kde-workspace/plasma/dataengines/soliddevice/devicesignalmapmanager.cpp
Ivailo Monev efbde9e504 plasma: organize sub-directories
Signed-off-by: Ivailo Monev <xakepa10@gmail.com>
2015-12-24 22:48:47 +02:00

135 lines
5.4 KiB
C++

/*
* Copyright (C) 2007 Christopher Blauvelt <cblauvelt@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License version 2 as
* published by the Free Software Foundation
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "devicesignalmapmanager.h"
DeviceSignalMapManager::DeviceSignalMapManager(QObject *parent) : QObject(parent)
{
user = parent;
}
DeviceSignalMapManager::~DeviceSignalMapManager()
{
}
void DeviceSignalMapManager::mapDevice(Solid::AcAdapter *ac, const QString &udi)
{
AcAdapterSignalMapper *map=0;
if (!signalmap.contains(Solid::DeviceInterface::AcAdapter)) {
map = new AcAdapterSignalMapper(this);
signalmap[Solid::DeviceInterface::AcAdapter] = map;
connect(map, SIGNAL(deviceChanged(QString,QString,QVariant)), user, SLOT(deviceChanged(QString,QString,QVariant)));
} else {
map = (AcAdapterSignalMapper*)signalmap[Solid::DeviceInterface::AcAdapter];
}
connect(ac, SIGNAL(plugStateChanged(bool,QString)), map, SLOT(plugStateChanged(bool)));
map->setMapping(ac, udi);
}
void DeviceSignalMapManager::mapDevice(Solid::Button *button, const QString &udi)
{
ButtonSignalMapper *map=0;
if (!signalmap.contains(Solid::DeviceInterface::Button)) {
map = new ButtonSignalMapper(this);
signalmap[Solid::DeviceInterface::Button] = map;
connect(map, SIGNAL(deviceChanged(QString,QString,QVariant)), user, SLOT(deviceChanged(QString,QString,QVariant)));
} else {
map = (ButtonSignalMapper*)signalmap[Solid::DeviceInterface::Button];
}
connect(button, SIGNAL(pressed(Solid::Button::ButtonType,QString)), map, SLOT(pressed(Solid::Button::ButtonType)));
map->setMapping(button, udi);
}
void DeviceSignalMapManager::mapDevice(Solid::Battery *battery, const QString &udi)
{
BatterySignalMapper *map=0;
if (!signalmap.contains(Solid::DeviceInterface::Battery)) {
map = new BatterySignalMapper(this);
signalmap[Solid::DeviceInterface::Battery] = map;
connect(map, SIGNAL(deviceChanged(QString,QString,QVariant)), user, SLOT(deviceChanged(QString,QString,QVariant)));
} else {
map = (BatterySignalMapper*)signalmap[Solid::DeviceInterface::Battery];
}
connect(battery, SIGNAL(chargePercentChanged(int,QString)), map, SLOT(chargePercentChanged(int)));
connect(battery, SIGNAL(chargeStateChanged(int,QString)), map, SLOT(chargeStateChanged(int)));
connect(battery, SIGNAL(plugStateChanged(bool,QString)), map, SLOT(plugStateChanged(bool)));
map->setMapping(battery, udi);
}
void DeviceSignalMapManager::mapDevice(Solid::StorageAccess *storageaccess, const QString &udi)
{
StorageAccessSignalMapper *map=0;
if (!signalmap.contains(Solid::DeviceInterface::StorageAccess)) {
map = new StorageAccessSignalMapper(this);
signalmap[Solid::DeviceInterface::StorageAccess] = map;
connect(map, SIGNAL(deviceChanged(QString,QString,QVariant)), user, SLOT(deviceChanged(QString,QString,QVariant)));
} else {
map = (StorageAccessSignalMapper*)signalmap[Solid::DeviceInterface::StorageAccess];
}
connect(storageaccess, SIGNAL(accessibilityChanged(bool,QString)), map, SLOT(accessibilityChanged(bool)));
map->setMapping(storageaccess, udi);
}
void DeviceSignalMapManager::unmapDevice(Solid::AcAdapter *ac)
{
AcAdapterSignalMapper *map = (AcAdapterSignalMapper*)signalmap.value(Solid::DeviceInterface::AcAdapter);
if (!map) {
return;
}
disconnect(ac, SIGNAL(plugStateChanged(bool,QString)), map, SLOT(plugStateChanged(bool)));
disconnect(map, SIGNAL(deviceChanged(QString,QString,QVariant)), user, SLOT(deviceChanged(QString,QString,QVariant)));
}
void DeviceSignalMapManager::unmapDevice(Solid::Button *button)
{
ButtonSignalMapper *map = (ButtonSignalMapper*)signalmap.value(Solid::DeviceInterface::Button);
if (!map) {
return;
}
disconnect(button, SIGNAL(pressed(Solid::Button::ButtonType,QString)), map, SLOT(pressed(Solid::Button::ButtonType)));
}
void DeviceSignalMapManager::unmapDevice(Solid::Battery *battery)
{
BatterySignalMapper *map = (BatterySignalMapper*)signalmap.value(Solid::DeviceInterface::Battery);
if (!map) {
return;
}
disconnect(battery, SIGNAL(chargePercentChanged(int,QString)), map, SLOT(chargePercentChanged(int)));
disconnect(battery, SIGNAL(chargeStateChanged(int,QString)), map, SLOT(chargeStateChanged(int)));
disconnect(battery, SIGNAL(plugStateChanged(bool,QString)), map, SLOT(plugStateChanged(bool)));
}
void DeviceSignalMapManager::unmapDevice(Solid::StorageAccess *storageaccess)
{
StorageAccessSignalMapper *map = (StorageAccessSignalMapper*)signalmap.value(Solid::DeviceInterface::StorageAccess);
if (!map) {
return;
}
disconnect(storageaccess, SIGNAL(accessibilityChanged(bool,QString)), map, SLOT(accessibilityChanged(bool)));
}
#include "moc_devicesignalmapmanager.cpp"