////////////////////////////////////////////////////////////////////////////// // oxygensliderdemowidget.cpp // oxygen sliders demo widget // ------------------- // // Copyright (c) 2010 Hugo Pereira Da Costa // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. ////////////////////////////////////////////////////////////////////////////// #include "oxygensliderdemowidget.h" #include "moc_oxygensliderdemowidget.cpp" #include #include namespace Oxygen { //_____________________________________________________________ ProgressBar::ProgressBar( QObject* parent, QProgressBar* progressBar, QCheckBox* checkBox ): QObject( parent ), _progressBar( progressBar ), _checkBox( checkBox ), _value( 0 ) { connect( _checkBox, SIGNAL(toggled(bool)), SLOT(toggleBusy(bool)) ); } //_____________________________________________________________ void ProgressBar::toggleBusy( bool value ) { if( value ) { _value = _progressBar->value(); _progressBar->setMinimum( 0 ); _progressBar->setMaximum( 0 ); } else { _progressBar->setMinimum( 0 ); _progressBar->setMaximum( 100 ); _progressBar->setValue( _value ); } _progressBar->update(); } //_____________________________________________________________ void ProgressBar::setValue( int value ) { if( !_checkBox->isChecked() ) { _progressBar->setValue( value ); } } //_____________________________________________________________ SliderDemoWidget::SliderDemoWidget( QWidget* parent ): DemoWidget( parent ), _locked( false ) { ui.setupUi( this ); _progressBar1 = new ProgressBar( this, ui.progressBar, ui.checkBox ); _progressBar2 = new ProgressBar( this, ui.progressBar_2, ui.checkBox_2 ); ui.checkBox_2->setChecked( true ); connect( ui.horizontalSlider, SIGNAL(valueChanged(int)), SLOT(updateSliders(int)) ); connect( ui.horizontalScrollBar, SIGNAL(valueChanged(int)), SLOT(updateSliders(int)) ); connect( ui.verticalSlider, SIGNAL(valueChanged(int)), SLOT(updateSliders(int)) ); connect( ui.verticalScrollBar, SIGNAL(valueChanged(int)), SLOT(updateSliders(int)) ); connect( ui.dial, SIGNAL(valueChanged(int)), SLOT(updateSliders(int)) ); } //_____________________________________________________________ void SliderDemoWidget::benchmark( void ) { if( !isVisible() ) return; // horizontal simulator().slide( ui.horizontalSlider, QPoint( 50, 0 ) ); simulator().slide( ui.horizontalSlider, QPoint( -50, 0 ) ); simulator().slide( ui.horizontalScrollBar, QPoint( 50, 0 ) ); simulator().slide( ui.horizontalScrollBar, QPoint( -50, 0 ) ); // vertical simulator().slide( ui.verticalScrollBar, QPoint( 0, 50 ) ); simulator().slide( ui.verticalScrollBar, QPoint( 0, -50 ) ); simulator().slide( ui.verticalSlider, QPoint( 0, 50 ) ); simulator().slide( ui.verticalSlider, QPoint( 0, -50 ) ); // dial button // nothing for now. simulator().run(); } //_____________________________________________________________ void SliderDemoWidget::updateSliders( int value ) { if( _locked ) return; _locked = true; _progressBar1->setValue( value ); _progressBar2->setValue( value ); ui.horizontalSlider->setValue( value ); ui.verticalSlider->setValue( value ); ui.progressBar_3->setValue( value ); ui.horizontalScrollBar->setValue( value ); ui.verticalScrollBar->setValue( value ); ui.dial->setValue( value ); _locked = false; } }