kde-workspace/plasma/dataengines/mpris2/multiplexedservice.cpp
Ivailo Monev efbde9e504 plasma: organize sub-directories
Signed-off-by: Ivailo Monev <xakepa10@gmail.com>
2015-12-24 22:48:47 +02:00

72 lines
2.3 KiB
C++

/*
* Copyright 2012 Alex Merry <alex.merry@kdemail.net>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301 USA
*/
#include "multiplexedservice.h"
#include "multiplexer.h"
#include "playercontrol.h"
MultiplexedService::MultiplexedService(Multiplexer *multiplexer, QObject *parent)
: Plasma::Service(parent)
{
setObjectName(Multiplexer::sourceName + QLatin1String(" controller"));
setName("mpris2");
setDestination(Multiplexer::sourceName);
connect(multiplexer, SIGNAL(activePlayerChanged(PlayerContainer*)),
this, SLOT(activePlayerChanged(PlayerContainer*)));
activePlayerChanged(multiplexer->activePlayer());
}
Plasma::ServiceJob* MultiplexedService::createJob(const QString& operation,
QMap<QString,QVariant>& parameters)
{
if (m_control) {
return m_control.data()->createJob(operation, parameters);
}
return 0;
}
void MultiplexedService::updateEnabledOperations()
{
if (m_control) {
foreach (const QString &op, operationNames()) {
setOperationEnabled(op, m_control.data()->isOperationEnabled(op));
}
} else {
foreach (const QString &op, operationNames()) {
setOperationEnabled(op, false);
}
}
}
void MultiplexedService::activePlayerChanged(PlayerContainer *container)
{
delete m_control.data();
if (container) {
m_control = new PlayerControl(container, container->getDataEngine());
connect(m_control.data(), SIGNAL(enabledOperationsChanged()),
this, SLOT(updateEnabledOperations()));
}
updateEnabledOperations();
}