/* * Copyright 2013 Marco Martin * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Library General Public License as * published by the Free Software Foundation; either version 2, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details * * You should have received a copy of the GNU Library General Public * License along with this program; if not, write to the * Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef UNITS_H #define UNITS_H #include class Units : public QObject { Q_OBJECT /** * The fundamental unit of space that should be used for sizes, expressed in pixels. * Given the screen has an accurate DPI settings, it corresponds to a millimeter */ Q_PROPERTY(qreal gridUnit READ gridUnit NOTIFY gridUnitChanged()) public: Units(QObject *parent = 0); ~Units(); qreal gridUnit() const; /** * @returns the number of pixels value density independent pixels correspond to. */ Q_INVOKABLE qreal dp(qreal value) const; /** * @returns the number of pixels value grid units correspond to. */ Q_INVOKABLE qreal gu(qreal value) const; Q_SIGNALS: void gridUnitChanged(); private Q_SLOTS: void themeChanged(); private: int m_gridUnit; }; #endif //UNITS_H