#ifndef OXYGENSHADOWHELPER_H #define OXYGENSHADOWHELPER_H ////////////////////////////////////////////////////////////////////////////// // oxygenshadowhelper.h // handle shadow pixmaps passed to window manager via X property // ------------------- // // Copyright (c) 2010 Hugo Pereira Da Costa // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. ////////////////////////////////////////////////////////////////////////////// #include "oxygentileset.h" #include #include #include #ifdef Q_WS_X11 #include #endif namespace Oxygen { //! forward declaration class ShadowCache; class StyleHelper; //! handle shadow pixmaps passed to window manager via X property class ShadowHelper: public QObject { Q_OBJECT public: //!@name property names static const char* const netWMShadowAtomName; static const char* const netWMForceShadowPropertyName; static const char* const netWMSkipShadowPropertyName; //! constructor ShadowHelper( QObject*, StyleHelper& ); //! destructor virtual ~ShadowHelper( void ); //! reset void reset( void ); //! register widget bool registerWidget( QWidget*, bool force = false ); //! unregister widget void unregisterWidget( QWidget* ); //! reload config void reloadConfig( void ); //! event filter virtual bool eventFilter( QObject*, QEvent* ); protected slots: //! unregister widget void objectDeleted( QObject* ); protected: //! true if widget is a menu bool isMenu( QWidget* ) const; //! true if widget is a tooltip bool isToolTip( QWidget* ) const; //! dock widget bool isDockWidget( QWidget* ) const; //! toolbar bool isToolBar( QWidget* ) const; //! accept widget bool acceptWidget( QWidget* ) const; //! shadow cache const ShadowCache& shadowCache( void ) const { return *_shadowCache; } //! shadow cache ShadowCache& shadowCache( void ) { return *_shadowCache; } // create pixmap handles from tileset const QVector& createPixmapHandles( bool isDockWidget ); // create pixmap handle from pixmap Qt::HANDLE createPixmap( const QPixmap& ) const; //! install shadow X11 property on given widget bool installX11Shadows( QWidget* ); //! uninstall shadow X11 property on given widget void uninstallX11Shadows( QWidget* ) const; private: //! helper StyleHelper& _helper; //! cache ShadowCache* _shadowCache; //! set of registered widgets QMap _widgets; //!@name shadow tilesets //@{ TileSet _tiles; TileSet _dockTiles; //@} //! number of pixmaps enum { numPixmaps = 8 }; //!@name pixmaps //@{ QVector _pixmaps; QVector _dockPixmaps; //@} //! shadow size int _size; #ifdef Q_WS_X11 //! shadow atom Atom _atom; #endif }; } #endif