////////////////////////////////////////////////////////////////////////////// // ShadowConfigurationui->cpp // ------------------- // // Copyright (c) 2009 Hugo Pereira Da Costa // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. ////////////////////////////////////////////////////////////////////////////// #include "oxygenshadowconfigwidget.h" #include "oxygenactiveshadowconfiguration.h" #include "oxygeninactiveshadowconfiguration.h" #include "ui_oxygenshadowconfigurationui.h" #include "oxygenutil.h" #include #include #include #include namespace Oxygen { //_________________________________________________________ ShadowConfigWidget::ShadowConfigWidget( QWidget* parent ): QGroupBox( parent ), ui( new Ui_ShadowConfiguraionUI() ), _group( QPalette::Inactive ), _changed( false ) { KGlobal::locale()->insertCatalog("liboxygenstyleconfig"); setCheckable( true ); ui->setupUi( this ); // connections connect( ui->shadowSize, SIGNAL(valueChanged(int)), SLOT(updateChanged()) ); connect( ui->verticalOffset, SIGNAL(valueChanged(int)), SLOT(updateChanged()) ); connect( ui->innerColor, SIGNAL(changed(QColor)), SLOT(updateChanged()) ); connect( ui->outerColor, SIGNAL(changed(QColor)), SLOT(updateChanged()) ); connect( ui->useOuterColor, SIGNAL(toggled(bool)), SLOT(updateChanged()) ); connect( this, SIGNAL(toggled(bool)), SLOT(updateChanged()) ); } //_________________________________________________________ ShadowConfigWidget::~ShadowConfigWidget( void ) { delete ui; } //_________________________________________________________ void ShadowConfigWidget::writeConfig( KConfig* config ) const { if( _group == QPalette::Active ) { ActiveShadowConfiguration::setShadowSize( ui->shadowSize->value() ); ActiveShadowConfiguration::setVerticalOffset( 0.1*ui->verticalOffset->value() ); ActiveShadowConfiguration::setInnerColor( ui->innerColor->color() ); ActiveShadowConfiguration::setOuterColor( ui->outerColor->color() ); ActiveShadowConfiguration::setUseOuterColor( ui->useOuterColor->isChecked() ); ActiveShadowConfiguration::setEnabled( isChecked() ); Util::writeConfig( ActiveShadowConfiguration::self(), config ); } else if( _group == QPalette::Inactive ) { InactiveShadowConfiguration::setShadowSize( ui->shadowSize->value() ); InactiveShadowConfiguration::setVerticalOffset( 0.1*ui->verticalOffset->value() ); InactiveShadowConfiguration::setInnerColor( ui->innerColor->color() ); InactiveShadowConfiguration::setOuterColor( ui->outerColor->color() ); InactiveShadowConfiguration::setUseOuterColor( ui->useOuterColor->isChecked() ); InactiveShadowConfiguration::setEnabled( isChecked() ); Util::writeConfig( InactiveShadowConfiguration::self(), config ); } } //_________________________________________________________ void ShadowConfigWidget::updateChanged( void ) { if( _group == QPalette::Active ) { setChanged( ( ui->shadowSize->value() != ActiveShadowConfiguration::shadowSize() ) || ( ui->verticalOffset->value() != 10*ActiveShadowConfiguration::verticalOffset() ) || ( ui->innerColor->color() != ActiveShadowConfiguration::innerColor() ) || ( ui->useOuterColor->isChecked() != ActiveShadowConfiguration::useOuterColor() ) || ( ui->outerColor->color() != ActiveShadowConfiguration::outerColor() ) || ( isChecked() != ActiveShadowConfiguration::enabled() ) ); } else if( _group == QPalette::Inactive ) { setChanged( ( ui->shadowSize->value() != InactiveShadowConfiguration::shadowSize() ) || ( ui->verticalOffset->value() != 10*InactiveShadowConfiguration::verticalOffset() ) || ( ui->innerColor->color() != InactiveShadowConfiguration::innerColor() ) || ( ui->useOuterColor->isChecked() != InactiveShadowConfiguration::useOuterColor() ) || ( ui->outerColor->color() != InactiveShadowConfiguration::outerColor() ) || ( isChecked() != InactiveShadowConfiguration::enabled() ) ); } } //_________________________________________________________ void ShadowConfigWidget::readConfig( KConfig* config, bool defaults ) { if( _group == QPalette::Active ) { if( defaults ) ActiveShadowConfiguration::self()->setDefaults(); else Util::readConfig( ActiveShadowConfiguration::self(), config ); ui->shadowSize->setValue( ActiveShadowConfiguration::shadowSize() ); ui->verticalOffset->setValue( 10*ActiveShadowConfiguration::verticalOffset() ); ui->innerColor->setColor( ActiveShadowConfiguration::innerColor() ); ui->outerColor->setColor( ActiveShadowConfiguration::outerColor() ); ui->useOuterColor->setChecked( ActiveShadowConfiguration::useOuterColor() ); setChecked( ActiveShadowConfiguration::enabled() ); } else if( _group == QPalette::Inactive ) { if( defaults ) InactiveShadowConfiguration::self()->setDefaults(); else Util::readConfig( InactiveShadowConfiguration::self(), config ); ui->shadowSize->setValue( InactiveShadowConfiguration::shadowSize() ); ui->verticalOffset->setValue( 10*InactiveShadowConfiguration::verticalOffset() ); ui->innerColor->setColor( InactiveShadowConfiguration::innerColor() ); ui->outerColor->setColor( InactiveShadowConfiguration::outerColor() ); ui->useOuterColor->setChecked( InactiveShadowConfiguration::useOuterColor() ); setChecked( InactiveShadowConfiguration::enabled() ); } } }