kde-workspace/kdm/kfrontend/themer/kdmpixmap.h
Ivailo Monev af45159765 generic: replace forward declarations with headers inclusions
this was done with namefsck script from Katie, solves namespace issues

Signed-off-by: Ivailo Monev <xakepa10@laimg.moc>
2019-05-05 02:36:36 +00:00

93 lines
3 KiB
C++

/*
* Copyright (C) 2003 by Unai Garro <ugarro@users.sourceforge.net>
* Copyright (C) 2004 by Enrico Ros <rosenric@dei.unipd.it>
* Copyright (C) 2004 by Stephan Kulow <coolo@kde.org>
* Copyright (C) 2004 by Oswald Buddenhagen <ossi@kde.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef KDMPIXMAP_H
#define KDMPIXMAP_H
#include "kdmitem.h"
#include <QImage>
#include <QPixmap>
#include <QSignalMapper>
#include <QSvgRenderer>
/*
* KdmPixmap. A pixmap element
*/
class KdmPixmap : public KdmItem {
Q_OBJECT
public:
KdmPixmap(QObject *parent, const QDomNode &node);
protected:
// reimplemented; returns the size of loaded pixmap
virtual QSize sizeHint();
// draw the pixmap
virtual void drawContents(QPainter *p, const QRect &r);
// handle switching between normal / active / prelight configurations
virtual void statusChanged(bool descend);
virtual void setGeometry(QStack<QSize> &parentSizes, const QRect &newGeometry, bool force);
struct PixmapStruct {
struct PixmapClass {
PixmapClass()
: svgRenderer(0), present(false), svgImage(false), package(false),
aspectMode(Qt::IgnoreAspectRatio) {}
QString fullpath;
QImage image;
QSvgRenderer *svgRenderer;
QPixmap readyPixmap;
QRect targetArea;
QColor tint;
bool present;
bool svgImage;
bool package;
QString svgElement;
QSize svgSizeHint;
Qt::AspectRatioMode aspectMode;
} normal, active, prelight;
} pixmap;
QSignalMapper *qsm;
private:
// Method to load the image given by the theme
void definePixmap(const QDomElement &el, PixmapStruct::PixmapClass &pc);
QString findBestPixmap(const QString &dir, const QString &pat,
const QRect &area, Qt::AspectRatioMode aspectMode);
bool loadPixmap(PixmapStruct::PixmapClass &pc);
bool loadSvg(PixmapStruct::PixmapClass &pc);
bool calcTargetArea(PixmapStruct::PixmapClass &pClass, const QSize &sh);
void applyTint(PixmapStruct::PixmapClass &pClass, QImage &img);
PixmapStruct::PixmapClass &getClass(ItemState sts);
PixmapStruct::PixmapClass &getCurClass() { return getClass(state); }
private Q_SLOTS:
void slotAnimate(int sts);
};
#endif