kde-workspace/kwin/effects/startupfeedback/data/blinking-startup-fragment.glsl
2014-11-13 19:30:51 +02:00

13 lines
228 B
GLSL

uniform sampler2D sampler;
uniform vec4 u_color;
varying vec2 varyingTexCoords;
void main()
{
vec4 tex = texture2D(sampler, varyingTexCoords);
if (tex.a != 1.0) {
tex = u_color;
}
gl_FragColor = tex;
}