kde-playground/kdepimlibs/akonadi/socialutils/socialnetworkattributes.h
2015-04-14 21:49:29 +00:00

80 lines
2.5 KiB
C++

/*
Copyright (C) 2012 Martin Klapetek <martin.klapetek@gmail.com>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AKONADI_SOCIALUTILS_SOCIALNETWORKATTRIBUTES_H
#define AKONADI_SOCIALUTILS_SOCIALNETWORKATTRIBUTES_H
#include "libakonadisocialutils_export.h"
#include "akonadi/attribute.h"
#include <QString>
#include <QVariantMap>
namespace Akonadi {
class SocialNetworkAttributesPrivate;
class LIBAKONADISOCIALUTILS_EXPORT SocialNetworkAttributes : public Akonadi::Attribute
{
public:
SocialNetworkAttributes();
/**
* Constructs the attribute
* @param userName User that is signed in for this collection/resource
* @param networkName Name of the network this collection belongs to (eg. Facebook, Twitter etc)
* @param canPublish True if we can publish stuff through this resource
* @param maxPostLength Max length of the post that can be published (eg. 140 for Twitter)
*/
SocialNetworkAttributes( const QString &userName, const QString &networkName,
bool canPublish, uint maxPostLength );
~SocialNetworkAttributes();
void deserialize( const QByteArray &data );
QByteArray serialized() const;
Akonadi::Attribute *clone() const;
QByteArray type() const;
/**
* Returns the userName of the user that is signed in with this resource
*/
QString userName() const;
/**
* Returns the network name this collection belongs to (eg. Facebook, Twitter etc)
*/
QString networkName() const;
/**
* Returns true if this network can be published to, false otherwise
*/
bool canPublish() const;
/**
* Returns max length of the post that can be published (eg. 140 chars for Twitter)
*/
uint maxPostLength() const;
private:
SocialNetworkAttributesPrivate * const d;
};
}
#endif // SOCIALNETWORKATTRIBUTES_H