kde-workspace/plasma/dataengines/nowplaying/playerinterface/playerfactory.h

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2014-11-13 19:30:51 +02:00
/*
* Copyright 2008 Alex Merry <alex.merry@kdemail.net>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PLAYERFACTORY_H
#define PLAYERFACTORY_H
#include <QObject>
#include <QtCore/qvariant.h>
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#include "player.h"
/**
* A player factory that creates players.
*/
class PlayerFactory : public QObject
{
Q_OBJECT
public:
PlayerFactory(QObject* parent = 0);
/**
* Create a player.
*
* Returns 0 if a valid player could not be created.
*/
virtual Player::Ptr create(const QVariantList& args = QVariantList()) = 0;
};
/**
* A player factory that is polled.
*/
class PollingPlayerFactory : public PlayerFactory
{
Q_OBJECT
public:
PollingPlayerFactory(QObject* parent = 0);
/**
* Whether create(args) will return a player
*
* Note that just because this returns true, it
* should not be assumed that create(args) will not
* return 0. However, if this returns false,
* it can be assumed that create(args) will always
* return 0.
*/
virtual bool exists(const QVariantList& args = QVariantList()) = 0;
};
/**
* A player factory that creates players based on a
* DBus service.
*/
class DBusPlayerFactory : public PlayerFactory
{
Q_OBJECT
public:
DBusPlayerFactory(QObject* parent = 0);
/**
* Whether the given dbus service name is a service
* for this player
*/
virtual bool matches(const QString& serviceName) = 0;
// don't let the QString overload hide this
virtual Player::Ptr create(const QVariantList& args = QVariantList()) = 0;
Player::Ptr create(const QString& serviceName);
};
#endif // PLAYERFACTORY_H