kde-playground/kdepimlibs/akonadi/agentfactory.h
2015-04-14 21:49:29 +00:00

127 lines
3.5 KiB
C++

/*
This file is part of akonadiresources.
Copyright (c) 2006 Till Adam <adam@kde.org>
Copyright (c) 2007 Volker Krause <vkrause@kde.org>
This library is free software; you can redistribute it and/or modify it
under the terms of the GNU Library General Public License as published by
the Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
This library is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to the
Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301, USA.
*/
#ifndef AKONADI_AGENTFACTORY_H
#define AKONADI_AGENTFACTORY_H
#include "akonadi_export.h"
#include "agentbase.h"
#include <QtCore/QObject>
#include <QtCore/QtPlugin>
namespace Akonadi {
class AgentFactoryBasePrivate;
/**
* @short A factory base class for in-process agents.
*
* @see AKONADI_AGENT_FACTORY()
* @internal
* @since 4.6
*/
class AKONADI_EXPORT AgentFactoryBase : public QObject
{
Q_OBJECT
public:
/**
* Creates a new agent factory.
* Executed in the main thread, performs KDE infrastructure setup.
*
* @param catalogName The translation catalog of this resource.
* @param parent The parent object.
*/
explicit AgentFactoryBase(const char *catalogName, QObject *parent = 0);
virtual ~AgentFactoryBase();
public Q_SLOTS:
/**
* Creates a new agent instace with the given identifier.
*/
virtual QObject *createInstance(const QString &identifier) const = 0;
protected:
void createComponentData(const QString &identifier) const;
private:
AgentFactoryBasePrivate *const d;
};
/**
* @short A factory for in-process agents.
*
* @see AKONADI_AGENT_FACTORY()
* @internal
* @since 4.6
*/
template <typename T>
class AgentFactory : public AgentFactoryBase
{
public:
/** reimplemented */
explicit AgentFactory(const char *catalogName, QObject *parent = 0)
: AgentFactoryBase(catalogName, parent)
{
}
QObject *createInstance(const QString &identifier) const
{
createComponentData(identifier);
T *instance = new T(identifier);
// check if T also inherits AgentBase::Observer and
// if it does, automatically register it on itself
Akonadi::AgentBase::Observer *observer = dynamic_cast<Akonadi::AgentBase::Observer *>(instance);
if (observer != 0) {
instance->registerObserver(observer);
}
return instance;
}
};
}
#ifndef AKONADI_AGENT_FACTORY
/**
* Macro to create an agent factory for in-process agents.
*
* @param agentClass class name of the agent type this factory should create.
* @param catalogName name of the translation catalog of this agent type.
* @since 4.6
*/
#define AKONADI_AGENT_FACTORY( agentClass, catalogName ) \
class agentClass ## Factory : public Akonadi::AgentFactory< agentClass > \
{ \
public: \
explicit agentClass ## Factory( QObject * parent = 0 ) : Akonadi::AgentFactory< agentClass >( # catalogName, parent ) {\
setObjectName(QLatin1String(# catalogName) );\
} \
}; \
Q_EXPORT_PLUGIN2( catalogName, agentClass ## Factory )
#endif
#endif