt; </item>
<item> &lt; </item>
<item> &gt;= </item>
<item> &lt;= </item>
<item> =f </item>
<item> !=f </item>
<item> &gt;f </item>
<item> &lt;f </item>
<item> &gt;=f </item>
<item> &lt;=f </item>
<item> ^ </item>
<item> ! </item>
<item> &amp; </item>
<item> | </item>
<item> ~ </item>
<item> ^~ </item>
<item> &amp;~ </item>
<item> |~ </item>
<item> &lt;&lt; </item>
<item> &gt;&gt; </item>
<item> &amp;&amp; </item>
<item> || </item>
<item> abs </item>
<item> absf </item>
<item> div </item>
<item> mod </item>
<item> divf </item>
<item> modf </item>
<item> sin </item>
<item> cos </item>
<item> tan </item>
<item> asin </item>
<item> acos </item>
<item> atan </item>
<item> sqrt </item>
<item> pow </item>
<item> loge </item>
<item> log2 </item>
<item> log10 </item>
<item> exp </item>
<item> min </item>
<item> max </item>
<item> minf </item>
<item> maxf </item>
<item> =s </item>
<item> !=s </item>
<item> &lt;s </item>
<item> &gt;s </item>
<item> &lt;=s </item>
<item> &gt;=s </item>
</list>
<list name="keys">
<!-- SDL 2.0 Standard Mose Buttons -->
<item> MOUSELEFT </item>
<item> MOUSEMIDDLE </item>
<item> MOUSERIGHT </item>
<item> MOUSEWHEELUP </item>
<item> MOUSEWHEELDOWN </item>
<item> MOUSEX1 </item>
<item> MOUSEX2 </item>
<!-- SDL 1.2, Standard Mouse Buttons -->
<item> MOUSE1 </item>
<item> MOUSE2 </item>
<item> MOUSE3 </item>
<item> MOUSE4 </item>
<item> MOUSE5 </item>
<item> BACKSPACE </item>
<item> TAB </item>
<item> CLEAR </item>
<item> RETURN </item>
<item> PAUSE </item>
<item> ESCAPE </item>
<item> SPACE </item>
<item> EXCLAIM </item>
<item> QUOTEDBL </item>
<item> HASH </item>
<item> DOLLAR </item>
<item> AMPERSAND </item>
<item> QUOTE </item>
<item> LEFTPAREN </item>
<item> RIGHTPAREN </item>
<item> ASTERISK </item>
<item> PLUS </item>
<item> COMMA </item>
<item> MINUS </item>
<item> PERIOD </item>
<item> SLASH </item>
<item> 0 </item>
<item> 1 </item>
<item> 2 </item>
<item> 3 </item>
<item> 4 </item>
<item> 5 </item>
<item> 6 </item>
<item> 7 </item>
<item> 8 </item>
<item> 9 </item>
<item> COLON </item>
<item> SEMICOLON </item>
<item> LESS </item>
<item> EQUALS </item>
<item> GREATER </item>
<item> QUESTION </item>
<item> AT </item>
<item> LEFTBRACKET </item>
<item> BACKSLASH </item>
<item> RIGHTBRACKET </item>
<item> CARET </item>
<item> UNDERSCORE </item>
<item> BACKQUOTE </item>
<item> A </item>
<item> B </item>
<item> C </item>
<item> D </item>
<item> E </item>
<item> F </item>
<item> G </item>
<item> H </item>
<item> I </item>
<item> J </item>
<item> K </item>
<item> L </item>
<item> M </item>
<item> N </item>
<item> O </item>
<item> P </item>
<item> Q </item>
<item> R </item>
<item> S </item>
<item> T </item>
<item> U </item>
<item> V </item>
<item> W </item>
<item> X </item>
<item> Y </item>
<item> Z </item>
<item> DELETE </item>
<item> KP0 </item>
<item> KP1 </item>
<item> KP2 </item>
<item> KP3 </item>
<item> KP4 </item>
<item> KP5 </item>
<item> KP6 </item>
<item> KP7 </item>
<item> KP8 </item>
<item> KP9 </item>
<item> KP_PERIOD </item>
<item> KP_DIVIDE </item>
<item> KP_MULTIPLY </item>
<item> KP_MINUS </item>
<item> KP_PLUS </item>
<item> KP_ENTER </item>
<item> KP_EQUALS </item>
<item> UP </item>
<item> DOWN </item>
<item> RIGHT </item>
<item> LEFT </item>
<item> INSERT </item>
<item> HOME </item>
<item> END </item>
<item> PAGEUP </item>
<item> PAGEDOWN </item>
<item> F1 </item>
<item> F2 </item>
<item> F3 </item>
<item> F4 </item>
<item> F5 </item>
<item> F6 </item>
<item> F7 </item>
<item> F8 </item>
<item> F9 </item>
<item> F10 </item>
<item> F11 </item>
<item> F12 </item>
<item> F13 </item>
<item> F14 </item>
<item> F15 </item>
<item> NUMLOCK </item>
<item> CAPSLOCK </item>
<item> SCROLLOCK </item>
<item> RSHIFT </item>
<item> LSHIFT </item>
<item> RCTRL </item>
<item> LCTRL </item>
<item> RALT </item>
<item> LALT </item>
<item> RMETA </item>
<item> LMETA </item>
<item> LSUPER </item>
<item> RSUPER </item>
<item> MODE </item>
<item> COMPOSE </item>
<item> HELP </item>
<item> PRINT </item>
<item> SYSREQ </item>
<item> BREAK </item>
<item> MENU </item>
</list>
<!-- Reserved aliases. -->
<list name="aliases">
<item> commandbuf </item>
<item> editing </item>
<item> mainmenu </item>
<item> numargs </item>
</list>
<!--
TODO list for Cubescript contexts
1) Add GLSL support for shader commands, It's vanilla GLSL, the cubescript witchcraft aside.
2) Improve alias highlighting eg foo@[bar]baz; do not highlight baz, but make sure to still highlight all of $foo[bar]baz, will probably need a special context.
-->
<contexts>
<context name="Normal" attribute="Normal" lineEndContext="#stay">
<DetectChar attribute="Error" context="#stay" char="]"/>
<DetectChar attribute="Error" context="#stay" char=")"/>
<IncludeRules context="__Basic" />
</context>
<context name="Block" attribute="Normal" lineEndContext="#stay">
<DetectChar attribute="Brackets" context="#pop" char="]" endRegion="Block" />
<DetectChar attribute="Error" context="#stay" char=")"/>
<IncludeRules context="__Basic" />
</context>
<context name="Brackets" attribute="Normal" lineEndContext="#stay">
<DetectChar attribute="Error" context="#stay" char="]"/>
<DetectChar attribute="Brackets" context="#pop" char=")"/>
<IncludeRules context="__Basic" />
</context>
<context name="__Basic" attribute="Normal" lineEndContext="#stay">
<Detect2Chars attribute="Comment" context="Comment" char="/" char1="/"/>
<DetectChar attribute="Brackets" context="Block" char="[" beginRegion="Block" />
<DetectChar attribute="Brackets" context="Brackets" char="(" />
<DetectChar attribute="String" context="String" char="&quot;" />
<AnyChar lookAhead="true" context="Lookup" String="$@" />
<keyword attribute="Keyword" context="#stay" String="commands"/>
<keyword attribute="Operator" context="#stay" String="operators"/>
<keyword attribute="Keyword" context="Bind" String="bindcommands" />
<HlCHex attribute="IntOther" context="#stay"/>
<HlCOct attribute="IntOther" context="#stay"/>
<Float attribute="Float" context="#stay" />
<Int attribute="Int10" context="#stay"/>
</context>
<context name="Comment" attribute="Comment" lineEndContext="#pop">
<IncludeRules context="##Alerts" />
</context>
<context name="__Lookup" attribute="Lookup" lineEndContext="#pop">
<DetectChar attribute="String" context="String" char="&quot;" />
<DetectChar attribute="LookupBrackets" context="LookupEncBlock" char="[" />
<DetectChar attribute="LookupBrackets" context="LookupEncBrackets" char="(" />
<RegExpr attribute="Error" context="#stay" String="[^\$\s]+\$[^\[\]\(\)\s]*" />
<RegExpr attribute="Error" context="#stay" String="\S+(?![\s\[\(])[^\$@](?=[\[\(])" />
<RegExpr attribute="Key" context="#stay" String="[@\$]*arg[0-9]+" />
</context>
<context name="Lookup" attribute="Lookup" lineEndContext="#pop">
<DetectSpaces attribute="Normal" context="#pop" />
<AnyChar lookAhead="true" context="#pop" String=")];" />
<Detect2Chars lookAhead="true" context="#pop" char="/" char1="/"/>
<keyword attribute="Key" context="#stay" String="aliases" />
<IncludeRules context="__Lookup" />
</context>
<context name="LookupEncBrackets" attribute="Normal" lineEndContext="#stay">
<DetectChar attribute="LookupBrackets" context="#pop" char=")" />
<DetectChar attribute="Error" context="#stay" char="]" />
<Detect2Chars attribute="Comment" context="Comment" char="/" char1="/"/>
<IncludeRules context="__Basic" />
</context>
<context name="LookupEncBlock" attribute="Lookup" lineEndContext="#stay">
<Detect2Chars attribute="Comment" context="Comment" char="/" char1="/"/>
<DetectChar attribute="Error" context="#stay" char=")" />
<DetectChar attribute="LookupBrackets" context="#pop" char="]" />
<keyword attribute="Key" context="#stay" String="aliases" />
<IncludeRules context="__Lookup" />
</context>
<context name="String" attribute="String" lineEndContext="#pop">
<DetectChar attribute="String" context="#pop" char="&quot;" />
<DetectChar attribute="Escaped" context="Escaped" char="^" />
</context>
<context name="MLString" attribute="String" lineEndContext="#pop#pop">
<DetectChar attribute="String" context="#pop#pop" char="&quot;" />
<DetectChar attribute="Escaped" context="Escaped" char="^" />
</context>
<context name="Escaped" attribute="Escaped" lineEndContext="MLString" >
<!-- Cubescript treats any character following a "^" in a string is escaped, newlines included.
The weird setup with the MLString context attempts to take care of multi-line strings and seems to work too. -->
<Detect2Chars char="f" char1="0" attribute="String0" context="#pop"/>
<Detect2Chars char="f" char1="1" attribute="String1" context="#pop"/>
<Detect2Chars char="f" char1="2" attribute="String2" context="#pop"/>
<Detect2Chars char="f" char1="3" attribute="String3" context="#pop"/>
<Detect2Chars char="f" char1="4" attribute="String4" context="#pop"/>
<Detect2Chars char="f" char1="5" attribute="String5" context="#pop"/>
<Detect2Chars char="f" char1="6" attribute="String6" context="#pop"/>
<Detect2Chars char="f" char1="7" attribute="String7" context="#pop"/>
<RegExpr String="f?." attribute="Escaped" context="#pop"/>
</context>
<context name="Bind" attribute="Error" lineEndContext="#pop">
<DetectSpaces attribute="Normal" />
<AnyChar lookAhead="true" context="#pop" String="[]();&quot;$@" />
<keyword insensitive="true" attribute="Key" context="#pop" String="keys" />
<Detect2Chars lookAhead="true" context="#pop" char="/" char1="/"/>
</context>
</contexts>
<itemDatas>
<itemData name="Normal" defStyleNum="dsNormal" spellChecking="false"/>
<itemData name="Lookup" defStyleNum="dsDataType" spellChecking="false"/>
<itemData name="Error" defStyleNum="dsError" spellChecking="false"/>
<itemData name="Int10" defStyleNum="dsDecVal" spellChecking="false"/>
<itemData name="IntOther" defStyleNum="dsBaseN" spellChecking="false"/>
<itemData name="Float" defStyleNum="dsFloat" spellChecking="false"/>
<itemData name="String" defStyleNum="dsString"/>
<itemData name="Escaped" defStyleNum="dsChar" spellChecking="false"/>
<itemData name="Comment" defStyleNum="dsComment"/>
<itemData name="Keyword" defStyleNum="dsFunction" spellChecking="false"/>
<itemData name="Operator" defStyleNum="dsKeyword" spellChecking="false"/>
<itemData name="Key" defStyleNum="dsOthers" spellChecking="false"/>
<itemData name="LookupBrackets" defStyleNum="dsRegionMarker" spellChecking="false"/>
<itemData name="Brackets" defStyleNum="dsNormal" bold="1" spellChecking="false"/>
<!-- These are for the ^f# format tokens, the background colour is explicitly set to try and guarantee visibility at all times -->
<itemData name="String0" defStyleNum="dsString" bold="1" color="#40FF80" backgroundColor="#3F3F3F" spellChecking="false"/>
<itemData name="String1" defStyleNum="dsString" bold="1" color="#60A0FF" backgroundColor="#DFDFDF" spellChecking="false"/>
<itemData name="String2" defStyleNum="dsString" bold="1" color="#FFC040" backgroundColor="#3F3F3F" spellChecking="false"/>
<itemData name="String3" defStyleNum="dsString" bold="1" color="#FF4040" backgroundColor="#DFDFDF" spellChecking="false"/>
<itemData name="String4" defStyleNum="dsString" bold="1" color="#808080" backgroundColor="#DFDFDF" spellChecking="false"/>
<itemData name="String5" defStyleNum="dsString" bold="1" color="#A040A0" backgroundColor="#DFDFDF" spellChecking="false"/>
<itemData name="String6" defStyleNum="dsString" bold="1" color="#FF8000" backgroundColor="#DFDFDF" spellChecking="false"/>
<itemData name="String7" defStyleNum="dsString" bold="1" color="#FFFFFF" backgroundColor="#3F3F3F" spellChecking="false"/>
</itemDatas>
</highlighting>
<general>
<keywords casesensitive="true" wordWrapDeliminator="[(;" additionalDeliminator="$@" weakDeliminator="!=&lt;&gt;|&amp;^~+*"/>
<comments>
<comment name="singleLine" start="//" />
</comments>
</general>
</language>
<!--
// kate: space-indent on; indent-width 2; replace-tabs on;
-->