/* * Copyright 2009-2010 Hugo Pereira Da Costa * Copyright 2008 Long Huynh Huu * Copyright 2007 Matthew Woehlke * Copyright 2007 Casper Boemann * Copyright 2007 Fredrik Höglund * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License version 2 as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include "oxygenhelper.h" #include #include #include #include #include #include #include #include #ifdef Q_WS_X11 #include #include #include #include #endif namespace Oxygen { const qreal Helper::_slabThickness = 0.45; const qreal Helper::_shadowGain = 1.5; const qreal Helper::_glowBias = 0.6; //____________________________________________________________________ // NOTE: Oxygen::StyleHelper needs to use a KConfig from its own KComponentData // Since the ctor order causes a SEGV if we try to pass in a KConfig here from // a KComponentData constructed in the OxygenStyleHelper ctor, we'll just keep // one here, even though the window decoration doesn't really need it. Helper::Helper( const QByteArray& componentName ): _componentData( componentName, 0, KComponentData::SkipMainComponentRegistration ) { _config = _componentData.config(); _contrast = KGlobalSettings::contrastF( _config ); // background contrast is calculated so that it is 0.9 // when KGlobalSettings contrast value of 0.7 _bgcontrast = qMin( 1.0, 0.9*_contrast/0.7 ); _backgroundCache.setMaxCost( 64 ); #ifdef Q_WS_X11 // create background atoms _backgroundGradientAtom = XInternAtom( QX11Info::display(), "_KDE_OXYGEN_BACKGROUND_GRADIENT", False); #endif } //____________________________________________________________________ KSharedConfigPtr Helper::config() const { return _config; } //____________________________________________________________________ void Helper::reloadConfig() { _config->reparseConfiguration(); _contrast = KGlobalSettings::contrastF( _config ); _bgcontrast = qMin( 1.0, 0.9*_contrast/0.7 ); _viewFocusBrush = KStatefulBrush( KColorScheme::View, KColorScheme::FocusColor, config() ); _viewHoverBrush = KStatefulBrush( KColorScheme::View, KColorScheme::HoverColor, config() ); _viewNegativeTextBrush = KStatefulBrush( KColorScheme::View, KColorScheme::NegativeText, config() ); } //____________________________________________________________________ void Helper::invalidateCaches() { _slabCache.clear(); _slabSunkenCache.clear(); _decoColorCache.clear(); _lightColorCache.clear(); _darkColorCache.clear(); _shadowColorCache.clear(); _backgroundTopColorCache.clear(); _backgroundBottomColorCache.clear(); _backgroundRadialColorCache.clear(); _backgroundColorCache.clear(); _backgroundCache.clear(); _dotCache.clear(); } //____________________________________________________________________ void Helper::setMaxCacheSize( int value ) { // assign value _slabCache.setMaxCacheSize( value ); _slabSunkenCache.setMaxCost( value ); _backgroundCache.setMaxCost( value ); _dotCache.setMaxCost( value ); /* note: we do not limit the size of the color caches on purpose, since they should be small anyway */ } //____________________________________________________________________ void Helper::renderWindowBackground( QPainter* p, const QRect& clipRect, const QWidget* widget, const QWidget* window, const QColor& color, int yShift, int gradientHeight ) { // get coordinates relative to the client area // this is stupid. One could use mapTo if this was taking const QWidget* and not // QWidget* as argument. const QWidget* w( widget ); int x( 0 ); int y( -yShift ); while ( w != window && !w->isWindow() && w != w->parentWidget() ) { x += w->geometry().x(); y += w->geometry().y(); w = w->parentWidget(); } if ( clipRect.isValid() ) { p->save(); p->setClipRegion( clipRect,Qt::IntersectClip ); } // calculate upper part height // special tricks are needed // to handle both window contents and window decoration const QRect r = window->rect(); int height( window->frameGeometry().height() ); int width( window->frameGeometry().width() ); if( yShift > 0 ) { height -= 2*yShift; width -= 2*yShift; } // gradient offset const int offset( gradientHeight - 20 ); // draw upper linear gradient const int splitY( offset + qMin( 300, ( 3*height )/4 ) ); const QRect upperRect( -x, -y, r.width(), splitY ); QPixmap tile( verticalGradient( color, splitY, offset ) ); p->drawTiledPixmap( upperRect, tile ); // draw lower flat part const QRect lowerRect( -x, splitY-y, r.width(), r.height() - splitY-yShift ); p->fillRect( lowerRect, backgroundBottomColor( color ) ); // draw upper radial gradient const int radialW( qMin( 600, width ) ); const QRect radialRect( ( r.width() - radialW ) / 2-x, -y, radialW, offset + 64 ); if ( clipRect.intersects( radialRect ) ) { tile = radialGradient( color, radialW, offset + 64 ); p->drawPixmap( radialRect, tile ); } if ( clipRect.isValid() ) { p->restore(); } } //_____________________________________________________________ void Helper::renderDot( QPainter* p, const QPoint& point, const QColor& baseColor ) { const quint64 key( colorKey(baseColor) ); QPixmap* pixmap( _dotCache.object( key ) ); if( !pixmap ) { pixmap = new QPixmap( 4, 4 ); pixmap->fill( Qt::transparent ); const qreal diameter( 1.8 ); QPainter painter( pixmap ); painter.setRenderHint( QPainter::Antialiasing ); painter.setPen( Qt::NoPen ); const QPoint center( pixmap->rect().center() ); // light ellipse painter.setBrush( calcLightColor( baseColor ) ); painter.drawEllipse( QRectF( center.x()-diameter/2+1.0, center.y()-diameter/2+1.0, diameter, diameter ) ); // dark ellipse painter.setBrush( calcDarkColor( baseColor ).darker( 130 ) ); painter.drawEllipse( QRectF( center.x()-diameter/2+0.5, center.y()-diameter/2+0.5, diameter, diameter ) ); painter.end(); // store in cache _dotCache.insert( key, pixmap ); } p->save(); p->translate( point - QPoint( 1,1 ) ); p->setRenderHint( QPainter::Antialiasing ); p->drawPixmap( QPoint( 0,0 ), *pixmap ); p->restore(); } //____________________________________________________________________ bool Helper::lowThreshold( const QColor& color ) { const quint32 key( colorKey(color) ); ColorMap::iterator iter( _lowThreshold.find( key ) ); if( iter != _lowThreshold.end() ) return iter.value(); else { const QColor darker( KColorScheme::shade( color, KColorScheme::MidShade, 0.5 ) ); const bool result( KColorUtils::luma( darker ) > KColorUtils::luma( color ) ); _lowThreshold.insert( key, result ); return result; } } //____________________________________________________________________ bool Helper::highThreshold( const QColor& color ) { const quint32 key( colorKey(color) ); ColorMap::iterator iter( _highThreshold.find( key ) ); if( iter != _highThreshold.end() ) return iter.value(); else { const QColor lighter( KColorScheme::shade( color, KColorScheme::LightShade, 0.5 ) ); const bool result( KColorUtils::luma( lighter ) < KColorUtils::luma( color ) ); _highThreshold.insert( key, result ); return result; } } //____________________________________________________________________ QColor Helper::alphaColor( QColor color, qreal alpha ) { if( alpha >= 0 && alpha < 1.0 ) { color.setAlphaF( alpha*color.alphaF() ); } return color; } //____________________________________________________________________ const QColor& Helper::backgroundRadialColor( const QColor& color ) { const quint64 key( colorKey(color) ); QColor* out( _backgroundRadialColorCache.object( key ) ); if( !out ) { if( lowThreshold( color ) ) out = new QColor( KColorScheme::shade( color, KColorScheme::LightShade, 0.0 ) ); else if( highThreshold( color ) ) out = new QColor( color ); else out = new QColor( KColorScheme::shade( color, KColorScheme::LightShade, _bgcontrast ) ); _backgroundRadialColorCache.insert( key, out ); } return *out; } //_________________________________________________________________________ const QColor& Helper::backgroundTopColor( const QColor& color ) { const quint64 key( colorKey(color) ); QColor* out( _backgroundTopColorCache.object( key ) ); if( !out ) { if( lowThreshold( color ) ) out = new QColor( KColorScheme::shade( color, KColorScheme::MidlightShade, 0.0 ) ); else { const qreal my( KColorUtils::luma( KColorScheme::shade( color, KColorScheme::LightShade, 0.0 ) ) ); const qreal by( KColorUtils::luma( color ) ); out = new QColor( KColorUtils::shade( color, ( my - by ) * _bgcontrast ) ); } _backgroundTopColorCache.insert( key, out ); } return *out; } //_________________________________________________________________________ const QColor& Helper::backgroundBottomColor( const QColor& color ) { const quint64 key( colorKey(color) ); QColor* out( _backgroundBottomColorCache.object( key ) ); if( !out ) { const QColor midColor( KColorScheme::shade( color, KColorScheme::MidShade, 0.0 ) ); if( lowThreshold( color ) ) out = new QColor( midColor ); else { const qreal by( KColorUtils::luma( color ) ); const qreal my( KColorUtils::luma( midColor ) ); out = new QColor( KColorUtils::shade( color, ( my - by ) * _bgcontrast ) ); } _backgroundBottomColorCache.insert( key, out ); } return *out; } //____________________________________________________________________ const QColor& Helper::calcLightColor( const QColor& color ) { const quint64 key( colorKey(color) ); QColor* out( _lightColorCache.object( key ) ); if( !out ) { out = new QColor( highThreshold( color ) ? color: KColorScheme::shade( color, KColorScheme::LightShade, _contrast ) ); _lightColorCache.insert( key, out ); } return *out; } //____________________________________________________________________ const QColor& Helper::calcDarkColor( const QColor& color ) { const quint64 key( colorKey(color) ); QColor* out( _darkColorCache.object( key ) ); if( !out ) { out = new QColor( ( lowThreshold( color ) ) ? KColorUtils::mix( calcLightColor( color ), color, 0.3 + 0.7 * _contrast ): KColorScheme::shade( color, KColorScheme::MidShade, _contrast ) ); _darkColorCache.insert( key, out ); } return *out; } //____________________________________________________________________ const QColor& Helper::calcShadowColor( const QColor& color ) { const quint64 key( colorKey(color) ); QColor* out( _shadowColorCache.object( key ) ); if( !out ) { out = new QColor( ( lowThreshold( color ) ) ? KColorUtils::mix( Qt::black, color, color.alphaF() ) : KColorScheme::shade( KColorUtils::mix( Qt::black, color, color.alphaF() ), KColorScheme::ShadowShade, _contrast ) ); // make sure shadow color has the same alpha channel as the input out->setAlpha( color.alpha() ); // insert in cache _shadowColorCache.insert( key, out ); } return *out; } //____________________________________________________________________ const QColor& Helper::backgroundColor( const QColor& color, qreal ratio ) { const quint64 key( ( colorKey(color) << 32 ) | int( ratio*512 ) ); QColor *out( _backgroundColorCache.object( key ) ); if( !out ) { if( ratio < 0.5 ) { const qreal a( 2.0*ratio ); out = new QColor( KColorUtils::mix( backgroundTopColor( color ), color, a ) ); } else { const qreal a( 2.0*ratio-1 ); out = new QColor( KColorUtils::mix( color, backgroundBottomColor( color ), a ) ); } _backgroundColorCache.insert( key, out ); } return *out; } //____________________________________________________________________ QPixmap Helper::verticalGradient( const QColor& color, int height, int offset ) { const quint64 key( ( colorKey(color) << 32 ) | height | 0x8000 ); QPixmap* pixmap( _backgroundCache.object( key ) ); if ( !pixmap ) { pixmap = new QPixmap( 1, height ); pixmap->fill( Qt::transparent ); QLinearGradient gradient( 0, offset, 0, height ); gradient.setColorAt( 0.0, backgroundTopColor( color ) ); gradient.setColorAt( 0.5, color ); gradient.setColorAt( 1.0, backgroundBottomColor( color ) ); QPainter p( pixmap ); p.fillRect( pixmap->rect(), gradient ); p.end(); _backgroundCache.insert( key, pixmap ); } return *pixmap; } //____________________________________________________________________ QPixmap Helper::radialGradient( const QColor& color, int width, int height ) { const quint64 key( ( colorKey(color) << 32 ) | width | 0xb000 ); QPixmap* pixmap( _backgroundCache.object( key ) ); if ( !pixmap ) { pixmap = new QPixmap( width, height ); pixmap->fill( Qt::transparent ); QRadialGradient gradient( 64, height-64, 64 ); QColor radialColor = backgroundRadialColor( color ); radialColor.setAlpha( 255 ); gradient.setColorAt( 0, radialColor ); radialColor.setAlpha( 101 ); gradient.setColorAt( 0.5, radialColor ); radialColor.setAlpha( 37 ); gradient.setColorAt( 0.75, radialColor ); radialColor.setAlpha( 0 ); gradient.setColorAt( 1, radialColor ); QPainter painter( pixmap ); painter.setWindow( 0, 0, 128, height ); painter.fillRect( QRect( 0,0,128,height ), gradient ); painter.end(); _backgroundCache.insert( key, pixmap ); } return *pixmap; } //____________________________________________________________________________________ const QColor& Helper::decoColor( const QColor& background, const QColor& color ) { const quint64 key( ( colorKey(background) << 32 ) | colorKey(color) ); QColor* out( _decoColorCache.object( key ) ); if( !out ) { out = new QColor( KColorUtils::mix( background, color, 0.8*(1.0 + _contrast ) ) ); _decoColorCache.insert( key, out ); } return *out; } //_______________________________________________________________________ QRegion Helper::roundedMask( const QRect& r, int left, int right, int top, int bottom ) const { // get rect geometry int x, y, w, h; r.getRect( &x, &y, &w, &h ); QRegion mask( x + 4*left, y + 0*top, w-4*( left+right ), h-0*( top+bottom ) ); mask += QRegion( x + 0*left, y + 4*top, w-0*( left+right ), h-4*( top+bottom ) ); mask += QRegion( x + 2*left, y + 1*top, w-2*( left+right ), h-1*( top+bottom ) ); mask += QRegion( x + 1*left, y + 2*top, w-1*( left+right ), h-2*( top+bottom ) ); return mask; } //______________________________________________________________________ void Helper::drawFloatFrame( QPainter* p, const QRect r, const QColor& color, bool drawUglyShadow, bool isActive, const QColor& frameColor, TileSet::Tiles tiles ) { p->save(); p->setRenderHint( QPainter::Antialiasing ); const QRect frame( r.adjusted( 1,1,-1,-1 ) ); int x,y,w,h; frame.getRect( &x, &y, &w, &h ); QColor light( calcLightColor( backgroundTopColor( color ) ) ); QColor dark( calcLightColor( backgroundBottomColor( color ) ) ); p->setBrush( Qt::NoBrush ); if ( drawUglyShadow ) { if( isActive ) { //window active - it's a glow - not a shadow const QColor glow( KColorUtils::mix( QColor( 128,128,128 ), frameColor, 0.7 ) ); p->setPen( glow ); if( tiles & TileSet::Top ) { p->drawLine( QPointF( x+4, y-0.5 ), QPointF( x+w-4, y-0.5 ) ); p->drawArc( QRectF( x-0.5, y-0.5, 11, 11 ),90*16, 90*16 ); p->drawArc( QRectF( x+w-11+0.5, y-0.5, 11, 11 ), 0, 90*16 ); } if( tiles & TileSet::Left ) p->drawLine( QPointF( x-0.5, y+4 ), QPointF( x-0.5, y+h-4 ) ); if( tiles & TileSet::Right ) p->drawLine( QPointF( x+w+0.5, y+4 ), QPointF( x+w+0.5, y+h-4 ) ); if( tiles & TileSet::Bottom ) { if( tiles & TileSet::Left ) p->drawArc( QRectF( x-0.5, y+h-11+0.5, 11, 11 ),180*16, 90*16 ); if( tiles & TileSet::Right ) p->drawArc( QRectF( x+w-11+0.5, y+h-11+0.5, 11, 11 ),270*16, 90*16 ); p->drawLine( QPointF( x+4, y+h+0.5 ), QPointF( x+w-4, y+h+0.5 ) ); } light = KColorUtils::mix( light, frameColor ); dark = KColorUtils::mix( dark, frameColor ); } else { // window inactive - draw something resembling shadow // fully desaturate const QColor shadow( KColorUtils::darken( color, 0.0, 0.0 ) ); if( tiles & TileSet::Top ) { p->setPen( KColorUtils::darken( shadow, 0.2 ) ); p->drawLine( QPointF( x+4, y-0.5 ), QPointF( x+w-4, y-0.5 ) ); if( tiles & TileSet::Left ) p->drawArc( QRectF( x-0.5, y-0.5, 11, 11 ),90*16, 90*16 ); if( tiles & TileSet::Right ) p->drawArc( QRectF( x+w-11+0.5, y-0.5, 11, 11 ), 0, 90*16 ); } p->setPen( KColorUtils::darken( shadow, 0.35 ) ); if( tiles & TileSet::Left ) p->drawLine( QPointF( x-0.5, y+4 ), QPointF( x-0.5, y+h-4 ) ); if( tiles & TileSet::Right ) p->drawLine( QPointF( x+w+0.5, y+4 ), QPointF( x+w+0.5, y+h-4 ) ); if( tiles & TileSet::Bottom ) { p->setPen( KColorUtils::darken( shadow, 0.45 ) ); if( tiles & TileSet::Left ) p->drawArc( QRectF( x-0.5, y+h-11+0.5, 11, 11 ),180*16, 90*16 ); if( tiles & TileSet::Right ) p->drawArc( QRectF( x+w-11+0.5, y+h-11+0.5, 11, 11 ),270*16, 90*16 ); p->setPen( KColorUtils::darken( shadow, 0.6 ) ); p->drawLine( QPointF( x+4, y+h+0.5 ), QPointF( x+w-4, y+h+0.5 ) ); } } } // top frame if( tiles & TileSet::Top ) { p->setPen( QPen( light, 0.8 ) ); p->drawLine( QPointF( x+4, y+0.6 ), QPointF( x+w-4, y+0.6 ) ); } // corner and side frames // sides are drawn even if Top only is selected, but with a different gradient if( h >= 4+1.5 ) { QLinearGradient lg( 0.0, y+1.5, 0.0, y+h-4 ); lg.setColorAt( 0, light ); lg.setColorAt( 1, alphaColor( light, 0 ) ); if( h > 20.5 ) lg.setColorAt( qMax( 0.0, 1.0 - 12.0/( h-5.5 ) ), alphaColor( light, 0.5 ) ); else if( h > 8.5 ) lg.setColorAt( qMax( 0.0, 3.0/( h-5.5 ) ), alphaColor( light, 0.5 ) ); p->setPen( QPen( lg, 0.8 ) ); if( tiles & TileSet::Left ) p->drawLine( QPointF( x+0.6, y+4 ), QPointF( x+0.6, y+h-4 ) ); if( tiles & TileSet::Right ) p->drawLine( QPointF( x+w-0.6, y+4 ), QPointF( x+w-0.6, y+h-4 ) ); } if( tiles & TileSet::Top ) { const qreal offset = 0.5; const qreal arc( 7.0 ); p->drawArc( QRectF( x+offset, y+offset, arc, arc ),90*16, 90*16 ); p->drawArc( QRectF( x+w-arc-offset, y+offset, arc, arc ), 0, 90*16 ); } p->restore(); } //______________________________________________________________________________________ void Helper::drawSeparator( QPainter* p, const QRect& rect, const QColor& color, Qt::Orientation orientation ) { QColor light( calcLightColor( color ) ); QColor dark( calcDarkColor( color ) ); p->save(); p->setRenderHint( QPainter::Antialiasing,false ); QPoint start,end,offset; if ( orientation == Qt::Horizontal ) { start = QPoint( rect.x(),rect.y()+rect.height()/2-1 ); end = QPoint( rect.right(),rect.y()+rect.height()/2-1 ); offset = QPoint( 0,1 ); } else { start = QPoint( rect.x()+rect.width()/2-1,rect.y() ); end = QPoint( rect.x()+rect.width()/2-1,rect.bottom() ); offset = QPoint( 1,0 ); light.setAlpha( 150 ); } QLinearGradient lg( start,end ); lg.setColorAt( 0.3, dark ); lg.setColorAt( 0.7, dark ); dark.setAlpha( 0 ); lg.setColorAt( 0.0, dark ); lg.setColorAt( 1.0, dark ); p->setPen( QPen( lg,1 ) ); if ( orientation == Qt::Horizontal ) p->drawLine( start,end ); else p->drawLine( start+offset,end+offset ); lg = QLinearGradient( start,end ); lg.setColorAt( 0.3, light ); lg.setColorAt( 0.7, light ); light.setAlpha( 0 ); lg.setColorAt( 0.0, light ); lg.setColorAt( 1.0, light ); p->setPen( QPen( lg,1 ) ); if ( orientation == Qt::Horizontal ) p->drawLine( start+offset,end+offset ); else { p->drawLine( start,end ); p->drawLine( start+offset*2,end+offset*2 ); } p->restore(); } //________________________________________________________________________________________________________ TileSet *Helper::slab( const QColor& color, const QColor& glow, qreal shade, int size ) { Oxygen::Cache::Value* cache( _slabCache.get( color ) ); const quint64 key( ( colorKey(glow) << 32 ) | ( quint64( 256.0 * shade ) << 24 ) | size ); TileSet *tileSet = cache->object( key ); const qreal hScale( 1 ); const int hSize( size*hScale ); const int vSize( size ); if ( !tileSet ) { QPixmap pixmap( hSize*2,vSize*2 ); pixmap.fill( Qt::transparent ); QPainter p( &pixmap ); p.setRenderHints( QPainter::Antialiasing ); p.setPen( Qt::NoPen ); const int fixedSize( 14 ); p.setWindow( 0,0,fixedSize*hScale, fixedSize ); // draw all components if( color.isValid() ) drawShadow( p, calcShadowColor( color ), 14 ); if( glow.isValid() ) drawOuterGlow( p, glow, 14 ); if( color.isValid() ) drawSlab( p, color, shade ); p.end(); tileSet = new TileSet( pixmap, hSize, vSize, hSize, vSize, hSize-1, vSize, 2, 1 ); cache->insert( key, tileSet ); } return tileSet; } //________________________________________________________________________________________________________ TileSet *Helper::slabSunken( const QColor& color, int size ) { const quint64 key( colorKey(color) << 32 | size ); TileSet *tileSet = _slabSunkenCache.object( key ); if ( !tileSet ) { QPixmap pixmap( size*2, size*2 ); pixmap.fill( Qt::transparent ); QPainter p( &pixmap ); p.setRenderHints( QPainter::Antialiasing ); p.setPen( Qt::NoPen ); p.setWindow( 0,0,14,14 ); // shadow p.setCompositionMode( QPainter::CompositionMode_SourceOver ); drawInverseShadow( p, calcShadowColor( color ), 3, 8, 0.0 ); // contrast pixel { QColor light( calcLightColor( color ) ); QLinearGradient blend( 0, 2, 0, 16 ); blend.setColorAt( 0.5, Qt::transparent ); blend.setColorAt( 1.0, light ); p.setBrush( Qt::NoBrush ); p.setPen( QPen( blend, 1 ) ); p.drawRoundedRect( QRectF( 2.5, 2.5, 9, 9 ), 4.0, 4.0 ); p.setPen( Qt::NoPen ); } p.end(); tileSet = new TileSet( pixmap, size, size, size, size, size-1, size, 2, 1 ); _slabSunkenCache.insert( key, tileSet ); } return tileSet; } //________________________________________________________________________________________________________ void Helper::fillSlab( QPainter& p, const QRect& rect, int size ) const { const qreal s( qreal( size ) * ( 3.6 + ( 0.5 * _slabThickness ) ) / 7.0 ); const QRectF r( QRectF( rect ).adjusted( s, s, -s, -s ) ); if( !r.isValid() ) return; p.drawRoundedRect( r, s/2, s/2 ); } //________________________________________________________________________________________________________ void Helper::fillButtonSlab( QPainter& painter, const QRect& r, const QColor& color, bool sunken ) { painter.save(); painter.setRenderHint( QPainter::Antialiasing ); painter.setPen( Qt::NoPen ); if( sunken && calcShadowColor( color ).value() > color.value() ) { QLinearGradient innerGradient( 0, r.top(), 0, r.bottom() + r.height() ); innerGradient.setColorAt( 0.0, color ); innerGradient.setColorAt( 1.0, calcLightColor( color ) ); painter.setBrush( innerGradient ); } else if( sunken ) { QLinearGradient innerGradient( 0, r.top() - r.height(), 0, r.bottom() ); innerGradient.setColorAt( 0.0, calcLightColor( color ) ); innerGradient.setColorAt( 1.0, color ); painter.setBrush( innerGradient ); } else { QLinearGradient innerGradient( 0, r.top()-0.2*r.height(), 0, r.bottom()+ 0.4*r.height() ); innerGradient.setColorAt( 0.0, calcLightColor( color ) ); innerGradient.setColorAt( 0.6, color ); painter.setBrush( innerGradient ); } fillSlab( painter, r ); painter.restore(); } //________________________________________________________________________________________________________ void Helper::drawInverseShadow( QPainter& p, const QColor& color, int pad, int size, qreal fuzz ) const { const qreal m( qreal( size )*0.5 ); const qreal offset( 0.8 ); const qreal k0( ( m-2 ) / qreal( m+2.0 ) ); QRadialGradient shadowGradient( pad+m, pad+m+offset, m+2 ); for ( int i = 0; i < 8; i++ ) { // sinusoidal gradient const qreal k1( ( qreal( 8 - i ) + k0 * qreal( i ) ) * 0.125 ); const qreal a( ( cos( 3.14159 * i * 0.125 ) + 1.0 ) * 0.25 ); shadowGradient.setColorAt( k1, alphaColor( color, a * _shadowGain ) ); } shadowGradient.setColorAt( k0, alphaColor( color, 0.0 ) ); p.setBrush( shadowGradient ); p.drawEllipse( QRectF( pad-fuzz, pad-fuzz, size+fuzz*2.0, size+fuzz*2.0 ) ); } //____________________________________________________________________ const QWidget* Helper::checkAutoFillBackground( const QWidget* w ) const { if( !w ) return NULL; if( w->autoFillBackground() ) return w; if( w->isWindow() ) return 0; for( const QWidget* parent = w->parentWidget(); parent!=0; parent = parent->parentWidget() ) { if( parent->autoFillBackground() ) return parent; if( parent == w->window() ) break; } return NULL; } //____________________________________________________________________ void Helper::setHasBackgroundGradient( WId id, bool value ) const { #ifdef Q_WS_X11 setHasHint( id, _backgroundGradientAtom, value ); #else Q_UNUSED( id ); Q_UNUSED( value ); #endif return; } //____________________________________________________________________ bool Helper::hasBackgroundGradient( WId id ) const { #ifdef Q_WS_X11 return hasHint( id, _backgroundGradientAtom ); #else Q_UNUSED( id ); return false; #endif } //______________________________________________________________________________________ void Helper::drawSlab( QPainter& p, const QColor& color, qreal shade ) { const QColor light( KColorUtils::shade( calcLightColor( color ), shade ) ); const QColor base( alphaColor( light, 0.85 ) ); const QColor dark( KColorUtils::shade( calcDarkColor( color ), shade ) ); // bevel, part 1 p.save(); const qreal y( KColorUtils::luma( base ) ); const qreal yl( KColorUtils::luma( light ) ); const qreal yd( KColorUtils::luma( dark ) ); QLinearGradient bevelGradient1( 0, 7, 0, 11 ); bevelGradient1.setColorAt( 0.0, light ); if ( y < yl && y > yd ) { // no middle when color is very light/dark bevelGradient1.setColorAt( 0.5, base ); } bevelGradient1.setColorAt( 0.9, base ); p.setBrush( bevelGradient1 ); p.drawRoundedRect( QRectF( 3.0,3.0,8.0,8.0 ), 3.5, 3.5 ); // bevel, part 2 if ( _slabThickness > 0.0 ) { QLinearGradient bevelGradient2( 0, 6, 0, 19 ); bevelGradient2.setColorAt( 0.0, light ); bevelGradient2.setColorAt( 0.9, base ); p.setBrush( bevelGradient2 ); p.drawEllipse( QRectF( 3.6,3.6,6.8,6.8 ) ); } // inside mask p.setCompositionMode( QPainter::CompositionMode_DestinationOut ); p.setBrush( Qt::black ); const qreal ic( 3.6 + 0.5*_slabThickness ); const qreal is( 14.0 - 2.0*ic ); p.drawEllipse( QRectF( ic, ic, is, is ) ); p.restore(); } //___________________________________________________________________________________________ void Helper::drawShadow( QPainter& p, const QColor& color, int size ) { const qreal m( qreal( size-2 )*0.5 ); const qreal offset( 0.8 ); const qreal k0( ( m-4.0 ) / m ); QRadialGradient shadowGradient( m+1.0, m+offset+1.0, m ); for ( int i = 0; i < 8; i++ ) { // sinusoidal gradient const qreal k1( ( k0 * qreal( 8 - i ) + qreal( i ) ) * 0.125 ); const qreal a( ( cos( M_PI * i * 0.125 ) + 1.0 ) * 0.30 ); shadowGradient.setColorAt( k1, alphaColor( color, a * _shadowGain ) ); } shadowGradient.setColorAt( 1.0, alphaColor( color, 0.0 ) ); p.save(); p.setBrush( shadowGradient ); p.drawEllipse( QRectF( 0, 0, size, size ) ); p.restore(); } //_______________________________________________________________________ void Helper::drawOuterGlow( QPainter& p, const QColor& color, int size ) { const QRectF r( 0, 0, size, size ); const qreal m( qreal( size )*0.5 ); const qreal width( 3 ); const qreal bias( _glowBias * qreal( 14 )/size ); // k0 is located at width - bias from the outer edge const qreal gm( m + bias - 0.9 ); const qreal k0( ( m-width+bias ) / gm ); QRadialGradient glowGradient( m, m, gm ); for ( int i = 0; i < 8; i++ ) { // k1 grows linearly from k0 to 1.0 const qreal k1( k0 + qreal( i )*( 1.0-k0 )/8.0 ); // a folows sqrt curve const qreal a( 1.0 - sqrt( qreal( i )/8 ) ); glowGradient.setColorAt( k1, alphaColor( color, a ) ); } // glow p.save(); p.setBrush( glowGradient ); p.drawEllipse( r ); // inside mask p.setCompositionMode( QPainter::CompositionMode_DestinationOut ); p.setBrush( Qt::black ); p.drawEllipse( r.adjusted( width+0.5, width+0.5, -width-1, -width-1 ) ); p.restore(); } #ifdef Q_WS_X11 //____________________________________________________________________ void Helper::setHasHint( WId id, Atom atom, bool value ) const { if( !id ) return; unsigned long uLongValue( value ); XChangeProperty( QX11Info::display(), id, atom, XA_CARDINAL, 32, PropModeReplace, reinterpret_cast(&uLongValue), 1 ); return; } //____________________________________________________________________ bool Helper::hasHint( WId id, Atom atom ) const { if( !id ) return false; Atom type( None ); int format(0); unsigned char *data(0); unsigned long n(0), left(0); XGetWindowProperty( QX11Info::display(), id, atom, 0, 1L, false, XA_CARDINAL, &type, &format, &n, &left, &data); // finish if no data is found if( data == NULL || n != 1 ) return false; else return *data; } #endif }