kde-playground/kdepimlibs/akonadi/control.h
2015-04-14 21:49:29 +00:00

144 lines
3.9 KiB
C++

/*
Copyright (c) 2007 Volker Krause <vkrause@kde.org>
This library is free software; you can redistribute it and/or modify it
under the terms of the GNU Library General Public License as published by
the Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
This library is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to the
Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301, USA.
*/
#ifndef AKONADI_CONTROL_H
#define AKONADI_CONTROL_H
#include "akonadi_export.h"
#include <QtCore/QObject>
namespace Akonadi {
/**
* @short Provides methods to control the Akonadi server process.
*
* This class provides synchronous methods (ie. use a sub-eventloop)
* to control the Akonadi service. For asynchronous methods see
* Akonadi::ServerManager.
*
* The most important method in here is widgetNeedsAkonadi(). It is
* recommended to call it with every top-level widget of your application
* as argument, assuming your application relies on Akonadi being operational
* of course.
*
* While the Akonadi server automatically started by Akonadi::Session
* on first use, it might be necessary for some use-cases to guarantee
* a running Akonadi service at some point. This can be done using
* start().
*
* Example:
*
* @code
*
* if ( !Akonadi::Control::start() ) {
* qDebug() << "Unable to start Akonadi server, exit application";
* return 1;
* } else {
* ...
* }
*
* @endcode
*
* @author Volker Krause <vkrause@kde.org>
*
* @see Akonadi::ServerManager
*/
class AKONADI_EXPORT Control : public QObject
{
Q_OBJECT
public:
/**
* Destroys the control object.
*/
~Control();
/**
* Starts the Akonadi server synchronously if it is not already running.
* @return @c true if the server was started successfully or was already
* running, @c false otherwise
*/
static bool start();
/**
* Same as start(), but with GUI feedback.
* @param parent The parent widget.
* @since 4.2
*/
static bool start(QWidget *parent);
/**
* Stops the Akonadi server synchronously if it is currently running.
* @return @c true if the server was shutdown successfully or was
* not running at all, @c false otherwise.
* @since 4.2
*/
static bool stop();
/**
* Same as stop(), but with GUI feedback.
* @param parent The parent widget.
* @since 4.2
*/
static bool stop(QWidget *parent);
/**
* Restarts the Akonadi server synchronously.
* @return @c true if the restart was successful, @c false otherwise,
* the server state is undefined in this case.
* @since 4.2
*/
static bool restart();
/**
* Same as restart(), but with GUI feedback.
* @param parent The parent widget.
* @since 4.2
*/
static bool restart(QWidget *parent);
/**
* Disable the given widget when Akonadi is not operational and show
* an error overlay (given enough space). Cascading use is automatically
* detected and resolved.
* @param widget The widget depending on Akonadi being operational.
* @since 4.2
*/
static void widgetNeedsAkonadi(QWidget *widget);
protected:
/**
* Creates the control object.
*/
Control();
private:
//@cond PRIVATE
class Private;
Private *const d;
Q_PRIVATE_SLOT(d, void serverStateChanged(Akonadi::ServerManager::State))
Q_PRIVATE_SLOT(d, void createErrorOverlays())
Q_PRIVATE_SLOT(d, void cleanup())
//@endcond
};
}
#endif