kde-playground/kdepim-runtime/resources/kolab/kolabresource.h
2015-04-14 22:08:21 +00:00

59 lines
2.2 KiB
C++

/*
Copyright (c) 2014 Christian Mollekopf <mollekopf@kolabsys.com>
This library is free software; you can redistribute it and/or modify it
under the terms of the GNU Library General Public License as published by
the Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
This library is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to the
Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301, USA.
*/
#ifndef KOLABRESOURCE_H
#define KOLABRESOURCE_H
#include "imapresource.h"
#include <resourcestate.h>
class KolabResource : public ImapResource
{
Q_OBJECT
using Akonadi::AgentBase::Observer::collectionChanged;
public:
explicit KolabResource(const QString &id);
~KolabResource();
protected Q_SLOTS:
virtual void retrieveCollections();
virtual void retrieveItems(const Akonadi::Collection& col);
protected:
virtual ResourceStateInterface::Ptr createResourceState(const TaskArguments &);
virtual void itemAdded( const Akonadi::Item &item, const Akonadi::Collection &collection );
virtual void itemChanged( const Akonadi::Item &item, const QSet<QByteArray> &parts );
virtual void itemsMoved( const Akonadi::Item::List &item, const Akonadi::Collection &source,
const Akonadi::Collection &destination );
//itemsRemoved and itemsFlags changed do not require translation, because they don't use the payload
virtual void collectionAdded(const Akonadi::Collection &collection, const Akonadi::Collection &parent);
virtual void collectionChanged(const Akonadi::Collection &collection, const QSet<QByteArray> &parts);
//collectionRemoved & collectionMoved do not require adjustments since they don't change the annotations
virtual QString defaultName() const;
private Q_SLOTS:
void onItemRetrievalCollectionFetchDone(KJob *job);
};
#endif