/* * Copyright 2008 Alex Merry * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this program. If not, see . */ #ifndef JUK_P_H #define JUK_P_H #include "juk.h" #include "player.h" #include #include #include class OrgKdeJukPlayerInterface; class Juk : public Player { public: Juk(PlayerFactory* factory = 0); ~Juk(); bool isRunning(); State state(); QString artist(); QString album(); QString title(); int trackNumber(); QString comment(); QString genre(); int length(); int position(); float volume(); bool canPlay() { return state() != Playing; } void play(); bool canPause() { return true; } void pause(); bool canStop() { return state() != Stopped; } void stop(); bool canGoPrevious() { return true; } void previous(); bool canGoNext() { return true; } void next(); bool canSetVolume() { return true; } void setVolume(qreal volume); QPixmap artwork(); bool canSeek() { return state() != Stopped; } void seek(int time); private: QPixmap m_artwork; QString m_lastPath; typedef OrgKdeJukPlayerInterface JukPlayer; JukPlayer* jukPlayer; }; #endif // JUK_P_H