From 93111bcf7d188b58188b156a9b4b081d3adfab8e Mon Sep 17 00:00:00 2001 From: Ivailo Monev Date: Sat, 5 Jun 2021 03:38:20 +0300 Subject: [PATCH] kinfocenter: format OpenGL data tables Signed-off-by: Ivailo Monev --- kinfocenter/Modules/opengl/opengl.cpp | 186 +++++++++++++------------- 1 file changed, 93 insertions(+), 93 deletions(-) diff --git a/kinfocenter/Modules/opengl/opengl.cpp b/kinfocenter/Modules/opengl/opengl.cpp index d3a3ca5c..fe0dcdb2 100644 --- a/kinfocenter/Modules/opengl/opengl.cpp +++ b/kinfocenter/Modules/opengl/opengl.cpp @@ -308,156 +308,156 @@ print_limits(QTreeWidgetItem *l1, const char * glExtensions, bool getProcAddress #define KCMGL_SIZE(x) (sizeof(x)/sizeof(x[0])) const struct token_name various_limits[] = { - { 1, GL_MAX_LIGHTS, i18n("Max. number of light sources") }, - { 1, GL_MAX_CLIP_PLANES, i18n("Max. number of clipping planes") }, - { 1, GL_MAX_PIXEL_MAP_TABLE, i18n("Max. pixel map table size") }, - { 1, GL_MAX_LIST_NESTING, i18n("Max. display list nesting level") }, - { 1, GL_MAX_EVAL_ORDER, i18n("Max. evaluator order") }, - { 1, GL_MAX_ELEMENTS_VERTICES, i18n("Max. recommended vertex count") }, - { 1, GL_MAX_ELEMENTS_INDICES, i18n("Max. recommended index count") }, + { 1, GL_MAX_LIGHTS, i18n("Max. number of light sources") }, + { 1, GL_MAX_CLIP_PLANES, i18n("Max. number of clipping planes") }, + { 1, GL_MAX_PIXEL_MAP_TABLE, i18n("Max. pixel map table size") }, + { 1, GL_MAX_LIST_NESTING, i18n("Max. display list nesting level") }, + { 1, GL_MAX_EVAL_ORDER, i18n("Max. evaluator order") }, + { 1, GL_MAX_ELEMENTS_VERTICES, i18n("Max. recommended vertex count") }, + { 1, GL_MAX_ELEMENTS_INDICES, i18n("Max. recommended index count") }, #ifdef GL_QUERY_COUNTER_BITS - { 1, GL_QUERY_COUNTER_BITS, i18n("Occlusion query counter bits")}, + { 1, GL_QUERY_COUNTER_BITS, i18n("Occlusion query counter bits")}, #endif #ifdef GL_MAX_VERTEX_UNITS_ARB - { 1, GL_MAX_VERTEX_UNITS_ARB, i18n("Max. vertex blend matrices") }, + { 1, GL_MAX_VERTEX_UNITS_ARB, i18n("Max. vertex blend matrices") }, #endif #ifdef GL_MAX_PALETTE_MATRICES_ARB { 1, GL_MAX_PALETTE_MATRICES_ARB, i18n("Max. vertex blend matrix palette size") }, #endif - {0,0,QString()} + { 0, 0, QString() } }; const struct token_name texture_limits[] = { - { 1, GL_MAX_TEXTURE_SIZE, i18n("Max. texture size") }, - { 1, GL_MAX_TEXTURE_UNITS_ARB, i18n("No. of texture units") }, - { 1, GL_MAX_3D_TEXTURE_SIZE, i18n("Max. 3D texture size") }, - { 1, GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB, i18n("Max. cube map texture size") }, + { 1, GL_MAX_TEXTURE_SIZE, i18n("Max. texture size") }, + { 1, GL_MAX_TEXTURE_UNITS_ARB, i18n("No. of texture units") }, + { 1, GL_MAX_3D_TEXTURE_SIZE, i18n("Max. 3D texture size") }, + { 1, GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB, i18n("Max. cube map texture size") }, #ifdef GL_MAX_RECTANGLE_TEXTURE_SIZE_NV - { 1, GL_MAX_RECTANGLE_TEXTURE_SIZE_NV, i18n("Max. rectangular texture size") }, + { 1, GL_MAX_RECTANGLE_TEXTURE_SIZE_NV, i18n("Max. rectangular texture size") }, #endif { 1 | KCMGL_FLOAT, GL_MAX_TEXTURE_LOD_BIAS_EXT, i18n("Max. texture LOD bias") }, - { 1, GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, i18n("Max. anisotropy filtering level") }, - { 1, GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB, i18n("No. of compressed texture formats") }, - {0,0,QString()} + { 1, GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, i18n("Max. anisotropy filtering level") }, + { 1, GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB, i18n("No. of compressed texture formats") }, + { 0, 0, QString() } }; const struct token_name float_limits[] = { - { 2 | KCMGL_FLOAT, GL_ALIASED_POINT_SIZE_RANGE, "ALIASED_POINT_SIZE_RANGE" }, - { 2 | KCMGL_FLOAT, GL_SMOOTH_POINT_SIZE_RANGE, "SMOOTH_POINT_SIZE_RANGE" }, - { 1 | KCMGL_FLOAT, GL_SMOOTH_POINT_SIZE_GRANULARITY,"SMOOTH_POINT_SIZE_GRANULARITY"}, - { 2 | KCMGL_FLOAT, GL_ALIASED_LINE_WIDTH_RANGE, "ALIASED_LINE_WIDTH_RANGE" }, - { 2 | KCMGL_FLOAT, GL_SMOOTH_LINE_WIDTH_RANGE, "SMOOTH_LINE_WIDTH_RANGE" }, - { 1 | KCMGL_FLOAT, GL_SMOOTH_LINE_WIDTH_GRANULARITY,"SMOOTH_LINE_WIDTH_GRANULARITY"}, - {0,0,QString()} + { 2 | KCMGL_FLOAT, GL_ALIASED_POINT_SIZE_RANGE, "ALIASED_POINT_SIZE_RANGE" }, + { 2 | KCMGL_FLOAT, GL_SMOOTH_POINT_SIZE_RANGE, "SMOOTH_POINT_SIZE_RANGE" }, + { 1 | KCMGL_FLOAT, GL_SMOOTH_POINT_SIZE_GRANULARITY, "SMOOTH_POINT_SIZE_GRANULARITY"}, + { 2 | KCMGL_FLOAT, GL_ALIASED_LINE_WIDTH_RANGE, "ALIASED_LINE_WIDTH_RANGE" }, + { 2 | KCMGL_FLOAT, GL_SMOOTH_LINE_WIDTH_RANGE, "SMOOTH_LINE_WIDTH_RANGE" }, + { 1 | KCMGL_FLOAT, GL_SMOOTH_LINE_WIDTH_GRANULARITY, "SMOOTH_LINE_WIDTH_GRANULARITY"}, + { 0, 0, QString() } }; const struct token_name stack_depth[] = { - { 1, GL_MAX_MODELVIEW_STACK_DEPTH, "MAX_MODELVIEW_STACK_DEPTH" }, - { 1, GL_MAX_PROJECTION_STACK_DEPTH, "MAX_PROJECTION_STACK_DEPTH" }, - { 1, GL_MAX_TEXTURE_STACK_DEPTH, "MAX_TEXTURE_STACK_DEPTH" }, - { 1, GL_MAX_NAME_STACK_DEPTH, "MAX_NAME_STACK_DEPTH" }, - { 1, GL_MAX_ATTRIB_STACK_DEPTH, "MAX_ATTRIB_STACK_DEPTH" }, - { 1, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, "MAX_CLIENT_ATTRIB_STACK_DEPTH" }, - { 1, GL_MAX_COLOR_MATRIX_STACK_DEPTH, "MAX_COLOR_MATRIX_STACK_DEPTH" }, + { 1, GL_MAX_MODELVIEW_STACK_DEPTH, "MAX_MODELVIEW_STACK_DEPTH" }, + { 1, GL_MAX_PROJECTION_STACK_DEPTH, "MAX_PROJECTION_STACK_DEPTH" }, + { 1, GL_MAX_TEXTURE_STACK_DEPTH, "MAX_TEXTURE_STACK_DEPTH" }, + { 1, GL_MAX_NAME_STACK_DEPTH, "MAX_NAME_STACK_DEPTH" }, + { 1, GL_MAX_ATTRIB_STACK_DEPTH, "MAX_ATTRIB_STACK_DEPTH" }, + { 1, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, "MAX_CLIENT_ATTRIB_STACK_DEPTH" }, + { 1, GL_MAX_COLOR_MATRIX_STACK_DEPTH, "MAX_COLOR_MATRIX_STACK_DEPTH" }, #ifdef GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB - { 1, GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB,"MAX_MATRIX_PALETTE_STACK_DEPTH"}, + { 1, GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB, "MAX_MATRIX_PALETTE_STACK_DEPTH"}, #endif - {0,0,QString()} + { 0, 0, QString() } }; #ifdef GL_ARB_fragment_program const struct token_name arb_fp[] = { - { 1, GL_MAX_TEXTURE_COORDS_ARB, "MAX_TEXTURE_COORDS" }, - { 1, GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "MAX_TEXTURE_IMAGE_UNITS" }, - { 1 | KCMGL_PROG, GL_MAX_PROGRAM_ENV_PARAMETERS_ARB, "MAX_PROGRAM_ENV_PARAMETERS" }, - { 1 | KCMGL_PROG, GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB, "MAX_PROGRAM_LOCAL_PARAMETERS" }, - { 1, GL_MAX_PROGRAM_MATRICES_ARB, "MAX_PROGRAM_MATRICES" }, - { 1, GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB, "MAX_PROGRAM_MATRIX_STACK_DEPTH" }, - { 1 | KCMGL_PROG, GL_MAX_PROGRAM_INSTRUCTIONS_ARB, "MAX_PROGRAM_INSTRUCTIONS" }, - { 1 | KCMGL_PROG, GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB, "MAX_PROGRAM_ALU_INSTRUCTIONS" }, - { 1 | KCMGL_PROG, GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB, "MAX_PROGRAM_TEX_INSTRUCTIONS" }, - { 1 | KCMGL_PROG, GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB, "MAX_PROGRAM_TEX_INDIRECTIONS" }, - { 1 | KCMGL_PROG, GL_MAX_PROGRAM_TEMPORARIES_ARB, "MAX_PROGRAM_TEMPORARIES" }, - { 1 | KCMGL_PROG, GL_MAX_PROGRAM_PARAMETERS_ARB, "MAX_PROGRAM_PARAMETERS" }, - { 1 | KCMGL_PROG, GL_MAX_PROGRAM_ATTRIBS_ARB, "MAX_PROGRAM_ATTRIBS" }, - { 1 | KCMGL_PROG, GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB, "MAX_PROGRAM_NATIVE_INSTRUCTIONS" }, + { 1, GL_MAX_TEXTURE_COORDS_ARB, "MAX_TEXTURE_COORDS" }, + { 1, GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "MAX_TEXTURE_IMAGE_UNITS" }, + { 1 | KCMGL_PROG, GL_MAX_PROGRAM_ENV_PARAMETERS_ARB, "MAX_PROGRAM_ENV_PARAMETERS" }, + { 1 | KCMGL_PROG, GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB, "MAX_PROGRAM_LOCAL_PARAMETERS" }, + { 1, GL_MAX_PROGRAM_MATRICES_ARB, "MAX_PROGRAM_MATRICES" }, + { 1, GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB, "MAX_PROGRAM_MATRIX_STACK_DEPTH" }, + { 1 | KCMGL_PROG, GL_MAX_PROGRAM_INSTRUCTIONS_ARB, "MAX_PROGRAM_INSTRUCTIONS" }, + { 1 | KCMGL_PROG, GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB, "MAX_PROGRAM_ALU_INSTRUCTIONS" }, + { 1 | KCMGL_PROG, GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB, "MAX_PROGRAM_TEX_INSTRUCTIONS" }, + { 1 | KCMGL_PROG, GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB, "MAX_PROGRAM_TEX_INDIRECTIONS" }, + { 1 | KCMGL_PROG, GL_MAX_PROGRAM_TEMPORARIES_ARB, "MAX_PROGRAM_TEMPORARIES" }, + { 1 | KCMGL_PROG, GL_MAX_PROGRAM_PARAMETERS_ARB, "MAX_PROGRAM_PARAMETERS" }, + { 1 | KCMGL_PROG, GL_MAX_PROGRAM_ATTRIBS_ARB, "MAX_PROGRAM_ATTRIBS" }, + { 1 | KCMGL_PROG, GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB, "MAX_PROGRAM_NATIVE_INSTRUCTIONS" }, { 1 | KCMGL_PROG, GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, "MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS" }, { 1 | KCMGL_PROG, GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, "MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS" }, { 1 | KCMGL_PROG, GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB, "MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS" }, - { 1 | KCMGL_PROG, GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB, "MAX_PROGRAM_NATIVE_TEMPORARIES" }, - { 1 | KCMGL_PROG, GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB, "MAX_PROGRAM_NATIVE_PARAMETERS" }, - { 1 | KCMGL_PROG, GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB, "MAX_PROGRAM_NATIVE_ATTRIBS" }, - {0,0,QString()} + { 1 | KCMGL_PROG, GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB, "MAX_PROGRAM_NATIVE_TEMPORARIES" }, + { 1 | KCMGL_PROG, GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB, "MAX_PROGRAM_NATIVE_PARAMETERS" }, + { 1 | KCMGL_PROG, GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB, "MAX_PROGRAM_NATIVE_ATTRIBS" }, + { 0, 0, QString() } }; #endif #ifdef GL_ARB_vertex_program const struct token_name arb_vp[] = { - { 1 | KCMGL_PROG, GL_MAX_PROGRAM_ENV_PARAMETERS_ARB,"MAX_PROGRAM_ENV_PARAMETERS"}, - { 1 | KCMGL_PROG, GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB,"MAX_PROGRAM_LOCAL_PARAMETERS"}, - { 1, GL_MAX_VERTEX_ATTRIBS_ARB, "MAX_VERTEX_ATTRIBS"}, - { 1, GL_MAX_PROGRAM_MATRICES_ARB,"MAX_PROGRAM_MATRICES"}, - { 1, GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB,"MAX_PROGRAM_MATRIX_STACK_DEPTH"}, - { 1 | KCMGL_PROG, GL_MAX_PROGRAM_INSTRUCTIONS_ARB,"MAX_PROGRAM_INSTRUCTIONS"}, - { 1 | KCMGL_PROG, GL_MAX_PROGRAM_TEMPORARIES_ARB,"MAX_PROGRAM_TEMPORARIES"}, - { 1 | KCMGL_PROG, GL_MAX_PROGRAM_PARAMETERS_ARB,"MAX_PROGRAM_PARAMETERS"}, - { 1 | KCMGL_PROG, GL_MAX_PROGRAM_ATTRIBS_ARB,"MAX_PROGRAM_ATTRIBS"}, - { 1 | KCMGL_PROG, GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB,"MAX_PROGRAM_ADDRESS_REGISTERS"}, - { 1 | KCMGL_PROG, GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB,"MAX_PROGRAM_NATIVE_INSTRUCTIONS"}, - { 1 | KCMGL_PROG, GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB,"MAX_PROGRAM_NATIVE_TEMPORARIES"}, - { 1 | KCMGL_PROG, GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB,"MAX_PROGRAM_NATIVE_PARAMETERS"}, - { 1 | KCMGL_PROG, GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB,"MAX_PROGRAM_NATIVE_ATTRIBS"}, - { 1 | KCMGL_PROG, GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB ,"MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS"}, - {0,0,QString()} + { 1 | KCMGL_PROG, GL_MAX_PROGRAM_ENV_PARAMETERS_ARB, "MAX_PROGRAM_ENV_PARAMETERS" }, + { 1 | KCMGL_PROG, GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB, "MAX_PROGRAM_LOCAL_PARAMETERS" }, + { 1, GL_MAX_VERTEX_ATTRIBS_ARB, "MAX_VERTEX_ATTRIBS" }, + { 1, GL_MAX_PROGRAM_MATRICES_ARB, "MAX_PROGRAM_MATRICES" }, + { 1, GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB, "MAX_PROGRAM_MATRIX_STACK_DEPTH" }, + { 1 | KCMGL_PROG, GL_MAX_PROGRAM_INSTRUCTIONS_ARB, "MAX_PROGRAM_INSTRUCTIONS" }, + { 1 | KCMGL_PROG, GL_MAX_PROGRAM_TEMPORARIES_ARB, "MAX_PROGRAM_TEMPORARIES" }, + { 1 | KCMGL_PROG, GL_MAX_PROGRAM_PARAMETERS_ARB, "MAX_PROGRAM_PARAMETERS" }, + { 1 | KCMGL_PROG, GL_MAX_PROGRAM_ATTRIBS_ARB, "MAX_PROGRAM_ATTRIBS" }, + { 1 | KCMGL_PROG, GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB, "MAX_PROGRAM_ADDRESS_REGISTERS" }, + { 1 | KCMGL_PROG, GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB, "MAX_PROGRAM_NATIVE_INSTRUCTIONS" }, + { 1 | KCMGL_PROG, GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB, "MAX_PROGRAM_NATIVE_TEMPORARIES" }, + { 1 | KCMGL_PROG, GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB, "MAX_PROGRAM_NATIVE_PARAMETERS" }, + { 1 | KCMGL_PROG, GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB, "MAX_PROGRAM_NATIVE_ATTRIBS" }, + { 1 | KCMGL_PROG, GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB, "MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS" }, + { 0, 0, QString() } }; #endif #ifdef GL_ARB_vertex_shader const struct token_name arb_vs[] = { - { 1, GL_MAX_VERTEX_ATTRIBS_ARB,"MAX_VERTEX_ATTRIBS"}, - { 1, GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB,"MAX_VERTEX_UNIFORM_COMPONENTS"}, - { 1, GL_MAX_VARYING_FLOATS_ARB,"MAX_VARYING_FLOATS"}, - { 1, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB,"MAX_COMBINED_TEXTURE_IMAGE_UNITS"}, - { 1, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB,"MAX_VERTEX_TEXTURE_IMAGE_UNITS"}, - { 1, GL_MAX_TEXTURE_IMAGE_UNITS_ARB,"MAX_TEXTURE_IMAGE_UNITS"}, - { 1, GL_MAX_TEXTURE_COORDS_ARB,"MAX_TEXTURE_COORDS"}, - {0,0,QString()} + { 1, GL_MAX_VERTEX_ATTRIBS_ARB, "MAX_VERTEX_ATTRIBS" }, + { 1, GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB, "MAX_VERTEX_UNIFORM_COMPONENTS" }, + { 1, GL_MAX_VARYING_FLOATS_ARB, "MAX_VARYING_FLOATS" }, + { 1, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB, "MAX_COMBINED_TEXTURE_IMAGE_UNITS" }, + { 1, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB, "MAX_VERTEX_TEXTURE_IMAGE_UNITS" }, + { 1, GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "MAX_TEXTURE_IMAGE_UNITS" }, + { 1, GL_MAX_TEXTURE_COORDS_ARB, "MAX_TEXTURE_COORDS" }, + { 0, 0, QString()} }; #endif #ifdef GL_ARB_fragment_shader const struct token_name arb_fs[] = { - { 1, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB,"MAX_FRAGMENT_UNIFORM_COMPONENTS"}, - { 1, GL_MAX_TEXTURE_IMAGE_UNITS_ARB,"MAX_TEXTURE_IMAGE_UNITS"}, - { 1, GL_MAX_TEXTURE_COORDS_ARB,"MAX_TEXTURE_COORDS"}, - {0,0,QString()} + { 1, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB, "MAX_FRAGMENT_UNIFORM_COMPONENTS" }, + { 1, GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "MAX_TEXTURE_IMAGE_UNITS" }, + { 1, GL_MAX_TEXTURE_COORDS_ARB, "MAX_TEXTURE_COORDS" }, + { 0, 0, QString() } }; #endif const struct token_name frame_buffer_props[] = { - { 2, GL_MAX_VIEWPORT_DIMS, i18n("Max. viewport dimensions") }, - { 1, GL_SUBPIXEL_BITS, i18n("Subpixel bits") }, - { 1, GL_AUX_BUFFERS, i18n("Aux. buffers")}, - {0,0,QString()} + { 2, GL_MAX_VIEWPORT_DIMS, i18n("Max. viewport dimensions") }, + { 1, GL_SUBPIXEL_BITS, i18n("Subpixel bits") }, + { 1, GL_AUX_BUFFERS, i18n("Aux. buffers") }, + { 0, 0, QString() } }; const struct token_group groups[] = { - {KCMGL_SIZE(frame_buffer_props), 0, frame_buffer_props, i18n("Frame buffer properties"), NULL}, - {KCMGL_SIZE(various_limits), 0, texture_limits, i18n("Texturing"), NULL}, - {KCMGL_SIZE(various_limits), 0, various_limits, i18n("Various limits"), NULL}, - {KCMGL_SIZE(float_limits), 0, float_limits, i18n("Points and lines"), NULL}, - {KCMGL_SIZE(stack_depth), 0, stack_depth, i18n("Stack depth limits"), NULL}, + { KCMGL_SIZE(frame_buffer_props), 0, frame_buffer_props, i18n("Frame buffer properties"), NULL }, + { KCMGL_SIZE(various_limits), 0, texture_limits, i18n("Texturing"), NULL }, + { KCMGL_SIZE(various_limits), 0, various_limits, i18n("Various limits"), NULL }, + { KCMGL_SIZE(float_limits), 0, float_limits, i18n("Points and lines"), NULL}, + { KCMGL_SIZE(stack_depth), 0, stack_depth, i18n("Stack depth limits"), NULL}, #ifdef GL_ARB_vertex_program - {KCMGL_SIZE(arb_vp), GL_VERTEX_PROGRAM_ARB, arb_vp, "ARB_vertex_program", "GL_ARB_vertex_program"}, + { KCMGL_SIZE(arb_vp), GL_VERTEX_PROGRAM_ARB, arb_vp, "ARB_vertex_program", "GL_ARB_vertex_program" }, #endif #ifdef GL_ARB_fragment_program - {KCMGL_SIZE(arb_fp), GL_FRAGMENT_PROGRAM_ARB, arb_fp, "ARB_fragment_program", "GL_ARB_fragment_program"}, + { KCMGL_SIZE(arb_fp), GL_FRAGMENT_PROGRAM_ARB, arb_fp, "ARB_fragment_program", "GL_ARB_fragment_program" }, #endif #ifdef GL_ARB_vertex_shader - {KCMGL_SIZE(arb_vs), 0, arb_vs, "ARB_vertex_shader", "GL_ARB_vertex_shader"}, + { KCMGL_SIZE(arb_vs), 0, arb_vs, "ARB_vertex_shader", "GL_ARB_vertex_shader" }, #endif #ifdef GL_ARB_fragment_shader - {KCMGL_SIZE(arb_fs), 0, arb_fs, "ARB_fragment_shader", "GL_ARB_fragment_shader"}, + { KCMGL_SIZE(arb_fs), 0, arb_fs, "ARB_fragment_shader", "GL_ARB_fragment_shader" }, #endif };